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chore: import upstream snapshot with attribution
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C++

/*
* SPDX-FileCopyrightText: Copyright (c) 1993-2026 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
* SPDX-License-Identifier: Apache-2.0
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "sampleDevice.h"
#include <iomanip>
#if !defined(_WIN32)
#include <dlfcn.h>
#endif
namespace sample
{
namespace
{
// Subset of NVML types/constants needed to query Confidential Compute state.
// Declared locally so we do not introduce a build-time dependency on nvml.h
// or libnvidia-ml; functions are resolved via dlopen at runtime.
using NvmlReturnT = int32_t;
constexpr NvmlReturnT kNVML_SUCCESS = 0;
constexpr uint32_t kNVML_CC_FEATURE_ENABLED = 1;
struct NvmlConfComputeSystemState
{
uint32_t environment;
uint32_t ccFeature;
uint32_t devToolsMode;
};
using NvmlInitFn = NvmlReturnT (*)();
using NvmlShutdownFn = NvmlReturnT (*)();
using NvmlGetCcStateFn = NvmlReturnT (*)(NvmlConfComputeSystemState*);
bool queryConfidentialCompute()
{
#if defined(_WIN32)
return false;
#else
void* handle = dlopen("libnvidia-ml.so.1", RTLD_LAZY | RTLD_LOCAL);
if (handle == nullptr)
{
return false;
}
auto init = reinterpret_cast<NvmlInitFn>(dlsym(handle, "nvmlInit_v2"));
auto shutdown = reinterpret_cast<NvmlShutdownFn>(dlsym(handle, "nvmlShutdown"));
auto getState = reinterpret_cast<NvmlGetCcStateFn>(dlsym(handle, "nvmlSystemGetConfComputeState"));
bool enabled = false;
if (init != nullptr && shutdown != nullptr && getState != nullptr && init() == kNVML_SUCCESS)
{
NvmlConfComputeSystemState state{};
if (getState(&state) == kNVML_SUCCESS && state.ccFeature == kNVML_CC_FEATURE_ENABLED)
{
enabled = true;
}
shutdown();
}
dlclose(handle);
return enabled;
#endif
}
} // namespace
bool isConfidentialComputeEnabled()
{
static bool const kCC_ENABLED = queryConfidentialCompute();
return kCC_ENABLED;
}
// Construct GPU UUID string in the same format as nvidia-smi does.
std::string getUuidString(cudaUUID_t uuid)
{
constexpr int32_t kUUID_SIZE = sizeof(cudaUUID_t);
static_assert(kUUID_SIZE == 16, "Unexpected size for cudaUUID_t!");
std::ostringstream ss;
std::vector<int32_t> const splits = {0, 4, 6, 8, 10, kUUID_SIZE};
ss << "GPU" << std::hex << std::setfill('0');
for (int32_t splitIdx = 0; splitIdx < static_cast<int32_t>(splits.size()) - 1; ++splitIdx)
{
ss << "-";
for (int32_t byteIdx = splits[splitIdx]; byteIdx < splits[splitIdx + 1]; ++byteIdx)
{
ss << std::setw(2) << +static_cast<uint8_t>(uuid.bytes[byteIdx]);
}
}
return ss.str();
}
void setCudaDevice(int32_t device, std::ostream& os)
{
os << "=== Device Information ===" << std::endl;
// Get the number of visible GPUs.
int32_t nbDevices{-1};
CHECK(cudaGetDeviceCount(&nbDevices));
if (nbDevices <= 0)
{
os << "Cannot find any available devices (GPUs)!" << std::endl;
exit(EXIT_FAILURE);
}
// Print out the GPU name and PCIe bus ID of each GPU.
os << "Available Devices: " << std::endl;
cudaDeviceProp properties{};
for (int32_t deviceIdx = 0; deviceIdx < nbDevices; ++deviceIdx)
{
cudaDeviceProp tempProperties;
CHECK(cudaGetDeviceProperties(&tempProperties, deviceIdx));
// clang-format off
os << " Device " << deviceIdx << ": \"" << tempProperties.name << "\" UUID: "
<< getUuidString(tempProperties.uuid) << std::endl;
// clang-format on
// Record the properties of the desired GPU.
if (deviceIdx == device)
{
properties = tempProperties;
}
}
// Exit with error if the requested device ID does not exist.
if (device < 0 || device >= nbDevices)
{
os << "Cannot find device ID " << device << "!" << std::endl;
exit(EXIT_FAILURE);
}
// Set to the corresponding GPU.
CHECK(cudaSetDevice(device));
// clang-format off
os << "Selected Device: " << properties.name << std::endl;
os << "Selected Device ID: " << device << std::endl;
os << "Selected Device UUID: " << getUuidString(properties.uuid) << std::endl;
os << "Compute Capability: " << properties.major << "." << properties.minor << std::endl;
os << "SMs: " << properties.multiProcessorCount << std::endl;
os << "Device Global Memory: " << (properties.totalGlobalMem >> 20) << " MiB" << std::endl;
os << "Shared Memory per SM: " << (properties.sharedMemPerMultiprocessor >> 10) << " KiB" << std::endl;
os << "Memory Bus Width: " << properties.memoryBusWidth << " bits"
<< " (ECC " << (properties.ECCEnabled != 0 ? "enabled" : "disabled") << ")" << std::endl;
int32_t clockRate = 0;
int32_t memoryClockRate = 0;
CHECK(cudaDeviceGetAttribute(&clockRate, cudaDevAttrClockRate, device));
CHECK(cudaDeviceGetAttribute(&memoryClockRate, cudaDevAttrMemoryClockRate, device));
os << "Application Compute Clock Rate: " << clockRate / 1000000.0F << " GHz" << std::endl;
os << "Application Memory Clock Rate: " << memoryClockRate / 1000000.0F << " GHz" << std::endl;
os << std::endl;
os << "Note: The application clock rates do not reflect the actual clock rates that the GPU is "
<< "currently running at." << std::endl;
// clang-format on
}
int32_t getCudaDriverVersion()
{
int32_t version{-1};
CHECK(cudaDriverGetVersion(&version));
return version;
}
int32_t getCudaRuntimeVersion()
{
int32_t version{-1};
CHECK(cudaRuntimeGetVersion(&version));
return version;
}
} // namespace sample