chore: import upstream snapshot with attribution
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/*
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* SPDX-FileCopyrightText: Copyright (c) 1993-2026 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
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* SPDX-License-Identifier: Apache-2.0
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include "sampleDevice.h"
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#include <iomanip>
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#if !defined(_WIN32)
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#include <dlfcn.h>
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#endif
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namespace sample
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{
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namespace
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{
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// Subset of NVML types/constants needed to query Confidential Compute state.
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// Declared locally so we do not introduce a build-time dependency on nvml.h
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// or libnvidia-ml; functions are resolved via dlopen at runtime.
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using NvmlReturnT = int32_t;
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constexpr NvmlReturnT kNVML_SUCCESS = 0;
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constexpr uint32_t kNVML_CC_FEATURE_ENABLED = 1;
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struct NvmlConfComputeSystemState
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{
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uint32_t environment;
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uint32_t ccFeature;
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uint32_t devToolsMode;
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};
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using NvmlInitFn = NvmlReturnT (*)();
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using NvmlShutdownFn = NvmlReturnT (*)();
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using NvmlGetCcStateFn = NvmlReturnT (*)(NvmlConfComputeSystemState*);
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bool queryConfidentialCompute()
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{
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#if defined(_WIN32)
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return false;
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#else
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void* handle = dlopen("libnvidia-ml.so.1", RTLD_LAZY | RTLD_LOCAL);
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if (handle == nullptr)
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{
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return false;
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}
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auto init = reinterpret_cast<NvmlInitFn>(dlsym(handle, "nvmlInit_v2"));
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auto shutdown = reinterpret_cast<NvmlShutdownFn>(dlsym(handle, "nvmlShutdown"));
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auto getState = reinterpret_cast<NvmlGetCcStateFn>(dlsym(handle, "nvmlSystemGetConfComputeState"));
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bool enabled = false;
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if (init != nullptr && shutdown != nullptr && getState != nullptr && init() == kNVML_SUCCESS)
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{
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NvmlConfComputeSystemState state{};
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if (getState(&state) == kNVML_SUCCESS && state.ccFeature == kNVML_CC_FEATURE_ENABLED)
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{
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enabled = true;
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}
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shutdown();
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}
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dlclose(handle);
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return enabled;
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#endif
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}
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} // namespace
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bool isConfidentialComputeEnabled()
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{
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static bool const kCC_ENABLED = queryConfidentialCompute();
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return kCC_ENABLED;
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}
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// Construct GPU UUID string in the same format as nvidia-smi does.
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std::string getUuidString(cudaUUID_t uuid)
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{
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constexpr int32_t kUUID_SIZE = sizeof(cudaUUID_t);
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static_assert(kUUID_SIZE == 16, "Unexpected size for cudaUUID_t!");
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std::ostringstream ss;
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std::vector<int32_t> const splits = {0, 4, 6, 8, 10, kUUID_SIZE};
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ss << "GPU" << std::hex << std::setfill('0');
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for (int32_t splitIdx = 0; splitIdx < static_cast<int32_t>(splits.size()) - 1; ++splitIdx)
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{
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ss << "-";
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for (int32_t byteIdx = splits[splitIdx]; byteIdx < splits[splitIdx + 1]; ++byteIdx)
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{
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ss << std::setw(2) << +static_cast<uint8_t>(uuid.bytes[byteIdx]);
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}
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}
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return ss.str();
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}
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void setCudaDevice(int32_t device, std::ostream& os)
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{
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os << "=== Device Information ===" << std::endl;
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// Get the number of visible GPUs.
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int32_t nbDevices{-1};
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CHECK(cudaGetDeviceCount(&nbDevices));
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if (nbDevices <= 0)
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{
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os << "Cannot find any available devices (GPUs)!" << std::endl;
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exit(EXIT_FAILURE);
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}
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// Print out the GPU name and PCIe bus ID of each GPU.
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os << "Available Devices: " << std::endl;
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cudaDeviceProp properties{};
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for (int32_t deviceIdx = 0; deviceIdx < nbDevices; ++deviceIdx)
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{
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cudaDeviceProp tempProperties;
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CHECK(cudaGetDeviceProperties(&tempProperties, deviceIdx));
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// clang-format off
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os << " Device " << deviceIdx << ": \"" << tempProperties.name << "\" UUID: "
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<< getUuidString(tempProperties.uuid) << std::endl;
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// clang-format on
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// Record the properties of the desired GPU.
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if (deviceIdx == device)
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{
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properties = tempProperties;
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}
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}
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// Exit with error if the requested device ID does not exist.
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if (device < 0 || device >= nbDevices)
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{
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os << "Cannot find device ID " << device << "!" << std::endl;
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exit(EXIT_FAILURE);
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}
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// Set to the corresponding GPU.
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CHECK(cudaSetDevice(device));
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// clang-format off
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os << "Selected Device: " << properties.name << std::endl;
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os << "Selected Device ID: " << device << std::endl;
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os << "Selected Device UUID: " << getUuidString(properties.uuid) << std::endl;
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os << "Compute Capability: " << properties.major << "." << properties.minor << std::endl;
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os << "SMs: " << properties.multiProcessorCount << std::endl;
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os << "Device Global Memory: " << (properties.totalGlobalMem >> 20) << " MiB" << std::endl;
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os << "Shared Memory per SM: " << (properties.sharedMemPerMultiprocessor >> 10) << " KiB" << std::endl;
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os << "Memory Bus Width: " << properties.memoryBusWidth << " bits"
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<< " (ECC " << (properties.ECCEnabled != 0 ? "enabled" : "disabled") << ")" << std::endl;
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int32_t clockRate = 0;
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int32_t memoryClockRate = 0;
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CHECK(cudaDeviceGetAttribute(&clockRate, cudaDevAttrClockRate, device));
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CHECK(cudaDeviceGetAttribute(&memoryClockRate, cudaDevAttrMemoryClockRate, device));
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os << "Application Compute Clock Rate: " << clockRate / 1000000.0F << " GHz" << std::endl;
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os << "Application Memory Clock Rate: " << memoryClockRate / 1000000.0F << " GHz" << std::endl;
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os << std::endl;
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os << "Note: The application clock rates do not reflect the actual clock rates that the GPU is "
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<< "currently running at." << std::endl;
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// clang-format on
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}
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int32_t getCudaDriverVersion()
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{
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int32_t version{-1};
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CHECK(cudaDriverGetVersion(&version));
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return version;
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}
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int32_t getCudaRuntimeVersion()
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{
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int32_t version{-1};
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CHECK(cudaRuntimeGetVersion(&version));
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return version;
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}
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} // namespace sample
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