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chore: import upstream snapshot with attribution
2026-07-13 13:08:55 +08:00

296 lines
10 KiB
JavaScript

/**
* E2E Test for Chat Mode In-Place Title Edit
*
* The pencil button (#edit-title-btn) is only rendered once a session has
* messages (showSessionButtons in chat.js). Clicking it pops a
* `window.prompt()` for the new title; on confirm, chat.js PATCHes the
* session and calls updateTitle() on success.
*
* Verified here:
* - Pencil is hidden on a fresh welcome screen.
* - After a session exists, the pencil becomes visible.
* - Clicking it (with window.prompt stubbed) issues a PATCH and the
* <h1 id="chat-title"> text updates.
*
* No LLM required: we create the session + first message via API with
* trigger_research=false, then drive the pencil flow.
*
* Prerequisites: Web server on http://127.0.0.1:5000 (override BASE_URL).
*/
const puppeteer = require('puppeteer');
const AuthHelper = require('../auth_helper');
const { getPuppeteerLaunchOptions } = require('../puppeteer_config');
const fs = require('fs');
const path = require('path');
const BASE_URL = process.env.BASE_URL || 'http://127.0.0.1:5000';
const isCI = !!process.env.CI;
const TIMEOUTS = {
navigation: isCI ? 60000 : 30000,
selector: isCI ? 30000 : 10000,
element: isCI ? 10000 : 5000,
};
const SCREENSHOTS_DIR = path.join(__dirname, '..', 'screenshots');
async function snap(page, name) {
if (!fs.existsSync(SCREENSHOTS_DIR)) {
fs.mkdirSync(SCREENSHOTS_DIR, { recursive: true });
}
try {
await page.screenshot({
path: path.join(
SCREENSHOTS_DIR,
`chat_edit_title_${name}_${Date.now()}.png`
),
fullPage: true,
});
} catch (_) {}
}
async function getCsrf(page) {
return page.evaluate(() => {
const m = document.querySelector('meta[name="csrf-token"]');
return m ? m.content : '';
});
}
async function api(page, csrfOuter, urlOuter, methodOuter = 'GET', bodyOuter = null) {
return page.evaluate(
async ({ url, method, body, csrf }) => {
const opts = {
method,
headers: {
'Content-Type': 'application/json',
'X-CSRFToken': csrf,
},
};
if (body !== null) opts.body = JSON.stringify(body);
const r = await fetch(url, opts);
let data = null;
try {
data = await r.json();
} catch (_) {}
return { ok: r.ok, status: r.status, data };
},
{ url: urlOuter, method: methodOuter, body: bodyOuter, csrf: csrfOuter }
);
}
async function run() {
console.log(`Running chat edit-title tests (CI mode: ${isCI})`);
const browser = await puppeteer.launch(getPuppeteerLaunchOptions());
const page = await browser.newPage();
await page.setViewport({ width: 1280, height: 800 });
if (isCI) {
page.setDefaultTimeout(60000);
page.setDefaultNavigationTimeout(60000);
}
page.on('pageerror', (e) => console.log('PAGE ERROR:', e.message));
page.on('console', (m) => {
if (m.type() === 'error') console.log('BROWSER ERROR:', m.text());
});
const auth = new AuthHelper(page, BASE_URL);
let passed = 0;
let failed = 0;
try {
await auth.ensureAuthenticated();
// Land on chat page to get CSRF.
await page.goto(`${BASE_URL}/chat/`, {
waitUntil: 'domcontentloaded',
timeout: TIMEOUTS.navigation,
});
await page.waitForSelector('.ldr-chat-container', { timeout: TIMEOUTS.selector });
const csrf = await getCsrf(page);
// A bare /chat/ visit auto-resumes the most-recent session, which
// shows the pencil (edit-title) button and would break the "hidden
// on a fresh welcome" assertion below. Wait for chat.js init to
// settle, then force a clean New Chat state so the welcome screen is
// reliably shown regardless of what earlier tests in the shard (or a
// CI retry) left behind.
await page.waitForSelector('#chat-input[data-init-complete="true"]', {
timeout: TIMEOUTS.selector,
});
await page.evaluate(() => window.chatComponent.startNewChat());
await page.waitForFunction(
() => {
const el = document.getElementById('chat-welcome');
return el && getComputedStyle(el).display !== 'none';
},
{ timeout: TIMEOUTS.selector }
);
// Test 1: pencil hidden on a fresh welcome (no session)
console.log('Test 1: edit-title button hidden on fresh chat');
try {
const hidden = await page.$eval(
'#edit-title-btn',
(el) => getComputedStyle(el).display === 'none'
);
if (!hidden) throw new Error('Pencil visible before any session');
console.log('PASSED');
passed++;
} catch (e) {
console.log(`FAILED: ${e.message}`);
await snap(page, 'pencil_initial');
failed++;
}
// Create a session via API; populate at least one message so the
// pencil becomes visible after we navigate into the session.
