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Detection of Diamond Markers {#tutorial_charuco_diamond_detection}
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==============================
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@prev_tutorial{tutorial_charuco_detection}
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@next_tutorial{tutorial_aruco_calibration}
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A ChArUco diamond marker (or simply diamond marker) is a chessboard composed by 3x3 squares and 4 ArUco markers inside the white squares.
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It is similar to a ChArUco board in appearance, however they are conceptually different.
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In both, ChArUco board and Diamond markers, their detection is based on the previous detected ArUco
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markers. In the ChArUco case, the used markers are selected by directly looking their identifiers. This means
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that if a marker (included in the board) is found on a image, it will be automatically assumed to belong to the board. Furthermore,
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if a marker board is found more than once in the image, it will produce an ambiguity since the system won't
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be able to know which one should be used for the Board.
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On the other hand, the detection of Diamond marker is not based on the identifiers. Instead, their detection
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is based on the relative position of the markers. As a consequence, marker identifiers can be repeated in the
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same diamond or among different diamonds, and they can be detected simultaneously without ambiguity. However,
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due to the complexity of finding marker based on their relative position, the diamond markers are limited to
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a size of 3x3 squares and 4 markers.
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As in a single ArUco marker, each Diamond marker is composed by 4 corners and a identifier. The four corners
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correspond to the 4 chessboard corners in the marker and the identifier is actually an array of 4 numbers, which are
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the identifiers of the four ArUco markers inside the diamond.
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Diamond markers are useful in those scenarios where repeated markers should be allowed. For instance:
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- To increase the number of identifiers of single markers by using diamond marker for labeling. They would allow
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up to N^4 different ids, being N the number of markers in the used dictionary.
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- Give to each of the four markers a conceptual meaning. For instance, one of the four marker ids could be
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used to indicate the scale of the marker (i.e. the size of the square), so that the same diamond can be found
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in the environment with different sizes just by changing one of the four markers and the user does not need
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to manually indicate the scale of each of them. This case is included in the `detect_diamonds.cpp` file inside
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the samples folder of the module.
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Furthermore, as its corners are chessboard corners, they can be used for accurate pose estimation.
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The diamond functionalities are included in `<opencv2/objdetect/charuco_detector.hpp>`
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ChArUco Diamond Creation
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------
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The image of a diamond marker can be easily created using the `cv::aruco::CharucoBoard::generateImage()` function.
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For instance:
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@snippet samples/cpp/tutorial_code/objectDetection/create_diamond.cpp generate_diamond
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This will create a diamond marker image with a square size of 200 pixels and a marker size of 120 pixels.
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The marker ids are given in the second parameter as a `cv::Vec4i` object. The order of the marker ids
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in the diamond layout are the same as in a standard ChArUco board, i.e. top, left, right and bottom.
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The image produced will be:
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A full working example is included in the `create_diamond.cpp` inside the `samples/cpp/tutorial_code/objectDetection/`.
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The samples `create_diamond.cpp` now take input via commandline via the `cv::CommandLineParser`. For this file the example
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parameters will look like:
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@code{.cpp}
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"_path_/mydiamond.png" -sl=200 -ml=120 -d=10 -ids=0,1,2,3
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@endcode
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ChArUco Diamond Detection
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------
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As in most cases, the detection of diamond markers requires a previous detection of ArUco markers.
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After detecting markers, diamond are detected using the `cv::aruco::CharucoDetector::detectDiamonds()` function:
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@snippet samples/cpp/tutorial_code/objectDetection/detect_diamonds.cpp detect_diamonds
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The `cv::aruco::CharucoDetector::detectDiamonds()` function receives the original image and the previous detected marker corners and ids.
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If markerCorners and markerIds are empty, the function will detect aruco markers and ids.
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The input image is necessary to perform subpixel refinement in the ChArUco corners.
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It also receives the rate between the square size and the marker sizes which is required for both, detecting the diamond
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from the relative positions of the markers and interpolating the ChArUco corners.
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The function returns the detected diamonds in two parameters. The first parameter, `diamondCorners`, is an array containing
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all the four corners of each detected diamond. Its format is similar to the detected corners by the `cv::aruco::ArucoDetector::detectMarkers()`
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function and, for each diamond, the corners are represented in the same order than in the ArUco markers, i.e. clockwise order
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starting with the top-left corner. The second returned parameter, `diamondIds`, contains all the ids of the returned
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diamond corners in `diamondCorners`. Each id is actually an array of 4 integers that can be represented with `cv::Vec4i`.
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The detected diamond can be visualized using the function `cv::aruco::drawDetectedDiamonds()` which simply receives the image and the diamond
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corners and ids:
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@snippet samples/cpp/tutorial_code/objectDetection/detect_diamonds.cpp draw_diamonds
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The result is the same that the one produced by `cv::aruco::drawDetectedMarkers()`, but printing the four ids of the diamond:
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A full working example is included in the `detect_diamonds.cpp` inside the `samples/cpp/tutorial_code/objectDetection/`.
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The samples `detect_diamonds.cpp` now take input via commandline via the `cv::CommandLineParser`. For this file the example
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parameters will look like:
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@code{.cpp}
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-dp=path_to_opencv/opencv/samples/cpp/tutorial_code/objectDetection/detector_params.yml -sl=0.4 -ml=0.25 -refine=3
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-v=path_to_opencv/opencv/doc/tutorials/objdetect/charuco_diamond_detection/images/diamondmarkers.jpg
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-cd=path_to_opencv/opencv/samples/cpp/tutorial_code/objectDetection/tutorial_dict.yml
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@endcode
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ChArUco Diamond Pose Estimation
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------
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Since a ChArUco diamond is represented by its four corners, its pose can be estimated in the same way than in a single ArUco marker,
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i.e. using the `cv::solvePnP()` function. For instance:
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@snippet samples/cpp/tutorial_code/objectDetection/detect_diamonds.cpp diamond_pose_estimation
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@snippet samples/cpp/tutorial_code/objectDetection/detect_diamonds.cpp draw_diamond_pose_estimation
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The function will obtain the rotation and translation vector for each of the diamond marker and store them
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in `rvecs` and `tvecs`. Note that the diamond corners are a chessboard square corners and thus, the square length
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has to be provided for pose estimation, and not the marker length. Camera calibration parameters are also required.
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Finally, an axis can be drawn to check the estimated pose is correct using `drawFrameAxes()`:
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The coordinate system of the diamond pose will be in the center of the marker with the Z axis pointing out,
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as in a simple ArUco marker pose estimation.
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Sample video:
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@youtube{OqKpBnglH7k}
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Also ChArUco diamond pose can be estimated as ChArUco board:
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@snippet samples/cpp/tutorial_code/objectDetection/detect_diamonds.cpp diamond_pose_estimation_as_charuco
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A full working example is included in the `detect_diamonds.cpp` inside the `samples/cpp/tutorial_code/objectDetection/`.
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The samples `detect_diamonds.cpp` now take input via commandline via the `cv::CommandLineParser`. For this file the example
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parameters will look like:
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@code{.cpp}
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-dp=path_to_opencv/opencv/samples/cpp/tutorial_code/objectDetection/detector_params.yml -sl=0.4 -ml=0.25 -refine=3
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-v=path_to_opencv/opencv/doc/tutorials/objdetect/charuco_diamond_detection/images/diamondmarkers.jpg
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-cd=path_to_opencv/opencv/samples/cpp/tutorial_code/objectDetection/tutorial_dict.yml
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-c=path_to_opencv/opencv/samples/cpp/tutorial_code/objectDetection/tutorial_camera_params.yml
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@endcode
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