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# html-video
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<p align="center">
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<img src="docs/assets/hero.png" alt="html-video — HTML becomes video, on your laptop" width="100%" />
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</p>
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> **HTML becomes video — on your laptop.** Bring your local coding agent (Open Design · Windsurf CLI · Trae CLI · Claude Code · Cursor · Codex · Gemini · Grok · Qwen · OpenCode · Copilot · Aider · Hermes · or the Anthropic API). Describe a video, or **paste an article link / GitHub repo**, and the agent turns it into a multi-frame, fully animated video — then renders it to a real MP4 right on your machine. One agent loop, pluggable rendering engines, a curated template gallery, optional AI soundtrack. Apache-2.0, no per-render fees, no vendor lock-in.
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<p align="center">
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<a href="LICENSE"><img alt="License" src="https://img.shields.io/badge/license-Apache%202.0-blue.svg?style=flat-square" /></a>
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<a href="#supported-agents"><img alt="Agents" src="https://img.shields.io/badge/agents-14%20backends-111?style=flat-square" /></a>
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<a href="#showcase"><img alt="Templates" src="https://img.shields.io/badge/templates-21-3ce6ac?style=flat-square" /></a>
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<a href="#turn-a-link-into-a-video"><img alt="Sources" src="https://img.shields.io/badge/from-article%20%C2%B7%20repo%20%C2%B7%20prompt-9b59b6?style=flat-square" /></a>
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<a href="#soundtrack"><img alt="Soundtrack" src="https://img.shields.io/badge/soundtrack-AI%20music%20%2B%20narration-e67e22?style=flat-square" /></a>
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<a href="#quick-start"><img alt="Quickstart" src="https://img.shields.io/badge/quickstart-3%20commands-22a34a?style=flat-square" /></a>
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</p>
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<!-- Built by the team behind Open Design — these link to its community on purpose. -->
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<p align="center">
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<a href="https://github.com/nexu-io/open-design#community"><img alt="Discord" src="https://img.shields.io/badge/discord-join-5865f2?style=flat-square&logo=discord&logoColor=white" /></a>
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<a href="https://x.com/nexudotio"><img alt="Follow @nexudotio on X" src="https://img.shields.io/badge/follow-%40nexudotio-000000?style=flat-square&logo=x&logoColor=white" /></a>
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<a href="https://github.com/nexu-io/open-design"><img alt="By the Open Design team" src="https://img.shields.io/badge/by-nexu--io%2Fopen--design-ff7043?style=flat-square&logo=github&logoColor=white" /></a>
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</p>
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<p align="center">
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<b>An official project by the <a href="https://open-design.ai">Open Design</a> team</b> · <a href="https://open-design.ai">open-design.ai</a>
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</p>
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<p align="center"><b>English</b> · <a href="README.zh-CN.md">简体中文</a></p>
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---
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## Showcase
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Every template below is a real, animated single-file HTML video — these are live renders, not mockups. Drop one in, let the agent fill it with your content, export to MP4.
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<table>
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<tr>
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<td width="50%"><img src="docs/assets/templates/frame-data-chart-nyt.png" alt="NYT-style data chart" /></td>
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<td width="50%"><img src="docs/assets/templates/frame-glitch-title.png" alt="Glitch title" /></td>
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</tr>
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<tr>
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<td><b>frame-data-chart-nyt</b> · data-viz<br/>Editorial NYT-style animated line chart — headline, annotated data points, source line. For "the number went up" stories.</td>
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<td><b>frame-glitch-title</b> · title card<br/>Chromatic-aberration glitch title with scanlines. For openers, drops, and "system online" energy.</td>
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</tr>
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<tr>
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<td><img src="docs/assets/templates/frame-liquid-bg-hero.png" alt="Liquid background hero" /></td>
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<td><img src="docs/assets/templates/frame-light-leak-cinema.png" alt="Light leak cinema" /></td>
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</tr>
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<tr>
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<td><b>frame-liquid-bg-hero</b> · hero<br/>Aurora liquid-gradient hero with a centered headline. For product reveals and bold statements.</td>
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<td><b>frame-light-leak-cinema</b> · cinematic<br/>Warm film-grain + light-leak cinematic frame. For mood, brand films, "a quiet year" storytelling.</td>
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</tr>
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<tr>
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<td><img src="docs/assets/templates/vfx-text-cursor.png" alt="Typewriter cursor VFX" /></td>
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<td><img src="docs/assets/templates/frame-logo-outro.png" alt="Logo outro" /></td>
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</tr>
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<tr>
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<td><b>vfx-text-cursor</b> · VFX<br/>Typewriter text with a blinking terminal cursor. For code-style reveals and CLI demos.</td>
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<td><b>frame-logo-outro</b> · outro<br/>Clean animated logo end card. For sign-offs and brand stamps at the end of any video.</td>
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</tr>
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</table>
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…and 15 more, including multi-scene product promos, kinetic type, Swiss-grid and Vignelli data cards, decision-tree explainers, Takram-organic motion, and warm-grain editorial. Browse all 21 live in the studio gallery.
