chore: import upstream snapshot with attribution
This commit is contained in:
@@ -0,0 +1,31 @@
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Microsoft Visual Studio Solution File, Format Version 12.00
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# Visual Studio Version 17
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VisualStudioVersion = 17.6.33829.357
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MinimumVisualStudioVersion = 10.0.40219.1
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "FunASRWSClient_Offline", "FunASRWSClient_Offline\FunASRWSClient_Offline.csproj", "{E0986CC4-D443-44E2-96E8-F6E4B691CA57}"
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EndProject
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "FunASRWSClient_Online", "FunASRWSClient_Online\FunASRWSClient_Online.csproj", "{11E80B4F-A838-4DFB-A0C8-9BAE6726BAC0}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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||||
Debug|Any CPU = Debug|Any CPU
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Release|Any CPU = Release|Any CPU
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EndGlobalSection
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||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
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||||
{E0986CC4-D443-44E2-96E8-F6E4B691CA57}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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||||
{E0986CC4-D443-44E2-96E8-F6E4B691CA57}.Debug|Any CPU.Build.0 = Debug|Any CPU
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||||
{E0986CC4-D443-44E2-96E8-F6E4B691CA57}.Release|Any CPU.ActiveCfg = Release|Any CPU
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||||
{E0986CC4-D443-44E2-96E8-F6E4B691CA57}.Release|Any CPU.Build.0 = Release|Any CPU
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||||
{11E80B4F-A838-4DFB-A0C8-9BAE6726BAC0}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{11E80B4F-A838-4DFB-A0C8-9BAE6726BAC0}.Debug|Any CPU.Build.0 = Debug|Any CPU
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||||
{11E80B4F-A838-4DFB-A0C8-9BAE6726BAC0}.Release|Any CPU.ActiveCfg = Release|Any CPU
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||||
{11E80B4F-A838-4DFB-A0C8-9BAE6726BAC0}.Release|Any CPU.Build.0 = Release|Any CPU
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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EndGlobalSection
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||||
GlobalSection(ExtensibilityGlobals) = postSolution
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||||
SolutionGuid = {E8483245-31D3-4C42-AAF9-B3195EAB97C2}
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EndGlobalSection
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EndGlobal
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Binary file not shown.
@@ -0,0 +1,14 @@
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<OutputType>Exe</OutputType>
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<TargetFramework>net6.0</TargetFramework>
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<ImplicitUsings>enable</ImplicitUsings>
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<Nullable>enable</Nullable>
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</PropertyGroup>
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<ItemGroup>
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<PackageReference Include="Websocket.Client" Version="4.6.1" />
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</ItemGroup>
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</Project>
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@@ -0,0 +1,115 @@
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using System.Collections.Specialized;
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using WebSocketSpace;
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namespace FunASRWSClient_Offline
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{
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/// <summary>
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/// /主程序入口
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/// </summary>
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public class Program
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{
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private static void Main()
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{
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WSClient_Offline m_funasrclient = new WSClient_Offline();
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m_funasrclient.FunASR_Main();
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}
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}
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public class WSClient_Offline
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{
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public static string host = "0.0.0.0";
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public static string port = "10095";
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public static string hotword = null;
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private static CWebSocketClient m_websocketclient = new CWebSocketClient();
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[STAThread]
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public async void FunASR_Main()
