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chore: import upstream snapshot with attribution
2026-07-13 13:30:03 +08:00

547 lines
23 KiB
C++

/**
* @Description : BF16 AMX MoE operator for native BF16 inference
* @Author : oql, Codex and Claude
* @Date : 2026-01-06
* @Version : 1.0.0
* @Copyright (c) 2024 by KVCache.AI, All Rights Reserved.
*
* This file implements BF16 MoE using CRTP pattern, inheriting from moe_base.hpp.
* BF16 weights are stored without quantization (no scales).
**/
#ifndef CPUINFER_OPERATOR_AMX_BF16_MOE_H
#define CPUINFER_OPERATOR_AMX_BF16_MOE_H
// #define DEBUG_BF16_MOE
#include "la/amx_kernels.hpp" // For vec_mul/mat_mul
#include "la/amx_raw_buffers.hpp"
#include "la/amx_raw_kernels.hpp"
#include "la/amx_utils.hpp" // For transpose_16x16_32bit
#include "moe_base.hpp"
/**
* @brief BF16 MoE operator using CRTP pattern
* @tparam T Kernel type, defaults to GemmKernel224BF16
*
* This class provides BF16-specific implementations:
* - do_gate_up_gemm, do_down_gemm: BF16 weight mat mul (no quantization)
* - load_weights: Load native BF16 weights (no scales)
*/
template <class T = amx::GemmKernel224BF16>
class AMX_BF16_MOE_TP : public AMX_MOE_BASE<T, AMX_BF16_MOE_TP<T>> {
using Base = AMX_MOE_BASE<T, AMX_BF16_MOE_TP<T>>;
using Base::config_;
using Base::down_ba_;
using Base::down_bb_;
using Base::down_bc_;
using Base::gate_bb_;
using Base::gate_bc_;
using Base::gate_up_ba_;
using Base::m_local_num_;
using Base::tp_part_idx;
using Base::up_bb_;
using Base::up_bc_;
public:
using typename Base::input_t;
using typename Base::output_t;
AMX_BF16_MOE_TP() = default;
AMX_BF16_MOE_TP(GeneralMOEConfig config, int tp_part_idx_ = 0) : Base(config, tp_part_idx_) {
// Initialization now happens in derived_init() which is called by base constructor
}
void derived_init() {
// BF16 has no quantization, no need to check quant_config
// Backend reflects the compile-time GEMM path: AMX tiles when __AMXBF16__ etc. are
// defined, otherwise the AVX512-BF16 fallback in amx_raw_kernels.hpp::float_mat_vec.
constexpr const char* backend = amx::AMX_AVAILABLE ? "AMX" : "AVX512-BF16";
printf("Created BF16_MOE_TP %d at numa %d (backend=%s)\n", tp_part_idx,
numa_node_of_cpu(sched_getcpu()), backend);
}
~AMX_BF16_MOE_TP() = default;
// ============================================================================
// CRTP buffer creation - without group_size
// ============================================================================
size_t buffer_a_required_size_impl(size_t m, size_t k) const { return T::BufferA::required_size(m, k); }
size_t buffer_b_required_size_impl(size_t n, size_t k) const {
return T::BufferB::required_size(n, k); // 2 parameters - no group_size
}
size_t buffer_c_required_size_impl(size_t m, size_t n) const { return T::BufferC::required_size(m, n); }
std::shared_ptr<typename T::BufferA> make_buffer_a_impl(size_t m, size_t k, void* data) const {
return std::make_shared<typename T::BufferA>(m, k, data);
}
std::shared_ptr<typename T::BufferB> make_buffer_b_impl(size_t n, size_t k, void* data) const {
return std::make_shared<typename T::BufferB>(n, k, data); // 2 parameters - no group_size
}
std::shared_ptr<typename T::BufferC> make_buffer_c_impl(size_t m, size_t n, void* data) const {
return std::make_shared<typename T::BufferC>(m, n, data);
}
// ============================================================================
