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473 lines
17 KiB
Go
473 lines
17 KiB
Go
// Licensed to the LF AI & Data foundation under one
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// or more contributor license agreements. See the NOTICE file
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// distributed with this work for additional information
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// regarding copyright ownership. The ASF licenses this file
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// to you under the Apache License, Version 2.0 (the
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// "License"); you may not use this file except in compliance
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// with the License. You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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package ratelimit
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import (
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"math/rand"
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"testing"
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"time"
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"github.com/stretchr/testify/assert"
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"github.com/stretchr/testify/mock"
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"github.com/milvus-io/milvus/pkg/v3/proto/streamingpb"
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"github.com/milvus-io/milvus/pkg/v3/streaming/util/types"
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)
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type MockConfigFetcher struct {
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mock.Mock
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}
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func (m *MockConfigFetcher) FetchRecoveryConfig() RecoveryConfig {
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args := m.Called()
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return args.Get(0).(RecoveryConfig)
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}
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func (m *MockConfigFetcher) FetchSlowdownConfig() SlowdownConfig {
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args := m.Called()
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return args.Get(0).(SlowdownConfig)
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}
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func (m *MockConfigFetcher) Close() {}
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func setupTest(_ *testing.T) (types.PChannelInfo, string, *MuxRateLimitObserverRegistryImpl, *MockRateLimitObserver, *MockConfigFetcher) {
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channel := types.PChannelInfo{Name: "test-channel"}
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sourceName := "test-source"
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mux := NewMuxRateLimitObserverRegistry()
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observer := new(MockRateLimitObserver)
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observer.On("UpdateRateLimitState", NewNormalRateLimitState()).Once()
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mux.Register(observer)
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fetcher := new(MockConfigFetcher)
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return channel, sourceName, mux, observer, fetcher
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}
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// mockSlowdownChecker implements SlowdownChecker interface for testing.
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type mockSlowdownChecker struct {
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checkFunc func() bool
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hwm int64
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}
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func (m *mockSlowdownChecker) Check() bool {
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if m.checkFunc != nil {
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return m.checkFunc()
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}
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return true // Always continue slowdown by default
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}
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func (m *mockSlowdownChecker) SlowdownStartupHWM() int64 {
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return m.hwm
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}
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// newAlwaysSlowdownChecker returns a checker that always continues slowdown.
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func newAlwaysSlowdownChecker() SlowdownChecker {
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return &mockSlowdownChecker{checkFunc: func() bool { return true }, hwm: 0}
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}
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func TestAdaptiveRateLimitController_ModeString(t *testing.T) {
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assert.Equal(t, "normal", adaptiveRateLimitModeNormal.String())
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assert.Equal(t, "slowdown", adaptiveRateLimitModeSlowdown.String())
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assert.Equal(t, "reject", adaptiveRateLimitModeReject.String())
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assert.Equal(t, "recovery", adaptiveRateLimitModeRecovery.String())
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assert.Equal(t, "", adaptiveRateLimitMode(99).String())
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}
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func TestAdaptiveRateLimitController_ModeTransition(t *testing.T) {
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channel, sourceName, mux, observer, fetcher := setupTest(t)
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controller := NewAdaptiveRateLimitController(channel, sourceName, mux, fetcher)
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defer controller.Close()
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observer.On("UpdateRateLimitState", mock.Anything).Maybe()
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slowdownCfg := SlowdownConfig{
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HWM: 100,
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LWM: 50,
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DecreaseInterval: 10 * time.Millisecond,
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DecreaseRatio: 0.8,
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RejectDelayInterval: 0, // No reject delay so recovery can proceed
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}
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fetcher.On("FetchSlowdownConfig").Return(slowdownCfg)
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recoveryCfg := RecoveryConfig{
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HWM: 100,
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LWM: 60,