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{
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loadconfig();
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loadhotword();
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//初始化通信连接
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string errorStatus = string.Empty;
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string commstatus = ClientConnTest();
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if (commstatus != "通信连接成功")
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errorStatus = commstatus;
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//程序初始监测异常--报错、退出
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if (errorStatus != string.Empty)
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{
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//报错方式待加
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Environment.Exit(0);
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}
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//循环输入推理文件
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while (true)
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{
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Console.WriteLine("请输入转录文件路径:");
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string filepath = Console.ReadLine();
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if (filepath != string.Empty && filepath != null)
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{
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await m_websocketclient.ClientSendFileFunc(filepath);
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}
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}
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}
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private void loadconfig()
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{
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string filePath = "config.ini";
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NameValueCollection settings = new NameValueCollection();
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using (StreamReader reader = new StreamReader(filePath))
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{
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string line;
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while ((line = reader.ReadLine()) != null)
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{
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// 忽略空行和注释
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if (string.IsNullOrEmpty(line) || line.StartsWith(";") || line.StartsWith("#"))
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continue;
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// 解析键值对
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int equalsIndex = line.IndexOf('=');
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if (equalsIndex > 0)
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{
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string key = line.Substring(0, equalsIndex).Trim();
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string value = line.Substring(equalsIndex + 1).Trim();
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if (key == "host")
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host = value;
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else if (key == "port")
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port = value;
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}
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}
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}
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}
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static void loadhotword()
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{
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string filePath = "hotword.txt";
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try
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{
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// 使用 StreamReader 打开文本文件
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using (StreamReader sr = new StreamReader(filePath))
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{
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string line;
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// 逐行读取文件内容
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while ((line = sr.ReadLine()) != null)
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{
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hotword += line;
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hotword += " ";
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}
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}
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}
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catch (Exception ex)
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{
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Console.WriteLine("读取文件时发生错误:" + ex.Message);
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}
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finally
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{
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if (hotword.Length > 0 && hotword[hotword.Length - 1] == ' ')
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hotword = hotword.Substring(0,hotword.Length - 1);
