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chore: import upstream snapshot with attribution
2026-07-13 13:39:25 +08:00

399 lines
16 KiB
C#

// Copyright (c) Microsoft. All rights reserved.
using System;
using System.Collections.Generic;
using System.Diagnostics.CodeAnalysis;
using System.Linq;
using System.Net.Http;
using System.Runtime.CompilerServices;
using System.Text.Json;
using System.Text.Json.Serialization;
using System.Threading;
using System.Threading.Tasks;
using AGUI.Abstractions;
using AGUI.Client;
using AGUI.Server;
using FluentAssertions;
using Microsoft.AspNetCore.Builder;
using Microsoft.AspNetCore.Hosting.Server;
using Microsoft.AspNetCore.TestHost;
using Microsoft.Extensions.AI;
using Microsoft.Extensions.DependencyInjection;
namespace Microsoft.Agents.AI.Hosting.AGUI.AspNetCore.IntegrationTests;
public sealed class SharedStateTests : IAsyncDisposable
{
private WebApplication? _app;
private HttpClient? _client;
[Fact]
public async Task StateSnapshot_IsSurfacedAsRawStateSnapshotEventAsync()
{
// Arrange
var fakeAgent = new FakeStateAgent();
await this.SetupTestServerAsync(fakeAgent);
AIAgent agent = this.CreateAgent();
ChatClientAgentSession session = (ChatClientAgentSession)await agent.CreateSessionAsync();
// The AG-UI thread state travels on RunAgentInput.State, supplied to the stateless client via
// RawRepresentationFactory. The agent echoes it back as a STATE_SNAPSHOT event which the client
// surfaces as ChatResponseUpdate.RawRepresentation (issue #4869: no DataContent / ConversationId).
var initialState = JsonSerializer.SerializeToElement(new { counter = 42, status = "active" });
ChatMessage userMessage = new(ChatRole.User, "update state");
List<AgentResponseUpdate> updates = [];
// Act
await foreach (AgentResponseUpdate update in agent.RunStreamingAsync([userMessage], session, StateRunOptions(initialState), CancellationToken.None))
{
updates.Add(update);
}
// Assert - the state snapshot is surfaced as a StateSnapshotEvent raw representation.
updates.Should().NotBeEmpty();
StateSnapshotEvent? snapshot = FindStateSnapshot(updates);
snapshot.Should().NotBeNull("should receive a STATE_SNAPSHOT event");
snapshot!.Snapshot.GetProperty("counter").GetInt32().Should().Be(43, "state should be incremented");
snapshot.Snapshot.GetProperty("status").GetString().Should().Be("active");
}
[Fact]
public async Task StateSnapshot_UpdateHasAssistantRoleAndNoConversationIdAsync()
{
// Arrange
var fakeAgent = new FakeStateAgent();
await this.SetupTestServerAsync(fakeAgent);
AIAgent agent = this.CreateAgent();
ChatClientAgentSession session = (ChatClientAgentSession)await agent.CreateSessionAsync();
var initialState = JsonSerializer.SerializeToElement(new { step = 1 });
ChatMessage userMessage = new(ChatRole.User, "process");
List<AgentResponseUpdate> updates = [];
// Act
await foreach (AgentResponseUpdate update in agent.RunStreamingAsync([userMessage], session, StateRunOptions(initialState), CancellationToken.None))
{
updates.Add(update);
}
// Assert - the state update carries the StateSnapshotEvent and the stateless client leaves
// ConversationId unset (state identity stays on the AG-UI wire events).