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IncreaseInterval: 10 * time.Millisecond,
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Incremental: 20,
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NormalDelayInterval: 10 * time.Millisecond,
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}
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fetcher.On("FetchRecoveryConfig").Return(recoveryCfg)
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alwaysSlowdown := newAlwaysSlowdownChecker()
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for i := 0; i < 50; i++ {
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time.Sleep(time.Duration(rand.Intn(10)) * time.Millisecond)
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switch rand.Intn(3) {
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case 0:
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controller.EnterRejectMode()
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case 1:
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controller.EnterSlowdownMode(alwaysSlowdown)
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case 2:
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controller.EnterRecoveryMode()
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}
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}
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// Force enter reject mode then recovery to ensure a clean transition path
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controller.EnterRejectMode()
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time.Sleep(50 * time.Millisecond)
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controller.EnterRecoveryMode()
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assert.Eventually(t, func() bool {
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return controller.getMode() == adaptiveRateLimitModeNormal
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}, 5*time.Second, 10*time.Millisecond)
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observer.AssertExpectations(t)
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}
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func TestAdaptiveRateLimitController_EnterRejectMode(t *testing.T) {
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channel, sourceName, mux, observer, fetcher := setupTest(t)
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controller := NewAdaptiveRateLimitController(channel, sourceName, mux, fetcher)
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defer controller.Close()
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rejectState := RateLimitState{State: streamingpb.WALRateLimitState_WAL_RATE_LIMIT_STATE_REJECT, Rate: 0}
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observer.On("UpdateRateLimitState", rejectState).Once()
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controller.EnterRejectMode()
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assert.Eventually(t, func() bool {
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return controller.getMode() == adaptiveRateLimitModeReject
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}, 1*time.Second, 10*time.Millisecond)
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observer.AssertExpectations(t)
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// Enter again should do nothing
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controller.EnterRejectMode()
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}
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func TestAdaptiveRateLimitController_EnterSlowdownMode(t *testing.T) {
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channel, sourceName, mux, observer, fetcher := setupTest(t)
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controller := NewAdaptiveRateLimitController(channel, sourceName, mux, fetcher)
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defer controller.Close()
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slowdownCfg := SlowdownConfig{
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HWM: 100,
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LWM: 50,
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DecreaseInterval: 10 * time.Millisecond,
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DecreaseRatio: 0.8,
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RejectDelayInterval: 50 * time.Millisecond,
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}
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fetcher.On("FetchSlowdownConfig").Return(slowdownCfg)
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observer.On("UpdateRateLimitState", RateLimitState{State: streamingpb.WALRateLimitState_WAL_RATE_LIMIT_STATE_SLOWDOWN, Rate: 100}).Once()
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observer.On("UpdateRateLimitState", RateLimitState{State: streamingpb.WALRateLimitState_WAL_RATE_LIMIT_STATE_SLOWDOWN, Rate: 80}).Once()
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observer.On("UpdateRateLimitState", RateLimitState{State: streamingpb.WALRateLimitState_WAL_RATE_LIMIT_STATE_SLOWDOWN, Rate: 64}).Once()
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observer.On("UpdateRateLimitState", RateLimitState{State: streamingpb.WALRateLimitState_WAL_RATE_LIMIT_STATE_SLOWDOWN, Rate: 51}).Once()
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observer.On("UpdateRateLimitState", RateLimitState{State: streamingpb.WALRateLimitState_WAL_RATE_LIMIT_STATE_SLOWDOWN, Rate: 50}).Once()
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observer.On("UpdateRateLimitState", RateLimitState{State: streamingpb.WALRateLimitState_WAL_RATE_LIMIT_STATE_REJECT, Rate: 0}).Once()
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// Use nil checker (always continue slowdown)
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controller.EnterSlowdownMode(nil)
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assert.Eventually(t, func() bool {
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return controller.getMode() == adaptiveRateLimitModeReject
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}, 2*time.Second, 10*time.Millisecond)
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observer.AssertExpectations(t)
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}
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func TestAdaptiveRateLimitController_EnterRecoveryMode(t *testing.T) {
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channel, sourceName, mux, observer, fetcher := setupTest(t)
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controller := NewAdaptiveRateLimitController(channel, sourceName, mux, fetcher)
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defer controller.Close()
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slowdownCfg := SlowdownConfig{
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HWM: 100,
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LWM: 50,
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DecreaseInterval: 10 * time.Millisecond,
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DecreaseRatio: 0.5,