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}
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}
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private static string ClientConnTest()
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{
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//WebSocket连接状态监测
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Task<string> websocketstatus = m_websocketclient.ClientConnTest();
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if (websocketstatus != null && websocketstatus.Result.IndexOf("成功") == -1)
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return websocketstatus.Result;
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return "通信连接成功";
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}
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}
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}
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@@ -0,0 +1,11 @@
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# cshape-client-offline
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这是一个基于FunASR-Websocket服务器的CShape客户端,用于转录本地音频文件。
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将配置文件放在与程序相同目录下的config文件夹中,并在config.ini中配置服务器ip地址和端口号。
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配置好服务端ip和端口号,在vs中打开需添加Websocket.Client的Nuget程序包后,可直接进行测试,按照控制台提示操作即可。
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更新:支持热词和时间戳,热词需将config文件夹下的hotword.txt放置在执行路径下。
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注:运行后台须注意热词和时间戳为不同模型,本客户端在win11下完成测试,编译环境VS2022。
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@@ -0,0 +1,177 @@
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using Websocket.Client;
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using System.Text.Json;
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using System.Reactive.Linq;
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using FunASRWSClient_Offline;
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using System.Text.RegularExpressions;
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namespace WebSocketSpace
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{
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internal class CWebSocketClient
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{
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private static readonly Uri serverUri = new Uri($"ws://{WSClient_Offline.host}:{WSClient_Offline.port}"); // 你要连接的WebSocket服务器地址
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private static WebsocketClient client = new WebsocketClient(serverUri);
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public async Task<string> ClientConnTest()
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{
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string commstatus = "WebSocket通信连接失败";
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try
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{
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client.Name = "funasr";
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client.ReconnectTimeout = null;
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client.ReconnectionHappened.Subscribe(info =>
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Console.WriteLine($"Reconnection happened, type: {info.Type}, url: {client.Url}"));
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client.DisconnectionHappened.Subscribe(info =>
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Console.WriteLine($"Disconnection happened, type: {info.Type}"));
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client
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.MessageReceived
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.Where(msg => msg.Text != null)
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.Subscribe(msg =>
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{
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recmessage(msg.Text);
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});
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await client.Start();
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if (client.IsRunning)
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commstatus = "WebSocket通信连接成功";
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}
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catch (Exception ex)
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{
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Console.WriteLine(ex.ToString());
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client.Dispose();
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}
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return commstatus;
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}
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public async Task<Task> ClientSendFileFunc(string file_name)//文件转录
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{
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string fileExtension = Path.GetExtension(file_name);
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fileExtension = fileExtension.Replace(".", "");
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if (!(fileExtension == "mp3" || fileExtension == "mp4" || fileExtension == "wav" || fileExtension == "pcm"))
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return Task.CompletedTask;
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try
