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# Code-Defined Agent Skills
This sample demonstrates how to create **Agent Skills** in Python code, without needing `SKILL.md` files on disk. A unit-converter skill shows three approaches:
## What's Demonstrated
1. **Static Resources** — Pass inline content via the `resources` parameter when constructing a `Skill`
2. **Dynamic Resources** — Attach callable functions via the `@skill.resource` decorator that return content computed at runtime
3. **Dynamic Scripts** — Attach callable scripts via the `@skill.script` decorator (unit conversion via a single factor parameter)
All three can be combined with file-based skills in a single `SkillsProvider`.
## Project Structure
```
code_defined_skill/
├── code_defined_skill.py
└── README.md
```
## Running the Sample
### Prerequisites
- An [Azure AI Foundry](https://ai.azure.com/) project with a deployed model (e.g. `gpt-4o-mini`)
### Environment Variables
Set the required environment variables in a `.env` file (see `python/.env.example`):
- `FOUNDRY_PROJECT_ENDPOINT`: Your Azure AI Foundry project endpoint
- `AZURE_OPENAI_MODEL`: The name of your model deployment (defaults to `gpt-4o-mini`)
### Authentication
This sample uses `AzureCliCredential` for authentication. Run `az login` in your terminal before running the sample.
### Run
```bash
cd python
uv run samples/02-agents/skills/code_defined_skill/code_defined_skill.py
```
## Learn More
- [Agent Skills Specification](https://agentskills.io/)
- [File-Based Skills Sample](../file_based_skill/)
- [Mixed Skills Sample](../mixed_skills/)
- [Microsoft Agent Framework Documentation](../../../../../docs/)
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# Copyright (c) Microsoft. All rights reserved.
import asyncio
import json
import os
from textwrap import dedent
from typing import Any
from agent_framework import (
Agent,
InlineSkill,
InlineSkillResource,
SkillFrontmatter,
SkillsProvider,
ToolApprovalMiddleware,
)
from agent_framework.foundry import FoundryChatClient
from azure.identity import AzureCliCredential
from dotenv import load_dotenv
"""
Code-Defined Agent Skills — Define skills in Python code
This sample demonstrates how to create Agent Skills in code,
without needing SKILL.md files on disk. Three approaches are shown
using a unit-converter skill:
1. Static Resources
Pass inline content directly via the ``resources`` parameter when
constructing the Skill.
2. Dynamic Resources
Attach a callable resource via the @skill.resource decorator. The
function is invoked on demand, so it can return data computed at
runtime.
3. Dynamic Scripts
Attach a callable script via the @skill.script decorator. Scripts are
executable functions the agent can invoke directly in-process.
Code-defined skills can be combined with file-based skills in a single
SkillsProvider — see the mixed_skills sample.
"""
# Load environment variables from .env file
load_dotenv()
# ---------------------------------------------------------------------------
# 1. Static Resources — inline content passed at construction time
# ---------------------------------------------------------------------------
unit_converter_skill = InlineSkill(
frontmatter=SkillFrontmatter(
name="unit-converter", description="Convert between common units using a conversion factor"
),
instructions=dedent("""\
Use this skill when the user asks to convert between units.
1. Review the conversion-tables resource to find the factor for the
requested conversion.
2. Check the conversion-policy resource for rounding and formatting rules.
3. Use the convert script, passing the value and factor from the table.
"""),
resources=[
InlineSkillResource(
name="conversion-tables",
content=dedent("""\
# Conversion Tables
Formula: **result = value × factor**
| From | To | Factor |
|-------------|-------------|----------|
| miles | kilometers | 1.60934 |
| kilometers | miles | 0.621371 |
| pounds | kilograms | 0.453592 |
| kilograms | pounds | 2.20462 |
"""),
),
],
)
# ---------------------------------------------------------------------------
# 2. Dynamic Resources — callable function via @skill.resource
# ---------------------------------------------------------------------------
@unit_converter_skill.resource(
name="conversion-policy", description="Current conversion formatting and rounding policy"
)
def conversion_policy(**kwargs: Any) -> Any:
"""Return the current conversion policy.
Dynamic resources are evaluated at runtime, so they can include
live data such as dates, configuration values, or database lookups.
When the resource function accepts ``**kwargs``, runtime keyword
arguments passed to ``agent.run()`` are forwarded automatically.
Args:
**kwargs: Runtime keyword arguments from ``agent.run()``.
For example, ``agent.run(..., function_invocation_kwargs={"precision": 2})``
makes ``kwargs["precision"]`` available here.
"""
precision = kwargs.get("precision", 4)
return dedent(f"""\
# Conversion Policy
**Decimal places:** {precision}
**Format:** Always show both the original and converted values with units
""")
# ---------------------------------------------------------------------------
# 3. Dynamic Scripts — in-process callable function
# ---------------------------------------------------------------------------
@unit_converter_skill.script(name="convert", description="Convert a value: result = value × factor")
def convert_units(value: float, factor: float, **kwargs: Any) -> str:
"""Convert a value using a multiplication factor: result = value × factor.
The caller looks up the correct factor from the conversion-tables
resource and passes it here.
Args:
value: The numeric value to convert.
factor: Conversion factor from the conversion table.
**kwargs: Runtime keyword arguments from ``agent.run()``.
The ``precision`` kwarg controls how many decimal places
the result is rounded to (default 4).
Returns:
JSON string with the inputs and converted result.
"""
precision = kwargs.get("precision", 4)
result = round(value * factor, precision)
return json.dumps({"value": value, "factor": factor, "result": result})
async def main() -> None:
"""Run the code-defined skills demo."""
endpoint = os.environ["FOUNDRY_PROJECT_ENDPOINT"]
deployment = os.environ.get("FOUNDRY_MODEL", "gpt-4o-mini")
client = FoundryChatClient(
project_endpoint=endpoint,
model=deployment,
credential=AzureCliCredential(),
)
# Create the skills provider with the code-defined skill and pass it to the agent
# All skill tools require approval by default; auto-approve them so the
# sample runs unattended. See the script_approval / skills_auto_approval
# samples for interactive and selective approval handling.
async with Agent(
client=client,
instructions="You are a helpful assistant that can convert units.",
context_providers=[SkillsProvider(unit_converter_skill)],
middleware=[ToolApprovalMiddleware(auto_approval_rules=[SkillsProvider.all_tools_auto_approval_rule])],
) as agent:
print("Converting units")
print("-" * 60)
session = agent.create_session()
response = await agent.run(
"How many kilometers is a marathon (26.2 miles)? And how many pounds is 75 kilograms?",
function_invocation_kwargs={"precision": 2},
session=session,
)
print(f"Agent: {response}\n")
if __name__ == "__main__":
asyncio.run(main())
"""
Sample output:
Converting units
------------------------------------------------------------
Agent: Here are your conversions:
1. **26.2 miles → 42.16 km** (a marathon distance)
2. **75 kg → 165.35 lbs**
I used the conversion factors from the reference table:
miles × 1.60934 and kilograms × 2.20462.
"""