// CRTP virtual points - GEMM dispatch
// ============================================================================
void do_gate_up_gemm(bool do_up, int expert_idx, int ith, int nth, int qlen) {
int m = m_local_num_[expert_idx];
auto& ba = gate_up_ba_[expert_idx];
auto& bb = do_up ? up_bb_[expert_idx] : gate_bb_[expert_idx];
auto& bc = do_up ? up_bc_[expert_idx] : gate_bc_[expert_idx];
// Use vec_mul/mat_mul (no group_size)
if (qlen > 4 * config_.expert_num / config_.num_experts_per_tok) {
amx::mat_mul(m, config_.intermediate_size, config_.hidden_size, ba, bb, bc, ith, nth);
} else {
amx::vec_mul(m, config_.intermediate_size, config_.hidden_size, ba, bb, bc, ith, nth);
}
}
void do_down_gemm(int expert_idx, int ith, int nth, int qlen) {
int m = m_local_num_[expert_idx];
if (qlen > 4 * config_.expert_num / config_.num_experts_per_tok) {
amx::mat_mul(m, config_.hidden_size, config_.intermediate_size, down_ba_[expert_idx], down_bb_[expert_idx],
down_bc_[expert_idx], ith, nth);
} else {
amx::vec_mul(m, config_.hidden_size, config_.intermediate_size, down_ba_[expert_idx], down_bb_[expert_idx],
down_bc_[expert_idx], ith, nth);
}
}
#ifdef DEBUG_BF16_MOE
// Function to dump Buffer B data for debugging
inline void dump_buffer_b(int expert_idx, const std::string& matrix_type, typename T::BufferB* buffer) {
printf("[DUMP_BUFFER_B] TP%d BF16 Expert%d %s:\n", tp_part_idx, expert_idx, matrix_type.c_str());
// Calculate dimensions based on matrix type
int rows, cols;
if (matrix_type == "gate" || matrix_type == "up") {
rows = config_.intermediate_size;
cols = config_.hidden_size;
} else { // down
rows = config_.hidden_size;
cols = config_.intermediate_size;
}
// Dump BF16 weights
size_t weight_size = (size_t)rows * cols;
ggml_bf16_t* weight_ptr = buffer->b;
printf(" BF16 Weights[first 16]: ");
for (int i = 0; i < std::min(16, (int)weight_size); i++) {
printf("%.6f ", ggml_bf16_to_fp32(weight_ptr[i]));
}
printf("\n");
if (weight_size > 16) {
printf(" BF16 Weights[last 16]: ");
int start_idx = std::max(0, (int)weight_size - 16);
for (int i = start_idx; i < (int)weight_size; i++) {
printf("%.6f ", ggml_bf16_to_fp32(weight_ptr[i]));
}
printf("\n");
}
printf(" Matrix dimensions: %dx%d (n x k)\n", rows, cols);
}
#endif
/**
* @brief Load BF16 weights from contiguous memory layout
*
* Loads weights from config_.gate_proj, up_proj, down_proj (no scales).
*/
void load_weights() {
const uint64_t* physical_to_logical_map = (const uint64_t*)config_.physical_to_logical_map;
auto pool = config_.pool->get_subpool(tp_part_idx);
if (config_.gate_proj == nullptr) {
throw std::runtime_error("BF16 MOE requires native BF16 weight.");
}
// Load gate + up weights
int nth = T::recommended_nth(config_.intermediate_size);
pool->do_work_stealing_job(
nth * config_.expert_num, nullptr,
[this, nth, physical_to_logical_map](int task_id) {
uint64_t expert_idx = task_id / nth;
uint64_t logical_expert_id = expert_map(physical_to_logical_map, expert_idx);
int ith = task_id % nth;
// Gate: from BF16 data (no scale)
gate_bb_[expert_idx]->from_mat(
(ggml_bf16_t*)config_.gate_proj + (logical_expert_id * config_.intermediate_size * config_.hidden_size),
ith, nth); // 3 parameters: (bf16*, ith, nth)
// Up: same
up_bb_[expert_idx]->from_mat(
(ggml_bf16_t*)config_.up_proj + (logical_expert_id * config_.intermediate_size * config_.hidden_size),
ith, nth);
},
nullptr);
// Load down weights