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{
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if (client.IsRunning)
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{
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if (fileExtension == "wav")
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{
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var exitEvent = new ManualResetEvent(false);
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string path = Path.GetFileName(file_name);
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string firstbuff = string.Format("{{\"mode\": \"offline\", \"wav_name\": \"{0}\", \"is_speaking\": true,\"hotwords\":\"{1}\"}}", Path.GetFileName(file_name), WSClient_Offline.hotword);
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client.Send(firstbuff);
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showWAVForm(client, file_name);
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}
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else
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{
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var exitEvent = new ManualResetEvent(false);
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string path = Path.GetFileName(file_name);
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string firstbuff = string.Format("{{\"mode\": \"offline\", \"wav_name\": \"{0}\", \"is_speaking\": true,\"hotwords\":\"{1}\", \"wav_format\":\"{2}\"}}", Path.GetFileName(file_name), WSClient_Offline.hotword, fileExtension);
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client.Send(firstbuff);
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showWAVForm_All(client, file_name);
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}
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}
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}
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catch (Exception ex)
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{
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Console.WriteLine(ex.ToString());
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}
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return Task.CompletedTask;
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}
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public void recmessage(string message)
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{
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if (message != null)
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{
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try
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{
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string timestamp = string.Empty;
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JsonDocument jsonDoc = JsonDocument.Parse(message);
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JsonElement root = jsonDoc.RootElement;
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string mode = root.GetProperty("mode").GetString();
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string text = root.GetProperty("text").GetString();
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string name = root.GetProperty("wav_name").GetString();
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if (message.IndexOf("timestamp") != -1)
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{
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Console.WriteLine($"文件名称:{name}");
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//识别内容处理
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text = text.Replace(",", "。");
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text = text.Replace("?", "。");
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List<string> sens = text.Split("。").ToList();
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//时间戳处理
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timestamp = root.GetProperty("timestamp").GetString();
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List<List<int>> data = new List<List<int>>();
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string pattern = @"\[(\d+),(\d+)\]";
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foreach (Match match in Regex.Matches(timestamp, pattern))
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{
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int start = int.Parse(match.Groups[1].Value);
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int end = int.Parse(match.Groups[2].Value);
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data.Add(new List<int> { start, end });
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}
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int count = 0;
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for (int i = 0; i< sens.Count; i++)
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{
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if (sens[i].Length == 0)
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continue;
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Console.WriteLine(string.Format($"[{data[count][0]}-{data[count + sens[i].Length - 1][1]}]:{sens[i]}"));
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count += sens[i].Length;
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}
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}
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else