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RejectDelayInterval: 0, // No reject delay, will stop at LWM
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}
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fetcher.On("FetchSlowdownConfig").Return(slowdownCfg)
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recoveryCfg := RecoveryConfig{
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HWM: 100,
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LWM: 60,
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IncreaseInterval: 10 * time.Millisecond,
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Incremental: 15,
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NormalDelayInterval: 10 * time.Millisecond,
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}
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fetcher.On("FetchRecoveryConfig").Return(recoveryCfg)
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observer.On("UpdateRateLimitState", mock.Anything).Maybe()
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// First enter slowdown mode
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controller.EnterSlowdownMode(nil)
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// Wait for slowdown mode to be entered first
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assert.Eventually(t, func() bool {
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return controller.getMode() == adaptiveRateLimitModeSlowdown
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}, 2*time.Second, 10*time.Millisecond)
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// Then wait for rate to reach LWM
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assert.Eventually(t, func() bool {
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return controller.getCurrentRate() == 50
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}, 2*time.Second, 10*time.Millisecond)
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// Now enter recovery mode
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controller.EnterRecoveryMode()
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controller.EnterRecoveryMode() // Second call should be ignored
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assert.Eventually(t, func() bool {
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return controller.getMode() == adaptiveRateLimitModeNormal
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}, 2*time.Second, 10*time.Millisecond)
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observer.AssertExpectations(t)
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}
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func TestAdaptiveRateLimitController_EnterRecoveryFromMaxInt64(t *testing.T) {
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channel, sourceName, mux, observer, fetcher := setupTest(t)
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controller := NewAdaptiveRateLimitController(channel, sourceName, mux, fetcher)
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defer controller.Close()
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// Configure slowdown with a first delay to allow entering recovery before slowdown actually starts
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slowdownCfg := SlowdownConfig{
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HWM: 100,
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LWM: 50,
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DecreaseInterval: 100 * time.Millisecond,
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DecreaseRatio: 0.8,
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RejectDelayInterval: 0,
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FirstSlowdownDelay: 500 * time.Millisecond, // Long delay so we can interrupt with recovery
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}
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fetcher.On("FetchSlowdownConfig").Return(slowdownCfg)
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// Also need to set up recovery config since it might be fetched
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recoveryCfg := RecoveryConfig{
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HWM: 100,
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LWM: 60,
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IncreaseInterval: 10 * time.Millisecond,
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Incremental: 15,
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NormalDelayInterval: 10 * time.Millisecond,
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}
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fetcher.On("FetchRecoveryConfig").Return(recoveryCfg).Maybe()
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observer.On("UpdateRateLimitState", mock.Anything).Maybe()
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// Enter slowdown mode (currentRate will be MaxInt64 until FirstSlowdownDelay passes)
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controller.EnterSlowdownMode(nil)
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assert.Eventually(t, func() bool {
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return controller.getMode() == adaptiveRateLimitModeSlowdown
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}, 1*time.Second, 10*time.Millisecond)
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// Enter recovery before slowdown actually starts applying rates
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// Since currentRate is still MaxInt64, it should go directly to normal mode
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controller.EnterRecoveryMode()
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assert.Eventually(t, func() bool {
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return controller.getMode() == adaptiveRateLimitModeNormal
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}, 1*time.Second, 10*time.Millisecond)
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observer.AssertExpectations(t)
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}
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func TestAdaptiveRateLimitController_SlowdownWithStartupDelay(t *testing.T) {
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channel, sourceName, mux, observer, fetcher := setupTest(t)
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controller := NewAdaptiveRateLimitController(channel, sourceName, mux, fetcher)
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defer controller.Close()
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slowdownCfg := SlowdownConfig{
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HWM: 200,
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LWM: 100,
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DecreaseInterval: 50 * time.Millisecond,
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DecreaseRatio: 0.5,
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RejectDelayInterval: 0,
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FirstSlowdownDelay: 50 * time.Millisecond,
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}
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fetcher.On("FetchSlowdownConfig").Return(slowdownCfg)
