125 lines
4.6 KiB
C#
125 lines
4.6 KiB
C#
// Copyright (c) Microsoft. All rights reserved.
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using Microsoft.SemanticKernel;
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using Step03.Models;
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namespace Step03.Steps;
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/// <summary>
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/// Step used as base by many other cooking processes
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/// When used in other processes a new step is based on this one with custom GatherIngredientsAsync functionality
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/// </summary>
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public class GatherIngredientsStep : KernelProcessStep
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{
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public static class ProcessStepFunctions
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{
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public const string GatherIngredients = nameof(GatherIngredients);
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}
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public static class OutputEvents
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{
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public const string IngredientsGathered = nameof(IngredientsGathered);
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}
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private readonly FoodIngredients _ingredient;
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public GatherIngredientsStep(FoodIngredients ingredient)
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{
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this._ingredient = ingredient;
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}
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/// <summary>
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/// Method to be overridden by the user set custom ingredients to be gathered and events to be triggered
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/// </summary>
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/// <param name="context">The context for the current step and process. <see cref="KernelProcessStepContext"/></param>
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/// <param name="foodActions">list of actions taken to the food</param>
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/// <returns></returns>
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[KernelFunction(ProcessStepFunctions.GatherIngredients)]
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public virtual async Task GatherIngredientsAsync(KernelProcessStepContext context, List<string> foodActions)
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{
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var ingredient = this._ingredient.ToFriendlyString();
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var updatedFoodActions = new List<string>();
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updatedFoodActions.AddRange(foodActions);
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if (updatedFoodActions.Count == 0)
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{
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updatedFoodActions.Add(ingredient);
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}
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updatedFoodActions.Add($"{ingredient}_gathered");
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Console.WriteLine($"GATHER_INGREDIENT: Gathered ingredient {ingredient}");
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await context.EmitEventAsync(new() { Id = OutputEvents.IngredientsGathered, Data = updatedFoodActions });
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}
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}
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/// <summary>
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/// Stateful Step used as base by many other cooking processes
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/// When used in other processes a new step is based on this one with custom GatherIngredientsAsync functionality
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/// </summary>
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public class GatherIngredientsWithStockStep : KernelProcessStep<GatherIngredientsState>
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{
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public static class ProcessStepFunctions
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{
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public const string GatherIngredients = nameof(GatherIngredients);
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}
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public static class OutputEvents
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{
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public const string IngredientsGathered = nameof(IngredientsGathered);
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public const string IngredientsOutOfStock = nameof(IngredientsOutOfStock);
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}
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private readonly FoodIngredients _ingredient;
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public GatherIngredientsWithStockStep(FoodIngredients ingredient)
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{
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this._ingredient = ingredient;
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}
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internal GatherIngredientsState? _state;
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public override ValueTask ActivateAsync(KernelProcessStepState<GatherIngredientsState> state)
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{
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_state = state.State;
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return ValueTask.CompletedTask;
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}
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/// <summary>
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/// Method to be overridden by the user set custom ingredients to be gathered and events to be triggered
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/// </summary>
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/// <param name="context">The context for the current step and process. <see cref="KernelProcessStepContext"/></param>
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/// <param name="foodActions">list of actions taken to the food</param>
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/// <returns></returns>
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[KernelFunction(ProcessStepFunctions.GatherIngredients)]
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public virtual async Task GatherIngredientsAsync(KernelProcessStepContext context, List<string> foodActions)
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{
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var ingredient = this._ingredient.ToFriendlyString(); ;
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var updatedFoodActions = new List<string>();
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updatedFoodActions.AddRange(foodActions);
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if (this._state!.IngredientsStock == 0)
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{
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Console.WriteLine($"GATHER_INGREDIENT: Could not gather {ingredient} - OUT OF STOCK!");
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await context.EmitEventAsync(new() { Id = OutputEvents.IngredientsOutOfStock, Data = updatedFoodActions });
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return;
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}
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if (updatedFoodActions.Count == 0)
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{
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updatedFoodActions.Add(ingredient);
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}
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updatedFoodActions.Add($"{ingredient}_gathered");
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// Updating stock of ingredients
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this._state.IngredientsStock--;
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Console.WriteLine($"GATHER_INGREDIENT: Gathered ingredient {ingredient} - remaining: {this._state.IngredientsStock}");
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await context.EmitEventAsync(new() { Id = OutputEvents.IngredientsGathered, Data = updatedFoodActions });
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}
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}
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/// <summary>
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/// The state object for the <see cref="GatherIngredientsWithStockStep"/>.
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/// </summary>
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public sealed class GatherIngredientsState
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{
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public int IngredientsStock { get; set; } = 5;
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}
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