34 lines
1.1 KiB
C++
34 lines
1.1 KiB
C++
/*
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* SPDX-FileCopyrightText: Copyright (c) 2026 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
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* SPDX-License-Identifier: Apache-2.0
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef TRT_TOPK_LAST_DIM_TRANSPOSE_H
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#define TRT_TOPK_LAST_DIM_TRANSPOSE_H
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#include <cstdint>
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#include <cuda_runtime_api.h>
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namespace nvinfer1::plugin
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{
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//! Transpose the last two dimensions of a 3D tensor: [outer, rows, cols] -> [outer, cols, rows].
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template <typename T>
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void launchBatchedTranspose2D(T const* src, T* dst, int32_t outer, int32_t rows, int32_t cols, cudaStream_t stream);
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} // namespace nvinfer1::plugin
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#endif // TRT_TOPK_LAST_DIM_TRANSPOSE_H
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