39 lines
1.5 KiB
CMake
39 lines
1.5 KiB
CMake
# SPDX-FileCopyrightText: Copyright (c) 2026 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
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# SPDX-License-Identifier: Apache-2.0
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#
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# Licensed under the Apache License, Version 2.0 (the "License");
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# you may not use this file except in compliance with the License.
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# You may obtain a copy of the License at
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#
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# http://www.apache.org/licenses/LICENSE-2.0
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#
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# Unless required by applicable law or agreed to in writing, software
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# distributed under the License is distributed on an "AS IS" BASIS,
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# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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# See the License for the specific language governing permissions and
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# limitations under the License.
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include_guard()
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set(_cccl_default_repo "https://github.com/NVIDIA/cccl.git")
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set(CCCL_REPO ${_cccl_default_repo} CACHE STRING "The base project URL to FetchContent_Declare for CCCL" )
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set(CCCL_TAG "v3.4.0-rc0" CACHE STRING "The commit hash to FetchContent_Declare for CCCL")
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# We use this directory to ensure we only fetch a single copy of dependencies, even between builds.
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# $HOME/storage is expected to be mounted from the host for developers.
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set(TRT_THIRD_PARTY_DL_DIR "$ENV{HOME}/storage" CACHE PATH "Directory to download third party dependencies to")
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FetchContent_Declare(
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cccl
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PREFIX "${CMAKE_BINARY_DIR}/third_party/cccl"
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GIT_REPOSITORY ${CCCL_REPO}
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GIT_TAG ${CCCL_TAG}
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GIT_SHALLOW TRUE
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SOURCE_DIR "${TRT_THIRD_PARTY_DL_DIR}/cccl/${CCCL_TAG}"
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EXCLUDE_FROM_ALL
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)
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FetchContent_MakeAvailable(cccl)
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