chore: import upstream snapshot with attribution
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<OutputType>Exe</OutputType>
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<TargetFrameworks>net10.0</TargetFrameworks>
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<Nullable>enable</Nullable>
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<ImplicitUsings>enable</ImplicitUsings>
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</PropertyGroup>
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<ItemGroup>
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<PackageReference Include="Azure.Identity" />
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<ProjectReference Include="..\..\..\..\src\Microsoft.Agents.AI.Foundry\Microsoft.Agents.AI.Foundry.csproj" />
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</ItemGroup>
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</Project>
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// Copyright (c) Microsoft. All rights reserved.
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// Function Tools with Approvals — Human-in-the-loop tool execution
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//
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// This sample demonstrates how to use function tools that require human
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// approval before execution. It shows both non-streaming and streaming
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// agent interactions using menu-related tools.
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// If the agent is hosted in a service, combine this with the Persisted
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// Conversations sample to persist chat history while waiting for user input.
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using System.ComponentModel;
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using Azure.AI.Projects;
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using Azure.Identity;
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using Microsoft.Agents.AI;
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using Microsoft.Extensions.AI;
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using ChatMessage = Microsoft.Extensions.AI.ChatMessage;
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var endpoint = Environment.GetEnvironmentVariable("FOUNDRY_PROJECT_ENDPOINT") ?? throw new InvalidOperationException("FOUNDRY_PROJECT_ENDPOINT is not set.");
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var deploymentName = Environment.GetEnvironmentVariable("FOUNDRY_MODEL") ?? "gpt-5.4-mini";
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// Create a sample function tool that the agent can use.
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[Description("Get the weather for a given location.")]
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static string GetWeather([Description("The location to get the weather for.")] string location)
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=> $"The weather in {location} is cloudy with a high of 15°C.";
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// Create the chat client and agent.
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// Note that we are wrapping the function tool with ApprovalRequiredAIFunction to require user approval before invoking it.
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// WARNING: DefaultAzureCredential is convenient for development but requires careful consideration in production.
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// In production, consider using a specific credential (e.g., ManagedIdentityCredential) to avoid
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// latency issues, unintended credential probing, and potential security risks from fallback mechanisms.
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AIAgent agent = new AIProjectClient(
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new Uri(endpoint),
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new DefaultAzureCredential())
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.AsAIAgent(model: deploymentName, instructions: "You are a helpful assistant", tools: [new ApprovalRequiredAIFunction(AIFunctionFactory.Create(GetWeather))]);
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// Call the agent and check if there are any function approval requests to handle.
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// For simplicity, we are assuming here that only function approvals are pending.
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AgentSession session = await agent.CreateSessionAsync();
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AgentResponse response = await agent.RunAsync("What is the weather like in Amsterdam?", session);
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List<ToolApprovalRequestContent> approvalRequests = response.Messages.SelectMany(m => m.Contents).OfType<ToolApprovalRequestContent>().ToList();
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// For streaming use:
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// var updates = await agent.RunStreamingAsync("What is the weather like in Amsterdam?", session).ToListAsync();
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// approvalRequests = updates.SelectMany(x => x.Contents).OfType<ToolApprovalRequestContent>().ToList();
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while (approvalRequests.Count > 0)
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{
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// Ask the user to approve each function call request.
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List<ChatMessage> userInputResponses = approvalRequests
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.ConvertAll(functionApprovalRequest =>
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{
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Console.WriteLine($"The agent would like to invoke the following function, please reply Y to approve: Name {((FunctionCallContent)functionApprovalRequest.ToolCall).Name}");
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return new ChatMessage(ChatRole.User, [functionApprovalRequest.CreateResponse(Console.ReadLine()?.Equals("Y", StringComparison.OrdinalIgnoreCase) ?? false)]);
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});
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// Pass the user input responses back to the agent for further processing.
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response = await agent.RunAsync(userInputResponses, session);
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approvalRequests = response.Messages.SelectMany(m => m.Contents).OfType<ToolApprovalRequestContent>().ToList();
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// For streaming use:
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// updates = await agent.RunStreamingAsync(userInputResponses, session).ToListAsync();
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// approvalRequests = updates.SelectMany(x => x.Contents).OfType<ToolApprovalRequestContent>().ToList();
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}
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Console.WriteLine($"\nAgent: {response}");
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// For streaming use:
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// Console.WriteLine($"\nAgent: {updates.ToAgentResponse()}");
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