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47 lines
2.3 KiB
C#
47 lines
2.3 KiB
C#
// Copyright (c) Microsoft. All rights reserved.
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#pragma warning disable CA1869 // Cache and reuse 'JsonSerializerOptions' instances
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// Persisted Conversations — Save and restore chat history to disk
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//
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// This sample shows how to persist an agent conversation to disk
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// so it can be resumed across process restarts.
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using System.Text.Json;
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using Azure.AI.Projects;
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using Azure.Identity;
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using Microsoft.Agents.AI;
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var endpoint = Environment.GetEnvironmentVariable("FOUNDRY_PROJECT_ENDPOINT") ?? throw new InvalidOperationException("FOUNDRY_PROJECT_ENDPOINT is not set.");
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var deploymentName = Environment.GetEnvironmentVariable("FOUNDRY_MODEL") ?? "gpt-5.4-mini";
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// Create the agent
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// WARNING: DefaultAzureCredential is convenient for development but requires careful consideration in production.
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// In production, consider using a specific credential (e.g., ManagedIdentityCredential) to avoid
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// latency issues, unintended credential probing, and potential security risks from fallback mechanisms.
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AIAgent agent = new AIProjectClient(
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new Uri(endpoint),
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new DefaultAzureCredential())
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.AsAIAgent(model: deploymentName, instructions: "You are good at telling jokes.", name: "Joker");
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// Start a new session for the agent conversation.
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AgentSession session = await agent.CreateSessionAsync();
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// Run the agent with a new session.
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Console.WriteLine(await agent.RunAsync("Tell me a joke about a pirate.", session));
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// Serialize the session state to a JsonElement, so it can be stored for later use.
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JsonElement serializedSession = await agent.SerializeSessionAsync(session);
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// In a real application, you would typically write the serialized session to a file or
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// database for persistence, and read it back when resuming the conversation.
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// Here we'll just write the serialized session to console (for demonstration purposes).
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Console.WriteLine("\n--- Serialized session ---\n");
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Console.WriteLine(JsonSerializer.Serialize(serializedSession, new JsonSerializerOptions { WriteIndented = true }) + "\n");
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// Deserialize the session state after loading from storage.
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AgentSession resumedSession = await agent.DeserializeSessionAsync(serializedSession);
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// Run the agent again with the resumed session.
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Console.WriteLine(await agent.RunAsync("Now tell the same joke in the voice of a pirate, and add some emojis to the joke.", resumedSession));
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