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---
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## Why this exists
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HTML→Video is a real category — but every engine is opinionated, and each wants you to learn *its* authoring model:
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| Engine | Paradigm | Tradeoff | In html-video |
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|---|---|---|---|
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| [Hyperframes](https://github.com/heygen-com/hyperframes) | HTML + CSS + GSAP, agent-skill driven | Single rendering paradigm | ✅ **Shipped** — the default engine; renders real MP4 via headless Chromium + ffmpeg |
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| [Remotion](https://www.remotion.dev/) | React components | Source-available, paid above 4 devs | 🗺️ Planned |
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| [Motion Canvas](https://github.com/motion-canvas/motion-canvas) · [Revideo](https://github.com/redotvideo/revideo) | TypeScript generators on canvas | Best for explainers, code-first | 🗺️ Planned |
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| [Manim](https://github.com/3b1b/manim) & friends | Math / 3D first | Niche | 🗺️ Researching |
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Picking the right engine per use case, learning each model, and stitching them into one workflow costs real engineering time. Most teams pick one and live with its limits.
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**html-video is the meta-layer that sits above all of them.** You talk to your agent; it picks the engine, picks the template, fills in your content, and renders the video. The engine is an implementation detail behind a single adapter interface — one `render(input, ctx)` contract that any backend can satisfy. Add a new engine and every template, every agent, and the whole studio workflow get it for free. No new DSL to learn, no rewrite when you switch engines.
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The same idea powers [Open Design](https://github.com/nexu-io/open-design) in the *design* space — an agent meta-layer over many tools. html-video is the *motion* counterpart from the same team.
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> **Status:** the pluggable-engine architecture is in place, and the **Hyperframes engine is fully wired up and renders real MP4** — headless Chromium records the animated HTML frame-by-frame and ffmpeg encodes it (libx264). Remotion, Motion Canvas / Revideo, and Manim are on the roadmap: the adapter interface is designed for them, but their adapters aren't built yet. The "In html-video" column above is the single source of truth for what's actually runnable today.
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---
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## At a glance
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| | |
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|---|---|
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| **Coding agents (14)** | Open Design (Vela) · Windsurf CLI · Trae CLI · Claude Code · Cursor Agent · Codex CLI · Gemini CLI · Grok Build · Qwen Code · OpenCode · GitHub Copilot CLI · Aider · Hermes · Anthropic Messages API — auto-detected on your `PATH`, switchable from the top bar. |
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| **Real MP4 render** | Headless Chromium records the animated HTML and ffmpeg encodes it (libx264) — locally, no cloud render, no per-clip fee. |
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| **Article / repo → video** | Paste a URL or GitHub repo; the studio fetches it server-side (handles WeChat 公众号 articles) and builds the video from the real content. |
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| **21 templates** | Curated, license-clean patterns: data viz, product promos, social shorts, explainers, kinetic type, transitions — previewed live in the gallery. |
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| **Multi-frame storyboards** | A content-graph drives multi-scene videos; edit per-frame text inline, reorder, re-render. |
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| **AI soundtrack** | Optional background music + narration via MiniMax, mixed into the MP4 at export. |
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| **Studio + CLI** | A local browser studio *and* a scriptable `html-video` CLI. |
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| **License** | Apache-2.0 — no per-render fees, no seat caps, no contributor agreements. |
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---
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## How it works
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One sentence (or one link) goes in; a real MP4 comes out. The pipeline is the same whether you start from a prompt, an article, or a repo:
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```
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prompt / link / repo
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│
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▼
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① source fetch studio pulls the URL or repo server-side, flattens it to Markdown
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│
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▼
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② agent loop your agent reads the material + the picked template's style and emits
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│ a content-graph (the storyboard) + one HTML block per frame
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▼
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③ content-graph multi-frame IR — nodes (entity / data / text) + edges (sequence /
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│ dependency / contrast); topo-sorted into frame order & timing
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▼
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④ per-frame HTML each node becomes a self-contained animated HTML frame on disk
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│
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▼
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⑤ Hyperframes render headless Chromium loads each frame, records it (auto-extending to
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│ cover the frame's own animation), → webm per frame
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▼
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⑥ ffmpeg each webm → mp4 (libx264), then concat into one video;
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│ optional MiniMax music + narration mixed in
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▼
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your.mp4
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```
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Steps ②–④ are where the "meta-layer" lives: the agent decides the storyboard and the engine decides how to draw it, and neither leaks into the other. Step ⑤ is engine-specific — swapping in Remotion or Motion Canvas later replaces only that box, leaving the storyboard and the agent loop untouched. Everything runs on your machine; the only network calls are the optional source fetch and the optional soundtrack.