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{
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Console.WriteLine($"文件名称:{name} 文件转录内容: {text} 时间戳:{timestamp}");
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}
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}
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catch (JsonException ex)
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{
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Console.WriteLine("JSON 解析错误: " + ex.Message);
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}
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}
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}
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private void showWAVForm(WebsocketClient client, string file_name)
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{
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byte[] getbyte = FileToByte(file_name).Skip(44).ToArray();
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for (int i = 0; i < getbyte.Length; i += 1024000)
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{
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byte[] send = getbyte.Skip(i).Take(1024000).ToArray();
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client.Send(send);
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Thread.Sleep(5);
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}
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Thread.Sleep(10);
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client.Send("{\"is_speaking\": false}");
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}
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private void showWAVForm_All(WebsocketClient client, string file_name)
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{
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byte[] getbyte = FileToByte(file_name).ToArray();
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for (int i = 0; i < getbyte.Length; i += 1024000)
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{
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byte[] send = getbyte.Skip(i).Take(1024000).ToArray();
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client.Send(send);
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Thread.Sleep(5);
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}
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Thread.Sleep(10);
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client.Send("{\"is_speaking\": false}");
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}
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public byte[] FileToByte(string fileUrl)
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{
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try
|
||||
{
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using (FileStream fs = new FileStream(fileUrl, FileMode.Open, FileAccess.Read))
|
||||
{
|
||||
byte[] byteArray = new byte[fs.Length];
|
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fs.Read(byteArray, 0, byteArray.Length);
|
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return byteArray;
|
||||
}
|
||||
}
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catch
|
||||
{
|
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return null;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
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@@ -0,0 +1,15 @@
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<Project Sdk="Microsoft.NET.Sdk">
|
||||
|
||||
<PropertyGroup>
|
||||
<OutputType>Exe</OutputType>
|
||||
<TargetFramework>net6.0</TargetFramework>
|
||||
<ImplicitUsings>enable</ImplicitUsings>
|
||||
<Nullable>enable</Nullable>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<PackageReference Include="NAudio" Version="2.1.0" />
|
||||
<PackageReference Include="Websocket.Client" Version="4.6.1" />
|
||||
</ItemGroup>
|
||||
|
||||
</Project>
|
||||
@@ -0,0 +1,255 @@
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using AliFsmnVadSharp;
|
||||
using NAudio.Wave;
|
||||
using System.Collections.Concurrent;
|
||||
using WebSocketSpace;
|
||||
using NAudio.CoreAudioApi;
|
||||
using System.IO;
|
||||
using System.Collections.Specialized;
|
||||
|
||||
namespace FunASRWSClient_Online
|
||||
{
|
||||
/// <summary>
|
||||
/// /主程序入口
|
||||
/// </summary>
|
||||
public class Program
|
||||
{
|
||||
private static void Main()
|
||||
{
|
||||
WSClient_Online m_funasrclient = new WSClient_Online();
|
||||
m_funasrclient.FunASR_Main();
|
||||
}
|
||||
}
|
||||
/// <summary>
|
||||
/// /主线程入口,初始化后读取数据
|
||||
/// </summary>
|
||||
public class WSClient_Online
|
||||
{
|
||||
/// <summary>
|
||||
/// FunASR客户端软件运行状态
|
||||
/// </summary>
|
||||
///
|
||||
public static string host = "0.0.0.0";
|
||||
public static string port = "10095";
|
||||
public static string onlineasrmode = string.Empty;
|
||||
private static WaveCollect m_wavecollect = new WaveCollect();
|
||||
private static CWebSocketClient m_websocketclient = new CWebSocketClient();
|
||||
public static readonly ConcurrentQueue<byte[]> ActiveAudioSet = new ConcurrentQueue<byte[]>();
|
||||
public static readonly ConcurrentQueue<string> AudioFileQueue = new ConcurrentQueue<string>();
|
||||
[STAThread]
|
||||
public void FunASR_Main()
|
||||
{
|
||||
loadconfig();
|
||||
//麦克风状态监测
|
||||
string errorStatus = string.Empty;
|
||||
if (GetCurrentMicVolume() == -2)
|
||||
errorStatus = "注意:麦克风被设置为静音!";
|
||||
