291 lines
11 KiB
Makefile
291 lines
11 KiB
Makefile
CC ?= clang
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CFLAGS = -Ofast -Wno-unused-result -Wno-ignored-pragmas -Wno-unknown-attributes
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LDFLAGS =
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LDLIBS = -lm
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INCLUDES =
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CFLAGS_COND = -march=native
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# Find nvcc
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SHELL_UNAME = $(shell uname)
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REMOVE_FILES = rm -f
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OUTPUT_FILE = -o $@
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CUDA_OUTPUT_FILE = -o $@
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# Default O3 CPU optimization level for NVCC (0 for fastest compile time)
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FORCE_NVCC_O ?= 3
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# NVCC flags
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# -t=0 is short for --threads, 0 = number of CPUs on the machine
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NVCC_FLAGS = --threads=0 -t=0 --use_fast_math -std=c++17 -O$(FORCE_NVCC_O)
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NVCC_LDFLAGS = -lcublas -lcublasLt
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NVCC_INCLUDES =
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NVCC_LDLIBS =
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NCLL_INCUDES =
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NVCC_CUDNN =
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# By default we don't build with cudnn because it blows up compile time from a few seconds to ~minute
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USE_CUDNN ?= 0
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# We will place .o files in the `build` directory (create it if it doesn't exist)
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BUILD_DIR = build
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ifeq ($(OS), Windows_NT)
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$(shell if not exist $(BUILD_DIR) mkdir $(BUILD_DIR))
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REMOVE_BUILD_OBJECT_FILES := del $(BUILD_DIR)\*.obj
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else
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$(shell mkdir -p $(BUILD_DIR))
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REMOVE_BUILD_OBJECT_FILES := rm -f $(BUILD_DIR)/*.o
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endif
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# Function to check if a file exists in the PATH
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ifneq ($(OS), Windows_NT)
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define file_exists_in_path
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$(which $(1) 2>/dev/null)
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endef
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else
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define file_exists_in_path
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$(shell where $(1) 2>nul)
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endef
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endif
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ifneq ($(CI),true) # if not in CI, then use the GPU query
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ifndef GPU_COMPUTE_CAPABILITY # set to defaults if: make GPU_COMPUTE_CAPABILITY=
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ifneq ($(call file_exists_in_path, nvidia-smi),)
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# Get the compute capabilities of all GPUs
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# Remove decimal points, sort numerically in ascending order, and select the first (lowest) value
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GPU_COMPUTE_CAPABILITY=$(nvidia-smi --query-gpu=compute_cap --format=csv,noheader | sed 's/\.//g' | sort -n | head -n 1)
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GPU_COMPUTE_CAPABILITY := $(strip $(GPU_COMPUTE_CAPABILITY))
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endif
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endif
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endif
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# set to defaults if - make GPU_COMPUTE_CAPABILITY= otherwise use the compute capability detected above
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ifneq ($(GPU_COMPUTE_CAPABILITY),)
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NVCC_FLAGS += --generate-code arch=compute_$(GPU_COMPUTE_CAPABILITY),code=[compute_$(GPU_COMPUTE_CAPABILITY),sm_$(GPU_COMPUTE_CAPABILITY)]
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endif
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# autodect a lot of various supports on current platform
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$(info ---------------------------------------------)
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ifneq ($(OS), Windows_NT)
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NVCC := $(shell which nvcc 2>/dev/null)
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NVCC_LDFLAGS += -lnvidia-ml
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# Function to test if the compiler accepts a given flag.
