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This commit is contained in:
wehub-resource-sync
2026-07-13 13:39:25 +08:00
commit db620d33df
5151 changed files with 925932 additions and 0 deletions
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// Copyright (c) Microsoft. All rights reserved.
namespace Foundry.Hosting.IntegrationTests.Fixtures;
/// <summary>
/// Provisions a hosted agent that runs the test container in <c>IT_SCENARIO=agent-skills</c> mode.
/// The container creates two Contoso Outdoors skills (support-style, escalation-policy) on disk
/// and wires them into <see cref="Microsoft.Agents.AI.AgentSkillsProvider"/> so the model can
/// discover and load skills via the progressive disclosure pattern.
/// </summary>
public sealed class AgentSkillsHostedAgentFixture : HostedAgentFixture
{
protected override string ScenarioName => "agent-skills";
}
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// Copyright (c) Microsoft. All rights reserved.
using System.Collections.Generic;
using AgentConformance.IntegrationTests.Support;
using Shared.IntegrationTests;
namespace Foundry.Hosting.IntegrationTests.Fixtures;
/// <summary>
/// Provisions a hosted agent that runs the test container in <c>IT_SCENARIO=azure-search-rag</c> mode.
/// Wires the container up with an Azure AI Search backed <see cref="Microsoft.Agents.AI.TextSearchProvider"/>
/// adapter that retrieves Contoso Outdoors documents from a pre-provisioned search index before each
/// model invocation.
/// </summary>
/// <remarks>
/// Prerequisites managed out of band:
/// <list type="bullet">
/// <item><description>The <c>it-azure-search-rag</c> agent's managed identity must hold
/// <c>Search Index Data Reader</c> on the search service scope. Granted manually after
/// the first <c>scripts/it-bootstrap-agents.ps1</c> run; see the IT README.</description></item>
/// <item><description>The search index referenced by <c>AZURE_SEARCH_INDEX_NAME</c> must
/// already exist with the documented schema and Contoso Outdoors content. The search
/// service is shared with <c>python-sample-validation.yml</c>; no .NET-side provisioning
/// script ships with this repository.</description></item>
/// </list>
/// </remarks>
public sealed class AzureSearchRagHostedAgentFixture : HostedAgentFixture
{
protected override string ScenarioName => "azure-search-rag";
/// <summary>
/// Inject the AZURE_SEARCH_* env vars onto the hosted agent definition so the test container
/// scenario branch can construct its <c>SearchClient</c>. These names are NOT in the platform
/// reserved <c>FOUNDRY_*</c> / <c>AGENT_*</c> namespace so they are safe to set.
/// </summary>
protected override void ConfigureEnvironment(IDictionary<string, string> environment)
{
environment[TestSettings.AzureSearchEndpoint] = TestConfiguration.GetRequiredValue(TestSettings.AzureSearchEndpoint);
environment[TestSettings.AzureSearchIndexName] = TestConfiguration.GetRequiredValue(TestSettings.AzureSearchIndexName);
}
}
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// Copyright (c) Microsoft. All rights reserved.
namespace Foundry.Hosting.IntegrationTests.Fixtures;
/// <summary>
/// Provisions a hosted agent that runs the test container in <c>IT_SCENARIO=custom-storage</c> mode.
/// The container substitutes the default Responses storage provider with a custom in memory
/// implementation so tests can verify that conversation history is read from and written to
/// the custom store rather than the platform default.
/// </summary>
public sealed class CustomStorageHostedAgentFixture : HostedAgentFixture
{
protected override string ScenarioName => "custom-storage";
}
@@ -0,0 +1,13 @@
// Copyright (c) Microsoft. All rights reserved.
namespace Foundry.Hosting.IntegrationTests.Fixtures;
/// <summary>
/// Provisions a hosted agent that runs the test container in <c>IT_SCENARIO=happy-path</c> mode.
/// Used by tests that exercise the basic Responses protocol round trip, multi turn behavior
/// (via <c>previous_response_id</c> and <c>conversation_id</c>), and the <c>stored=false</c> flag.