nth = T::recommended_nth(config_.hidden_size);
pool->do_work_stealing_job(
nth * config_.expert_num, nullptr,
[this, nth, physical_to_logical_map](int task_id) {
uint64_t expert_idx = task_id / nth;
uint64_t logical_expert_id = expert_map(physical_to_logical_map, expert_idx);
int ith = task_id % nth;
// Down
down_bb_[expert_idx]->from_mat(
(ggml_bf16_t*)config_.down_proj + (logical_expert_id * config_.intermediate_size * config_.hidden_size),
ith, nth);
},
nullptr);
#ifdef DEBUG_BF16_MOE
dump_buffer_b(0, "gate", gate_bb_[0].get());
dump_buffer_b(0, "down", down_bb_[0].get());
#endif
}
// Fast 64-byte (512-bit) memcpy using AVX512
static inline void fast_memcpy_64(void* __restrict dst, const void* __restrict src) {
__m512i data = _mm512_loadu_si512(src);
_mm512_storeu_si512(dst, data);
}
// Fast 64-byte non-temporal store (bypass cache for write-only patterns)
static inline void fast_stream_64(void* __restrict dst, const void* __restrict src) {
__m512i data = _mm512_loadu_si512(src);
_mm512_stream_si512((__m512i*)dst, data);
}
// Fast memcpy for arbitrary sizes using AVX512
static inline void fast_memcpy(void* __restrict dst, const void* __restrict src, size_t bytes) {
uint8_t* d = (uint8_t*)dst;
const uint8_t* s = (const uint8_t*)src;
size_t chunks = bytes / 64;
for (size_t i = 0; i < chunks; i++) {
fast_memcpy_64(d, s);
d += 64;
s += 64;
}
bytes -= chunks * 64;
if (bytes > 0) {
std::memcpy(d, s, bytes);
}
}
/**
* @brief Unpack a single N_STEP x K_STEP block from packed BufferB format to n-major format (BF16 version)
*
* This is the inverse of the packing done in BufferBBF16Impl::from_mat.
* BF16 elements are 2 bytes, and the packed format includes 16x16 32-bit transpose.
*
* @param src Pointer to packed data (N_STEP * K_STEP * 2 bytes in packed layout)
* @param dst Pointer to destination in n-major layout
* @param dst_row_stride Row stride in destination buffer (number of BF16 elements per row)
*/
static inline void unpack_nk_block_bf16(const ggml_bf16_t* src, ggml_bf16_t* dst, size_t dst_row_stride) {
constexpr int N_STEP = T::N_STEP; // 32
constexpr int K_STEP = T::K_STEP; // 32
constexpr int TILE_N = T::TILE_N; // 16
// The packed format has two 16x16 blocks (32-bit view) that were transposed
// We need to reverse the transpose first, then copy to n-major layout
// Create aligned temporary buffers for transpose
alignas(64) __m512i temp_block1[TILE_N];
alignas(64) __m512i temp_block2[TILE_N];
// Copy source data to temporary buffers
const __m512i* src_vec = reinterpret_cast<const __m512i*>(src);
for (int i = 0; i < TILE_N; i++) {
temp_block1[i] = src_vec[i];
temp_block2[i] = src_vec[TILE_N + i];
}
// Reverse transpose (transpose is self-inverse)
amx::transpose_16x16_32bit(temp_block1);
amx::transpose_16x16_32bit(temp_block2);
// Copy transposed data to destination in n-major layout using non-temporal stores
// First 16 rows (block 1)
for (int i = 0; i < TILE_N; i++) {
fast_stream_64(dst + i * dst_row_stride, &temp_block1[i]);
}
// Next 16 rows (block 2)
for (int i = 0; i < TILE_N; i++) {
fast_stream_64(dst + (TILE_N + i) * dst_row_stride, &temp_block2[i]);
}
// Ensure all stores complete before returning
_mm_sfence();
}
/**
* @brief Reconstruct weights for a single expert to the output buffers
*
* Directly unpacks from packed BufferB format to n-major GPU buffers without intermediate storage.
* BF16 version - no scales needed.
