chore: import upstream snapshot with attribution
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// Copyright (c) Microsoft. All rights reserved.
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using Microsoft.Extensions.Logging;
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using Microsoft.Extensions.Options;
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using OpenAI.Audio;
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public class SpeechToTextService
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{
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private const float TranscriptionTemperature = 0f; // OpenAI transcription temperature for deterministic results
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private const string TranscriptionLanguage = "en"; // Language code for English transcription
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private const string TempAudioFileName = "audio.wav"; // Temporary filename for audio processing
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private readonly ILogger<SpeechToTextService> _logger;
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private readonly AudioClient _audioClient;
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private readonly AudioTranscriptionOptions _transcriptionOptions;
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public SpeechToTextService(ILogger<SpeechToTextService> logger, IOptions<OpenAIOptions> openAIOptions)
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{
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this._logger = logger;
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var options = openAIOptions.Value;
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this._audioClient = new AudioClient(options.TranscriptionModelId, options.ApiKey);
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// Initialize transcription options as a field
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this._transcriptionOptions = new AudioTranscriptionOptions
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{
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Temperature = TranscriptionTemperature,
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Language = TranscriptionLanguage,
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};
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}
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public async Task<TranscriptionEvent> TransformAsync(AudioEvent evt) =>
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new(evt.TurnId, evt.CancellationToken, await this.TranscribeAsync(evt.Payload, evt.CancellationToken));
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private async Task<string?> TranscribeAsync(AudioData audioData, CancellationToken cancellationToken = default)
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{
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return await Tools.ExecutePipelineOperationAsync(
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operation: async () =>
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{
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var wavData = ConvertToWav(audioData);
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using var ms = new MemoryStream(wavData);
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AudioTranscription result = await this._audioClient.TranscribeAudioAsync(ms, TempAudioFileName, this._transcriptionOptions, cancellationToken);
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return result.Text;
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},
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operationName: "STT",
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logger: this._logger,
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cancellationToken: cancellationToken,
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defaultValue: string.Empty,
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resultFormatter: text => text ?? "No text transcribed"
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);
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}
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private static byte[] ConvertToWav(AudioData audioData)
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{
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using var ms = new MemoryStream();
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var waveFormat = new NAudio.Wave.WaveFormat(audioData.SampleRate, audioData.BitsPerSample, audioData.Channels);
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using (var writer = new NAudio.Wave.WaveFileWriter(ms, waveFormat))
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{
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writer.Write(audioData.Data, 0, audioData.Data.Length);
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}
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return ms.ToArray();
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}
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}
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