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lightgbm-org--lightgbm/src/network/linker_topo.cpp
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2026-07-13 13:27:18 +08:00

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/*!
* Copyright (c) 2016-2026 Microsoft Corporation. All rights reserved.
* Copyright (c) 2016-2026 The LightGBM developers. All rights reserved.
* Licensed under the MIT License. See LICENSE file in the project root for license information.
*/
#include <LightGBM/network.h>
#include <LightGBM/utils/common.h>
#include <LightGBM/utils/log.h>
#include <string>
#include <unordered_map>
#include <vector>
namespace LightGBM {
BruckMap::BruckMap() {
k = 0;
}
BruckMap::BruckMap(int n) {
k = n;
// default set to -1
for (int i = 0; i < n; ++i) {
in_ranks.push_back(-1);
out_ranks.push_back(-1);
}
}
BruckMap BruckMap::Construct(int rank, int num_machines) {
// distance at k-th communication, distance[k] = 2^k
std::vector<int> distance;
int k = 0;
for (k = 0; (1 << k) < num_machines; ++k) {
distance.push_back(1 << k);
}
BruckMap bruckMap(k);
for (int j = 0; j < k; ++j) {
// set incoming rank at k-th communication
const int in_rank = (rank + distance[j]) % num_machines;
bruckMap.in_ranks[j] = in_rank;
// set outgoing rank at k-th communication
const int out_rank = (rank - distance[j] + num_machines) % num_machines;
bruckMap.out_ranks[j] = out_rank;
}
return bruckMap;
}
RecursiveHalvingMap::RecursiveHalvingMap() {
k = 0;
}
RecursiveHalvingMap::RecursiveHalvingMap(int in_k, RecursiveHalvingNodeType _type, bool _is_power_of_2) {
type = _type;
k = in_k;
is_power_of_2 = _is_power_of_2;
if (type != RecursiveHalvingNodeType::Other) {
for (int i = 0; i < k; ++i) {
// default set as -1
ranks.push_back(-1);
send_block_start.push_back(-1);
send_block_len.push_back(-1);
recv_block_start.push_back(-1);
recv_block_len.push_back(-1);
}
}
}
RecursiveHalvingMap RecursiveHalvingMap::Construct(int rank, int num_machines) {
// construct all recursive halving map for all machines
int k = 0;
while ((1 << k) <= num_machines) {
++k;
}
// let 1 << k <= num_machines
--k;
// distance of each communication
std::vector<int> distance;
for (int i = 0; i < k; ++i) {
distance.push_back(1 << (k - 1 - i));
}
if ((1 << k) == num_machines) {
RecursiveHalvingMap rec_map(k, RecursiveHalvingNodeType::Normal, true);
// if num_machines = 2^k, don't need to group machines
for (int i = 0; i < k; ++i) {
// communication direction, %2 == 0 is positive
const int dir = ((rank / distance[i]) % 2 == 0) ? 1 : -1;
// neighbor at k-th communication
const int next_node_idx = rank + dir * distance[i];
rec_map.ranks[i] = next_node_idx;
// receive data block at k-th communication
const int recv_block_start = rank / distance[i];
rec_map.recv_block_start[i] = recv_block_start * distance[i];
rec_map.recv_block_len[i] = distance[i];
// send data block at k-th communication
const int send_block_start = next_node_idx / distance[i];
rec_map.send_block_start[i] = send_block_start * distance[i];
rec_map.send_block_len[i] = distance[i];
}
return rec_map;
} else {
// if num_machines != 2^k, need to group machines
int lower_power_of_2 = 1 << k;
int rest = num_machines - lower_power_of_2;
std::vector<RecursiveHalvingNodeType> node_type(num_machines);
for (int i = 0; i < num_machines; ++i) {
node_type[i] = RecursiveHalvingNodeType::Normal;
}
// group, two machine in one group, total "rest" groups will have 2 machines.
for (int i = 0; i < rest; ++i) {
int right = num_machines - i * 2 - 1;
int left = num_machines - i * 2 - 2;
// let left machine as group leader
node_type[left] = RecursiveHalvingNodeType::GroupLeader;
node_type[right] = RecursiveHalvingNodeType::Other;
}
int group_cnt = 0;
// cache block information for groups, group with 2 machines will have double block size
std::vector<int> group_block_start(lower_power_of_2);
std::vector<int> group_block_len(lower_power_of_2, 0);
// convert from group to node leader
std::vector<int> group_to_node(lower_power_of_2);
// convert from node to group
std::vector<int> node_to_group(num_machines);
for (int i = 0; i < num_machines; ++i) {
// meet new group
if (node_type[i] == RecursiveHalvingNodeType::Normal || node_type[i] == RecursiveHalvingNodeType::GroupLeader) {
group_to_node[group_cnt++] = i;
}
node_to_group[i] = group_cnt - 1;
// add block len for this group
group_block_len[group_cnt - 1]++;
}
// calculate the group block start
group_block_start[0] = 0;
for (int i = 1; i < lower_power_of_2; ++i) {
group_block_start[i] = group_block_start[i - 1] + group_block_len[i - 1];
}
RecursiveHalvingMap rec_map(k, node_type[rank], false);
if (node_type[rank] == RecursiveHalvingNodeType::Other) {
rec_map.neighbor = rank - 1;
// not need to construct
return rec_map;
}
if (node_type[rank] == RecursiveHalvingNodeType::GroupLeader) {
rec_map.neighbor = rank + 1;
}
const int cur_group_idx = node_to_group[rank];
for (int i = 0; i < k; ++i) {
const int dir = ((cur_group_idx / distance[i]) % 2 == 0) ? 1 : -1;
const int next_node_idx = group_to_node[(cur_group_idx + dir * distance[i])];
rec_map.ranks[i] = next_node_idx;
// get receive block information
const int recv_block_start = cur_group_idx / distance[i];
rec_map.recv_block_start[i] = group_block_start[static_cast<size_t>(recv_block_start) * distance[i]];
int recv_block_len = 0;
// accumulate block len
for (int j = 0; j < distance[i]; ++j) {
recv_block_len += group_block_len[recv_block_start * distance[i] + j];
}
rec_map.recv_block_len[i] = recv_block_len;
// get send block information
const int send_block_start = (cur_group_idx + dir * distance[i]) / distance[i];
rec_map.send_block_start[i] = group_block_start[static_cast<size_t>(send_block_start) * distance[i]];
int send_block_len = 0;
// accumulate block len
for (int j = 0; j < distance[i]; ++j) {
send_block_len += group_block_len[send_block_start * distance[i] + j];
}
rec_map.send_block_len[i] = send_block_len;
}
return rec_map;
}
}
} // namespace LightGBM