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This commit is contained in:
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# Code-Defined Agent Skills
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This sample demonstrates how to create **Agent Skills** in Python code, without needing `SKILL.md` files on disk. A unit-converter skill shows three approaches:
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## What's Demonstrated
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1. **Static Resources** — Pass inline content via the `resources` parameter when constructing a `Skill`
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2. **Dynamic Resources** — Attach callable functions via the `@skill.resource` decorator that return content computed at runtime
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3. **Dynamic Scripts** — Attach callable scripts via the `@skill.script` decorator (unit conversion via a single factor parameter)
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All three can be combined with file-based skills in a single `SkillsProvider`.
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## Project Structure
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```
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code_defined_skill/
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├── code_defined_skill.py
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└── README.md
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```
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## Running the Sample
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### Prerequisites
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- An [Azure AI Foundry](https://ai.azure.com/) project with a deployed model (e.g. `gpt-4o-mini`)
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### Environment Variables
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Set the required environment variables in a `.env` file (see `python/.env.example`):
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- `FOUNDRY_PROJECT_ENDPOINT`: Your Azure AI Foundry project endpoint
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- `AZURE_OPENAI_MODEL`: The name of your model deployment (defaults to `gpt-4o-mini`)
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### Authentication
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This sample uses `AzureCliCredential` for authentication. Run `az login` in your terminal before running the sample.
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### Run
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```bash
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cd python
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uv run samples/02-agents/skills/code_defined_skill/code_defined_skill.py
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```
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## Learn More
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- [Agent Skills Specification](https://agentskills.io/)
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- [File-Based Skills Sample](../file_based_skill/)
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- [Mixed Skills Sample](../mixed_skills/)
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- [Microsoft Agent Framework Documentation](../../../../../docs/)
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# Copyright (c) Microsoft. All rights reserved.
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import asyncio
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import json
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import os
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from textwrap import dedent
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from typing import Any
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from agent_framework import (
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Agent,
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InlineSkill,
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InlineSkillResource,
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SkillFrontmatter,
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SkillsProvider,
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ToolApprovalMiddleware,
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)
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from agent_framework.foundry import FoundryChatClient
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from azure.identity import AzureCliCredential
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from dotenv import load_dotenv
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"""
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Code-Defined Agent Skills — Define skills in Python code
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This sample demonstrates how to create Agent Skills in code,
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without needing SKILL.md files on disk. Three approaches are shown
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using a unit-converter skill:
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1. Static Resources
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Pass inline content directly via the ``resources`` parameter when
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constructing the Skill.
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2. Dynamic Resources
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Attach a callable resource via the @skill.resource decorator. The
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function is invoked on demand, so it can return data computed at
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runtime.
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3. Dynamic Scripts
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Attach a callable script via the @skill.script decorator. Scripts are
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executable functions the agent can invoke directly in-process.
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Code-defined skills can be combined with file-based skills in a single
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SkillsProvider — see the mixed_skills sample.
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"""
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# Load environment variables from .env file
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load_dotenv()
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# ---------------------------------------------------------------------------
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# 1. Static Resources — inline content passed at construction time
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# ---------------------------------------------------------------------------
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unit_converter_skill = InlineSkill(
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frontmatter=SkillFrontmatter(
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name="unit-converter", description="Convert between common units using a conversion factor"
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),
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instructions=dedent("""\
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Use this skill when the user asks to convert between units.
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1. Review the conversion-tables resource to find the factor for the
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requested conversion.
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2. Check the conversion-policy resource for rounding and formatting rules.
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3. Use the convert script, passing the value and factor from the table.
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"""),
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resources=[
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InlineSkillResource(
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name="conversion-tables",
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content=dedent("""\
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# Conversion Tables
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Formula: **result = value × factor**
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| From | To | Factor |
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|-------------|-------------|----------|
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| miles | kilometers | 1.60934 |
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| kilometers | miles | 0.621371 |
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| pounds | kilograms | 0.453592 |
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| kilograms | pounds | 2.20462 |
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"""),
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),
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],
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)
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# ---------------------------------------------------------------------------
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# 2. Dynamic Resources — callable function via @skill.resource
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# ---------------------------------------------------------------------------
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@unit_converter_skill.resource(
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name="conversion-policy", description="Current conversion formatting and rounding policy"
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)
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def conversion_policy(**kwargs: Any) -> Any:
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"""Return the current conversion policy.
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Dynamic resources are evaluated at runtime, so they can include
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live data such as dates, configuration values, or database lookups.
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When the resource function accepts ``**kwargs``, runtime keyword
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arguments passed to ``agent.run()`` are forwarded automatically.
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Args:
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**kwargs: Runtime keyword arguments from ``agent.run()``.
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For example, ``agent.run(..., function_invocation_kwargs={"precision": 2})``
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makes ``kwargs["precision"]`` available here.
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"""
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precision = kwargs.get("precision", 4)
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return dedent(f"""\
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# Conversion Policy
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**Decimal places:** {precision}
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**Format:** Always show both the original and converted values with units
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""")
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# ---------------------------------------------------------------------------
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# 3. Dynamic Scripts — in-process callable function
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# ---------------------------------------------------------------------------
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@unit_converter_skill.script(name="convert", description="Convert a value: result = value × factor")
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def convert_units(value: float, factor: float, **kwargs: Any) -> str:
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"""Convert a value using a multiplication factor: result = value × factor.
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The caller looks up the correct factor from the conversion-tables
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resource and passes it here.
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Args:
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value: The numeric value to convert.
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factor: Conversion factor from the conversion table.
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**kwargs: Runtime keyword arguments from ``agent.run()``.
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The ``precision`` kwarg controls how many decimal places
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the result is rounded to (default 4).
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Returns:
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JSON string with the inputs and converted result.
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"""
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precision = kwargs.get("precision", 4)
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result = round(value * factor, precision)
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return json.dumps({"value": value, "factor": factor, "result": result})
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async def main() -> None:
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"""Run the code-defined skills demo."""
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endpoint = os.environ["FOUNDRY_PROJECT_ENDPOINT"]
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deployment = os.environ.get("FOUNDRY_MODEL", "gpt-4o-mini")
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client = FoundryChatClient(
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project_endpoint=endpoint,
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model=deployment,
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credential=AzureCliCredential(),
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)
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# Create the skills provider with the code-defined skill and pass it to the agent
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# All skill tools require approval by default; auto-approve them so the
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# sample runs unattended. See the script_approval / skills_auto_approval
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# samples for interactive and selective approval handling.
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async with Agent(
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client=client,
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instructions="You are a helpful assistant that can convert units.",
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context_providers=[SkillsProvider(unit_converter_skill)],
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middleware=[ToolApprovalMiddleware(auto_approval_rules=[SkillsProvider.all_tools_auto_approval_rule])],
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) as agent:
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print("Converting units")
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print("-" * 60)
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session = agent.create_session()
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response = await agent.run(
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"How many kilometers is a marathon (26.2 miles)? And how many pounds is 75 kilograms?",
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function_invocation_kwargs={"precision": 2},
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session=session,
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)
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print(f"Agent: {response}\n")
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if __name__ == "__main__":
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asyncio.run(main())
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"""
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Sample output:
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Converting units
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------------------------------------------------------------
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Agent: Here are your conversions:
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1. **26.2 miles → 42.16 km** (a marathon distance)
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2. **75 kg → 165.35 lbs**
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I used the conversion factors from the reference table:
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miles × 1.60934 and kilograms × 2.20462.
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"""
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