AgentResponseUpdate? stateUpdate = updates
.FirstOrDefault(u => u.AsChatResponseUpdate().RawRepresentation is StateSnapshotEvent);
stateUpdate.Should().NotBeNull();
ChatResponseUpdate chatUpdate = stateUpdate!.AsChatResponseUpdate();
chatUpdate.RawRepresentation.Should().BeOfType<StateSnapshotEvent>();
chatUpdate.ConversationId.Should().BeNull();
chatUpdate.Role.Should().Be(ChatRole.Assistant);
}
[Fact]
public async Task ComplexState_WithNestedObjectsAndArrays_RoundTripsCorrectlyAsync()
{
// Arrange
var fakeAgent = new FakeStateAgent();
await this.SetupTestServerAsync(fakeAgent);
AIAgent agent = this.CreateAgent();
ChatClientAgentSession session = (ChatClientAgentSession)await agent.CreateSessionAsync();
JsonElement complexState = JsonDocument.Parse(
"""{"sessionId":"test-123","nested":{"value":"test","count":10},"array":[1,2,3],"tags":["tag1","tag2"]}""").RootElement.Clone();
ChatMessage userMessage = new(ChatRole.User, "process complex state");
List<AgentResponseUpdate> updates = [];
// Act
await foreach (AgentResponseUpdate update in agent.RunStreamingAsync([userMessage], session, StateRunOptions(complexState), CancellationToken.None))
{
updates.Add(update);
}
// Assert
StateSnapshotEvent? snapshot = FindStateSnapshot(updates);
snapshot.Should().NotBeNull();
JsonElement receivedState = snapshot!.Snapshot;
receivedState.GetProperty("sessionId").GetString().Should().Be("test-123");
receivedState.GetProperty("nested").GetProperty("count").GetInt32().Should().Be(10);
receivedState.GetProperty("array").GetArrayLength().Should().Be(3);
receivedState.GetProperty("tags").GetArrayLength().Should().Be(2);
}
[Fact]
public async Task StateSnapshot_CanBeUsedInSubsequentRequest_ForStateRoundTripAsync()
{
// Arrange
var fakeAgent = new FakeStateAgent();
await this.SetupTestServerAsync(fakeAgent);
AIAgent agent = this.CreateAgent();
ChatClientAgentSession session = (ChatClientAgentSession)await agent.CreateSessionAsync();
var initialState = JsonSerializer.SerializeToElement(new { counter = 1, sessionId = "round-trip-test" });
ChatMessage userMessage = new(ChatRole.User, "increment");
List<AgentResponseUpdate> firstRoundUpdates = [];
// Act - First round
await foreach (AgentResponseUpdate update in agent.RunStreamingAsync([userMessage], session, StateRunOptions(initialState), CancellationToken.None))
{
firstRoundUpdates.Add(update);
}
// Feed the returned state snapshot back into the second round.
StateSnapshotEvent? firstSnapshot = FindStateSnapshot(firstRoundUpdates);
firstSnapshot.Should().NotBeNull();
firstSnapshot!.Snapshot.GetProperty("counter").GetInt32().Should().Be(2);
ChatMessage secondUserMessage = new(ChatRole.User, "increment again");
List<AgentResponseUpdate> secondRoundUpdates = [];
await foreach (AgentResponseUpdate update in agent.RunStreamingAsync([secondUserMessage], session, StateRunOptions(firstSnapshot.Snapshot), CancellationToken.None))
{
secondRoundUpdates.Add(update);
}
// Assert - Second round should have incremented counter again.
StateSnapshotEvent? secondSnapshot = FindStateSnapshot(secondRoundUpdates);
secondSnapshot.Should().NotBeNull();
secondSnapshot!.Snapshot.GetProperty("counter").GetInt32().Should().Be(3, "counter should be incremented twice: 1 -> 2 -> 3");
}
[Fact]
public async Task WithoutState_AgentBehavesNormally_NoStateSnapshotReturnedAsync()
{
// Arrange
var fakeAgent = new FakeStateAgent();
await this.SetupTestServerAsync(fakeAgent);
AIAgent agent = this.CreateAgent();
ChatClientAgentSession session = (ChatClientAgentSession)await agent.CreateSessionAsync();
ChatMessage userMessage = new(ChatRole.User, "hello");
List<AgentResponseUpdate> updates = [];
// Act - no RunAgentInput.State provided.