/// </summary>
public sealed class HappyPathHostedAgentFixture : HostedAgentFixture
{
protected override string ScenarioName => "happy-path";
}
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// Copyright (c) Microsoft. All rights reserved.
using System;
using System.ClientModel.Primitives;
using System.Collections.Generic;
using System.Threading;
using System.Threading.Tasks;
using AgentConformance.IntegrationTests.Support;
using Azure.AI.Extensions.OpenAI;
using Azure.AI.Projects;
using Azure.AI.Projects.Agents;
using Microsoft.Agents.AI;
using Microsoft.Extensions.AI;
using Shared.IntegrationTests;
namespace Foundry.Hosting.IntegrationTests.Fixtures;
/// <summary>
/// Base fixture for Foundry Hosted Agent integration tests.
///
/// Each derived fixture represents one scenario (happy path, tool calling, toolbox, etc.) and
/// targets a stable, scenario-keyed agent name (e.g. <c>it-happy-path</c>). The fixture creates
/// a new <see cref="ProjectsAgentVersion"/> on each <see cref="InitializeAsync"/>, polls until
/// active, patches the agent's endpoint to route 100% of traffic to that new version, then
/// exposes the wrapped <see cref="AIAgent"/> for tests via <see cref="Agent"/>.
///
/// On <see cref="DisposeAsync"/> only the version created by this fixture is removed; the agent
/// itself (and therefore its managed identity) is left in place. This is critical because the
/// agent's managed identity must hold <c>Azure AI User</c> on the project scope to serve
/// inbound inference traffic, and that role assignment is lost when the agent itself is deleted.
///
/// Prerequisite: each scenario agent (and its managed identity) must exist and have
/// <c>Azure AI User</c> pre-granted on the project scope before the tests run. See
/// <c>scripts/it-bootstrap-agents.ps1</c>.
///
/// The container image is the same for every scenario; the scenario itself is selected by
/// the <c>IT_SCENARIO</c> environment variable in <see cref="HostedAgentDefinition.EnvironmentVariables"/>,
/// configured by each derived fixture via <see cref="ScenarioName"/>.
/// </summary>
public abstract class HostedAgentFixture : IAsyncLifetime
{
private const string ScenarioEnvironmentVariable = "IT_SCENARIO";
private const string RunIdEnvironmentVariable = "IT_RUN_ID";
private const string ModelDeploymentEnvironmentVariable = "AZURE_AI_MODEL_DEPLOYMENT_NAME";
private const string FoundryFeaturesHeader = "Foundry-Features";
private const string HostedAgentsFeatureValue = "HostedAgents=V1Preview";
private const string EnableVnextExperienceMetadataKey = "enableVnextExperience";
private AgentAdministrationClient _adminClient = null!;
/// <summary>
/// Scenario keyword passed to the container as <c>IT_SCENARIO</c>. Derived fixtures override.
/// </summary>
protected abstract string ScenarioName { get; }
/// <summary>
/// CPU request for the hosted agent container. Override per scenario if needed.
/// </summary>
protected virtual string Cpu => "0.25";
/// <summary>
/// Memory request for the hosted agent container. Override per scenario if needed.
/// </summary>
protected virtual string Memory => "0.5Gi";
/// <summary>
/// Maximum time to wait for <see cref="AgentVersionStatus.Active"/> after creation.
/// </summary>
protected virtual TimeSpan ProvisioningTimeout => TimeSpan.FromMinutes(5);
/// <summary>
/// Container responses protocol version declared in <c>container_protocol_versions</c>. Defaults to
/// <c>2.0.0</c> (the only version this image supports). The unsupported-protocol scenario overrides
/// it to <c>1.0.0</c> to assert the container fails fast with a clear, actionable error.
/// </summary>
protected virtual string ResponsesProtocolVersion => "2.0.0";
/// <summary>
/// The wrapped agent. Available after <see cref="InitializeAsync"/>.
/// </summary>
public AIAgent Agent { get; private set; } = null!;
/// <summary>
/// The stable, scenario keyed agent name registered in Foundry (e.g. <c>it-happy-path</c>).
/// The agent itself is provisioned out of band (see <c>scripts/it-bootstrap-agents.ps1</c>);
/// each test run only adds and removes a version under it.
/// </summary>
public string AgentName { get; private set; } = null!;
/// <summary>
/// The agent version assigned by Foundry on creation.
/// </summary>
public string AgentVersion { get; private set; } = null!;
/// <summary>
/// The underlying <see cref="AIProjectClient"/>, useful for tests that need to talk
/// to the conversations or responses APIs directly (e.g. to assert chain visibility).
