// Copyright (c) Microsoft. All rights reserved.
using Microsoft.SemanticKernel;
using Step03.Models;
using Step03.Steps;
namespace Step03.Processes;
///
/// Sample process that showcases how to create a process with sequential steps and reuse of existing steps.
///
public static class PotatoFriesProcess
{
public static class ProcessEvents
{
public const string PreparePotatoFries = nameof(PreparePotatoFries);
// When multiple processes use the same final step, the should event marked as public
// so that the step event can be used as the output event of the process too.
// In these samples both fried fish and potato fries end with FryStep success
public const string PotatoFriesReady = nameof(FryFoodStep.OutputEvents.FriedFoodReady);
}
///
/// For a visual reference of the PotatoFriesProcess check this
/// diagram
///
/// name of the process
///
public static ProcessBuilder CreateProcess(string processName = "PotatoFriesProcess")
{
var processBuilder = new ProcessBuilder(processName);
var gatherIngredientsStep = processBuilder.AddStepFromType();
var sliceStep = processBuilder.AddStepFromType("sliceStep");
var fryStep = processBuilder.AddStepFromType();
processBuilder
.OnInputEvent(ProcessEvents.PreparePotatoFries)
.SendEventTo(new ProcessFunctionTargetBuilder(gatherIngredientsStep));
gatherIngredientsStep
.OnEvent(GatherPotatoFriesIngredientsStep.OutputEvents.IngredientsGathered)
.SendEventTo(new ProcessFunctionTargetBuilder(sliceStep, functionName: CutFoodStep.ProcessStepFunctions.SliceFood));
sliceStep
.OnEvent(CutFoodStep.OutputEvents.SlicingReady)
.SendEventTo(new ProcessFunctionTargetBuilder(fryStep));
fryStep
.OnEvent(FryFoodStep.OutputEvents.FoodRuined)
.SendEventTo(new ProcessFunctionTargetBuilder(gatherIngredientsStep));
return processBuilder;
}
///
/// For a visual reference of the PotatoFriesProcess with stateful steps check this
/// diagram
///
/// name of the process
///
public static ProcessBuilder CreateProcessWithStatefulSteps(string processName = "PotatoFriesWithStatefulStepsProcess")
{
var processBuilder = new ProcessBuilder(processName);
var gatherIngredientsStep = processBuilder.AddStepFromType();
var sliceStep = processBuilder.AddStepFromType("sliceStep");
var fryStep = processBuilder.AddStepFromType();
processBuilder
.OnInputEvent(ProcessEvents.PreparePotatoFries)
.SendEventTo(new ProcessFunctionTargetBuilder(gatherIngredientsStep));
gatherIngredientsStep
.OnEvent(GatherPotatoFriesIngredientsWithStockStep.OutputEvents.IngredientsGathered)
.SendEventTo(new ProcessFunctionTargetBuilder(sliceStep, functionName: CutFoodWithSharpeningStep.ProcessStepFunctions.SliceFood));
gatherIngredientsStep
.OnEvent(GatherPotatoFriesIngredientsWithStockStep.OutputEvents.IngredientsOutOfStock)
.StopProcess();
sliceStep
.OnEvent(CutFoodWithSharpeningStep.OutputEvents.SlicingReady)
.SendEventTo(new ProcessFunctionTargetBuilder(fryStep));
sliceStep
.OnEvent(CutFoodWithSharpeningStep.OutputEvents.KnifeNeedsSharpening)
.SendEventTo(new ProcessFunctionTargetBuilder(sliceStep, functionName: CutFoodWithSharpeningStep.ProcessStepFunctions.SharpenKnife));
sliceStep
.OnEvent(CutFoodWithSharpeningStep.OutputEvents.KnifeSharpened)
.SendEventTo(new ProcessFunctionTargetBuilder(sliceStep, functionName: CutFoodWithSharpeningStep.ProcessStepFunctions.SliceFood));
fryStep
.OnEvent(FryFoodStep.OutputEvents.FoodRuined)
.SendEventTo(new ProcessFunctionTargetBuilder(gatherIngredientsStep));
return processBuilder;
}
private sealed class GatherPotatoFriesIngredientsStep : GatherIngredientsStep
{
public GatherPotatoFriesIngredientsStep() : base(FoodIngredients.Pototoes) { }
}
private sealed class GatherPotatoFriesIngredientsWithStockStep : GatherIngredientsWithStockStep
{
public GatherPotatoFriesIngredientsWithStockStep() : base(FoodIngredients.Pototoes) { }
}
}