4.6 KiB
4.6 KiB
Changelog
DEV
- rename files, move workers to standalone directories
- make native implementation more stable
1.6.3
- add
splitcommand - replace
commanderwithyargs - use
Float32Arrayinstead ofBufferfor splat output - parallelize splat writes with workers
- add exception handle for native module
1.6.2
- reduce lod write out memory overhead
- rename native api
1.6.1
- allow import with extensions
- remove invalid data before merge
1.6.0
- add inject custom task.
1.5.2
- upgrade
fflateto^0.8.3 - rebuild dawn with
D3D12,VulkanandMetalonly.
1.5.1
- Add a
compressionoption for voxel binary output withnone,gzip, andzstdmodes. - Improve voxel robustness with a
filterClusterfallback for weak default seeds and automatic dense bounds for scale outliers. - sync dawn builds
1.4.2
- fix typo in
list:gpuoutput
1.4.1
- add
list:gpucommand
1.4.0
- upgrade
commanderto15.0.0 - add
win32-arm64pre build binary
1.3.2
- try fix linux-arm64 issues by upgrade clang
1.3.1
- fix block split
1.3.0
- update license to MIT and OPEN SOURCE
1.2.11
- Remove the
webgpudependency and switch to a self-built version. - Optimize
k-meanscomputation withvec4alignment and simplified Euclidean distance calculation. Performance improves by about 50%. - Optimize
clusterAverageto reduce JavaScript-side overhead. - Share the native thread pool.
1.2.10
- Add a prebuilt
osx-arm64package.
1.2.9
- Improve the coding style by enabling
verbatimModuleSyntaxandisolatedModules, and migrate toOXC. - Improve native module loading.
- Update the voxel output format version to 1.2. Add gzip compression and a compact encoding mode; both are disabled by default.
- Enable
filterClusterprefiltering for voxel output by default.
1.2.8
- Upgrade to
typescript@^6.0.3. - Prevent
WebPencoding from compressing fully transparent data. - Add support for
spz v4input and output. The default remains v3. - Add support for
eszinput and output.
1.2.7
- Add
maxShDegreeparameter support toReadTask.
1.2.6
- Add a CPU implementation for voxelization and optimize several algorithms.
- Optimize the voxel output format.
1.2.5
- Fix a LOD construction error when
SplatData.counts = 0.
1.2.4
- Add support for generating voxel colliders.
- Add multitask support for AVIF encoding and decoding.
- Build the Linux version with glibc.
- Fix LOD chunk generation failures for small files.
- Optimize the logger.
1.2.3
- Optimize internal code and remove unused implementations.
- Update the
chunk-lodforward box calculation to match application requirements.
1.2.2
- Add
libavif. - Reorganize the file structure and remove the
IDatastructure. - Fix delete failures caused by conflicts between
modifyandchunk-lod.
1.2.1
- Add
GPUdevice selection support. - Add
MortonSortsupport towriteto improve the compression ratio.
1.2.0
- Refactor CLI commands.
- Change the underlying implementation to composable pipeline tasks, reducing the number of saved files.
- Use double precision for intermediate calculations and remove invalid code.
- Add
getOrCreateDevicefor sharing GPU devices. - Improve
auto-lodso it stays closer to the target value. - Optimize output.
1.1.2
- Add the nanogs search algorithm.
- Add the
--max-chunk-countsparameter.
1.1.1
- Optimize LOD parameters to avoid long-running execution.
1.1.0
- Update CLI invocation parameters.
- Optimize
lod:autoto avoid OOM issues caused by delayed memory release. - Add the
lod:auto-chunkcommand. - Add exponential stepping support for multi-level LOD.
- Optimize
auto-chunkoutput.
1.0.8
- Optimize Gaussian spatial partitioning.
- Optimize Gaussian bounding boxes and remove data with excessive offsets.
- Fix incorrect
qualityparsing for lossywebPencoding. - Fix LOD command errors.
- Optimize
cluster_averageparallel granularity.
1.0.7
- Add support for SOG output.
1.0.6
- Optimize built-in LOD parameters.
1.0.5
- Optimize built-in LOD parameters.
1.0.4
- Fix an error when
createparsesdeletedIndicesBitMap.
1.0.3
- Optimize
autoLodresults and implementation.
1.0.2
- Add streaming parsing and writing support to reduce memory usage.
- Add
autoLodsupport for generating LOD results from 3DGS data.splat-transform lod --type auto --ratio 0.3 simiao.ply simiao-lod.spz
1.0.1
- Add
bin.estto avoid conflicts when used together with@playcanvas/splat-transform.
1.0.0
- Publish the first stable package.