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143 lines
4.2 KiB
Go
143 lines
4.2 KiB
Go
// Licensed to the LF AI & Data foundation under one
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// or more contributor license agreements. See the NOTICE file
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// distributed with this work for additional information
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// regarding copyright ownership. The ASF licenses this file
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// to you under the Apache License, Version 2.0 (the
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// "License"); you may not use this file except in compliance
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// with the License. You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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package assign
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import (
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"testing"
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"github.com/stretchr/testify/assert"
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)
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// TestNewNodeItem tests the creation of NodeItem
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func TestNewNodeItem(t *testing.T) {
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// Test creating a new node item
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nodeID := int64(100)
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currentScore := 50
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item := NewNodeItem(currentScore, nodeID)
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assert.Equal(t, nodeID, item.NodeID)
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assert.Equal(t, float64(currentScore), item.GetCurrentScore())
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assert.Equal(t, float64(0), item.GetAssignedScore())
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}
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// TestNodeItem_GetPriority tests priority calculation
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func TestNodeItem_GetPriority(t *testing.T) {
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item := NewNodeItem(100, 1)
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item.AddAssignedScore(50)
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// Priority should be CurrentScore - AssignedScore = 100 - 50 = 50
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priority := item.getPriority()
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assert.Equal(t, 50, priority)
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}
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// TestNodeItem_GetPriorityWithCurrentScoreDelta tests priority calculation with delta
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func TestNodeItem_GetPriorityWithCurrentScoreDelta(t *testing.T) {
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item := NewNodeItem(100, 1)
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item.AddAssignedScore(50)
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// Current priority: 100 - 50 = 50
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// With delta 20: (100 + 20) - 50 = 70
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priorityWithDelta := item.GetPriorityWithCurrentScoreDelta(20)
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assert.Equal(t, 70, priorityWithDelta)
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}
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// TestNodeItem_AddCurrentScoreDelta tests adding delta to current score
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func TestNodeItem_AddCurrentScoreDelta(t *testing.T) {
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item := NewNodeItem(100, 1)
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item.AddAssignedScore(50)
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// Initial priority: 100 - 50 = 50
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assert.Equal(t, 50, item.getPriority())
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// Add delta
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item.AddCurrentScoreDelta(30)
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// New current score: 100 + 30 = 130
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assert.Equal(t, float64(130), item.GetCurrentScore())
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// New priority: 130 - 50 = 80
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assert.Equal(t, 80, item.getPriority())
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}
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// TestNodeItem_AddAssignedScore tests adding to assigned score
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func TestNodeItem_AddAssignedScore(t *testing.T) {
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item := NewNodeItem(100, 1)
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// Set assigned score
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item.AddAssignedScore(40)
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assert.Equal(t, float64(40), item.GetAssignedScore())
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// Priority: 100 - 40 = 60
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assert.Equal(t, 60, item.getPriority())
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}
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// TestNodeItem_SetPriority tests that setPriority panics
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func TestNodeItem_SetPriority(t *testing.T) {
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item := NewNodeItem(100, 1)
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// setPriority should panic
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assert.Panics(t, func() {
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item.setPriority(50)
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})
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}
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// TestNodeItem_String tests string representation
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func TestNodeItem_String(t *testing.T) {
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item := NewNodeItem(100, 1)
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item.AddAssignedScore(50)
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str := item.String()
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assert.Contains(t, str, "NodeID: 1")
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assert.Contains(t, str, "AssignedScore:")
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assert.Contains(t, str, "CurrentScore:")
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assert.Contains(t, str, "Priority:")
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}
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// TestNodeItem_NegativeScores tests behavior with negative score changes
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func TestNodeItem_NegativeScores(t *testing.T) {
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item := NewNodeItem(100, 1)
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item.AddAssignedScore(50)
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// Subtract from current score
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item.AddCurrentScoreDelta(-30)
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// New current score: 100 - 30 = 70
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assert.Equal(t, float64(70), item.GetCurrentScore())
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// New priority: 70 - 50 = 20
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assert.Equal(t, 20, item.getPriority())
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}
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// TestNodeItem_FloatingPointPriority tests ceiling behavior in priority calculation
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func TestNodeItem_FloatingPointPriority(t *testing.T) {
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item := NewNodeItem(100, 1)
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// Set assigned score that results in fractional priority
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item.AssignedScore = 50.7
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// Priority: ceil(100 - 50.7) = ceil(49.3) = 50
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priority := item.getPriority()
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assert.Equal(t, 50, priority)
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}
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// TestNodeItem_ZeroScores tests behavior with zero scores
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func TestNodeItem_ZeroScores(t *testing.T) {
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item := NewNodeItem(0, 1)
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assert.Equal(t, float64(0), item.GetCurrentScore())
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assert.Equal(t, float64(0), item.GetAssignedScore())
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assert.Equal(t, 0, item.getPriority())
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}
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