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Single-frame videos take a fast path that skips the content-graph — one template, one HTML, straight to render.
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---
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## Turn a link into a video
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This is what most people reach for: hand your agent a link, get a video back. The agents run as local CLIs with no network access of their own, so the studio fetches the source **server-side** and feeds the real content into the generation prompt — no copy-pasting article bodies, and pages behind a login-free server render (like WeChat 公众号) just work.
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```
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You: 做一个解读视频 https://mp.weixin.qq.com/s/…
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Agent: 好,我读完了《用嘴剪视频的时代来了?…》这篇文章 — 这就基于它生成。下一步选风格。
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→ multi-frame explainer, built from the article's actual points
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```
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- **Web article** → fetched and flattened to Markdown. Server-rendered pages like **WeChat 公众号** articles work out of the box.
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- **GitHub repo** → description, top-level structure, and README pulled via the public API — great for "explain this open-source project" videos.
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- **Just a prompt** → describe the topic and the agent writes the content from scratch.
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Whatever the source, it becomes the material the video is actually built from — not decoration around a canned template. The agent reads the fetched content, decides how many scenes it needs, and writes a **content-graph storyboard**: the key points become frames, the relationships between them (this follows that, this contrasts with that) become edges, and the picked template's visual style is applied per frame. So a 1,500-word article turns into a paced multi-scene explainer whose every line traces back to something in the source, and a repo turns into a structured walkthrough of what the project actually is.
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---
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## Quick start
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### Prerequisites
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| Requirement | Minimum | Check |
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| **Node.js** | 20+ | `node --version` |
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| **pnpm** | 9+ | `pnpm --version` |
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| **ffmpeg** | Any recent | `ffmpeg -version` |
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| **Chromium** (or Playwright browsers) | — | `npx playwright install chromium` |
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The default rendering engine records animated HTML in a headless Chromium browser, then uses ffmpeg (libx264) to encode MP4. Install Playwright's Chromium if you don't have a system install:
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```bash
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npx playwright install chromium
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```
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### Install & run
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```bash
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pnpm install
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pnpm -r build
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node packages/cli/dist/bin.js studio # opens the studio at http://127.0.0.1:3071
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```
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In the studio: pick a template (or just describe a video / paste a link), chat with your agent, edit per-frame text, add a soundtrack, and export MP4.
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CLI utilities:
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```bash
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node packages/cli/dist/bin.js doctor # detect installed agents + engines
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node packages/cli/dist/bin.js search-templates --intent "github stars race" --top 3
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```
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---
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## Supported agents
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Auto-detected on your `PATH`; switch the active one from the studio's top bar. The studio leads with **Open Design (Vela)** — one login, many models, lower cost — then falls back to the first *available* agent so a fresh project always has a working backend.
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| Agent | Detection | Invocation |
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| **Open Design (Vela)** | `vela` / bundled in the Open Design app | ACP over stdio — one login in Open Design, pick any model |
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| **Windsurf CLI** | `windsurf` | `windsurf --yolo`, ACP over stdio |
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| **Trae CLI** | `traecli` | `traecli acp serve --yolo`, ACP over stdio |
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| **Claude Code** | `claude` | `claude --print`, prompt via stdin |
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| **Cursor Agent** | `cursor-agent` | `cursor-agent --print` |
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| **Codex CLI** | `codex` | `codex exec`, prompt via stdin |
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| **Hermes** | `hermes` | Hermes ACP CLI |
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| **Gemini CLI** | `gemini` | Prompt via stdin |
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| **Grok Build** | `grok` | `grok -p <prompt>` |
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| **Qwen Code** | `qwen` | Prompt via stdin |
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| **OpenCode** | `opencode` | `opencode run`, prompt via stdin |
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| **GitHub Copilot CLI** | `copilot` | `copilot --allow-all-tools`, prompt via stdin |
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| **Aider** | `aider` | `aider --message <prompt>` |
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| **Anthropic API** | BYOK | Direct Messages API — works with no CLI installed |
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Nothing installed? Set an Anthropic key and the studio talks to the Messages API directly.
