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This commit is contained in:
+30
@@ -0,0 +1,30 @@
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<Project Sdk="Microsoft.NET.Sdk">
|
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<PropertyGroup>
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||||
<TargetFrameworks>net10.0</TargetFrameworks>
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<OutputType>Exe</OutputType>
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<ImplicitUsings>enable</ImplicitUsings>
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<Nullable>enable</Nullable>
|
||||
<AssemblyName>AgentOrchestration_HITL</AssemblyName>
|
||||
<RootNamespace>AgentOrchestration_HITL</RootNamespace>
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</PropertyGroup>
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||||
|
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<ItemGroup>
|
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<PackageReference Include="Azure.AI.OpenAI" />
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<PackageReference Include="Azure.Identity" />
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<PackageReference Include="Microsoft.DurableTask.Client.AzureManaged" />
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<PackageReference Include="Microsoft.DurableTask.Worker.AzureManaged" />
|
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<PackageReference Include="Microsoft.Extensions.Hosting" />
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</ItemGroup>
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|
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<!-- Local projects that should be switched to package references when using the sample outside of this MAF repo -->
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<!--
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<ItemGroup>
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<PackageReference Include="Microsoft.Agents.AI.DurableTask" />
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<PackageReference Include="Microsoft.Agents.AI.OpenAI" />
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</ItemGroup>
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-->
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<ItemGroup>
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<ProjectReference Include="..\..\..\..\..\src\Microsoft.Agents.AI.DurableTask\Microsoft.Agents.AI.DurableTask.csproj" />
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<ProjectReference Include="..\..\..\..\..\src\Microsoft.Agents.AI.OpenAI\Microsoft.Agents.AI.OpenAI.csproj" />
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</ItemGroup>
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</Project>
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+44
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// Copyright (c) Microsoft. All rights reserved.
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using System.Text.Json.Serialization;
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namespace AgentOrchestration_HITL;
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/// <summary>
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/// Represents the input for the Human-in-the-Loop content generation workflow.
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/// </summary>
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public sealed class ContentGenerationInput
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{
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[JsonPropertyName("topic")]
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public string Topic { get; set; } = string.Empty;
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[JsonPropertyName("max_review_attempts")]
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public int MaxReviewAttempts { get; set; } = 3;
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[JsonPropertyName("approval_timeout_hours")]
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public float ApprovalTimeoutHours { get; set; } = 72;
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}
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/// <summary>
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/// Represents the content generated by the writer agent.
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/// </summary>
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public sealed class GeneratedContent
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{
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[JsonPropertyName("title")]
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public string Title { get; set; } = string.Empty;
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[JsonPropertyName("content")]
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public string Content { get; set; } = string.Empty;
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}
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/// <summary>
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/// Represents the human approval response.
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/// </summary>
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public sealed class HumanApprovalResponse
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{
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[JsonPropertyName("approved")]
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public bool Approved { get; set; }
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[JsonPropertyName("feedback")]
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public string Feedback { get; set; } = string.Empty;
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}
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+336
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// Copyright (c) Microsoft. All rights reserved.
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using System.Text.Json;
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using AgentOrchestration_HITL;
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using Azure;
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using Azure.AI.OpenAI;
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using Azure.Identity;
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using Microsoft.Agents.AI;
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using Microsoft.Agents.AI.DurableTask;
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using Microsoft.DurableTask;
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using Microsoft.DurableTask.Client;
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using Microsoft.DurableTask.Client.AzureManaged;
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using Microsoft.DurableTask.Worker;
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using Microsoft.DurableTask.Worker.AzureManaged;
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using Microsoft.Extensions.DependencyInjection;
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using Microsoft.Extensions.Hosting;
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using Microsoft.Extensions.Logging;
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using OpenAI.Chat;
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// Get the Azure OpenAI endpoint and deployment name from environment variables.
