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chore: import upstream snapshot with attribution
2026-07-13 13:08:55 +08:00

245 lines
9.3 KiB
JavaScript

/**
* E2E Tests for Chat Mode Welcome-Screen Suggestion Chips
*
* The four chips on the welcome screen (chat.html:44-56) each carry a
* `data-query` attribute. Clicking a chip pre-fills the textarea and
* calls handleSend() (chat.js), guarded against double-fire by
* `isProcessing`.
*
* Contract verified here:
* - All four chips render and have non-empty data-query values.
* - Clicking a chip starts a chat: welcome screen hides and a user
* message bubble appears with the chip's query text.
* - The URL transitions from /chat/ to /chat/<session_id>.
*
* No LLM required: we stop as soon as the user-side message has been
* rendered. We do not wait for the assistant response.
*
* Prerequisites: Web server on http://127.0.0.1:5000 (override BASE_URL).
*/
const puppeteer = require('puppeteer');
const AuthHelper = require('../auth_helper');
const { getPuppeteerLaunchOptions } = require('../puppeteer_config');
const fs = require('fs');
const path = require('path');
const BASE_URL = process.env.BASE_URL || 'http://127.0.0.1:5000';
const isCI = !!process.env.CI;
const TIMEOUTS = {
navigation: isCI ? 60000 : 30000,
selector: isCI ? 30000 : 10000,
element: isCI ? 10000 : 5000,
};
const SCREENSHOTS_DIR = path.join(__dirname, '..', 'screenshots');
async function snap(page, name) {
if (!fs.existsSync(SCREENSHOTS_DIR)) {
fs.mkdirSync(SCREENSHOTS_DIR, { recursive: true });
}
const file = path.join(SCREENSHOTS_DIR, `chat_chips_${name}_${Date.now()}.png`);
try {
await page.screenshot({ path: file, fullPage: true });
} catch (_) {}
}
async function gotoChat(page) {
await page.goto(`${BASE_URL}/chat/`, {
waitUntil: 'domcontentloaded',
timeout: TIMEOUTS.navigation,
});
await page.waitForSelector('.ldr-chat-container', { timeout: TIMEOUTS.selector });
// Wait for chat.js init() to fully settle, INCLUDING the async
// restore of the most-recent session. A bare /chat/ visit
// auto-resumes the last session, which hides the welcome screen and
// detaches the suggestion chips — so racing the chips here yields a
// "Node is not clickable" error. Once init-complete is set, force a
// clean New Chat state so the welcome chips are reliably present and
// clickable regardless of what earlier tests in the shard left
// behind.
await page.waitForSelector('#chat-input[data-init-complete="true"]', { timeout: TIMEOUTS.selector });
await page.evaluate(() => window.chatComponent.startNewChat());
await page.waitForFunction(
() => {
const el = document.getElementById('chat-welcome');
return el && getComputedStyle(el).display !== 'none';
},
{ timeout: TIMEOUTS.selector }
);
await page.waitForSelector('.ldr-chat-suggestion', { timeout: TIMEOUTS.selector });
}
async function run() {
console.log(`Running chat suggestion-chip tests (CI mode: ${isCI})`);
const browser = await puppeteer.launch(getPuppeteerLaunchOptions());
const page = await browser.newPage();
await page.setViewport({ width: 1280, height: 800 });
if (isCI) {
page.setDefaultTimeout(60000);
page.setDefaultNavigationTimeout(60000);
}
page.on('pageerror', (e) => console.log('PAGE ERROR:', e.message));
page.on('console', (m) => {
if (m.type() === 'error') console.log('BROWSER ERROR:', m.text());
});
const auth = new AuthHelper(page, BASE_URL);
let passed = 0;
let failed = 0;
try {
await auth.ensureAuthenticated();
// Test 1: Four chips render, each with a non-empty data-query
console.log('Test 1: Four suggestion chips render with data-query');
try {
await gotoChat(page);
const chips = await page.$$eval('.ldr-chat-suggestion', (els) =>
els.map((e) => ({
text: (e.textContent || '').trim(),
query: e.dataset.query || '',
}))
);
if (chips.length !== 4) {
throw new Error(`Expected 4 chips, got ${chips.length}`);
}
for (const c of chips) {
if (!c.text) throw new Error('Chip has empty label');
if (!c.query) throw new Error(`Chip "${c.text}" has empty data-query`);
}
console.log('PASSED — chips:', chips.map((c) => c.text).join(' | '));
passed++;
} catch (e) {
console.log(`FAILED: ${e.message}`);
await snap(page, 'render');
failed++;
}
// Test 2: Clicking a chip starts a chat and surfaces the user message
console.log('Test 2: Clicking a chip sends its query as a user message');
try {
await gotoChat(page);
const firstQuery = await page.$eval(
'.ldr-chat-suggestion',
(b) => b.dataset.query
);
if (!firstQuery) throw new Error('First chip missing data-query');
// Real click for genuine interaction coverage. CDP input used
// to be swallowed after login by Chrome's password-leak dialog
// (#4430); that is disabled via chrome_profile.js now.