const created = await api(page, csrf, '/api/chat/sessions', 'POST', {
initial_query: 'edit-title-test seed',
});
if (!created.ok || !created.data?.success) {
throw new Error(
`Session creation failed: ${created.status} ${JSON.stringify(created.data)}`
);
}
const sessionId = created.data.session_id;
await api(
page,
csrf,
`/api/chat/sessions/${sessionId}/messages`,
'POST',
{ content: 'hello', trigger_research: false }
);
// Test 2: navigating to /chat/<id> shows the pencil
console.log('Test 2: edit-title button visible inside a session');
try {
await page.goto(`${BASE_URL}/chat/${sessionId}`, {
waitUntil: 'domcontentloaded',
timeout: TIMEOUTS.navigation,
});
await page.waitForSelector('.ldr-chat-container', {
timeout: TIMEOUTS.selector,
});
// The pencil flip happens asynchronously inside loadSession —
// wait for the inline-block style instead of querying once.
await page.waitForFunction(
() => {
const el = document.getElementById('edit-title-btn');
return el && getComputedStyle(el).display !== 'none';
},
{ timeout: TIMEOUTS.selector }
);
console.log('PASSED');
passed++;
} catch (e) {
console.log(`FAILED: ${e.message}`);
await snap(page, 'pencil_in_session');
failed++;
}
// Test 3: clicking the pencil with a stubbed prompt() updates the
// title both in the DOM and on the server.
console.log('Test 3: pencil click PATCHes title and updates DOM');
try {
const newTitle = `Edited title ${Date.now()}`;
// Stub window.prompt so the click can proceed unattended.
await page.evaluate((t) => {
window.prompt = () => t;
}, newTitle);
// Click via evaluate so headless interactability heuristics
// can't refuse a small button at the page's top-right.
await page.evaluate(() => {
document.getElementById('edit-title-btn').click();
});
// Wait for the H1 text to flip — chat.js calls updateTitle on
// a successful PATCH.
await page.waitForFunction(
(expected) =>
(document.getElementById('chat-title').textContent || '').trim() ===
expected,
{ timeout: TIMEOUTS.selector },
newTitle
);
// Also verify the server actually persisted it by GETting back.
const fetched = await api(
page,
csrf,
`/api/chat/sessions/${sessionId}`
);
const serverTitle = fetched.data?.session?.title;
if (serverTitle !== newTitle) {
throw new Error(
`Server title mismatch: expected ${JSON.stringify(newTitle)}, got ${JSON.stringify(serverTitle)}`
);
}
console.log('PASSED');
passed++;
} catch (e) {
console.log(`FAILED: ${e.message}`);
await snap(page, 'patch_title');
failed++;
}
// Test 4: cancelling the prompt (returning null) leaves the title
// alone — no PATCH issued.
console.log('Test 4: cancelling prompt leaves title unchanged');
try {
const titleBefore = await page.$eval(
'#chat-title',
(h) => (h.textContent || '').trim()
);
await page.evaluate(() => {
window.prompt = () => null;
});
await page.evaluate(() => {
document.getElementById('edit-title-btn').click();
});
// Wait for the network to be quiet — if the cancel was
// (incorrectly) treated as a rename, a PATCH would have
// fired and we'd see network activity. waitForNetworkIdle
// is deterministic vs. a wall-clock setTimeout.
await page
.waitForNetworkIdle({ idleTime: 500, timeout: TIMEOUTS.element })
.catch(() => {});
const titleAfter = await page.$eval(
'#chat-title',
(h) => (h.textContent || '').trim()
);
if (titleAfter !== titleBefore) {
throw new Error(
`Title changed despite cancel: ${JSON.stringify(titleBefore)} -> ${JSON.stringify(titleAfter)}`
);
}
console.log('PASSED');
passed++;
} catch (e) {
console.log(`FAILED: ${e.message}`);
await snap(page, 'cancel_prompt');
failed++;
}
} catch (e) {
console.log(`Test suite error: ${e.message}`);
failed++;
} finally {
await browser.close();
}
console.log('-'.repeat(50));
console.log(`Chat Edit-Title Tests — passed: ${passed}, failed: ${failed}`);
console.log('-'.repeat(50));
if (failed > 0) process.exit(1);
}
run().catch((e) => {
console.error('Test runner error:', e);
process.exit(1);
});