/// </summary>
public AIProjectClient ProjectClient { get; private set; } = null!;
/// <summary>
/// The per-agent <see cref="ProjectOpenAIClient"/> bound to this scenario's hosted agent endpoint
/// (<c>/agents/{name}/endpoint/protocols/openai</c>). Stored hosted-agent responses are only
/// readable through this per-agent client; the project-level responses client returns
/// <c>session_not_accessible</c> (403). Use this to fetch a response by id.
/// </summary>
public ProjectOpenAIClient AgentOpenAIClient { get; private set; } = null!;
/// <summary>
/// Creates a server side conversation that tests can pass via <c>ChatOptions.ConversationId</c>
/// to exercise multi turn flows backed by the Foundry conversations service.
/// </summary>
public async Task<string> CreateConversationAsync()
{
var response = await this.AgentOpenAIClient.GetProjectConversationsClient().CreateProjectConversationAsync().ConfigureAwait(false);
return response.Value.Id;
}
/// <summary>
/// Deletes a previously created conversation. Used by tests in their cleanup blocks.
/// </summary>
public async Task DeleteConversationAsync(string conversationId)
{
try
{
await this.AgentOpenAIClient.GetProjectConversationsClient().DeleteConversationAsync(conversationId).ConfigureAwait(false);
}
catch
{
// Best effort cleanup mirroring DisposeAsync.
}
}
/// <summary>
/// Counts items currently stored in a conversation. Used by tests verifying that a
/// <c>stored=false</c> request did not append to the conversation.
/// </summary>
public async Task<int> CountConversationItemsAsync(string conversationId)
{
var count = 0;
await foreach (var _ in this.AgentOpenAIClient.GetProjectConversationsClient().GetProjectConversationItemsAsync(conversationId, order: "asc").ConfigureAwait(false))
{
count++;
}
return count;
}
public async ValueTask InitializeAsync()
{
var endpoint = new Uri(TestConfiguration.GetRequiredValue(TestSettings.AzureAIProjectEndpoint));
var image = TestConfiguration.GetRequiredValue(TestSettings.FoundryHostingItImage);
var credential = TestAzureCliCredentials.CreateAzureCliCredential();
var adminOptions = new AgentAdministrationClientOptions();
adminOptions.AddPolicy(new FoundryFeaturesPolicy(HostedAgentsFeatureValue), PipelinePosition.PerCall);
this._adminClient = new AgentAdministrationClient(endpoint, credential, adminOptions);
this.ProjectClient = new AIProjectClient(endpoint, credential);
this.AgentName = $"it-{this.ScenarioName}";
var definition = new HostedAgentDefinition(cpu: this.Cpu, memory: this.Memory)
{
Image = image,
};
definition.Versions.Add(new ProtocolVersionRecord(ProjectsAgentProtocol.Responses, this.ResponsesProtocolVersion));
definition.EnvironmentVariables[ScenarioEnvironmentVariable] = this.ScenarioName;
// Forward the test-side model deployment to the container so it targets the same model the
// tests expect. Without this the container falls back to its hard-coded default (gpt-4o),
// which fails on projects that only deploy a different model.
var modelDeployment = TestConfiguration.GetValue(TestSettings.AzureAIModelDeploymentName);
if (!string.IsNullOrWhiteSpace(modelDeployment))
{
definition.EnvironmentVariables[ModelDeploymentEnvironmentVariable] = modelDeployment;
}
// Foundry deduplicates versions by content hash, so a fixture re-using the same
// definition would just receive the bootstrap version and then delete it on dispose.
// Adding a per-run env var forces a brand new version that the dispose can safely remove
// without touching the bootstrap version (which keeps the agent alive across runs).
definition.EnvironmentVariables[RunIdEnvironmentVariable] = Guid.NewGuid().ToString("N");
// Allow derived fixtures to layer additional environment variables before submission.
this.ConfigureEnvironment(definition.EnvironmentVariables);
var creationOptions = new ProjectsAgentVersionCreationOptions(definition);
creationOptions.Metadata[EnableVnextExperienceMetadataKey] = "true";
// Adds a new version under the (stable) agent name. Auto-creates the agent on first run.
