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153 lines
7.0 KiB
Python
153 lines
7.0 KiB
Python
# Copyright (c) Microsoft. All rights reserved.
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import asyncio
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import os
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from random import randint
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from typing import Annotated
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from agent_framework import Agent, tool
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from agent_framework.foundry import FoundryAgent, FoundryChatClient, to_prompt_agent
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from azure.ai.projects.aio import AIProjectClient
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from azure.identity.aio import AzureCliCredential
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from dotenv import load_dotenv
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from pydantic import Field
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load_dotenv()
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"""
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Foundry Prompt Agent: Convert, Publish, Connect, and Run
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This sample shows the end-to-end loop:
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1. Build an ``Agent`` backed by ``FoundryChatClient`` with a local ``@tool``
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function and Foundry-hosted tools.
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2. Run the local ``Agent`` directly against the Foundry Responses API.
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3. Convert it with ``to_prompt_agent(agent)`` and publish via
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``AIProjectClient.agents.create_version(...)``.
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4. Connect to the deployed prompt agent with ``FoundryAgent`` and pass the
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*same* ``book_hotel`` callable through ``tools=`` so the server-side prompt
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agent and the client share a single tool definition.
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The Foundry prompt agent only receives the ``book_hotel`` *declaration* (its
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JSON schema). When the deployed agent decides to call the tool, ``FoundryAgent``
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executes the local Python implementation by matching tool names — keeping the
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schema on the server and the implementation on the client in sync.
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Local ``Agent`` vs deployed prompt agent — compare & contrast when calling
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``run`` on each:
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* **Runtime / latency.** ``Agent.run`` issues a single ``responses.create``
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call against the Foundry Responses API. ``FoundryAgent.run`` against a
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published prompt agent goes through the Foundry Agents service, which
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resolves the stored ``PromptAgentDefinition`` (instructions, tools,
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generation parameters, RAI config) on every call before forwarding to the
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model. Expect a small per-call overhead on the deployed path in exchange
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for centrally managed configuration.
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* **Configurability.** With the local ``Agent``, model, instructions, tools,
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``default_options``, etc. live in your process — change them, restart, and
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the next ``run`` picks them up. With the deployed prompt agent, those same
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fields are versioned server-side: publishing a new version updates every
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consumer at once and you keep an audit trail of previous versions, but you
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must call ``create_version`` (or pin ``agent_version``) to roll changes
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out or back.
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* **Persistence / sharing.** A local ``Agent`` instance only exists for the
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lifetime of the process that created it; tools and instructions are not
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discoverable by anything else. A published prompt agent is a first-class
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Foundry resource — other services, other languages, and the Foundry portal
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can all bind to it by ``agent_name`` (+ optional ``agent_version``) and get
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the same behaviour. Local ``@tool`` callables stay on the client; only
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their JSON schema is persisted, so the implementation must be supplied
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again at connection time via ``FoundryAgent(tools=[...])``.
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``to_prompt_agent`` is experimental
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(``ExperimentalFeature.TO_PROMPT_AGENT``) and may change before being released.
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"""
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@tool
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def book_hotel(
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city: Annotated[str, Field(description="The city to book the hotel in.")],
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nights: Annotated[int, Field(description="Number of nights to stay.")],
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) -> str:
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"""Book a hotel room for the given city and number of nights."""
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return f"Booked a hotel in {city} for {nights} nights. Confirmation #CTX-{randint(1000, 9999)}."
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async def main() -> None:
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print("=== Foundry Prompt Agent: Convert, Publish, Connect, and Run ===\n")
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project_endpoint = os.environ["FOUNDRY_PROJECT_ENDPOINT"]
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model = os.environ["FOUNDRY_MODEL"]
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# Use ``async with`` so the credential and project client are closed even if the
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# body below raises. The ``try/finally`` around ``delete`` further guarantees we
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# don't leave an orphaned prompt agent in the Foundry project after a failure.
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async with (
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AzureCliCredential() as credential,
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AIProjectClient(endpoint=project_endpoint, credential=credential) as project_client,
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):
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# 1) Define the Agent. `name` / `description` set here become the Foundry agent identity
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# on publish; `book_hotel` is the local implementation that backs the published declaration.
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agent = Agent(
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client=FoundryChatClient(
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project_endpoint=project_endpoint,
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model=model,
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credential=credential,
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),
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name="travel-agent",
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description="Helps Contoso employees book travel.",
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instructions="You are a helpful travel assistant. Use the booking tool when asked.",
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tools=[
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FoundryChatClient.get_web_search_tool(),
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book_hotel,
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],
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default_options={"reasoning": {"effort": "medium"}},
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)
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query = "Book me a hotel in Seattle for 3 nights."
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# 2) Run the local Agent. This calls the Foundry Responses API directly — instructions,
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# tools, and generation parameters live in this process only.
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print(f"User (local Agent): {query}")
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local_result = await agent.run(query)
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print(f"Local Agent: {local_result}\n")
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# 3) Convert and publish. The version returned by Foundry includes the version label
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# we need when connecting back to that specific deployment.
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if agent.name is None:
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raise ValueError("Agent name is required to create a prompt agent version.")
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created = await project_client.agents.create_version(
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agent_name=agent.name,
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# note this line:
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definition=to_prompt_agent(agent),
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description=agent.description,
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)
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print(f"Published prompt agent: {created.name} v{created.version}\n")
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try:
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# 4) Connect to the deployed prompt agent with FoundryAgent and pass the *same* callable
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# tool. FoundryAgent runs the local function when the server-side agent invokes the tool,
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# matching by name. Compared to step 2, instructions/tools/generation parameters now
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# come from the stored PromptAgentDefinition rather than this process.
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deployed = FoundryAgent(
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project_endpoint=project_endpoint,
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agent_name=created.name,
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agent_version=created.version,
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credential=credential,
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tools=[book_hotel],
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)
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print(f"User (deployed agent): {query}")
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deployed_result = await deployed.run(query)
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print(f"Deployed Agent: {deployed_result}")
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finally:
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# 5) Cleanup: delete the deployed prompt agent (and all its versions) even if step 4
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# raised, so re-running the sample stays idempotent and we don't leak resources in
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# the Foundry project.
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await project_client.agents.delete(agent_name=created.name)
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print(f"\nDeleted prompt agent {created.name!r} and all its versions.")
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if __name__ == "__main__":
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asyncio.run(main())
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