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wehub-resource-sync 1b8708893a
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chore: import upstream snapshot with attribution
2026-07-13 13:12:26 +08:00

145 lines
6.0 KiB
Go

package config
import (
gguf "github.com/gpustack/gguf-parser-go"
"github.com/mudler/LocalAI/pkg/xsysinfo"
"github.com/mudler/xlog"
)
// contextFitHeadroomDivisor reserves a slice of per-device VRAM as headroom when
// deciding whether an auto-derived context fits. The gguf-parser footprint
// already covers weights + KV + compute buffer, but a live load also pays for
// allocator fragmentation, the CUDA/HIP context, and whatever else shares the
// card, so we require the estimate to leave at least 1/divisor of the device
// free. /5 (~20% headroom) mirrors the SWA full-cache gate's margin.
const contextFitHeadroomDivisor = 5
// contextFitCandidates is the descending set of context windows tried when the
// DefaultAutoContextSize cap itself does not fit per-device VRAM. Only the rare
// big-model-on-tiny-card case reaches this walk; it is capped at the base
// choice and floored at DefaultContextSize, and returns the first (largest)
// candidate that fits.
var contextFitCandidates = []int{8192, 6144, 4096}
// perDeviceVRAM reports the smallest per-GPU VRAM ceiling in bytes (0 = unknown
// or no GPU). It is a package var so tests can inject a deterministic value —
// detection does a live GPU probe. Per-device (not summed) is the right budget:
// with all layers offloaded to a single device the whole footprint must fit that
// one card, and a multi-GPU host is bounded by its smallest card. This mirrors
// localGPU's use of MinPerGPUVRAM in hardware_defaults.go.
var perDeviceVRAM = func() uint64 {
v, _ := xsysinfo.MinPerGPUVRAM()
return v
}
// estimateContextVRAM returns the estimated per-device VRAM footprint (bytes) of
// running f fully offloaded at ctx tokens — weights + KV cache + compute buffer.
// It returns 0 when it cannot produce an estimate (nil file, no tensors, or a
// parser panic), which the caller treats as "cannot confirm a smaller fit" and
// so keeps the conservative cap rather than clamping on a bogus number. It is a
// package var so tests can stub it (a fabricated GGUF carries no tensors and
// estimates to ~0).
var estimateContextVRAM = func(f *gguf.GGUFFile, ctx int) (footprint uint64) {
if f == nil {
return 0
}
if ctx <= 0 {
ctx = DefaultContextSize
}
// The gguf-parser estimator panics on degenerate / partially-parsed GGUFs;
// treat any failure as "unknown" so config loading never crashes on a model
// the parser mis-handles.
defer func() {
if r := recover(); r != nil {
xlog.Debug("[context_fit] per-device VRAM estimate failed; treating as unknown", "error", r)
footprint = 0
}
}()
// Offload all layers (LocalAI's DefaultNGPULayers default; the estimator
// clamps to the model's block count) so the estimate reflects a fully
// GPU-resident model. NonUMA is the discrete-GPU figure (larger than the UMA
// one), which keeps the fit check conservative on unified-memory hosts — they
// have ample memory to clear it anyway.
est := f.EstimateLLaMACppRun(
gguf.WithLLaMACppContextSize(int32(ctx)),
gguf.WithLLaMACppOffloadLayers(uint64(DefaultNGPULayers)),
)
sum := est.Summarize(true, 0, 0)
if len(sum.Items) == 0 {
return 0
}
var total uint64
for _, v := range sum.Items[0].VRAMs {
total += uint64(v.NonUMA)
}
return total
}
// contextFitsVRAM reports whether an estimated footprint fits a per-device VRAM
// ceiling with headroom (VRAM must exceed the footprint by ~1/divisor). Unknown
// inputs (0) are treated as "cannot confirm" so a detection or estimate gap does
// not clamp the context.
func contextFitsVRAM(footprint, vram uint64) bool {
if footprint == 0 || vram == 0 {
return false
}
return vram >= footprint+footprint/contextFitHeadroomDivisor
}
// autoContextSize picks the default context to use for f when the user did not
// set context_size. The choice is deliberately conservative, NOT
// VRAM-maximizing:
//
// 1. Base cap: min(trainedMax, DefaultAutoContextSize). A small model keeps its
// trained window; a long-context model (128k / 256k / 1M) is capped so its
// KV cache does not default to a size no consumer GPU can hold. This applies
// always, including CPU / unknown-VRAM hosts.
// 2. VRAM is only a downward safety: when a per-device VRAM ceiling IS detected
// and even the base cap would not fit it (with headroom), step down through
// contextFitCandidates to the largest window that fits, floored at
// DefaultContextSize. When VRAM is unknown we skip this — the base cap is
// already safe and we must not regress CPU / detection-gap hosts.
//
// trainedMax <= 0 means the estimate yielded nothing usable; the caller keeps
// its existing DefaultContextSize fallback in that case, so this is only called
// with a positive trainedMax.
func autoContextSize(f *gguf.GGUFFile, trainedMax int) int {
chosen := trainedMax
if chosen > DefaultAutoContextSize {
chosen = DefaultAutoContextSize
}
vram := perDeviceVRAM()
if vram == 0 {
// No per-device VRAM detected (CPU-only, unified memory reporting nothing,
// or a detection gap). The bug is GPU OOM-on-load, so with no GPU budget to
// reason about we must not clamp — the base cap already bounds long-context
// models.
return chosen
}
if contextFitsVRAM(estimateContextVRAM(f, chosen), vram) {
return chosen
}
// The base cap does not fit this card. Walk candidates downward and take the
// largest that fits, never below DefaultContextSize.
for _, cand := range contextFitCandidates {
if cand > chosen || cand < DefaultContextSize {
continue
}
if contextFitsVRAM(estimateContextVRAM(f, cand), vram) {
xlog.Debug("[context_fit] capped auto context to fit per-device VRAM",
"context", cand, "base_cap", chosen, "vram_gib", vram>>30)
return cand
}
}
// Nothing fit (an unusually large model on a tiny card): fall back to the
// floor. The backend still clamps n_gpu_layers to what fits, so a partial
// offload can keep the model loadable rather than aborting outright.
xlog.Debug("[context_fit] no candidate context fit per-device VRAM; using floor",
"context", DefaultContextSize, "base_cap", chosen, "vram_gib", vram>>30)
return DefaultContextSize
}