else if (GetCurrentMicVolume() == -1)
|
||||
errorStatus = "注意:麦克风未连接!";
|
||||
else if (GetCurrentMicVolume() == 0)
|
||||
errorStatus = "注意:麦克风声音设置为0!";
|
||||
|
||||
//初始化通信连接
|
||||
string commstatus = ClientConnTest();
|
||||
if (commstatus != "通信连接成功")
|
||||
errorStatus = commstatus;
|
||||
//程序初始监测异常--报错、退出
|
||||
if (errorStatus != string.Empty)
|
||||
{
|
||||
Environment.Exit(0);//报错方式待加
|
||||
}
|
||||
|
||||
//启动客户端向服务端发送音频数据线程
|
||||
Thread SendAudioThread = new Thread(SendAudioToSeverAsync);
|
||||
SendAudioThread.Start();
|
||||
|
||||
//启动音频文件转录线程
|
||||
Thread AudioFileThread = new Thread(SendAudioFileToSeverAsync);
|
||||
AudioFileThread.Start();
|
||||
|
||||
while (true)
|
||||
{
|
||||
Console.WriteLine("请选择语音识别方式:1.离线文件转写;2.实时语音识别");
|
||||
string str = Console.ReadLine();
|
||||
if (str != string.Empty)
|
||||
{
|
||||
if (str == "1")//离线文件转写
|
||||
{
|
||||
onlineasrmode = "offline";
|
||||
Console.WriteLine("请输入转录文件路径");
|
||||
str = Console.ReadLine();
|
||||
if (!string.IsNullOrEmpty(str))
|
||||
AudioFileQueue.Enqueue(str);
|
||||
}
|
||||
else if (str == "2")//实时语音识别
|
||||
{
|
||||
Console.WriteLine("请输入实时语音识别模式:1.online;2.2pass");
|
||||
str = Console.ReadLine();
|
||||
OnlineASR(str);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
private void loadconfig()
|
||||
{
|
||||
string filePath = "config.ini";
|
||||
NameValueCollection settings = new NameValueCollection();
|
||||
using (StreamReader reader = new StreamReader(filePath))
|
||||
{
|
||||
string line;
|
||||
while ((line = reader.ReadLine()) != null)
|
||||
{
|
||||
// 忽略空行和注释
|
||||
if (string.IsNullOrEmpty(line) || line.StartsWith(";") || line.StartsWith("#"))
|
||||
continue;
|
||||
// 解析键值对
|
||||
int equalsIndex = line.IndexOf('=');
|
||||
if (equalsIndex > 0)
|
||||
{
|
||||
string key = line.Substring(0, equalsIndex).Trim();
|
||||
string value = line.Substring(equalsIndex + 1).Trim();
|
||||
if (key == "host")
|
||||
host = value;
|
||||
else if (key == "port")
|
||||
port = value;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
private void OnlineASR(string str)
|
||||
{
|
||||
if (!string.IsNullOrEmpty(str))
|
||||
{
|
||||
if (str == "1")//实时语音识别
|
||||
onlineasrmode = "online";
|
||||
else if (str == "2")//实时语音识别-动态修正
|
||||
onlineasrmode = "2pass";
|
||||
}
|
||||
//开始录制声音、发送识别
|
||||
if (onlineasrmode != string.Empty)
|
||||
{
|
||||
m_wavecollect.StartRec();
|
||||
m_websocketclient.ClientFirstConnOnline(onlineasrmode);
|
||||
try
|
||||
{
|
||||
while (true)
|
||||
{
|
||||
if (!WaveCollect.voicebuff.IsEmpty)
|
||||
{
|
||||
byte[] buff;
|
||||
int buffcnt = WaveCollect.voicebuff.Count;
|
||||
WaveCollect.voicebuff.TryDequeue(out buff);
|
||||
if (buff != null)
|
||||
ActiveAudioSet.Enqueue(buff);
|
||||
}
|
||||
else
|
||||
{
|
||||
if (Console.KeyAvailable)
|
||||
{
|
||||
var key = Console.ReadKey(true);
|
||||
|
||||
// 检测到按下Ctrl+C
|
||||
if ((key.Modifiers & ConsoleModifiers.Control) != 0 && key.Key == ConsoleKey.C)
|
||||
{
|
||||
// 执行相应的操作
|
||||
Console.WriteLine("Ctrl+C Pressed!");
|
||||
// 退出循环或执行其他操作
|
||||
break;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
Thread.Sleep(10);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
catch
|
||||
{
|
||||
Console.WriteLine("实时识别出现异常!");
|
||||
}
|
||||
finally
|
||||
{
|
||||
m_wavecollect.StopRec();
|
||||
m_websocketclient.ClientLastConnOnline();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private string ClientConnTest()
|
||||
{
|
||||
//WebSocket连接状态监测
|
||||
Task<string> websocketstatus = m_websocketclient.ClientConnTest();
|
||||
if (websocketstatus != null && websocketstatus.Result.IndexOf("成功") == -1)
|
||||
return websocketstatus.Result;
|
||||
return "通信连接成功";
|
||||
}
|
||||
private void SendAudioFileToSeverAsync()
|
||||
{
|
||||
while (true)
|
||||
{
|
||||
Thread.Sleep(1000);
|
||||
if (AudioFileQueue.Count > 0)
|
||||
{
|
||||
string filepath = string.Empty;
|
||||
AudioFileQueue.TryDequeue(out filepath);
|
||||
if (filepath != string.Empty && filepath != null)
|
||||
{
|
||||
m_websocketclient.ClientSendFileFunc(filepath);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
Thread.Sleep(100);
|
||||
}
|
||||
}
|
||||
}
|
||||
private void SendAudioToSeverAsync()
|
||||
{
|
||||
while (true)
|
||||
{
|
||||
if (ActiveAudioSet.Count > 0)
|
||||
{
|
||||
byte[] audio;
|
||||
ActiveAudioSet.TryDequeue(out audio);
|
||||
if (audio == null)
|
||||
continue;
|
||||
|
||||
byte[] mArray = new byte[audio.Length];
|
||||
Array.Copy(audio, 0, mArray, 0, audio.Length);
|
||||
if (mArray != null)
|
||||
m_websocketclient.ClientSendAudioFunc(mArray);
|
||||
}
|
||||
else
|
||||
{
|
||||
Thread.Sleep(10);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void SaveAsWav(byte[] pcmData, string fileName, int sampleRate, int bitsPerSample, int channels)
|
||||
{
|
||||
using (var writer = new WaveFileWriter(fileName, new WaveFormat(sampleRate, bitsPerSample, channels)))
|
||||
{
|
||||
writer.Write(pcmData, 0, pcmData.Length);
|
||||
}
|
||||
}
|
||||
|
||||
private int GetCurrentMicVolume() //获取麦克风设置
|
||||
{
|
||||
int volume = -1;
|
||||
var enumerator = new MMDeviceEnumerator();
|
||||
|
||||
//获取音频输入设备
|
||||
IEnumerable<MMDevice> captureDevices = enumerator.EnumerateAudioEndPoints(DataFlow.Capture, DeviceState.Active).ToArray();
|
||||
if (captureDevices.Count() > 0)
|
||||
{
|
||||
MMDevice mMDevice = captureDevices.ToList()[0];
|
||||
if (mMDevice.AudioEndpointVolume.Mute)
|
||||
return -2;
|
||||