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string endpoint = Environment.GetEnvironmentVariable("AZURE_OPENAI_ENDPOINT")
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?? throw new InvalidOperationException("AZURE_OPENAI_ENDPOINT is not set.");
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string deploymentName = Environment.GetEnvironmentVariable("AZURE_OPENAI_DEPLOYMENT_NAME")
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?? throw new InvalidOperationException("AZURE_OPENAI_DEPLOYMENT_NAME is not set.");
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// Get DTS connection string from environment variable
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string dtsConnectionString = Environment.GetEnvironmentVariable("DURABLE_TASK_SCHEDULER_CONNECTION_STRING")
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?? "Endpoint=http://localhost:8080;TaskHub=default;Authentication=None";
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// Use Azure Key Credential if provided, otherwise use Azure CLI Credential.
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string? azureOpenAiKey = Environment.GetEnvironmentVariable("AZURE_OPENAI_API_KEY");
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// WARNING: DefaultAzureCredential is convenient for development but requires careful consideration in production.
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// In production, consider using a specific credential (e.g., ManagedIdentityCredential) to avoid
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// latency issues, unintended credential probing, and potential security risks from fallback mechanisms.
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AzureOpenAIClient client = !string.IsNullOrEmpty(azureOpenAiKey)
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? new AzureOpenAIClient(new Uri(endpoint), new AzureKeyCredential(azureOpenAiKey))
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: new AzureOpenAIClient(new Uri(endpoint), new DefaultAzureCredential());
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// Single agent used by the orchestration to demonstrate human-in-the-loop workflow.
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const string WriterName = "WriterAgent";
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const string WriterInstructions =
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"""
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You are a professional content writer who creates high-quality articles on various topics.
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You write engaging, informative, and well-structured content that follows best practices for readability and accuracy.
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""";
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AIAgent writerAgent = client.GetChatClient(deploymentName).AsAIAgent(WriterInstructions, WriterName);
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// Orchestrator function
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static async Task<object> RunOrchestratorAsync(TaskOrchestrationContext context, ContentGenerationInput input)
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{
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// Get the writer agent
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DurableAIAgent writerAgent = context.GetAgent("WriterAgent");
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AgentSession writerSession = await writerAgent.CreateSessionAsync();
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// Set initial status
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context.SetCustomStatus($"Starting content generation for topic: {input.Topic}");
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// Step 1: Generate initial content
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AgentResponse<GeneratedContent> writerResponse = await writerAgent.RunAsync<GeneratedContent>(
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message: $"Write a short article about '{input.Topic}' in less than 300 words.",
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session: writerSession);
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GeneratedContent content = writerResponse.Result;
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// Human-in-the-loop iteration - we set a maximum number of attempts to avoid infinite loops
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int iterationCount = 0;
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while (iterationCount++ < input.MaxReviewAttempts)
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{
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context.SetCustomStatus(
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$"Requesting human feedback. Iteration #{iterationCount}. Timeout: {input.ApprovalTimeoutHours} hour(s).");
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// Step 2: Notify user to review the content
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await context.CallActivityAsync(nameof(NotifyUserForApproval), content);
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// Step 3: Wait for human feedback with configurable timeout
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HumanApprovalResponse humanResponse;
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try
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{
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humanResponse = await context.WaitForExternalEvent<HumanApprovalResponse>(
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eventName: "HumanApproval",
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timeout: TimeSpan.FromHours(input.ApprovalTimeoutHours));
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}
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catch (OperationCanceledException)
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{
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// Timeout occurred - treat as rejection
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context.SetCustomStatus(
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$"Human approval timed out after {input.ApprovalTimeoutHours} hour(s). Treating as rejection.");
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throw new TimeoutException($"Human approval timed out after {input.ApprovalTimeoutHours} hour(s).");
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}
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if (humanResponse.Approved)
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{
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context.SetCustomStatus("Content approved by human reviewer. Publishing content...");
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// Step 4: Publish the approved content
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await context.CallActivityAsync(nameof(PublishContent), content);
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context.SetCustomStatus($"Content published successfully at {context.CurrentUtcDateTime:s}");
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return new { content = content.Content };
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}
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context.SetCustomStatus("Content rejected by human reviewer. Incorporating feedback and regenerating...");
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// Incorporate human feedback and regenerate
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writerResponse = await writerAgent.RunAsync<GeneratedContent>(
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message: $"""
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The content was rejected by a human reviewer. Please rewrite the article incorporating their feedback.