// The agent is intentionally never deleted because its managed identity must hold the
// pre-granted role assignment for inbound inference to succeed (see class docs).
var version = await this._adminClient.CreateAgentVersionAsync(this.AgentName, creationOptions).ConfigureAwait(false);
var activeVersion = await WaitForActiveAsync(this._adminClient, version.Value, this.ProvisioningTimeout).ConfigureAwait(false);
this.AgentVersion = activeVersion.Version;
// The agent endpoint must already be configured to route via @latest. The bootstrap
// script (scripts/it-bootstrap-agents.ps1) does that one-time per agent. Each new
// version we create automatically becomes the served one because @latest resolves
// to the highest version number.
//
// Build a per-agent ProjectOpenAIClient (the cached projectClient.ProjectOpenAIClient is bound
// to the project-level URL and cannot serve a hosted agent). AgentName on the options selects
// the per-agent URL suffix `/agents/{name}/endpoint/protocols/openai`. The Foundry-Features
// header is also required on the invocation pipeline (not just the admin one) for hosted agents.
var openAIOptions = new ProjectOpenAIClientOptions { AgentName = this.AgentName };
openAIOptions.AddPolicy(new FoundryFeaturesPolicy(HostedAgentsFeatureValue), PipelinePosition.PerCall);
var openAIClient = new ProjectOpenAIClient(endpoint, credential, openAIOptions);
this.AgentOpenAIClient = openAIClient;
var responsesClient = openAIClient.GetProjectResponsesClient();
this.Agent = responsesClient.AsIChatClient().AsAIAgent(name: this.AgentName);
}
public async ValueTask DisposeAsync()
{
GC.SuppressFinalize(this);
if (this._adminClient is null || this.AgentName is null || this.AgentVersion is null)
{
return;
}
try
{
// Delete only the version we created. The agent itself MUST stay so that its
// managed identity (and the pre-granted Azure AI User role on it) survive across
// test runs. If we delete the agent, Foundry mints a new MI on the next create
// and inference fails with PermissionDenied until the role is regranted.
await this._adminClient.DeleteAgentVersionAsync(this.AgentName, this.AgentVersion).ConfigureAwait(false);
}
catch
{
// Best effort cleanup. Never throw from DisposeAsync because that would mask
// the real test failure. Orphan versions accumulate harmlessly; a maintenance
// script can prune them when needed.
}
}
/// <summary>
/// Hook for derived fixtures to add scenario specific environment variables.
/// Reserved names (anything matching <c>FOUNDRY_*</c> or <c>AGENT_*</c>) are forbidden by the platform.
/// </summary>
protected virtual void ConfigureEnvironment(IDictionary<string, string> environment)
{
}
private static async Task<ProjectsAgentVersion> WaitForActiveAsync(
AgentAdministrationClient adminClient,
ProjectsAgentVersion version,
TimeSpan timeout)
{
var deadline = DateTimeOffset.UtcNow + timeout;
while (version.Status != AgentVersionStatus.Active && version.Status != AgentVersionStatus.Failed)
{
if (DateTimeOffset.UtcNow > deadline)
{
throw new TimeoutException(
$"Hosted agent '{version.Name}' version '{version.Version}' did not become Active within {timeout.TotalSeconds:F0}s. Last status: {version.Status}.");
}
await Task.Delay(TimeSpan.FromMilliseconds(500), CancellationToken.None).ConfigureAwait(false);
version = (await adminClient.GetAgentVersionAsync(version.Name, version.Version).ConfigureAwait(false)).Value;
}
if (version.Status != AgentVersionStatus.Active)
{
throw new InvalidOperationException(
$"Hosted agent '{version.Name}' version '{version.Version}' failed to deploy. Status: {version.Status}.");
}
return version;
}
/// <summary>
/// Pipeline policy that adds the Foundry feature header on every request.
/// Required for hosted agent operations until the V1 preview flag is removed.