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observer.On("UpdateRateLimitState", mock.Anything).Maybe()
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start := time.Now()
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controller.EnterSlowdownMode(nil)
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controller.EnterSlowdownMode(nil) // Second call should be ignored
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// Wait for rate to reach LWM (100)
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// Flow: delay (50ms) -> HWM (200) -> tick (50ms) -> LWM (100)
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assert.Eventually(t, func() bool {
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return controller.getCurrentRate() == 100
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}, 2*time.Second, 10*time.Millisecond)
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assert.True(t, time.Since(start) >= slowdownCfg.FirstSlowdownDelay)
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}
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func TestAdaptiveRateLimitController_SlowdownStartsFromCurrentRate(t *testing.T) {
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channel, sourceName, mux, observer, fetcher := setupTest(t)
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controller := NewAdaptiveRateLimitController(channel, sourceName, mux, fetcher)
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defer controller.Close()
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slowdownCfg := SlowdownConfig{
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HWM: 200,
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LWM: 50,
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DecreaseInterval: 10 * time.Millisecond,
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DecreaseRatio: 0.5,
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RejectDelayInterval: 0,
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}
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fetcher.On("FetchSlowdownConfig").Return(slowdownCfg)
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recoveryCfg := RecoveryConfig{
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HWM: 200,
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LWM: 60,
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IncreaseInterval: 10 * time.Millisecond,
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Incremental: 20,
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NormalDelayInterval: 10 * time.Millisecond,
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}
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fetcher.On("FetchRecoveryConfig").Return(recoveryCfg)
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observer.On("UpdateRateLimitState", mock.Anything).Maybe()
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// First enter slowdown mode from normal (currentRate = 0, should start from HWM = 200)
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controller.EnterSlowdownMode(nil)
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assert.Eventually(t, func() bool {
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return controller.getMode() == adaptiveRateLimitModeSlowdown
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}, 1*time.Second, 10*time.Millisecond)
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// Wait for rate to decrease a bit (200 -> 100 -> 50)
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assert.Eventually(t, func() bool {
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return controller.getCurrentRate() == 50
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}, 2*time.Second, 10*time.Millisecond)
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// Enter recovery mode
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controller.EnterRecoveryMode()
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assert.Eventually(t, func() bool {
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return controller.getMode() == adaptiveRateLimitModeRecovery
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}, 1*time.Second, 10*time.Millisecond)
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// Wait for rate to increase to some value (e.g., 100)
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assert.Eventually(t, func() bool {
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return controller.getCurrentRate() >= 100
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}, 2*time.Second, 10*time.Millisecond)
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// Get current rate before re-entering slowdown
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rateBeforeSlowdown := controller.getCurrentRate()
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// Re-enter slowdown mode - should start from min(currentRate, HWM)
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// Since currentRate < HWM, it should start from currentRate
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controller.EnterSlowdownMode(nil)
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assert.Eventually(t, func() bool {
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return controller.getMode() == adaptiveRateLimitModeSlowdown
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}, 1*time.Second, 10*time.Millisecond)
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// The initial rate should be rateBeforeSlowdown (not HWM)
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assert.Eventually(t, func() bool {
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rate := controller.getCurrentRate()
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// Rate should be <= rateBeforeSlowdown (started from there, then decreased)
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return rate > 0 && rate <= rateBeforeSlowdown
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}, 1*time.Second, 10*time.Millisecond)
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}
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func TestAdaptiveRateLimitController_FirstSlowdownDelayOnlyOnce(t *testing.T) {
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channel, sourceName, mux, observer, fetcher := setupTest(t)
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controller := NewAdaptiveRateLimitController(channel, sourceName, mux, fetcher)
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defer controller.Close()
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slowdownCfg := SlowdownConfig{
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HWM: 100,
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LWM: 50,
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DecreaseInterval: 10 * time.Millisecond,
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DecreaseRatio: 0.5,
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RejectDelayInterval: 0,
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FirstSlowdownDelay: 100 * time.Millisecond, // 100ms delay
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}
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fetcher.On("FetchSlowdownConfig").Return(slowdownCfg)