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define check_and_add_flag
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$(eval FLAG_SUPPORTED := $(shell printf "int main() { return 0; }\n" | $(CC) $(1) -x c - -o /dev/null 2>/dev/null && echo 'yes'))
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ifeq ($(FLAG_SUPPORTED),yes)
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CFLAGS += $(1)
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endif
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endef
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# Check each flag and add it if supported
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$(foreach flag,$(CFLAGS_COND),$(eval $(call check_and_add_flag,$(flag))))
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else
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CFLAGS :=
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REMOVE_FILES = del *.exe,*.obj,*.lib,*.exp,*.pdb && del
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SHELL_UNAME := Windows
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ifneq ($(shell where nvcc 2> nul),"")
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NVCC := nvcc
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else
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NVCC :=
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endif
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CC := cl
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CFLAGS = /Idev /Zi /nologo /W4 /WX- /diagnostics:column /sdl /O2 /Oi /Ot /GL /D _DEBUG /D _CONSOLE /D _UNICODE /D UNICODE /Gm- /EHsc /MD /GS /Gy /fp:fast /Zc:wchar_t /Zc:forScope /Zc:inline /permissive- \
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/external:W3 /Gd /TP /wd4996 /Fd$@.pdb /FC /openmp:llvm
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LDFLAGS :=
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LDLIBS :=
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INCLUDES :=
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NVCC_FLAGS += -I"dev"
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ifeq ($(WIN_CI_BUILD),1)
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$(info Windows CI build)
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OUTPUT_FILE = /link /OUT:$@
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CUDA_OUTPUT_FILE = -o $@
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else
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$(info Windows local build)
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OUTPUT_FILE = /link /OUT:$@ && copy /Y $@ $@.exe
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CUDA_OUTPUT_FILE = -o $@ && copy /Y $@.exe $@
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endif
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endif
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# Check and include cudnn if available
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# You can override the path to cudnn frontend by setting CUDNN_FRONTEND_PATH on the make command line
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# By default, we look for it in HOME/cudnn-frontend/include and ./cudnn-frontend/include
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# Refer to the README for cuDNN install instructions
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ifeq ($(USE_CUDNN), 1)
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ifeq ($(SHELL_UNAME), Linux)
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ifeq ($(shell [ -d $(HOME)/cudnn-frontend/include ] && echo "exists"), exists)
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$(info ✓ cuDNN found, will run with flash-attention)
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CUDNN_FRONTEND_PATH ?= $(HOME)/cudnn-frontend/include
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else ifeq ($(shell [ -d cudnn-frontend/include ] && echo "exists"), exists)
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$(info ✓ cuDNN found, will run with flash-attention)
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CUDNN_FRONTEND_PATH ?= cudnn-frontend/include
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else
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$(error ✗ cuDNN not found. See the README for install instructions and the Makefile for hard-coded paths)
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endif
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NVCC_INCLUDES += -I$(CUDNN_FRONTEND_PATH)
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NVCC_LDFLAGS += -lcudnn
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NVCC_FLAGS += -DENABLE_CUDNN
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NVCC_CUDNN = $(BUILD_DIR)/cudnn_att.o
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else
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ifneq ($(OS), Windows_NT)
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$(info → cuDNN is not supported on MAC OS right now)
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else
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$(info ✓ Windows cuDNN found, will run with flash-attention)
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ifeq ($(shell if exist "$(HOMEDRIVE)$(HOMEPATH)\cudnn-frontend\include" (echo exists)),exists)
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CUDNN_FRONTEND_PATH ?= $(HOMEDRIVE)$(HOMEPATH)\cudnn-frontend\include #override on command line if different location
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else ifeq ($(shell if exist "cudnn-frontend\include" (echo exists)),exists)
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CUDNN_FRONTEND_PATH ?= cudnn-frontend\include #override on command line if different location
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else
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$(error ✗ cuDNN not found. See the README for install instructions and the Makefile for hard-coded paths)
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endif
