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// Copyright (c) Microsoft. All rights reserved.
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using System.Collections.Generic;
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using System.Threading;
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using System.Threading.Tasks;
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using FluentAssertions;
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using Microsoft.Agents.AI.Workflows.Checkpointing;
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using Microsoft.Agents.AI.Workflows.InProc;
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namespace Microsoft.Agents.AI.Workflows.UnitTests;
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/// <summary>
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/// Tests for verifying that CheckpointInfo.Parent is properly populated
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/// when checkpoints are created during workflow execution (GH #3796).
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/// </summary>
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public class CheckpointParentTests
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{
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[Theory]
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[InlineData(ExecutionEnvironment.InProcess_Lockstep)]
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[InlineData(ExecutionEnvironment.InProcess_OffThread)]
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internal async Task Checkpoint_FirstCheckpoint_ShouldHaveNullParentAsync(ExecutionEnvironment environment)
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{
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// Arrange: A simple two-step workflow that will produce at least one checkpoint.
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ForwardMessageExecutor<string> executorA = new("A");
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ForwardMessageExecutor<string> executorB = new("B");
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Workflow workflow = new WorkflowBuilder(executorA)
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.AddEdge(executorA, executorB)
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.Build();
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CheckpointManager checkpointManager = CheckpointManager.CreateInMemory();
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InProcessExecutionEnvironment env = environment.ToWorkflowExecutionEnvironment();
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// Act
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StreamingRun run =
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await env.WithCheckpointing(checkpointManager).RunStreamingAsync(workflow, "Hello");
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List<CheckpointInfo> checkpoints = [];
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await foreach (WorkflowEvent evt in run.WatchStreamAsync())
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{
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if (evt is SuperStepCompletedEvent stepEvt && stepEvt.CompletionInfo?.Checkpoint is { } cp)
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{
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checkpoints.Add(cp);
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}
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}
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// Assert: The first checkpoint should have been created and stored with a null parent.
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checkpoints.Should().NotBeEmpty("at least one checkpoint should have been created");
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CheckpointInfo firstCheckpoint = checkpoints[0];
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Checkpoint storedFirst = await ((ICheckpointManager)checkpointManager)
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.LookupCheckpointAsync(firstCheckpoint.SessionId, firstCheckpoint);
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storedFirst.Parent.Should().BeNull("the first checkpoint should have no parent");
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}
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[Theory]
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[InlineData(ExecutionEnvironment.InProcess_Lockstep)]
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[InlineData(ExecutionEnvironment.InProcess_OffThread)]
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internal async Task Checkpoint_SubsequentCheckpoints_ShouldChainParentsAsync(ExecutionEnvironment environment)
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{
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// Arrange: A workflow with a loop that will produce multiple checkpoints.
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ForwardMessageExecutor<string> executorA = new("A");
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ForwardMessageExecutor<string> executorB = new("B");
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// A -> B -> A (loop) to generate multiple supersteps/checkpoints.
