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wehub-resource-sync 1b8708893a
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chore: import upstream snapshot with attribution
2026-07-13 13:12:26 +08:00

130 lines
3.6 KiB
Go

package main
import (
"bytes"
"encoding/binary"
"fmt"
"os"
"runtime"
"github.com/go-audio/audio"
"github.com/go-audio/wav"
)
const omnivoiceSampleRate = 24000
// wavHeader24k returns a 44-byte WAV header for a streaming 24 kHz mono 16-bit
// PCM stream, with placeholder (0xFFFFFFFF) sizes since the total length is
// unknown up front. Emitted as the first chunk of TTSStream so the HTTP layer
// receives a self-describing WAV (the gRPC TTSStream path never sets Message,
// so the backend owns the header - see core/backend/tts.go:ModelTTSStream).
func wavHeader24k() []byte {
var buf bytes.Buffer
w := func(v any) { _ = binary.Write(&buf, binary.LittleEndian, v) }
buf.WriteString("RIFF")
w(uint32(0xFFFFFFFF))
buf.WriteString("WAVE")
buf.WriteString("fmt ")
w(uint32(16)) // Subchunk1Size
w(uint16(1)) // PCM
w(uint16(1)) // mono
w(uint32(omnivoiceSampleRate)) // sample rate
w(uint32(omnivoiceSampleRate * 2)) // byte rate = SR * blockAlign
w(uint16(2)) // block align (16-bit mono)
w(uint16(16)) // bits per sample
buf.WriteString("data")
w(uint32(0xFFFFFFFF))
return buf.Bytes()
}
// floatToPCM16LE clamps each sample to [-1,1] and encodes it as little-endian
// signed 16-bit PCM.
func floatToPCM16LE(samples []float32) []byte {
out := make([]byte, len(samples)*2)
for i, s := range samples {
if s > 1 {
s = 1
} else if s < -1 {
s = -1
}
v := int16(s * 32767)
out[i*2] = byte(v)
out[i*2+1] = byte(v >> 8)
}
return out
}
// writeWAV24k writes samples as a finalized 24 kHz mono 16-bit WAV at dst.
func writeWAV24k(dst string, samples []float32) error {
f, err := os.Create(dst)
if err != nil {
return fmt.Errorf("omnivoice: create %q: %w", dst, err)
}
enc := wav.NewEncoder(f, omnivoiceSampleRate, 16, 1, 1)
ints := make([]int, len(samples))
for i, s := range samples {
if s > 1 {
s = 1
} else if s < -1 {
s = -1
}
ints[i] = int(s * 32767)
}
b := &audio.IntBuffer{
Format: &audio.Format{NumChannels: 1, SampleRate: omnivoiceSampleRate},
Data: ints,
SourceBitDepth: 16,
}
if err := enc.Write(b); err != nil {
_ = enc.Close()
_ = f.Close()
return fmt.Errorf("omnivoice: encode WAV: %w", err)
}
if err := enc.Close(); err != nil {
_ = f.Close()
return fmt.Errorf("omnivoice: finalize WAV: %w", err)
}
return f.Close()
}
// readWAVAsFloat decodes a WAV file (any sample rate/channels) to a mono
// float32 slice in [-1,1] for use as reference audio. OmniVoice expects 24 kHz;
// callers should supply 24 kHz reference clips.
func readWAVAsFloat(path string) ([]float32, error) {
f, err := os.Open(path)
if err != nil {
return nil, fmt.Errorf("omnivoice: open ref %q: %w", path, err)
}
defer func() { _ = f.Close() }()
dec := wav.NewDecoder(f)
buf, err := dec.FullPCMBuffer()
if err != nil {
return nil, fmt.Errorf("omnivoice: decode ref %q: %w", path, err)
}
ch := int(buf.Format.NumChannels)
if ch < 1 {
ch = 1
}
bitDepth := int(buf.SourceBitDepth)
if bitDepth == 0 {
bitDepth = 16
}
scale := float32(int64(1) << uint(bitDepth-1))
n := len(buf.Data) / ch
out := make([]float32, n)
for i := 0; i < n; i++ {
// Downmix to mono by averaging channels.
var acc int
for c := 0; c < ch; c++ {
acc += buf.Data[i*ch+c]
}
out[i] = float32(acc) / float32(ch) / scale
}
return out, nil
}
// runtimeKeepAlive prevents the GC from reclaiming the reference-audio slice
// while its backing pointer is in use across the C call.
func runtimeKeepAlive(v any) { runtime.KeepAlive(v) }