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CUDNN_INCLUDE_PATH ?= -I"C:\Program Files\NVIDIA\CUDNN\v9.1\include\12.4"
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CUDNN_FRONTEND_PATH += $(CUDNN_INCLUDE_PATH)
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NVCC_FLAGS += --std c++20 -Xcompiler "/std:c++20" -Xcompiler "/EHsc /W0 /nologo /Ox /FS" -maxrregcount=0 --machine 64
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NVCC_CUDNN = $(BUILD_DIR)\cudnn_att.obj
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NVCC_INCLUDES += -I$(CUDNN_FRONTEND_PATH)
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NVCC_LDFLAGS += -L"C:\Program Files\NVIDIA\CUDNN\v9.1\lib\12.4\x64" -lcudnn
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NVCC_FLAGS += -DENABLE_CUDNN
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endif
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endif
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else
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$(info → cuDNN is manually disabled by default, run make with `USE_CUDNN=1` to try to enable)
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endif
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# Check if OpenMP is available
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# This is done by attempting to compile an empty file with OpenMP flags
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# OpenMP makes the code a lot faster so I advise installing it
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# e.g. on MacOS: brew install libomp
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# e.g. on Ubuntu: sudo apt-get install libomp-dev
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# later, run the program by prepending the number of threads, e.g.: OMP_NUM_THREADS=8 ./gpt2
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# First, check if NO_OMP is set to 1, if not, proceed with the OpenMP checks
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ifeq ($(NO_OMP), 1)
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$(info OpenMP is manually disabled)
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else
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ifneq ($(OS), Windows_NT)
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# Detect if running on macOS or Linux
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ifeq ($(SHELL_UNAME), Darwin)
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# Check for Homebrew's libomp installation in different common directories
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ifeq ($(shell [ -d /opt/homebrew/opt/libomp/lib ] && echo "exists"), exists)
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# macOS with Homebrew on ARM (Apple Silicon)
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CFLAGS += -Xclang -fopenmp -DOMP
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LDFLAGS += -L/opt/homebrew/opt/libomp/lib
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LDLIBS += -lomp
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INCLUDES += -I/opt/homebrew/opt/libomp/include
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$(info ✓ OpenMP found)
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else ifeq ($(shell [ -d /usr/local/opt/libomp/lib ] && echo "exists"), exists)
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# macOS with Homebrew on Intel
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CFLAGS += -Xclang -fopenmp -DOMP
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LDFLAGS += -L/usr/local/opt/libomp/lib
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LDLIBS += -lomp
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INCLUDES += -I/usr/local/opt/libomp/include
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$(info ✓ OpenMP found)
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else
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$(info ✗ OpenMP not found)
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endif
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else
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# Check for OpenMP support in GCC or Clang on Linux
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ifeq ($(shell echo | $(CC) -fopenmp -x c -E - > /dev/null 2>&1; echo $$?), 0)
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CFLAGS += -fopenmp -DOMP
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LDLIBS += -lgomp
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$(info ✓ OpenMP found)
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else
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$(info ✗ OpenMP not found)
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endif
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endif
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endif
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endif
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# Check if NCCL is available, include if so, for multi-GPU training
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ifeq ($(NO_MULTI_GPU), 1)
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$(info → Multi-GPU (NCCL) is manually disabled)
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else
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ifneq ($(OS), Windows_NT)
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# Detect if running on macOS or Linux
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ifeq ($(SHELL_UNAME), Darwin)
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$(info ✗ Multi-GPU on CUDA on Darwin is not supported, skipping NCCL support)
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else ifeq ($(shell dpkg -l | grep -q nccl && echo "exists"), exists)
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$(info ✓ NCCL found, OK to train with multiple GPUs)
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NVCC_FLAGS += -DMULTI_GPU
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NVCC_LDLIBS += -lnccl
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else
