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manycoretech--aholo-viewer/packages/splat-transform/CHANGELOG.md
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2026-07-13 13:18:05 +08:00

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Changelog

DEV

  • rename files, move workers to standalone directories
  • make native implementation more stable

1.6.3

  • add split command
  • replace commander with yargs
  • use Float32Array instead of Buffer for splat output
  • parallelize splat writes with workers
  • add exception handle for native module

1.6.2

  • reduce lod write out memory overhead
  • rename native api

1.6.1

  • allow import with extensions
  • remove invalid data before merge

1.6.0

  • add inject custom task.

1.5.2

  • upgrade fflate to ^0.8.3
  • rebuild dawn with D3D12, Vulkan and Metal only.

1.5.1

  • Add a compression option for voxel binary output with none, gzip, and zstd modes.
  • Improve voxel robustness with a filterCluster fallback for weak default seeds and automatic dense bounds for scale outliers.
  • sync dawn builds

1.4.2

  • fix typo in list:gpu output

1.4.1

  • add list:gpu command

1.4.0

  • upgrade commander to 15.0.0
  • add win32-arm64 pre build binary

1.3.2

  • try fix linux-arm64 issues by upgrade clang

1.3.1

  • fix block split

1.3.0

  • update license to MIT and OPEN SOURCE

1.2.11

  • Remove the webgpu dependency and switch to a self-built version.
  • Optimize k-means computation with vec4 alignment and simplified Euclidean distance calculation. Performance improves by about 50%.
  • Optimize clusterAverage to reduce JavaScript-side overhead.
  • Share the native thread pool.

1.2.10

  • Add a prebuilt osx-arm64 package.

1.2.9

  • Improve the coding style by enabling verbatimModuleSyntax and isolatedModules, and migrate to OXC.
  • Improve native module loading.
  • Update the voxel output format version to 1.2. Add gzip compression and a compact encoding mode; both are disabled by default.
  • Enable filterCluster prefiltering for voxel output by default.

1.2.8

  • Upgrade to typescript@^6.0.3.
  • Prevent WebP encoding from compressing fully transparent data.
  • Add support for spz v4 input and output. The default remains v3.
  • Add support for esz input and output.

1.2.7

  • Add maxShDegree parameter support to ReadTask.

1.2.6

  • Add a CPU implementation for voxelization and optimize several algorithms.
  • Optimize the voxel output format.

1.2.5

  • Fix a LOD construction error when SplatData.counts = 0.

1.2.4

  • Add support for generating voxel colliders.
  • Add multitask support for AVIF encoding and decoding.
  • Build the Linux version with glibc.
  • Fix LOD chunk generation failures for small files.
  • Optimize the logger.

1.2.3

  • Optimize internal code and remove unused implementations.
  • Update the chunk-lod forward box calculation to match application requirements.

1.2.2

  • Add libavif.
  • Reorganize the file structure and remove the IData structure.
  • Fix delete failures caused by conflicts between modify and chunk-lod.

1.2.1

  • Add GPU device selection support.
  • Add MortonSort support to write to improve the compression ratio.

1.2.0

  • Refactor CLI commands.
  • Change the underlying implementation to composable pipeline tasks, reducing the number of saved files.
  • Use double precision for intermediate calculations and remove invalid code.
  • Add getOrCreateDevice for sharing GPU devices.
  • Improve auto-lod so it stays closer to the target value.
  • Optimize output.

1.1.2

  • Add the nanogs search algorithm.
  • Add the --max-chunk-counts parameter.

1.1.1

  • Optimize LOD parameters to avoid long-running execution.

1.1.0

  • Update CLI invocation parameters.
  • Optimize lod:auto to avoid OOM issues caused by delayed memory release.
  • Add the lod:auto-chunk command.
  • Add exponential stepping support for multi-level LOD.
  • Optimize auto-chunk output.

1.0.8

  • Optimize Gaussian spatial partitioning.
  • Optimize Gaussian bounding boxes and remove data with excessive offsets.
  • Fix incorrect quality parsing for lossy webP encoding.
  • Fix LOD command errors.
  • Optimize cluster_average parallel granularity.

1.0.7

  • Add support for SOG output.

1.0.6

  • Optimize built-in LOD parameters.

1.0.5

  • Optimize built-in LOD parameters.

1.0.4

  • Fix an error when create parses deletedIndicesBitMap.

1.0.3

  • Optimize autoLod results and implementation.

1.0.2

  • Add streaming parsing and writing support to reduce memory usage.
  • Add autoLod support for generating LOD results from 3DGS data.
    • splat-transform lod --type auto --ratio 0.3 simiao.ply simiao-lod.spz

1.0.1

  • Add bin.est to avoid conflicts when used together with @playcanvas/splat-transform.

1.0.0

  • Publish the first stable package.