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chore: import upstream snapshot with attribution
2026-07-13 13:39:25 +08:00

417 lines
15 KiB
C#

// Copyright (c) Microsoft. All rights reserved.
using Harness.ConsoleReactiveComponents;
using Microsoft.Agents.AI;
using Microsoft.Extensions.AI;
namespace Harness.Shared.Console;
/// <summary>
/// Default <see cref="IUXStateDriver"/> implementation. Owned by
/// <see cref="HarnessAppComponent"/>; mutates the component's state via a
/// <c>SetState</c>-style callback. Each public operation updates state and lets
/// the component's render-skip optimization handle the actual draw.
/// </summary>
internal sealed class HarnessConsoleUXStateDriver : IUXStateDriver
{
private readonly Func<HarnessAppComponentState> _getState;
private readonly Action<HarnessAppComponentState> _setState;
private readonly Action _requestShutdown;
private readonly Func<AgentSession, Task> _replaceSession;
private readonly IReadOnlyDictionary<string, ConsoleColor>? _modeColors;
private readonly List<string> _outputItems = [];
private readonly object _stateLock = new();
private OutputEntryType? _lastEntryType;
private bool _hasReceivedAnyText;
private OutputEntry? _currentStreamingEntry;
private int _currentStreamingEntryIndex = -1;
private string? _currentMode;
/// <summary>
/// Initializes a new instance of the <see cref="HarnessConsoleUXStateDriver"/> class.
/// </summary>
/// <param name="getState">Returns the component's current state.</param>
/// <param name="setState">Replaces the component's state and triggers a re-render.</param>
/// <param name="requestShutdown">Callback invoked when a command handler requests application shutdown.</param>
/// <param name="replaceSession">Callback invoked to replace the current agent session (e.g., on import).</param>
/// <param name="modeColors">Optional mapping of mode names to console colors.</param>
public HarnessConsoleUXStateDriver(
Func<HarnessAppComponentState> getState,
Action<HarnessAppComponentState> setState,
Action requestShutdown,
Func<AgentSession, Task> replaceSession,
IReadOnlyDictionary<string, ConsoleColor>? modeColors = null)
{
this._getState = getState;
this._setState = setState;
this._requestShutdown = requestShutdown;
this._replaceSession = replaceSession;
this._modeColors = modeColors;
this._currentMode = getState().ModeText;
}
/// <inheritdoc/>
public string? CurrentMode
{
get => this._currentMode;
set
{
this.UpdateState(s =>
{
this._currentMode = value;
return s with
{
ModeColor = ModeColors.Get(value, this._modeColors),
ModeText = value,
};
});
}
}
/// <inheritdoc/>
public void BeginStreaming() =>
this.UpdateState(s => s with
{
Mode = BottomPanelMode.Streaming,
ShowSpinner = true,
});
/// <inheritdoc/>
public void StopSpinner() =>
this.UpdateState(s => s with { ShowSpinner = false });
/// <inheritdoc/>
public void EndStreaming() =>
this.UpdateState(s => s with
{
Mode = BottomPanelMode.TextInput,
ShowSpinner = false,
});
/// <inheritdoc/>
public void BeginStreamingOutput()
{
lock (this._stateLock)
{
this._hasReceivedAnyText = false;
this._currentStreamingEntry = null;
this._currentStreamingEntryIndex = -1;
}
}
/// <inheritdoc/>
public void SetUsageText(string usageText) =>
this.UpdateState(s => s with { UsageText = usageText });
/// <inheritdoc/>
public void SetQueuedMessages(IReadOnlyList<ChatMessage> pending)
{
var newQueued = new List<string>(pending.Count);
foreach (var msg in pending)
{
string text = msg.Text ?? string.Empty;
newQueued.Add(RenderEntry($" 💬 {text}\n", ConsoleColor.DarkGray));
}
this.UpdateState(s => s with { QueuedItems = newQueued });
}
/// <inheritdoc/>
public void QueueFollowUpQuestions(IReadOnlyList<FollowUpQuestion> questions)
{
if (questions.Count == 0)
{
return;
}
this.UpdateState(s =>
{