volume = (int)(mMDevice.AudioEndpointVolume.MasterVolumeLevelScalar * 100);
|
||||
|
||||
}
|
||||
return volume;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,9 @@
|
||||
# cshape-client-online
|
||||
|
||||
这是一个基于FunASR-Websocket服务器的CShape客户端,用于实时语音识别和转录本地音频文件。
|
||||
|
||||
将配置文件放在与程序相同目录下的config文件夹中,并在config.ini中配置服务器ip地址和端口号。
|
||||
|
||||
配置好服务端ip和端口号,在vs中打开需添加NAudio和Websocket.Client的Nuget程序包后,可直接进行测试,按照控制台提示操作即可。
|
||||
|
||||
注:实时语音识别使用online或2pass,转录文件默认使用offline,在win11下完成测试,编译环境VS2022。
|
||||
@@ -0,0 +1,106 @@
|
||||
using System.Collections.Concurrent;
|
||||
using NAudio.Wave;
|
||||
using NAudio.CoreAudioApi;
|
||||
|
||||
namespace AliFsmnVadSharp
|
||||
{
|
||||
class WaveCollect
|
||||
{
|
||||
private string fileName = string.Empty;
|
||||
private WaveInEvent? waveSource = null;
|
||||
private WaveFileWriter? waveFile = null;
|
||||
public static int wave_buffer_milliseconds = 600;
|
||||
public static int wave_buffer_collectbits = 16;
|
||||
public static int wave_buffer_collectchannels = 1;
|
||||
public static int wave_buffer_collectfrequency = 16000;
|
||||
public static readonly ConcurrentQueue<byte[]> voicebuff = new ConcurrentQueue<byte[]>();
|
||||
|
||||
public void StartRec()
|
||||
{
|
||||
// 获取麦克风设备
|
||||
var captureDevices = new MMDeviceEnumerator().EnumerateAudioEndPoints(DataFlow.Capture, DeviceState.Active);
|
||||
foreach (var device in captureDevices)
|
||||
{
|
||||
Console.WriteLine("Device Name: " + device.FriendlyName);
|
||||
using (var capture = new WasapiLoopbackCapture(device))
|
||||
{
|
||||
// 获取支持的采样率列表
|
||||
Console.WriteLine("Device Channels:" + capture.WaveFormat.Channels);
|
||||
Console.WriteLine("Device SampleRate:" + capture.WaveFormat.SampleRate);
|
||||
Console.WriteLine("Device BitsPerSample:" + capture.WaveFormat.BitsPerSample);
|
||||
}
|
||||
}
|
||||
//清空缓存数据
|
||||
int buffnum = voicebuff.Count;
|
||||
for (int i = 0; i < buffnum; i++)
|
||||
voicebuff.TryDequeue(out byte[] buff);
|
||||
|
||||
waveSource = new WaveInEvent();
|
||||
waveSource.BufferMilliseconds = wave_buffer_milliseconds;
|
||||
waveSource.WaveFormat = new WaveFormat(wave_buffer_collectfrequency, wave_buffer_collectbits, wave_buffer_collectchannels); // 16bit,16KHz,Mono的录音格式
|
||||
waveSource.DataAvailable += new EventHandler<WaveInEventArgs>(waveSource_DataAvailable);
|
||||
SetFileName(AppDomain.CurrentDomain.BaseDirectory + "tmp.wav");
|
||||
waveFile = new WaveFileWriter(fileName, waveSource.WaveFormat);
|
||||
waveSource.StartRecording();
|
||||
}
|
||||
|
||||
public void StopRec()
|
||||
{
|
||||
if (waveSource != null)
|
||||
{
|
||||
waveSource.StopRecording();
|
||||
if (waveSource != null)
|
||||
{
|
||||
waveSource.Dispose();
|
||||
waveSource = null;
|
||||
}
|
||||
if (waveFile != null)
|
||||
{
|
||||
waveFile.Dispose();
|
||||
waveFile = null;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void SetFileName(string fileName)
|
||||
{
|
||||
this.fileName = fileName;
|
||||
}
|
||||
|
||||
private void waveSource_DataAvailable(object sender, WaveInEventArgs e)
|
||||
{
|
||||
if (waveFile != null)
|
||||
{
|
||||
if (e.Buffer != null && e.BytesRecorded > 0)
|
||||
{
|
||||
voicebuff.Enqueue(e.Buffer);
|
||||
//waveFile.Write(e.Buffer, 0, e.BytesRecorded);
|
||||
waveFile.Flush();
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
public static byte[] Wavedata_Dequeue()
|
||||
{
|
||||
byte[] datas;
|
||||
voicebuff.TryDequeue(out datas);
|
||||
return datas;
|
||||
}
|
||||
|
||||
private void waveSource_RecordingStopped(object sender, StoppedEventArgs e)
|
||||
{
|
||||
if (waveSource != null)
|
||||
{
|
||||
waveSource.Dispose();
|
||||
waveSource = null;
|
||||
}
|
||||
|
||||
if (waveFile != null)
|
||||
{
|
||||
waveFile.Dispose();
|
||||
waveFile = null;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,219 @@
|
||||
using System.Net.WebSockets;
|
||||
using Websocket.Client;
|
||||
using System.Text.Json;
|
||||
using NAudio.Wave;
|
||||
using AliFsmnVadSharp;
|
||||
using System.Reactive.Linq;
|
||||
using FunASRWSClient_Online;
|
||||
|
||||
namespace WebSocketSpace
|
||||
{
|
||||
internal class CWebSocketClient
|
||||
{
|
||||
private static int chunk_interval = 10;
|
||||
private static int[] chunk_size = new int[] { 5, 10, 5 };
|
||||
private static readonly Uri serverUri = new Uri($"ws://{WSClient_Online.host}:{WSClient_Online.port}"); // 你要连接的WebSocket服务器地址
|
||||
private static WebsocketClient client = new WebsocketClient(serverUri);
|
||||
public async Task<string> ClientConnTest()
|
||||
{
|
||||
string commstatus = "WebSocket通信连接失败";
|
||||
try
|
||||
{
|
||||
client.Name = "funasr";
|
||||
client.ReconnectTimeout = null;
|
||||
client.ReconnectionHappened.Subscribe(info =>
|
||||
Console.WriteLine($"Reconnection happened, type: {info.Type}, url: {client.Url}"));
|
||||
client.DisconnectionHappened.Subscribe(info =>
|
||||
Console.WriteLine($"Disconnection happened, type: {info.Type}"));
|
||||
|
||||
client
|
||||
.MessageReceived
|
||||
.Where(msg => msg.Text != null)
|
||||
.Subscribe(msg =>
|
||||
{
|
||||
rec_message(msg.Text, client);
|
||||
});
|
||||
|
||||
await client.Start();
|
||||
|
||||
if (client.IsRunning)
|
||||
commstatus = "WebSocket通信连接成功";
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Console.WriteLine(ex.ToString());
|
||||
client.Dispose();
|
||||
}
|
||||
|
||||
return commstatus;
|
||||
}
|
||||
|
||||
public bool ClientFirstConnOnline(string asrmode)
|
||||
{
|
||||
if (client.IsRunning)
|
||||
{
|
||||