*
* @param gpu_tp_count Number of GPU TP parts (1, 2, 4, or 8)
* @param cpu_tp_count Number of CPU TP parts
* @param expert_id Expert index to process
* @param full_config Full configuration (before CPU TP split)
* @param w13_weight_ptrs Pointers to gate+up weight buffers (one per GPU TP)
* @param w13_scale_ptrs Pointers to gate+up scale buffers (unused for BF16, kept for interface compatibility)
* @param w2_weight_ptrs Pointers to down weight buffers (one per GPU TP)
* @param w2_scale_ptrs Pointers to down scale buffers (unused for BF16, kept for interface compatibility)
*/
void write_weights_to_buffer(int gpu_tp_count, [[maybe_unused]] int cpu_tp_count, int expert_id,
const GeneralMOEConfig& full_config, const std::vector<uintptr_t>& w13_weight_ptrs,
[[maybe_unused]] const std::vector<uintptr_t>& w13_scale_ptrs,
const std::vector<uintptr_t>& w2_weight_ptrs,
[[maybe_unused]] const std::vector<uintptr_t>& w2_scale_ptrs) const {
auto& config = config_;
auto pool = config.pool->get_subpool(tp_part_idx);
constexpr int N_STEP = T::N_STEP;
constexpr int K_STEP = T::K_STEP;
constexpr int N_BLOCK = T::N_BLOCK;
constexpr int K_BLOCK = T::K_BLOCK;
// ========= W13 (gate+up): Shape [intermediate, hidden], split by N only =========
const int cpu_n_w13 = config.intermediate_size;
const int cpu_k_w13 = config.hidden_size;
const int gpu_n_w13 = full_config.intermediate_size / gpu_tp_count;
const int gpu_k_w13 = full_config.hidden_size;
const int global_n_offset_w13 = tp_part_idx * cpu_n_w13;
const size_t gpu_w13_weight_per_mat = (size_t)gpu_n_w13 * gpu_k_w13;
// ========= W2 (down): Shape [hidden, intermediate], split by K =========
const int cpu_n_w2 = config.hidden_size;
const int cpu_k_w2 = config.intermediate_size;
const int gpu_n_w2 = full_config.hidden_size;
const int gpu_k_w2 = full_config.intermediate_size / gpu_tp_count;
const int global_k_offset_w2 = tp_part_idx * cpu_k_w2;
// ========= Optimized job layout =========
constexpr int NUM_W13_TASKS = 32; // Per matrix (gate or up), total 64 for w13
constexpr int NUM_W2_TASKS = 32; // For down matrix
const int total_tasks = NUM_W13_TASKS * 2 + NUM_W2_TASKS;
// Calculate N_STEP blocks per task
const int w13_n_steps = div_up(cpu_n_w13, N_STEP);
const int w13_steps_per_task = div_up(w13_n_steps, NUM_W13_TASKS);
const int w2_n_steps = div_up(cpu_n_w2, N_STEP);
const int w2_steps_per_task = div_up(w2_n_steps, NUM_W2_TASKS);
pool->do_work_stealing_job(
total_tasks, nullptr,
[=, &w13_weight_ptrs, &w2_weight_ptrs, this](int task_id) {
if (task_id < NUM_W13_TASKS * 2) {
// ========= W13 weight task: process chunk of rows x full K =========
const bool is_up = task_id >= NUM_W13_TASKS;
const int chunk_idx = task_id % NUM_W13_TASKS;
const auto& bb = is_up ? up_bb_[expert_id] : gate_bb_[expert_id];
const int step_start = chunk_idx * w13_steps_per_task;
const int step_end = std::min(step_start + w13_steps_per_task, w13_n_steps);
if (step_start >= w13_n_steps) return;
const int chunk_n_start = step_start * N_STEP;
const int chunk_n_end = std::min(step_end * N_STEP, cpu_n_w13);
for (int local_n_start = chunk_n_start; local_n_start < chunk_n_end; local_n_start += N_STEP) {
const int global_n = global_n_offset_w13 + local_n_start;
const int target_gpu = global_n / gpu_n_w13;
const int n_in_gpu = global_n % gpu_n_w13;
ggml_bf16_t* weight_base = (ggml_bf16_t*)w13_weight_ptrs[target_gpu];
const size_t expert_weight_off = is_up ? gpu_w13_weight_per_mat : 0;