bool wasEmpty = s.PendingQuestions.Count == 0;
var combined = new List<FollowUpQuestion>(s.PendingQuestions.Count + questions.Count);
combined.AddRange(s.PendingQuestions);
combined.AddRange(questions);
HarnessAppComponentState next = s with { PendingQuestions = combined };
if (wasEmpty)
{
next = this.ConfigureForHeadQuestion(next, combined[0]);
}
return next;
});
}
/// <inheritdoc/>
public void AddFollowUpResponse(ChatMessage response)
{
this.UpdateState(s =>
{
var combined = new List<ChatMessage>(s.AccumulatedFollowUpResponses.Count + 1);
combined.AddRange(s.AccumulatedFollowUpResponses);
combined.Add(response);
return s with { AccumulatedFollowUpResponses = combined };
});
}
/// <inheritdoc/>
public void AdvanceFollowUpQuestion()
{
this.UpdateState(s =>
{
if (s.PendingQuestions.Count == 0)
{
return s;
}
var remaining = s.PendingQuestions.Skip(1).ToList();
HarnessAppComponentState next = s with { PendingQuestions = remaining };
if (remaining.Count > 0)
{
return this.ConfigureForHeadQuestion(next, remaining[0]);
}
return next with
{
Mode = BottomPanelMode.TextInput,
ListSelectionOptions = [],
ListSelectionTitle = null,
ListSelectionCustomTextPlaceholder = null,
ListSelectionIndex = 0,
ListSelectionCustomInputText = "",
};
});
}
/// <inheritdoc/>
public IReadOnlyList<ChatMessage> TakeFollowUpResponses()
{
return this.UpdateState(s =>
{
IReadOnlyList<ChatMessage> responses = s.AccumulatedFollowUpResponses;
if (responses.Count == 0)
{
return (s, responses);
}
return (s with { AccumulatedFollowUpResponses = [] }, responses);
});
}
/// <summary>
/// Configures the bottom-panel display fields on the supplied state for the
/// given head question. For text questions, also writes the prompt as an
/// info line above the input row as a side effect.
/// </summary>
private HarnessAppComponentState ConfigureForHeadQuestion(HarnessAppComponentState state, FollowUpQuestion question)
{
if (question is ChoiceFollowUpQuestion choice)
{
return state with
{
Mode = BottomPanelMode.ListSelection,
ListSelectionOptions = choice.Choices.ToList(),
ListSelectionTitle = choice.Prompt,
ListSelectionCustomTextPlaceholder = choice.AllowCustomText ? "✏️ Type a custom response..." : null,
ListSelectionIndex = 0,
ListSelectionCustomInputText = "",
};
}
// Text question — prompt is rendered as an info line above the input row.
// We append entries and capture the scroll snapshot inline so the caller's
// single _setState picks up both the new output and the UI mode change.
ConsoleColor ruleColor = ModeColors.Get(this._currentMode, this._modeColors);
List<string> scrollSnapshot = this.AppendOutputEntriesAndSnapshot(
new OutputEntry(OutputEntryType.InfoLine, "\n", ruleColor),
new OutputEntry(OutputEntryType.InfoLine, $" {question.Prompt}", ruleColor));
return state with
{
Mode = BottomPanelMode.TextInput,
ListSelectionOptions = [],
ListSelectionTitle = null,
ListSelectionCustomTextPlaceholder = null,
ListSelectionIndex = 0,
ListSelectionCustomInputText = "",
ScrollAreaContentItems = scrollSnapshot,
};
}
/// <inheritdoc/>
public void WriteUserInputEcho(string text)
{
this.UpdateState(s =>
{
List<string> snapshot = this.AppendOutputEntriesAndSnapshot(new OutputEntry(
OutputEntryType.UserInput,
$"\nYou: {text}\n\n",
ConsoleColor.Green));
return s with { ScrollAreaContentItems = snapshot };
});
}
/// <inheritdoc/>
public Task WriteInfoAsync(string text, ConsoleColor? color = null) =>
this.WriteInfoCoreAsync(text, color, newLine: false);
/// <inheritdoc/>
public Task WriteInfoLineAsync(string text, ConsoleColor? color = null) =>
this.WriteInfoCoreAsync(text, color, newLine: true);
private Task WriteInfoCoreAsync(string text, ConsoleColor? color, bool newLine)
{
this.UpdateState(s =>
{
// Add a blank line separator when transitioning from streaming text or user input.