/// </summary>
private sealed class FoundryFeaturesPolicy(string features) : PipelinePolicy
{
public override void Process(PipelineMessage message, IReadOnlyList<PipelinePolicy> pipeline, int currentIndex)
{
this.SetHeader(message);
ProcessNext(message, pipeline, currentIndex);
}
public override async ValueTask ProcessAsync(PipelineMessage message, IReadOnlyList<PipelinePolicy> pipeline, int currentIndex)
{
this.SetHeader(message);
await ProcessNextAsync(message, pipeline, currentIndex).ConfigureAwait(false);
}
private void SetHeader(PipelineMessage message)
{
// Set rather than Add to avoid duplicate headers if the pipeline reprocesses
// the request (retries) or if multiple policies attempt to set the same key.
message.Request.Headers.Remove(FoundryFeaturesHeader);
message.Request.Headers.Add(FoundryFeaturesHeader, features);
}
}
}
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// Copyright (c) Microsoft. All rights reserved.
namespace Foundry.Hosting.IntegrationTests.Fixtures;
/// <summary>
/// Provisions a hosted agent that runs the test container in <c>IT_SCENARIO=store-config</c> mode.
/// Used by <c>HostedResponsesStoreConfigTests</c> to exercise store/session semantics: <c>store=true</c>
/// vs <c>store=false</c>, <c>previous_response_id</c> and <c>conversation_id</c> forks, and multi-turn
/// recall. The container agent is a neutral assistant with no marker instruction so it never
/// contaminates the content assertions.
/// </summary>
public sealed class HostedResponsesStoreConfigFixture : HostedAgentFixture
{
protected override string ScenarioName => "store-config";
}
@@ -0,0 +1,13 @@
// Copyright (c) Microsoft. All rights reserved.
namespace Foundry.Hosting.IntegrationTests.Fixtures;
/// <summary>
/// Provisions a hosted agent that runs the test container in <c>IT_SCENARIO=mcp-toolbox</c> mode.
/// The container connects to a public MCP server (the Microsoft Learn MCP endpoint) so tests
/// can verify MCP tool discovery and invocation flowing through the Foundry hosted agent.
/// </summary>
public sealed class McpToolboxHostedAgentFixture : HostedAgentFixture
{
protected override string ScenarioName => "mcp-toolbox";
}
@@ -0,0 +1,28 @@
// Copyright (c) Microsoft. All rights reserved.
using System;
using System.Collections.Generic;
namespace Foundry.Hosting.IntegrationTests.Fixtures;
/// <summary>
/// Provisions a hosted agent that runs the test container in <c>IT_SCENARIO=memory</c> mode.
/// Used by tests that exercise <see cref="Microsoft.Agents.AI.Foundry.FoundryMemoryProvider"/>
/// running inside the Foundry hosted agent. The memory store name is randomised per fixture
/// instance so concurrent test runs do not share state.
/// </summary>
public sealed class MemoryHostedAgentFixture : HostedAgentFixture
{
protected override string ScenarioName => "memory";
/// <summary>
/// Memory store name passed to the test container via <c>IT_MEMORY_STORE_ID</c> so that each
/// fixture instance gets a fresh, isolated bucket of memories.
/// </summary>
public string MemoryStoreId { get; } = $"it-memory-{Guid.NewGuid():N}";
protected override void ConfigureEnvironment(IDictionary<string, string> environment)
{
environment["IT_MEMORY_STORE_ID"] = this.MemoryStoreId;
}
}
@@ -0,0 +1,17 @@
// Copyright (c) Microsoft. All rights reserved.
namespace Foundry.Hosting.IntegrationTests.Fixtures;
/// <summary>
/// Provisions a hosted agent that runs the test container in <c>IT_SCENARIO=session-files</c> mode.
/// The container exposes three local function tools (<c>GetHomeDirectory</c>, <c>ListFiles</c>,
/// <c>ReadFile</c>) that read from the per-session <c>$HOME</c> sandbox volume — mirroring the
/// <c>Hosted-Files</c> sample. Tests use the alpha
/// <see cref="Azure.AI.Projects.Agents.AgentSessionFiles"/> API to upload a file into the session
/// sandbox, then invoke the agent (pinned to the same <c>agent_session_id</c>) and assert that the
/// agent's tools observed the uploaded file.
/// </summary>
public sealed class SessionFilesHostedAgentFixture : HostedAgentFixture
{
protected override string ScenarioName => "session-files";
}
@@ -0,0 +1,13 @@
// Copyright (c) Microsoft. All rights reserved.
namespace Foundry.Hosting.IntegrationTests.Fixtures;
/// <summary>
/// Provisions a hosted agent that runs the test container in <c>IT_SCENARIO=tool-calling-approval</c> mode.
