44 lines
1.7 KiB
C++
44 lines
1.7 KiB
C++
/*
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* SPDX-FileCopyrightText: Copyright (c) 1993-2024 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
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* SPDX-License-Identifier: Apache-2.0
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*
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* ************************************************************************
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* Modified from pytorch_scatter
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* Copyright (c) 2020 Matthias Fey <matthias.fey@tu-dortmund.de>
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* See https://github.com/rusty1s/pytorch_scatter/blob/master/LICENSE for details
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* ************************************************************************
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*/
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#ifndef TRT_SCATTER_ELEMENTS_KERNEL_PLUGIN_H
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#define TRT_SCATTER_ELEMENTS_KERNEL_PLUGIN_H
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#include "common/plugin.h"
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#include "scatterElementsCommon.h"
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namespace nvinfer1
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{
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namespace plugin
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{
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bool hasBfloat16AtomicAdd();
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void runScatterElementsKernel(void* outDataPtr, void const* dataDataPtr, void const* updatesDataPtr,
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void const* indicesDataPtr, PluginTensorDesc const& outDesc, PluginTensorDesc const& dataDesc,
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PluginTensorDesc const& updatesDesc, PluginTensorDesc const& indicesDesc, int64_t axis, ReductionType reduction,
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cudaStream_t stream);
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} // namespace plugin
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} // namespace nvinfer1
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#endif // TRT_SCATTER_ELEMENTS_KERNEL_PLUGIN_H
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