string firstbuff = string.Format("{{\"mode\": \"{0}\", \"chunk_size\": [{1},{2},{3}], \"chunk_interval\": {4}, \"wav_name\": \"microphone\", \"is_speaking\": true}}"
|
||||
, asrmode, chunk_size[0], chunk_size[1], chunk_size[2], chunk_interval);
|
||||
Task.Run(() => client.Send(firstbuff));
|
||||
}
|
||||
else
|
||||
{
|
||||
client.Reconnect();
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
public bool ClientSendAudioFunc(byte[] buff) //实时识别
|
||||
{
|
||||
if (client.IsRunning)
|
||||
{
|
||||
////发送音频数据
|
||||
int CHUNK = WaveCollect.wave_buffer_collectfrequency / 1000 * 60 * chunk_size[1] / chunk_interval;
|
||||
for (int i = 0; i < buff.Length; i += CHUNK)
|
||||
{
|
||||
byte[] send = buff.Skip(i).Take(CHUNK).ToArray();
|
||||
Task.Run(() => client.Send(send));
|
||||
Thread.Sleep(1);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
client.Reconnect();
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
public void ClientLastConnOnline()
|
||||
{
|
||||
Task.Run(() => client.Send("{\"is_speaking\": false}"));
|
||||
}
|
||||
|
||||
public int ClientSendFileFunc(string file_name)//文件转录 0:发送成功 ret -1:文件类型不支持 -2:通信断开
|
||||
{
|
||||
string fileExtension = Path.GetExtension(file_name);
|
||||
fileExtension = fileExtension.Replace(".", "");
|
||||
if (!(fileExtension == "mp3" || fileExtension == "mp4" || fileExtension == "wav" || fileExtension == "pcm"))
|
||||
return -1;
|
||||
|
||||
if (client.IsRunning)
|
||||
{
|
||||
if (fileExtension == "wav" || fileExtension == "pcm")
|
||||
{
|
||||
string firstbuff = string.Format("{{\"mode\": \"office\", \"chunk_size\": [{0},{1},{2}], \"chunk_interval\": {3}, \"wav_name\": \"{4}\", \"is_speaking\": true, \"wav_format\":\"pcm\"}}"
|
||||
, chunk_size[0], chunk_size[1], chunk_size[2], chunk_interval, Path.GetFileName(file_name));
|
||||
Task.Run(() => client.Send(firstbuff));
|
||||
if (fileExtension == "wav")
|
||||
showWAVForm(file_name);
|
||||
else if (fileExtension == "pcm")
|
||||
showWAVForm_All(file_name);
|
||||
}
|
||||
else if (fileExtension == "mp3" || fileExtension == "mp4")
|
||||
{
|
||||
string firstbuff = string.Format("{{\"mode\": \"offline\", \"chunk_size\": \"{0},{1},{2}\", \"chunk_interval\": {3}, \"wav_name\": \"{4}\", \"is_speaking\": true, \"wav_format\":\"{5}\"}}"
|
||||
, chunk_size[0], chunk_size[1], chunk_size[2], chunk_interval, Path.GetFileName(file_name), fileExtension);
|
||||
Task.Run(() => client.Send(firstbuff));
|
||||
showWAVForm_All(file_name);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
client.Reconnect();
|
||||
return -2;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
private string recbuff = string.Empty;//接收累计缓存内容
|
||||
private string onlinebuff = string.Empty;//接收累计在线缓存内容
|
||||
public void rec_message(string message, WebsocketClient client)
|
||||
{
|
||||
if (message != null)
|
||||
{
|
||||
try
|
||||
{
|
||||
string name = string.Empty;
|
||||
JsonDocument jsonDoc = JsonDocument.Parse(message);
|
||||
JsonElement root = jsonDoc.RootElement;
|
||||
string mode = root.GetProperty("mode").GetString();
|
||||
string text = root.GetProperty("text").GetString();
|
||||
bool isfinal = root.GetProperty("is_final").GetBoolean();
|
||||
if (message.IndexOf("wav_name ") != -1)
|
||||
name = root.GetProperty("wav_name").GetString();
|
||||
|
||||
//if (name == "microphone")
|
||||
// Console.WriteLine($"实时识别内容: {text}");
|
||||
//else
|
||||
// Console.WriteLine($"文件名称:{name} 文件转录内容: {text}");
|
||||
|
||||
if (mode == "2pass-online" && WSClient_Online.onlineasrmode != "offline")
|
||||
{
|
||||
onlinebuff += text;
|
||||
Console.WriteLine(recbuff + onlinebuff);
|
||||
}
|
||||
else if (mode == "2pass-offline")
|
||||
{
|
||||
recbuff += text;
|
||||
onlinebuff = string.Empty;
|
||||
Console.WriteLine(recbuff);
|
||||
}
|
||||
|
||||
if (isfinal && WSClient_Online.onlineasrmode != "offline")//未结束当前识别
|
||||
{
|
||||
recbuff = string.Empty;
|
||||
}
|
||||
}
|
||||
catch (JsonException ex)
|
||||
{
|
||||
Console.WriteLine("JSON 解析错误: " + ex.Message);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void showWAVForm(string file_name)
|
||||
{
|
||||
byte[] getbyte = FileToByte(file_name).Skip(44).ToArray();
|
||||
|
||||
for (int i = 0; i < getbyte.Length; i += 102400)
|
||||
{
|
||||
byte[] send = getbyte.Skip(i).Take(102400).ToArray();
|
||||
Task.Run(() => client.Send(send));
|
||||
Thread.Sleep(5);
|
||||
}
|
||||
Thread.Sleep(100);
|
||||
Task.Run(() => client.Send("{\"is_speaking\": false}"));
|
||||
}
|
||||
|
||||
private void showWAVForm_All(string file_name)
|
||||
{
|
||||
byte[] getbyte = FileToByte(file_name).ToArray();
|
||||
|
||||
for (int i = 0; i < getbyte.Length; i += 1024000)
|
||||
{
|
||||
byte[] send = getbyte.Skip(i).Take(1024000).ToArray();
|
||||
Task.Run(() => client.Send(send));
|
||||
Thread.Sleep(5);
|
||||
}
|
||||
Thread.Sleep(10);
|
||||
Task.Run(() => client.Send("{\"is_speaking\": false}"));
|
||||
}
|
||||
|
||||
public byte[] FileToByte(string fileUrl)
|
||||
{
|
||||
try
|
||||
{
|
||||
using (FileStream fs = new FileStream(fileUrl, FileMode.Open, FileAccess.Read))
|
||||
{
|
||||
byte[] byteArray = new byte[fs.Length];
|
||||
fs.Read(byteArray, 0, byteArray.Length);
|
||||
return byteArray;
|
||||
}
|
||||
}
|
||||
catch
|
||||
{
|
||||
return null;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,2 @@
|
||||
host=127.0.0.1
|
||||
port=10095
|
||||
@@ -0,0 +1,3 @@
|
||||
阿里巴巴
|
||||
达摩院
|
||||
FunASR
|
||||
Binary file not shown.
Reference in New Issue
Block a user