const int n_block_idx = local_n_start / N_BLOCK;
const int n_block_begin = n_block_idx * N_BLOCK;
const int n_block_size = std::min(N_BLOCK, cpu_n_w13 - n_block_begin);
const int n_in_block = local_n_start - n_block_begin;
for (int k_block_begin = 0; k_block_begin < cpu_k_w13; k_block_begin += K_BLOCK) {
const int k_block_size = std::min(K_BLOCK, cpu_k_w13 - k_block_begin);
for (int k_begin = 0; k_begin < k_block_size; k_begin += K_STEP) {
const ggml_bf16_t* src = bb->b + (size_t)n_block_begin * cpu_k_w13 +
(size_t)k_block_begin * n_block_size + (size_t)n_in_block * k_block_size +
(size_t)k_begin * N_STEP;
ggml_bf16_t* dst =
weight_base + expert_weight_off + (size_t)n_in_gpu * gpu_k_w13 + k_block_begin + k_begin;
unpack_nk_block_bf16(src, dst, gpu_k_w13);
}
}
}
} else {
// ========= W2 weight task: process chunk of rows x all K slices =========
const int chunk_idx = task_id - NUM_W13_TASKS * 2;
const auto& bb = down_bb_[expert_id];
const int step_start = chunk_idx * w2_steps_per_task;
const int step_end = std::min(step_start + w2_steps_per_task, w2_n_steps);
if (step_start >= w2_n_steps) return;
const int chunk_n_start = step_start * N_STEP;
const int chunk_n_end = std::min(step_end * N_STEP, cpu_n_w2);
for (int local_n_start = chunk_n_start; local_n_start < chunk_n_end; local_n_start += N_STEP) {
const int n_block_idx = local_n_start / N_BLOCK;
const int n_block_begin = n_block_idx * N_BLOCK;
const int n_block_size = std::min(N_BLOCK, cpu_n_w2 - n_block_begin);
const int n_in_block = local_n_start - n_block_begin;
for (int k_slice_start = 0; k_slice_start < cpu_k_w2; k_slice_start += gpu_k_w2) {
const int k_slice_end = std::min(k_slice_start + gpu_k_w2, cpu_k_w2);
const int global_k_start = global_k_offset_w2 + k_slice_start;
const int target_gpu = global_k_start / gpu_k_w2;
const int k_in_gpu_base = global_k_start % gpu_k_w2;
ggml_bf16_t* weight_base = (ggml_bf16_t*)w2_weight_ptrs[target_gpu];
for (int k_abs = k_slice_start; k_abs < k_slice_end; k_abs += K_STEP) {
const int k_block_idx = k_abs / K_BLOCK;
const int k_block_begin = k_block_idx * K_BLOCK;
const int k_block_size = std::min(K_BLOCK, cpu_k_w2 - k_block_begin);
const int k_in_block = k_abs - k_block_begin;
const int k_in_gpu = k_in_gpu_base + (k_abs - k_slice_start);
const ggml_bf16_t* src = bb->b + (size_t)n_block_begin * cpu_k_w2 +
(size_t)k_block_begin * n_block_size + (size_t)n_in_block * k_block_size +
(size_t)k_in_block * N_STEP;
ggml_bf16_t* dst = weight_base + (size_t)local_n_start * gpu_k_w2 + k_in_gpu;
unpack_nk_block_bf16(src, dst, gpu_k_w2);
}
}
}
}
},
nullptr);
}
};
template <typename K>
class TP_MOE<AMX_BF16_MOE_TP<K>> : public TP_MOE<AMX_MOE_BASE<K, AMX_BF16_MOE_TP<K>>> {
public:
using Base = TP_MOE<AMX_MOE_BASE<K, AMX_BF16_MOE_TP<K>>>;
using Base::Base;
void load_weights() override {
auto& config = this->config;
auto& tps = this->tps;
auto& tp_count = this->tp_count;
auto pool = config.pool;
const uint64_t* physical_to_logical_map = (const uint64_t*)config.physical_to_logical_map;
// BF16 has no quantization check needed
if (config.gate_projs.empty() && config.gate_proj == nullptr) {
throw std::runtime_error("no weight source");
}
const bool use_per_expert_ptrs = !config.gate_projs.empty();
const size_t full_weight_elems = (size_t)config.intermediate_size * config.hidden_size;
pool->dispense_backend()->do_numa_job([&, this](int i) {
auto& tpc = tps[i]->config_;