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Workflow workflow = new WorkflowBuilder(executorA)
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.AddEdge(executorA, executorB)
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.AddEdge(executorB, executorA)
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.Build();
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CheckpointManager checkpointManager = CheckpointManager.CreateInMemory();
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InProcessExecutionEnvironment env = environment.ToWorkflowExecutionEnvironment();
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// Act
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await using StreamingRun run = await env.WithCheckpointing(checkpointManager).RunStreamingAsync(workflow, "Hello");
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List<CheckpointInfo> checkpoints = [];
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using CancellationTokenSource cts = new();
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await foreach (WorkflowEvent evt in run.WatchStreamAsync(cts.Token))
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{
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if (evt is SuperStepCompletedEvent stepEvt && stepEvt.CompletionInfo?.Checkpoint is { } cp)
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{
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checkpoints.Add(cp);
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if (checkpoints.Count >= 3)
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{
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cts.Cancel();
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}
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}
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}
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// Assert: We should have at least 3 checkpoints
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checkpoints.Should().HaveCountGreaterThanOrEqualTo(3);
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// Verify the parent chain
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Checkpoint stored0 = await ((ICheckpointManager)checkpointManager)
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.LookupCheckpointAsync(checkpoints[0].SessionId, checkpoints[0]);
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stored0.Parent.Should().BeNull("the first checkpoint should have no parent");
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Checkpoint stored1 = await ((ICheckpointManager)checkpointManager)
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.LookupCheckpointAsync(checkpoints[1].SessionId, checkpoints[1]);
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stored1.Parent.Should().NotBeNull("the second checkpoint should have a parent");
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stored1.Parent.Should().Be(checkpoints[0], "the second checkpoint's parent should be the first checkpoint");
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Checkpoint stored2 = await ((ICheckpointManager)checkpointManager)
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.LookupCheckpointAsync(checkpoints[2].SessionId, checkpoints[2]);
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stored2.Parent.Should().NotBeNull("the third checkpoint should have a parent");
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stored2.Parent.Should().Be(checkpoints[1], "the third checkpoint's parent should be the second checkpoint");
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}
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[Theory]
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[InlineData(ExecutionEnvironment.InProcess_Lockstep)]
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[InlineData(ExecutionEnvironment.InProcess_OffThread)]
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internal async Task Checkpoint_AfterResume_ShouldHaveResumedCheckpointAsParentAsync(ExecutionEnvironment environment)
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{
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// Arrange: A looping workflow that produces checkpoints.
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ForwardMessageExecutor<string> executorA = new("A");
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ForwardMessageExecutor<string> executorB = new("B");
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Workflow workflow = new WorkflowBuilder(executorA)
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.AddEdge(executorA, executorB)
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.AddEdge(executorB, executorA)
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.Build();
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CheckpointManager checkpointManager = CheckpointManager.CreateInMemory();
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InProcessExecutionEnvironment env = environment.ToWorkflowExecutionEnvironment();
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// First run: collect a checkpoint to resume from
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await using StreamingRun run = await env.WithCheckpointing(checkpointManager).RunStreamingAsync(workflow, "Hello");
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List<CheckpointInfo> firstRunCheckpoints = [];
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using CancellationTokenSource cts = new();
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await foreach (WorkflowEvent evt in run.WatchStreamAsync(cts.Token))
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{
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if (evt is SuperStepCompletedEvent stepEvt && stepEvt.CompletionInfo?.Checkpoint is { } cp)
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{
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firstRunCheckpoints.Add(cp);
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if (firstRunCheckpoints.Count >= 2)
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{
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cts.Cancel();
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}
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}
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}
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firstRunCheckpoints.Should().HaveCountGreaterThanOrEqualTo(2);
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CheckpointInfo resumePoint = firstRunCheckpoints[0];
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// Dispose the first run to release workflow ownership before resuming.
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await run.DisposeAsync();
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// Act: Resume from the first checkpoint
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StreamingRun resumed = await env.WithCheckpointing(checkpointManager).ResumeStreamingAsync(workflow, resumePoint);
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List<CheckpointInfo> resumedCheckpoints = [];
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using CancellationTokenSource cts2 = new();
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await foreach (WorkflowEvent evt in resumed.WatchStreamAsync(cts2.Token))
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{
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if (evt is SuperStepCompletedEvent stepEvt && stepEvt.CompletionInfo?.Checkpoint is { } cp)
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{
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resumedCheckpoints.Add(cp);
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if (resumedCheckpoints.Count >= 1)
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{
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cts2.Cancel();
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}
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}
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}
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// Assert: The first checkpoint after resume should have the resume point as its parent.
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resumedCheckpoints.Should().NotBeEmpty();
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Checkpoint storedResumed = await ((ICheckpointManager)checkpointManager)
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.LookupCheckpointAsync(resumedCheckpoints[0].SessionId, resumedCheckpoints[0]);
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storedResumed.Parent.Should().NotBeNull("checkpoint created after resume should have a parent");
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storedResumed.Parent.Should().Be(resumePoint, "checkpoint after resume should reference the checkpoint we resumed from");
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}
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}
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