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---
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## Soundtrack
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Give the finished video a voice. In **Settings → Audio**, add a MiniMax API key, then in the per-project **Soundtrack** panel:
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- **Background music** — describe a mood (`calm cinematic ambient, slow build`); MiniMax generates an instrumental track.
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- **Narration** — type a script; MiniMax reads it (TTS).
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Both are mixed into the exported MP4 (music ducked under the voice, optional fade-in/out) via ffmpeg. No key configured? The rest of the studio works unchanged.
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---
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## Template gallery
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The 21 templates aren't a random grab-bag — each one is a self-contained, agent-readable unit described by a `template.html-video.yaml` manifest the studio scans at startup. A manifest carries everything the agent needs to pick and drive the template without opening the HTML:
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- **What it's for** — `category`, `tags`, and a `best_for` list (e.g. *"Corporate slide"*, *"Minimal report card"*) that `search-templates` matches your intent against.
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- **What it outputs** — supported resolutions, aspect ratios, fps, duration bounds, whether it has an alpha channel or audio.
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- **What goes in** — an `inputs` JSON schema, so the agent knows exactly which text/data slots to fill.
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- **License provenance** — an SPDX id plus explicit `attribution_required` / `redistribution_allowed` / `commercial_use` flags, and an `assets_attribution` block pointing at the upstream source URL.
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That last part is deliberate. Every template is **license-clean by construction**: forks carry their original license, the repo-root [`NOTICE.md`](templates/NOTICE.md) records each source and SPDX, and nothing without a clear permissive license ships. So you can put any of them in commercial work without an audit. Templates span data viz (NYT-style charts, Swiss/Vignelli grids), titles & VFX (glitch, kinetic type, typewriter cursor), heroes & cinematics (liquid gradients, light-leak, warm grain), product promos (15s / 30s multi-scene), and explainer scaffolds (decision trees) — and the format is open, so community templates drop in the same way.
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---
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## Architecture
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```
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packages/
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├── core/ Project / Asset / ContentGraph types, registries, orchestrator,
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│ MiniMax provider + ffmpeg audio mux
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├── content-graph/ Multi-frame storyboard IR (nodes + edges, topo-sort)
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│ runtime/ Agent runtime — detect / spawn / stream
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│ (Open Design/Vela · Windsurf CLI · Trae CLI · Claude · Cursor · Codex · Gemini · Grok · Qwen · OpenCode · Copilot · Aider · Hermes · Anthropic API)
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├── adapter-hyperframes/ Hyperframes engine adapter — real render via Chromium + ffmpeg
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├── cli/ `html-video` command + the studio HTTP server + source fetching
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└── project-studio/ Browser studio UI (chat, template gallery, frames, soundtrack, export)
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templates/ 21 curated, license-clean video templates
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research/ RFCs (engine adapter / template metadata / agent skill / content-graph)
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```
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---
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## Roadmap
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- [x] Engine adapter spec — one interface, N backends
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- [x] Template metadata format — license-first, agent-readable
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- [x] Multi-frame storyboard workflow (content-graph)
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- [x] Studio: live template gallery, agent switcher, per-frame text editing
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- [x] Source material: article / GitHub-repo → video
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- [x] AI soundtrack (MiniMax music + narration), mixed at export
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- [x] Real MP4 render — Hyperframes engine via headless Chromium + ffmpeg
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- [x] Agent model selection — Open Design (Vela) backend, live model catalog
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- [ ] Adapters for Remotion / Motion Canvas / Revideo
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- [ ] Agent skill packages + a template marketplace
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---
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## References & lineage
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| Project | Role here |
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| [Open Design](https://github.com/nexu-io/open-design) | Sister project — the design-agent meta-layer; same team, shared philosophy |
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| [HTML Anything](https://github.com/nexu-io/html-anything) | Sister project — HTML for *static* deliverables; html-video is the *motion* side |
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| [Hyperframes](https://github.com/heygen-com/hyperframes) | The shipped engine adapter; the HTML+CSS+GSAP rendering paradigm and the source of several Apache-2.0 templates |
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## License
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[Apache-2.0](LICENSE)
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## Built by
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[nexu-io](https://github.com/nexu-io) — the team behind [Open Design](https://github.com/nexu-io/open-design). Join the [Discord](https://github.com/nexu-io/open-design#community) · follow [@nexudotio](https://x.com/nexudotio).
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