await page.click('.ldr-chat-suggestion');
// Welcome screen hides (chat.js inside handleSend)
await page.waitForFunction(
() => {
const el = document.getElementById('chat-welcome');
return !el || getComputedStyle(el).display === 'none';
},
{ timeout: TIMEOUTS.selector }
);
// User-bubble with the chip's query appears
await page.waitForFunction(
(needle) => {
const nodes = document.querySelectorAll(
'.ldr-chat-message-user .ldr-chat-message-text'
);
return Array.from(nodes).some((n) =>
(n.textContent || '').includes(needle)
);
},
{ timeout: TIMEOUTS.selector },
firstQuery
);
// URL moves from /chat/ -> /chat/<session> (createSession + pushState, chat.js)
await page.waitForFunction(
() => /\/chat\/[\w-]+/.test(window.location.pathname),
{ timeout: TIMEOUTS.selector }
);
console.log('PASSED');
passed++;
} catch (e) {
console.log(`FAILED: ${e.message}`);
await snap(page, 'click');
failed++;
}
// Test 3: Once isProcessing fires, additional chip clicks are no-ops
// chat.js — `if (isProcessing) return;`
console.log('Test 3: Subsequent chip clicks while processing are ignored');
try {
await gotoChat(page);
// First click — starts a chat.
await page.click('.ldr-chat-suggestion');
// Wait until the first user message is in the DOM
await page.waitForFunction(
() =>
document.querySelectorAll(
'.ldr-chat-message-user .ldr-chat-message-text'
).length >= 1,
{ timeout: TIMEOUTS.selector }
);
// Click another chip — should be a no-op because isProcessing is
// true. JS .click() here on purpose: the welcome screen (and the
// chips) are already hidden at this point, so a real page.click
// would fail on a non-visible node; the guard under test is the
// handler's isProcessing check, not input delivery.
await page.evaluate(() => {
const chips = document.querySelectorAll('.ldr-chat-suggestion');
if (chips[1]) chips[1].click();
});
// Wait for the network to settle. The first chip click fired a
// POST /api/chat/...; once that completes and no new requests
// appear for 500ms, the synchronous second-chip handler has
// had every opportunity to (incorrectly) add a bubble. This
// is deterministic, unlike a wall-clock setTimeout.
await page
.waitForNetworkIdle({ idleTime: 500, timeout: TIMEOUTS.element })
.catch(() => {});
const userBubbleCount = await page.$$eval(
'.ldr-chat-message-user .ldr-chat-message-text',
(els) => els.length
);
if (userBubbleCount !== 1) {
throw new Error(
`Expected exactly 1 user bubble, got ${userBubbleCount} ` +
'(second chip click should have been blocked by isProcessing)'
);
}
console.log('PASSED');
passed++;
} catch (e) {
console.log(`FAILED: ${e.message}`);
await snap(page, 'guard');
failed++;
}
} catch (e) {
console.log(`Test suite error: ${e.message}`);
failed++;
} finally {
await browser.close();
}
console.log('-'.repeat(50));
console.log(`Chat Suggestion Chip Tests — passed: ${passed}, failed: ${failed}`);
console.log('-'.repeat(50));
if (failed > 0) process.exit(1);
}
run().catch((e) => {
console.error('Test runner error:', e);
process.exit(1);
});