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recoveryCfg := RecoveryConfig{
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HWM: 100,
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LWM: 60,
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IncreaseInterval: 10 * time.Millisecond,
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Incremental: 20,
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NormalDelayInterval: 10 * time.Millisecond,
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}
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fetcher.On("FetchRecoveryConfig").Return(recoveryCfg)
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observer.On("UpdateRateLimitState", mock.Anything).Maybe()
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// First slowdown - should have delay
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start := time.Now()
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controller.EnterSlowdownMode(nil)
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assert.Eventually(t, func() bool {
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return controller.getCurrentRate() == 50
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}, 2*time.Second, 10*time.Millisecond)
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firstSlowdownDuration := time.Since(start)
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assert.True(t, firstSlowdownDuration >= slowdownCfg.FirstSlowdownDelay, "First slowdown should have delay")
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// Enter recovery
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controller.EnterRecoveryMode()
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assert.Eventually(t, func() bool {
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return controller.getMode() == adaptiveRateLimitModeNormal
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}, 2*time.Second, 10*time.Millisecond)
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// Second slowdown - should NOT have delay (firstSlowdownDelayExecuted = true)
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start = time.Now()
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controller.EnterSlowdownMode(nil)
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assert.Eventually(t, func() bool {
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return controller.getCurrentRate() == 50
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}, 2*time.Second, 10*time.Millisecond)
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secondSlowdownDuration := time.Since(start)
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// Second slowdown should be faster (no delay)
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assert.True(t, secondSlowdownDuration < firstSlowdownDuration, "Second slowdown should not have delay")
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}
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func TestAdaptiveRateLimitController_SlowdownChecker(t *testing.T) {
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channel, sourceName, mux, observer, fetcher := setupTest(t)
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controller := NewAdaptiveRateLimitController(channel, sourceName, mux, fetcher)
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defer controller.Close()
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slowdownCfg := SlowdownConfig{
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HWM: 100,
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LWM: 10,
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DecreaseInterval: 10 * time.Millisecond,
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DecreaseRatio: 0.5,
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RejectDelayInterval: 0,
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}
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fetcher.On("FetchSlowdownConfig").Return(slowdownCfg)
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recoveryCfg := RecoveryConfig{
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HWM: 100,
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LWM: 60,
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IncreaseInterval: 10 * time.Millisecond,
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Incremental: 20,
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NormalDelayInterval: 10 * time.Millisecond,
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}
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fetcher.On("FetchRecoveryConfig").Return(recoveryCfg)
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observer.On("UpdateRateLimitState", mock.Anything).Maybe()
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// Create a checker that returns false after rate drops below 50
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checker := &mockSlowdownChecker{
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checkFunc: func() bool {
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rate := controller.getCurrentRate()
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return rate >= 50 // Continue slowdown while rate >= 50
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},
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hwm: 0, // Use default HWM from config
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}
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controller.EnterSlowdownMode(checker)
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assert.Eventually(t, func() bool {
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return controller.getMode() == adaptiveRateLimitModeSlowdown
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}, 1*time.Second, 10*time.Millisecond)
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// Wait for slowdown to stop (checker returns false when rate < 50)
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// The rate should stop around 50 (or slightly below due to one more tick)
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assert.Eventually(t, func() bool {
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rate := controller.getCurrentRate()
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// Rate should be around 50 or just below (last tick before checker returned false)
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return rate <= 50 && rate >= 25 // 100 -> 50 -> 25 (checker fails at 25)
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}, 2*time.Second, 10*time.Millisecond)
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// Mode should still be slowdown (stopped at LWM or checker)
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assert.Equal(t, adaptiveRateLimitModeSlowdown, controller.getMode())
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// Verify rate didn't go all the way down to LWM (10)
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assert.True(t, controller.getCurrentRate() > slowdownCfg.LWM, "Rate should not reach LWM when checker stops slowdown")
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}
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