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||||
Human Feedback: {humanResponse.Feedback}
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""",
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session: writerSession);
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||||
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||||
content = writerResponse.Result;
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||||
}
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||||
|
||||
// If we reach here, it means we exhausted the maximum number of iterations
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throw new InvalidOperationException(
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$"Content could not be approved after {input.MaxReviewAttempts} iterations.");
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}
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|
||||
// Activity functions
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static void NotifyUserForApproval(TaskActivityContext context, GeneratedContent content)
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||||
{
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||||
// In a real implementation, this would send notifications via email, SMS, etc.
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Console.WriteLine(
|
||||
$"""
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NOTIFICATION: Please review the following content for approval:
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Title: {content.Title}
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Content: {content.Content}
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Use the approval endpoint to approve or reject this content.
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""");
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}
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static void PublishContent(TaskActivityContext context, GeneratedContent content)
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{
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// In a real implementation, this would publish to a CMS, website, etc.
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Console.WriteLine(
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$"""
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PUBLISHING: Content has been published successfully.
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Title: {content.Title}
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Content: {content.Content}
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""");
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}
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// Configure the console app to host the AI agent.
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IHost host = Host.CreateDefaultBuilder(args)
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.ConfigureLogging(loggingBuilder => loggingBuilder.SetMinimumLevel(LogLevel.Warning))
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.ConfigureServices(services =>
|
||||
{
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services.ConfigureDurableAgents(
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||||
options => options.AddAIAgent(writerAgent),
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||||
workerBuilder: builder =>
|
||||
{
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||||
builder.UseDurableTaskScheduler(dtsConnectionString);
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builder.AddTasks(registry =>
|
||||
{
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registry.AddOrchestratorFunc<ContentGenerationInput>(nameof(RunOrchestratorAsync), RunOrchestratorAsync);
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registry.AddActivityFunc<GeneratedContent>(nameof(NotifyUserForApproval), NotifyUserForApproval);
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registry.AddActivityFunc<GeneratedContent>(nameof(PublishContent), PublishContent);
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});
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},
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clientBuilder: builder => builder.UseDurableTaskScheduler(dtsConnectionString));
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})
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.Build();
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await host.StartAsync();
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DurableTaskClient durableTaskClient = host.Services.GetRequiredService<DurableTaskClient>();
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// Console colors for better UX
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Console.ForegroundColor = ConsoleColor.Cyan;
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Console.WriteLine("=== Human-in-the-Loop Orchestration Sample ===");
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Console.ResetColor();