await foreach (AgentResponseUpdate update in agent.RunStreamingAsync([userMessage], session, new AgentRunOptions(), CancellationToken.None))
{
updates.Add(update);
}
// Assert
updates.Should().NotBeEmpty();
FindStateSnapshot(updates).Should().BeNull("should not return state snapshot when no state is provided");
updates.Should().Contain(u => u.Contents.Any(c => c is TextContent));
}
[Fact]
public async Task EmptyState_DoesNotTriggerStateHandlingAsync()
{
// Arrange
var fakeAgent = new FakeStateAgent();
await this.SetupTestServerAsync(fakeAgent);
AIAgent agent = this.CreateAgent();
ChatClientAgentSession session = (ChatClientAgentSession)await agent.CreateSessionAsync();
var emptyState = JsonSerializer.SerializeToElement(new { });
ChatMessage userMessage = new(ChatRole.User, "hello");
List<AgentResponseUpdate> updates = [];
// Act
await foreach (AgentResponseUpdate update in agent.RunStreamingAsync([userMessage], session, StateRunOptions(emptyState), CancellationToken.None))
{
updates.Add(update);
}
// Assert - empty state {} should be treated as no state.
updates.Should().NotBeEmpty();
FindStateSnapshot(updates).Should().BeNull("empty state should be treated as no state");
updates.Should().Contain(u => u.Contents.Any(c => c is TextContent));
}
[Fact]
public async Task NonStreamingRunAsync_WithState_ReturnsTextResponseAsync()
{
// Arrange
var fakeAgent = new FakeStateAgent();
await this.SetupTestServerAsync(fakeAgent);
AIAgent agent = this.CreateAgent();
ChatClientAgentSession session = (ChatClientAgentSession)await agent.CreateSessionAsync();
var initialState = JsonSerializer.SerializeToElement(new { counter = 5 });
ChatMessage userMessage = new(ChatRole.User, "process");
// Act - non-streaming run.
AgentResponse response = await agent.RunAsync([userMessage], session, StateRunOptions(initialState), CancellationToken.None);
// Assert - AG-UI state events are a streaming concern: the non-streaming aggregation drops the
// content-less STATE_SNAPSHOT update (Microsoft.Extensions.AI only materializes updates that carry
// content), so the non-streaming path surfaces the aggregated text response. The state round-trip
// itself is verified by the streaming tests above.
response.Should().NotBeNull();
response.Messages.Should().NotBeEmpty();
response.Text.Should().Contain("State processed");
}
private ChatClientAgent CreateAgent()
{
var chatClient = new AGUIChatClient(new(this._client!, ""));
return chatClient.AsAIAgent(instructions: null, name: "assistant", description: "Sample assistant", tools: []);
}
private static ChatClientAgentRunOptions StateRunOptions(JsonElement state) =>
new()
{
ChatOptions = new ChatOptions
{
RawRepresentationFactory = _ => new RunAgentInput { State = state },
},
};
private static StateSnapshotEvent? FindStateSnapshot(IEnumerable<AgentResponseUpdate> updates) =>
updates
.Select(u => u.AsChatResponseUpdate().RawRepresentation as StateSnapshotEvent)
.FirstOrDefault(e => e is not null);
private async Task SetupTestServerAsync(FakeStateAgent fakeAgent)
{
WebApplicationBuilder builder = WebApplication.CreateBuilder();
builder.Services.AddAGUIServer();
builder.WebHost.UseTestServer();
this._app = builder.Build();
this._app.MapAGUIServer("/agent", fakeAgent);
await this._app.StartAsync();
TestServer testServer = this._app.Services.GetRequiredService<IServer>() as TestServer
?? throw new InvalidOperationException("TestServer not found");
this._client = testServer.CreateClient();
this._client.BaseAddress = new Uri("http://localhost/agent");
}
public async ValueTask DisposeAsync()
{
this._client?.Dispose();
if (this._app != null)
{
await this._app.DisposeAsync();
}
}
}
[SuppressMessage("Performance", "CA1812:Avoid uninstantiated internal classes", Justification = "Instantiated in tests")]
internal sealed class FakeStateAgent : AIAgent
{
public override string? Description => "Agent for state testing";
protected override Task<AgentResponse> RunCoreAsync(IEnumerable<ChatMessage> messages, AgentSession? session = null, AgentRunOptions? options = null, CancellationToken cancellationToken = default)
{
return this.RunCoreStreamingAsync(messages, session, options, cancellationToken).ToAgentResponseAsync(cancellationToken);
}
protected override async IAsyncEnumerable<AgentResponseUpdate> RunCoreStreamingAsync(
IEnumerable<ChatMessage> messages,
AgentSession? session = null,
AgentRunOptions? options = null,
[EnumeratorCancellation] CancellationToken cancellationToken = default)
{
// Recover the originating AG-UI input from the request options (set by the hosting layer).
