chore: import upstream snapshot with attribution
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// Copyright (c) Microsoft. All rights reserved.
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using System;
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using System.Threading.Tasks;
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using Foundry.Hosting.IntegrationTests.Fixtures;
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using Microsoft.Agents.AI;
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#pragma warning disable OPENAI001 // Experimental Responses API surfaces
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namespace Foundry.Hosting.IntegrationTests;
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/// <summary>
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/// Validates the Hosted-MemoryAgent end-to-end against a deployed test container running the
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/// <c>IT_SCENARIO=memory</c> scenario. Asserts that <see cref="Microsoft.Agents.AI.Foundry.FoundryMemoryProvider"/>
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/// scoped via <see cref="Microsoft.Agents.AI.Foundry.Hosting.HostedSessionContext"/> recalls user
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/// preferences across multiple turns of a conversation.
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/// </summary>
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[Trait("Category", "FoundryHostedAgents")]
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public sealed class MemoryHostedAgentTests(MemoryHostedAgentFixture fixture) : IClassFixture<MemoryHostedAgentFixture>
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{
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private readonly MemoryHostedAgentFixture _fixture = fixture;
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[Fact]
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public async Task Memory_RecallsAcrossTurnsAsync()
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{
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// Arrange
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var agent = this._fixture.Agent;
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var session = await agent.CreateSessionAsync();
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// Act: teach the agent two pieces of information about the user.
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var first = await agent.RunAsync("My name is Taylor and I am planning a hiking trip to Patagonia in November.", session);
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Assert.False(string.IsNullOrWhiteSpace(first.Text));
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var second = await agent.RunAsync("I am travelling with my sister and we love finding scenic viewpoints.", session);
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Assert.False(string.IsNullOrWhiteSpace(second.Text));
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// FoundryMemoryProvider defaults to UpdateDelay=0 (immediate trigger). Server-side ingestion
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// typically completes within ~3 seconds; allow a small margin.
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await Task.Delay(TimeSpan.FromSeconds(5));
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var recall = await agent.RunAsync("What do you already know about my upcoming trip?", session);
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// Assert
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Assert.Contains("Patagonia", recall.Text, StringComparison.OrdinalIgnoreCase);
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}
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[Fact(Skip = "Foundry Memory write propagation is eventually consistent and the in-container WhenUpdatesCompletedAsync flush hook is not callable from the test process; this scenario is exercised manually via the sample's smoke.ps1.")]
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public async Task Memory_PersistsAcrossSessionsForSameUserAsync()
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{
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// Arrange: drive a session that establishes some user-private memory. Foundry Memory
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// extracts memories more reliably from multi-turn conversations than from a single
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// imperative utterance, so mirror the sample's two-turn teaching pattern.
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var agent = this._fixture.Agent;
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var teachingSession = await agent.CreateSessionAsync();
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await agent.RunAsync("My preferred airline is Iberia and I always fly business class.", teachingSession);
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await agent.RunAsync("I also prefer aisle seats whenever they are available.", teachingSession);
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// FoundryMemoryProvider defaults to UpdateDelay=0 (immediate trigger). Server-side
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// ingestion typically completes within ~3 seconds; poll a fresh-session recall a few
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// times before failing so the test does not flake on cold caches.
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AgentResponse recall = null!;
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const int MaxAttempts = 6;
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for (var attempt = 1; attempt <= MaxAttempts; attempt++)
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{
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await Task.Delay(TimeSpan.FromSeconds(5));
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var freshSession = await agent.CreateSessionAsync();
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recall = await agent.RunAsync("Which airline do I prefer? Reply with just the airline name.", freshSession);
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if (recall.Text.Contains("Iberia", StringComparison.OrdinalIgnoreCase))
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{
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break;
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}
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}
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// Assert
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Assert.Contains("Iberia", recall.Text, StringComparison.OrdinalIgnoreCase);
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}
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}
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