string prefix = this._lastEntryType is OutputEntryType.StreamingText or OutputEntryType.StreamFooter
? "\n "
: " ";
string fullText = newLine ? prefix + text + "\n\n" : prefix + text;
List<string> snapshot = this.AppendOutputEntriesAndSnapshot(new OutputEntry(
OutputEntryType.InfoLine,
fullText,
color ?? ModeColors.Get(this._currentMode, this._modeColors)));
return s with { ScrollAreaContentItems = snapshot };
});
return Task.CompletedTask;
}
/// <inheritdoc/>
public Task WriteTextAsync(string text, ConsoleColor? color = null)
{
this.UpdateState(s =>
{
this._lastEntryType = OutputEntryType.StreamingText;
this._hasReceivedAnyText = true;
ConsoleColor effectiveColor = color ?? ModeColors.Get(this._currentMode, this._modeColors);
if (this._currentStreamingEntry is not null
&& this._currentStreamingEntryIndex == this._outputItems.Count - 1)
{
// The streaming entry is still the last item — safe to replace in place.
this._currentStreamingEntry = this._currentStreamingEntry with
{
Text = this._currentStreamingEntry.Text + text,
};
this._outputItems[^1] = RenderEntry(this._currentStreamingEntry.Text, this._currentStreamingEntry.Color);
}
else
{
// Either the first text delta or other entries (tool calls, info lines)
// were appended after the previous streaming entry — start a fresh one.
const string Prefix = "\n";
this._currentStreamingEntry = new OutputEntry(OutputEntryType.StreamingText, Prefix + text, effectiveColor);
this._outputItems.Add(RenderEntry(this._currentStreamingEntry.Text, this._currentStreamingEntry.Color));
this._currentStreamingEntryIndex = this._outputItems.Count - 1;
}
return s with { ScrollAreaContentItems = new List<string>(this._outputItems) };
});
return Task.CompletedTask;
}
/// <inheritdoc/>
public Task EndStreamingOutputAsync()
{
this.UpdateState(s =>
{
if (this._hasReceivedAnyText)
{
this._outputItems.Add(RenderEntry("\n", null));
this._currentStreamingEntry = null;
this._lastEntryType = OutputEntryType.StreamFooter;
return s with { ScrollAreaContentItems = new List<string>(this._outputItems) };
}
return s;
});
return Task.CompletedTask;
}
/// <inheritdoc/>
public Task WriteNoTextWarningAsync(bool hasFollowUpActions)
{
if (!this._hasReceivedAnyText && !hasFollowUpActions)
{
this.UpdateState(s =>
{
List<string> snapshot = this.AppendOutputEntriesAndSnapshot(new OutputEntry(
OutputEntryType.StreamFooter,
" (no text response from agent)\n",
ConsoleColor.DarkYellow));
return s with { ScrollAreaContentItems = snapshot };
});
}
return Task.CompletedTask;
}
/// <summary>
/// Wraps the supplied text with ANSI foreground color escape sequences (or returns
/// the text unchanged when no color is specified). Output is appended to
/// <see cref="_outputItems"/> and consumed verbatim by <see cref="TextScrollPanel"/>
/// and <see cref="TextPanel"/>.
/// </summary>
private static string RenderEntry(string text, ConsoleColor? color) =>
color.HasValue
? $"{AnsiEscapes.SetForegroundColor(color.Value)}{text}{AnsiEscapes.ResetAttributes}"
: text;
private void UpdateState(Func<HarnessAppComponentState, HarnessAppComponentState> update)
{
lock (this._stateLock)
{
this._setState(update(this._getState()));
}
}
private T UpdateState<T>(Func<HarnessAppComponentState, (HarnessAppComponentState State, T Result)> update)
{
lock (this._stateLock)
{
var (newState, result) = update(this._getState());
this._setState(newState);
return result;
}
}
/// <summary>
/// Appends one or more output entries to the output list, updates
/// <see cref="_lastEntryType"/> to the last entry's type, and returns a
/// snapshot of <see cref="_outputItems"/>. Must be called inside a locked
/// context (e.g. within an <see cref="UpdateState"/> callback).
/// </summary>
private List<string> AppendOutputEntriesAndSnapshot(params OutputEntry[] entries)
{
this.AppendOutputEntriesCore(entries);
return new List<string>(this._outputItems);
}
private void AppendOutputEntriesCore(OutputEntry[] entries)
{
foreach (OutputEntry entry in entries)
{
this._outputItems.Add(RenderEntry(entry.Text, entry.Color));
}
if (entries.Length > 0)
{
this._lastEntryType = entries[^1].Type;
}
}
/// <inheritdoc/>
public void RequestShutdown() => this._requestShutdown();
/// <inheritdoc/>
public Task ReplaceSessionAsync(AgentSession newSession) => this._replaceSession(newSession);
}