if (options is ChatClientAgentRunOptions { ChatOptions: { } chatOptions } &&
chatOptions.TryGetRunAgentInput(out RunAgentInput? agentInput) &&
agentInput.State is { ValueKind: JsonValueKind.Object } state &&
HasProperties(state))
{
Dictionary<string, object?> modifiedState = [];
foreach (JsonProperty prop in state.EnumerateObject())
{
if (prop.Name == "counter" && prop.Value.ValueKind == JsonValueKind.Number)
{
modifiedState[prop.Name] = prop.Value.GetInt32() + 1;
}
else if (prop.Value.ValueKind == JsonValueKind.Number)
{
modifiedState[prop.Name] = prop.Value.GetInt32();
}
else if (prop.Value.ValueKind == JsonValueKind.String)
{
modifiedState[prop.Name] = prop.Value.GetString();
}
else if (prop.Value.ValueKind is JsonValueKind.Object or JsonValueKind.Array)
{
modifiedState[prop.Name] = prop.Value;
}
}
// Emit the modified state as an AG-UI STATE_SNAPSHOT event. An AIAgent surfaces AG-UI raw
// events by wrapping a ChatResponseUpdate (whose RawRepresentation is the event) so the
// AgentResponseUpdate -> ChatResponseUpdate bridge forwards it to the server's event stream.
JsonElement snapshot = JsonSerializer.SerializeToElement(modifiedState);
yield return new AgentResponseUpdate
{
Role = ChatRole.Assistant,
RawRepresentation = new ChatResponseUpdate
{
Role = ChatRole.Assistant,
RawRepresentation = new StateSnapshotEvent { Snapshot = snapshot }
}
};
}
// Always return a text response.
string messageId = Guid.NewGuid().ToString("N");
yield return new AgentResponseUpdate
{
MessageId = messageId,
Role = ChatRole.Assistant,
Contents = [new TextContent("State processed")]
};
await Task.CompletedTask;
}
private static bool HasProperties(JsonElement element)
{
foreach (JsonProperty _ in element.EnumerateObject())
{
return true;
}
return false;
}
protected override ValueTask<AgentSession> CreateSessionCoreAsync(CancellationToken cancellationToken = default) =>
new(new FakeAgentSession());
protected override ValueTask<AgentSession> DeserializeSessionCoreAsync(JsonElement serializedState, JsonSerializerOptions? jsonSerializerOptions = null, CancellationToken cancellationToken = default) =>
new(serializedState.Deserialize<FakeAgentSession>(jsonSerializerOptions)!);
protected override ValueTask<JsonElement> SerializeSessionCoreAsync(AgentSession session, JsonSerializerOptions? jsonSerializerOptions = null, CancellationToken cancellationToken = default)
{
if (session is not FakeAgentSession fakeSession)
{
throw new InvalidOperationException($"The provided session type '{session.GetType().Name}' is not compatible with this agent. Only sessions of type '{nameof(FakeAgentSession)}' can be serialized by this agent.");
}
return new(JsonSerializer.SerializeToElement(fakeSession, jsonSerializerOptions));
}
private sealed class FakeAgentSession : AgentSession
{
public FakeAgentSession()
{
}
[JsonConstructor]
public FakeAgentSession(AgentSessionStateBag stateBag) : base(stateBag)
{
}
}
public override object? GetService(Type serviceType, object? serviceKey = null) => null;
}