const size_t tp_weight_elems = (size_t)tpc.intermediate_size * tpc.hidden_size;
// Allocate BF16 weights (2 bytes/element)
tpc.gate_proj = new ggml_bf16_t[tpc.expert_num * tp_weight_elems];
tpc.up_proj = new ggml_bf16_t[tpc.expert_num * tp_weight_elems];
tpc.down_proj = new ggml_bf16_t[tpc.expert_num * tp_weight_elems];
const size_t tp_idx = (size_t)i;
const size_t gate_up_weight_src_offset = i * tp_weight_elems;
const size_t down_weight_src_col_offset = i * (size_t)tpc.intermediate_size;
pool->get_subpool(i)->do_work_stealing_job(
tpc.expert_num, nullptr,
[&, &tpc](int expert_id_) {
const size_t expert_id = expert_map(physical_to_logical_map, expert_id_);
ggml_bf16_t* gate_dst = (ggml_bf16_t*)tpc.gate_proj + expert_id * tp_weight_elems;
ggml_bf16_t* up_dst = (ggml_bf16_t*)tpc.up_proj + expert_id * tp_weight_elems;
ggml_bf16_t* down_dst = (ggml_bf16_t*)tpc.down_proj + expert_id * tp_weight_elems;
const ggml_bf16_t* gate_src;
const ggml_bf16_t* up_src;
const ggml_bf16_t* down_src;
if (use_per_expert_ptrs) {
gate_src = (const ggml_bf16_t*)config.gate_projs[0][expert_id] + gate_up_weight_src_offset;
up_src = (const ggml_bf16_t*)config.up_projs[0][expert_id] + gate_up_weight_src_offset;
down_src = (const ggml_bf16_t*)config.down_projs[0][expert_id];
} else {
gate_src =
(const ggml_bf16_t*)config.gate_proj + expert_id * full_weight_elems + gate_up_weight_src_offset;
up_src = (const ggml_bf16_t*)config.up_proj + expert_id * full_weight_elems + gate_up_weight_src_offset;
down_src = (const ggml_bf16_t*)config.down_proj + expert_id * full_weight_elems;
}
// Copy gate and up weights
std::memcpy(gate_dst, gate_src, tp_weight_elems * sizeof(ggml_bf16_t));
std::memcpy(up_dst, up_src, tp_weight_elems * sizeof(ggml_bf16_t));
// Copy down weights (row-wise split)
for (int row = 0; row < config.hidden_size; row++) {
const size_t src_row_offset = (size_t)row * (size_t)config.intermediate_size + down_weight_src_col_offset;
const size_t dst_row_offset = (size_t)row * (size_t)tpc.intermediate_size;
std::memcpy(down_dst + dst_row_offset, down_src + src_row_offset,
(size_t)tpc.intermediate_size * sizeof(ggml_bf16_t));
}
},
nullptr);
});
DO_TPS_LOAD_WEIGHTS(pool);
pool->dispense_backend()->do_numa_job([&, this](int i) {
auto& tpc = tps[i]->config_;
delete[] (ggml_bf16_t*)tpc.gate_proj;
delete[] (ggml_bf16_t*)tpc.up_proj;
delete[] (ggml_bf16_t*)tpc.down_proj;
});
this->weights_loaded = true;
}
/**
* @brief Write weights to GPU buffer for all TP parts
*
* BF16 version - no scales needed, scale_ptrs parameters are kept for interface compatibility.
*/
void write_weight_scale_to_buffer(int gpu_tp_count, int expert_id, const std::vector<uintptr_t>& w13_weight_ptrs,
const std::vector<uintptr_t>& w13_scale_ptrs,
const std::vector<uintptr_t>& w2_weight_ptrs,
const std::vector<uintptr_t>& w2_scale_ptrs) {
if (this->weights_loaded == false) {
throw std::runtime_error("Not Loaded");
}
if (this->tps.empty()) {
throw std::runtime_error("No TP parts initialized");
}
if ((int)w13_weight_ptrs.size() != gpu_tp_count || (int)w2_weight_ptrs.size() != gpu_tp_count) {
throw std::runtime_error("Weight pointer arrays size must match gpu_tp_count");
}
this->config.pool->dispense_backend()->do_numa_job([&, this](int i) {
this->tps[i]->write_weights_to_buffer(gpu_tp_count, this->tp_count, expert_id, this->config, w13_weight_ptrs,
w13_scale_ptrs, w2_weight_ptrs, w2_scale_ptrs);
});
}
};
#endif // CPUINFER_OPERATOR_AMX_BF16_MOE_H