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Console.WriteLine("Enter topic for content generation:");
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Console.WriteLine();
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// Read topic from stdin
|
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string? topic = Console.ReadLine();
|
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if (string.IsNullOrWhiteSpace(topic))
|
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{
|
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Console.ForegroundColor = ConsoleColor.Red;
|
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Console.Error.WriteLine("Error: Topic is required.");
|
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Console.ResetColor();
|
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Environment.Exit(1);
|
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return;
|
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}
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|
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// Prompt for optional parameters with defaults
|
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Console.WriteLine();
|
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Console.WriteLine("Max review attempts (default: 3):");
|
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string? maxAttemptsInput = Console.ReadLine();
|
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int maxReviewAttempts = int.TryParse(maxAttemptsInput, out int maxAttempts) && maxAttempts > 0
|
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? maxAttempts
|
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: 3;
|
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|
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Console.WriteLine("Approval timeout in hours (default: 72):");
|
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string? timeoutInput = Console.ReadLine();
|
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float approvalTimeoutHours = float.TryParse(timeoutInput, out float timeout) && timeout > 0
|
||||
? timeout
|
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: 72;
|
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|
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ContentGenerationInput input = new()
|
||||
{
|
||||
Topic = topic,
|
||||
MaxReviewAttempts = maxReviewAttempts,
|
||||
ApprovalTimeoutHours = approvalTimeoutHours
|
||||
};
|
||||
|
||||
Console.WriteLine();
|
||||
Console.ForegroundColor = ConsoleColor.Gray;
|
||||
Console.WriteLine("Starting orchestration...");
|
||||
Console.ResetColor();
|
||||
|
||||
try
|
||||
{
|
||||
// Start the orchestration
|
||||
string instanceId = await durableTaskClient.ScheduleNewOrchestrationInstanceAsync(
|
||||
orchestratorName: nameof(RunOrchestratorAsync),
|
||||
input: input);
|
||||
|
||||
Console.ForegroundColor = ConsoleColor.Gray;
|
||||
Console.WriteLine($"Orchestration started with instance ID: {instanceId}");
|
||||
Console.WriteLine("Waiting for human approval...");
|
||||
Console.ResetColor();
|
||||
Console.WriteLine();
|
||||
|
||||
// Monitor orchestration status and handle approval prompts
|
||||
using CancellationTokenSource cts = new();
|
||||
Task orchestrationTask = Task.Run(async () =>
|
||||
{
|
||||
while (!cts.Token.IsCancellationRequested)
|
||||
{
|
||||
OrchestrationMetadata? status = await durableTaskClient.GetInstanceAsync(
|
||||
instanceId,
|
||||
getInputsAndOutputs: true,
|
||||
cts.Token);
|
||||
|
||||
if (status == null)
|
||||
{
|
||||
await Task.Delay(TimeSpan.FromSeconds(1), cts.Token);
|
||||
continue;
|
||||
}
|
||||
|
||||
// Check if we're waiting for approval
|
||||
if (status.SerializedCustomStatus != null)
|
||||
{
|
||||
string? customStatus = status.ReadCustomStatusAs<string>();
|
||||
if (customStatus?.StartsWith("Requesting human feedback", StringComparison.OrdinalIgnoreCase) == true)
|
||||
{
|
||||
// Prompt user for approval
|
||||
Console.ForegroundColor = ConsoleColor.Yellow;
|
||||
Console.WriteLine("Content is ready for review. Check the logs above for details.");
|
||||
Console.Write("Approve? (y/n): ");
|
||||
Console.ResetColor();
|
||||
|
||||
string? approvalInput = Console.ReadLine();
|
||||
bool approved = approvalInput?.Trim().Equals("y", StringComparison.OrdinalIgnoreCase) == true;
|
||||
|
||||
Console.Write("Feedback (optional): ");
|
||||
string? feedback = Console.ReadLine() ?? "";
|
||||
|
||||
HumanApprovalResponse approvalResponse = new()
|
||||
{
|
||||
Approved = approved,
|
||||
Feedback = feedback
|
||||
};
|
||||
|
||||
await durableTaskClient.RaiseEventAsync(instanceId, "HumanApproval", approvalResponse);
|
||||
}
|
||||
}
|
||||
|
||||
if (status.RuntimeStatus is OrchestrationRuntimeStatus.Completed or OrchestrationRuntimeStatus.Failed or OrchestrationRuntimeStatus.Terminated)
|
||||
{
|
||||
break;
|
||||
}
|
||||
|
||||
await Task.Delay(TimeSpan.FromSeconds(1), cts.Token);
|
||||
}