/// The container declares an AIFunction tagged <c>RequiresApproval=true</c> so tests can exercise
/// the human in the loop approval flow (request, grant, deny).
/// </summary>
public sealed class ToolCallingApprovalHostedAgentFixture : HostedAgentFixture
{
protected override string ScenarioName => "tool-calling-approval";
}
@@ -0,0 +1,14 @@
// Copyright (c) Microsoft. All rights reserved.
namespace Foundry.Hosting.IntegrationTests.Fixtures;
/// <summary>
/// Provisions a hosted agent that runs the test container in <c>IT_SCENARIO=tool-calling</c> mode.
/// The container declares one or more deterministic AIFunctions on the server side
/// (e.g. <c>GetUtcNow</c>, <c>Multiply(int,int)</c>) so tests can verify tool invocation behavior
/// without requiring approvals.
/// </summary>
public sealed class ToolCallingHostedAgentFixture : HostedAgentFixture
{
protected override string ScenarioName => "tool-calling";
}
@@ -0,0 +1,40 @@
// Copyright (c) Microsoft. All rights reserved.
using System;
using System.Collections.Generic;
namespace Foundry.Hosting.IntegrationTests.Fixtures;
/// <summary>
/// Provisions a hosted agent that runs the test container in <c>IT_SCENARIO=toolbox-oauth-consent</c>
/// mode. The container pre-registers a Foundry toolbox (named by <c>IT_TOOLBOX_NAME</c>) whose tool
/// source is fronted by a per-user OAuth connection. The first request that needs the tool must
/// surface an <c>oauth_consent_request</c> instead of running it.
/// </summary>
/// <remarks>
/// Prerequisite (out of band, per project): a Foundry toolbox named by <see cref="ToolboxName"/> must
/// exist in the target project and reference a tool source that returns <c>CONSENT_REQUIRED</c> for an
/// unconsented user (for example a delegated GitHub or Microsoft Graph connection). Override the
/// toolbox name with the <c>IT_TOOLBOX_NAME</c> environment variable. See the project README.
/// </remarks>
public sealed class ToolboxOAuthConsentHostedAgentFixture : HostedAgentFixture
{
private const string ToolboxNameEnvironmentVariable = "IT_TOOLBOX_NAME";
private const string DefaultToolboxName = "auth-paths-oauth-toolbox";
protected override string ScenarioName => "toolbox-oauth-consent";
/// <summary>
/// The Foundry toolbox the container pre-registers. Resolved from <c>IT_TOOLBOX_NAME</c>, falling
/// back to a default that exists in the reference project.
/// </summary>
public string ToolboxName { get; } =
Environment.GetEnvironmentVariable(ToolboxNameEnvironmentVariable) ?? DefaultToolboxName;
protected override void ConfigureEnvironment(IDictionary<string, string> environment)
{
// Pass the toolbox name into the container so Program.cs wires AddFoundryToolboxes(credential, name).
// IT_TOOLBOX_NAME is a non-reserved key (FOUNDRY_*/AGENT_* are forbidden by the platform).
environment[ToolboxNameEnvironmentVariable] = this.ToolboxName;
}
}
@@ -0,0 +1,18 @@
// Copyright (c) Microsoft. All rights reserved.
namespace Foundry.Hosting.IntegrationTests.Fixtures;
/// <summary>
/// Provisions a dedicated <c>it-unsupported-protocol</c> agent under the legacy responses protocol
/// <c>1.0.0</c> on purpose. The test container targets protocol <c>2.0.0</c> only, so a request served
/// as <c>1.0.0</c> (no <c>x-agent-foundry-call-id</c> header) must fail fast with a clear <c>501</c>
/// rather than an opaque 500. A dedicated agent name keeps this 1.0.0 deployment isolated from the
/// 2.0.0 scenario agents (notably <c>it-happy-path</c>), whose <c>@latest</c> must stay 2.0.0.
/// See <see cref="UnsupportedProtocolHostedAgentTests"/>.
/// </summary>
public sealed class UnsupportedProtocolHostedAgentFixture : HostedAgentFixture
{
protected override string ScenarioName => "unsupported-protocol";
protected override string ResponsesProtocolVersion => "1.0.0";
}