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$(info ✗ NCCL is not found, disabling multi-GPU support)
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$(info ---> On Linux you can try install NCCL with `sudo apt install libnccl2 libnccl-dev`)
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endif
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endif
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endif
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# Attempt to find and include OpenMPI on the system
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OPENMPI_DIR ?= /usr/lib/x86_64-linux-gnu/openmpi
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OPENMPI_LIB_PATH = $(OPENMPI_DIR)/lib/
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OPENMPI_INCLUDE_PATH = $(OPENMPI_DIR)/include/
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ifeq ($(NO_USE_MPI), 1)
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$(info → MPI is manually disabled)
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else ifeq ($(shell [ -d $(OPENMPI_LIB_PATH) ] && [ -d $(OPENMPI_INCLUDE_PATH) ] && echo "exists"), exists)
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$(info ✓ MPI enabled)
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NVCC_INCLUDES += -I$(OPENMPI_INCLUDE_PATH)
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NVCC_LDFLAGS += -L$(OPENMPI_LIB_PATH)
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NVCC_LDLIBS += -lmpi
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NVCC_FLAGS += -DUSE_MPI
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else
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$(info ✗ MPI not found)
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endif
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# Precision settings, default to bf16 but ability to override
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PRECISION ?= BF16
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VALID_PRECISIONS := FP32 FP16 BF16
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ifeq ($(filter $(PRECISION),$(VALID_PRECISIONS)),)
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$(error Invalid precision $(PRECISION), valid precisions are $(VALID_PRECISIONS))
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endif
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ifeq ($(PRECISION), FP32)
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PFLAGS = -DENABLE_FP32
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else ifeq ($(PRECISION), FP16)
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PFLAGS = -DENABLE_FP16
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else
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PFLAGS = -DENABLE_BF16
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endif
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# PHONY means these targets will always be executed
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.PHONY: all train_gpt2 test_gpt2 train_gpt2cu test_gpt2cu train_gpt2fp32cu test_gpt2fp32cu profile_gpt2cu
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# Add targets
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TARGETS = train_gpt2 test_gpt2
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# Conditional inclusion of CUDA targets
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ifeq ($(NVCC),)
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$(info ✗ nvcc not found, skipping GPU/CUDA builds)
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else
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$(info ✓ nvcc found, including GPU/CUDA support)
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TARGETS += train_gpt2cu test_gpt2cu train_gpt2fp32cu test_gpt2fp32cu $(NVCC_CUDNN)
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endif
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$(info ---------------------------------------------)
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all: $(TARGETS)
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train_gpt2: train_gpt2.c
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$(CC) $(CFLAGS) $(INCLUDES) $(LDFLAGS) $^ $(LDLIBS) $(OUTPUT_FILE)
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test_gpt2: test_gpt2.c
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$(CC) $(CFLAGS) $(INCLUDES) $(LDFLAGS) $^ $(LDLIBS) $(OUTPUT_FILE)
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$(NVCC_CUDNN): llmc/cudnn_att.cpp
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$(NVCC) -c $(NVCC_FLAGS) $(PFLAGS) $^ $(NVCC_INCLUDES) -o $@
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train_gpt2cu: train_gpt2.cu $(NVCC_CUDNN)
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$(NVCC) $(NVCC_FLAGS) $(PFLAGS) $^ $(NVCC_LDFLAGS) $(NVCC_INCLUDES) $(NVCC_LDLIBS) $(CUDA_OUTPUT_FILE)
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train_gpt2fp32cu: train_gpt2_fp32.cu
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$(NVCC) $(NVCC_FLAGS) $^ $(NVCC_LDFLAGS) $(NVCC_INCLUDES) $(NVCC_LDLIBS) $(CUDA_OUTPUT_FILE)
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test_gpt2cu: test_gpt2.cu $(NVCC_CUDNN)
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$(NVCC) $(NVCC_FLAGS) $(PFLAGS) $^ $(NVCC_LDFLAGS) $(NVCC_INCLUDES) $(NVCC_LDLIBS) $(CUDA_OUTPUT_FILE)
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test_gpt2fp32cu: test_gpt2_fp32.cu
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$(NVCC) $(NVCC_FLAGS) $^ $(NVCC_LDFLAGS) $(NVCC_INCLUDES) $(NVCC_LDLIBS) $(CUDA_OUTPUT_FILE)
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profile_gpt2cu: profile_gpt2.cu $(NVCC_CUDNN)
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$(NVCC) $(NVCC_FLAGS) $(PFLAGS) -lineinfo $^ $(NVCC_LDFLAGS) $(NVCC_INCLUDES) $(NVCC_LDLIBS) $(CUDA_OUTPUT_FILE)
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clean:
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$(REMOVE_FILES) $(TARGETS)
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$(REMOVE_BUILD_OBJECT_FILES)
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