// Code generated by protoc-gen-micro. DO NOT EDIT.
// source: agent/proto/agent.proto

package agent

import (
	fmt "fmt"
	proto "google.golang.org/protobuf/proto"
	math "math"
)

import (
	context "context"
	client "go-micro.dev/v6/client"
	server "go-micro.dev/v6/server"
)

// Reference imports to suppress errors if they are not otherwise used.
var _ = proto.Marshal
var _ = fmt.Errorf
var _ = math.Inf

// Reference imports to suppress errors if they are not otherwise used.
var _ context.Context
var _ client.Option
var _ server.Option

// Client API for Agent service

type AgentService interface {
	Chat(ctx context.Context, in *ChatRequest, opts ...client.CallOption) (*ChatResponse, error)
	StreamChat(ctx context.Context, in *ChatRequest, opts ...client.CallOption) (Agent_StreamChatService, error)
}

type agentService struct {
	c    client.Client
	name string
}

func NewAgentService(name string, c client.Client) AgentService {
	return &agentService{
		c:    c,
		name: name,
	}
}

func (c *agentService) Chat(ctx context.Context, in *ChatRequest, opts ...client.CallOption) (*ChatResponse, error) {
	req := c.c.NewRequest(c.name, "Agent.Chat", in)
	out := new(ChatResponse)
	err := c.c.Call(ctx, req, out, opts...)
	if err != nil {
		return nil, err
	}
	return out, nil
}

func (c *agentService) StreamChat(ctx context.Context, in *ChatRequest, opts ...client.CallOption) (Agent_StreamChatService, error) {
	req := c.c.NewRequest(c.name, "Agent.StreamChat", in)
	stream, err := c.c.Stream(ctx, req, opts...)
	if err != nil {
		return nil, err
	}
	if err := stream.Send(in); err != nil {
		_ = stream.Close()
		return nil, err
	}
	return &agentServiceStreamChat{stream}, nil
}

type Agent_StreamChatService interface {
	Close() error
	Recv() (*ChatResponse, error)
}

type agentServiceStreamChat struct {
	stream client.Stream
}

func (x *agentServiceStreamChat) Close() error {
	return x.stream.Close()
}

func (x *agentServiceStreamChat) Recv() (*ChatResponse, error) {
	m := new(ChatResponse)
	if err := x.stream.Recv(m); err != nil {
		return nil, err
	}
	return m, nil
}

// Server API for Agent service

type AgentHandler interface {
	Chat(context.Context, *ChatRequest, *ChatResponse) error
}

func RegisterAgentHandler(s server.Server, hdlr AgentHandler, opts ...server.HandlerOption) error {
	type agent interface {
		Chat(ctx context.Context, in *ChatRequest, out *ChatResponse) error
		StreamChat(ctx context.Context, stream server.Stream) error
	}
	type Agent struct {
		agent
	}
	h := &agentHandler{hdlr}
	return s.Handle(s.NewHandler(&Agent{h}, opts...))
}

type agentHandler struct {
	AgentHandler
}

func (h *agentHandler) Chat(ctx context.Context, in *ChatRequest, out *ChatResponse) error {
	return h.AgentHandler.Chat(ctx, in, out)
}

func (h *agentHandler) StreamChat(ctx context.Context, stream server.Stream) error {
	streamer, ok := h.AgentHandler.(interface {
		StreamChat(context.Context, Agent_StreamChatStream) error
	})
	if !ok {
		return fmt.Errorf("agent: StreamChat unsupported")
	}
	return streamer.StreamChat(ctx, &agentStreamChatStream{stream})
}

type Agent_StreamChatStream interface {
	Close() error
	Send(*ChatResponse) error
	Recv() (*ChatRequest, error)
}

type agentStreamChatStream struct {
	stream server.Stream
}

func (x *agentStreamChatStream) Close() error {
	return x.stream.Close()
}

func (x *agentStreamChatStream) Send(m *ChatResponse) error {
	return x.stream.Send(m)
}

func (x *agentStreamChatStream) Recv() (*ChatRequest, error) {
	m := new(ChatRequest)
	if err := x.stream.Recv(m); err != nil {
		return nil, err
	}
	return m, nil
}