|
||||
}, cts.Token);
|
||||
|
||||
// Wait for orchestration to complete
|
||||
OrchestrationMetadata finalStatus = await durableTaskClient.WaitForInstanceCompletionAsync(
|
||||
instanceId,
|
||||
getInputsAndOutputs: true,
|
||||
CancellationToken.None);
|
||||
|
||||
cts.Cancel();
|
||||
await orchestrationTask;
|
||||
|
||||
Console.WriteLine();
|
||||
|
||||
if (finalStatus.RuntimeStatus == OrchestrationRuntimeStatus.Completed)
|
||||
{
|
||||
Console.ForegroundColor = ConsoleColor.Green;
|
||||
Console.WriteLine("✓ Orchestration completed successfully!");
|
||||
Console.ResetColor();
|
||||
Console.WriteLine();
|
||||
|
||||
JsonElement output = finalStatus.ReadOutputAs<JsonElement>();
|
||||
if (output.TryGetProperty("content", out JsonElement contentElement))
|
||||
{
|
||||
Console.ForegroundColor = ConsoleColor.Yellow;
|
||||
Console.WriteLine("Published content:");
|
||||
Console.ResetColor();
|
||||
Console.WriteLine(contentElement.GetString());
|
||||
}
|
||||
}
|
||||
else if (finalStatus.RuntimeStatus == OrchestrationRuntimeStatus.Failed)
|
||||
{
|
||||
Console.ForegroundColor = ConsoleColor.Red;
|
||||
Console.WriteLine("✗ Orchestration failed!");
|
||||
Console.ResetColor();
|
||||
if (finalStatus.FailureDetails != null)
|
||||
{
|
||||
Console.WriteLine($"Error: {finalStatus.FailureDetails.ErrorMessage}");
|
||||
}
|
||||
Environment.Exit(1);
|
||||
}
|
||||
else
|
||||
{
|
||||
Console.ForegroundColor = ConsoleColor.Yellow;
|
||||
Console.WriteLine($"Orchestration status: {finalStatus.RuntimeStatus}");
|
||||
Console.ResetColor();
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Console.ForegroundColor = ConsoleColor.Red;
|
||||
Console.Error.WriteLine($"Error: {ex.Message}");
|
||||
Console.ResetColor();
|
||||
Environment.Exit(1);
|
||||
}
|
||||
finally
|
||||
{
|
||||
await host.StopAsync();
|
||||
}
|
||||
+73
@@ -0,0 +1,73 @@
|
||||
# Human-in-the-Loop Orchestration Sample
|
||||
|
||||
This sample demonstrates how to use the durable agents extension to create a console app that implements a human-in-the-loop workflow using durable orchestration, including interactive approval prompts.
|
||||
|
||||
## Key Concepts Demonstrated
|
||||
|
||||
- Human-in-the-loop workflows with durable orchestration
|
||||
- External event handling for human approval/rejection
|
||||
- Timeout handling for approval requests
|
||||
- Iterative content refinement based on human feedback
|
||||
|
||||
## Environment Setup
|
||||
|
||||
See the [README.md](../README.md) file in the parent directory for more information on how to configure the environment, including how to install and run common sample dependencies.
|
||||
|
||||
## Running the Sample
|
||||
|
||||
With the environment setup, you can run the sample:
|
||||
|
||||
```bash
|
||||
cd dotnet/samples/04-hosting/DurableAgents/ConsoleApps/05_AgentOrchestration_HITL
|
||||
dotnet run --framework net10.0
|
||||
```
|
||||
|
||||
The app will prompt you for input:
|
||||
|
||||
```text
|
||||
=== Human-in-the-Loop Orchestration Sample ===
|
||||
Enter topic for content generation:
|
||||
|
||||
The Future of Artificial Intelligence
|
||||
|
||||
Max review attempts (default: 3):
|
||||
3
|
||||
Approval timeout in hours (default: 72):
|
||||
72
|
||||
```
|
||||
|
||||
The orchestration will generate content and prompt you for approval:
|
||||
|
||||
```text
|
||||
Orchestration started with instance ID: 86313f1d45fb42eeb50b1852626bf3ff
|
||||
|
||||
=== NOTIFICATION: Content Ready for Review ===
|
||||
Title: The Future of Artificial Intelligence
|
||||
|
||||
Content:
|
||||
[Generated content appears here]
|
||||
|
||||
Please review the content above and provide your approval.
|
||||
|
||||
Content is ready for review. Check the logs above for details.
|
||||
Approve? (y/n): n
|
||||
Feedback (optional): Please add more details about the ethical implications.
|
||||
```
|
||||
|
||||
The orchestration will incorporate your feedback and regenerate the content. Once approved, it will publish and complete.
|
||||
|
||||
## Viewing Orchestration State
|
||||
|
||||
You can view the state of the orchestration in the Durable Task Scheduler dashboard:
|
||||
|
||||
1. Open your browser and navigate to `http://localhost:8082`
|
||||
2. In the dashboard, you can see:
|
||||
- **Orchestrations**: View the orchestration instance, including its runtime status, custom status (which shows approval state), input, output, and execution history
|
||||
- **Agents**: View the state of the WriterAgent, including conversation history
|
||||
|
||||
The orchestration instance ID is displayed in the console output. You can use this ID to find the specific orchestration in the dashboard and inspect:
|
||||
|
||||
- The custom status field, which shows the current state of the approval workflow
|
||||
- When the orchestration is waiting for external events
|
||||
- The iteration count and feedback history
|
||||
- The final published content
|
||||
Reference in New Issue
Block a user