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jundot--omlx/apps/omlx-mac/Sources/Server/ServerProcess.swift
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chore: import upstream snapshot with attribution
2026-07-13 13:29:51 +08:00

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// Lifecycle owner for the `omlx serve` child process.
//
// State machine
// stopped ─start()→ starting ─/health 200→ running ─/health fail×3→ unresponsive
// │ │ ↑ │
// │ │ └─/health or status OK──┘
// │ │
// │ └─process exit → auto-restart
// └─process exit during startup → auto-restart
//
// stop() : * → stopping → SIGTERM → wait ≤10s → SIGKILL → stopped
// forceRestart() : * → SIGKILL → start()
// crashes : auto-restart with 5s/10s/20s backoff, max 3 attempts, counter
// resets after 60s of stable .running
//
// Spawn invocation:
// <python> -m omlx.cli serve --base-path <base> --port <port>
// stdout+stderr → ~/Library/Application Support/oMLX/logs/server.log
// PATH = parent + Homebrew prefixes
//
// Dev override: OMLX_DEV_SERVER_SCRIPT spawns <python> <script> --port …
// instead, used by Scripts/dev_server.py to exercise the spawn path without
// the full omlx stack.
//
// State changes posted via NotificationCenter so MenubarController and (in
// PR 6) the AppView shell can react without owning the lifecycle.
import Foundation
import Darwin
// @unchecked Sendable: state mutations either happen on the main thread
// (start, stop, force restart, callbacks dispatched via main) or inside
// the @MainActor health-check Task. Process termination handler bounces
// to main before touching state.
final class ServerProcess: @unchecked Sendable {
enum State: Equatable, Sendable {
case stopped
case starting
case running(pid: Int32)
case stopping
case unresponsive(pid: Int32)
case failed(message: String)
var isRunningLike: Bool {
switch self {
case .running, .unresponsive: return true
default: return false
}
}
}
enum StartResult: Sendable {
case started
case alreadyRunning
case portConflict(PortConflict)
}
enum StartError: Error, CustomStringConvertible {
case spawnFailed(String)
var description: String {
switch self {
case .spawnFailed(let m): return "Spawn failed: \(m)"
}
}
}
static let stateDidChangeNotification = Notification.Name("OMLXServerProcessStateDidChange")
static let portConflictNotification = Notification.Name("OMLXServerPortConflict")
// Inputs
private(set) var bindAddress: String
/// The connectable host — normalises `0.0.0.0` → `127.0.0.1` because
/// `0.0.0.0` is a bind wildcard, not a connectable address.
var host: String {
AppConfig.connectableHost(for: bindAddress)
}
private(set) var port: Int
private(set) var basePath: URL
private let runtime: PythonRuntime
private var resolver: PortConflictResolver
/// Apply a new host/port/basePath. Only legal while the server is
/// stopped — won't take effect until the next `start()`. Caller is
/// responsible for stopping first; we throw if asked to mutate a live
/// process so a stale resolver / spawn args can never reach a running
/// uvicorn.
enum ReconfigureError: Error { case serverIsLive }
func reconfigure(bindAddress: String? = nil, port: Int? = nil, basePath: URL? = nil) throws {
switch state {
case .running, .starting, .stopping, .unresponsive:
throw ReconfigureError.serverIsLive
case .stopped, .failed:
break
}
if let bindAddress { self.bindAddress = bindAddress }
if let port { self.port = port }
if let basePath { self.basePath = basePath }
self.resolver = PortConflictResolver(host: self.host, port: self.port)
}
// Tunables (mirror server_manager.py)
private let healthCheckInterval: TimeInterval = 5
private let maxHealthFailures = 3
private let auxiliaryHealthFreshness: TimeInterval = 15
private let maxAutoRestarts = 3
private let stableThreshold: TimeInterval = 60 // seconds before counter resets
private let stopGraceSeconds: TimeInterval = 10
// State
private(set) var state: State = .stopped
private var process: Process?
private var logHandle: FileHandle?
private var healthTask: Task<Void, Never>?
private var consecutiveFailures = 0
private var autoRestartCount = 0
private var lastHealthyAt: Date?
private var lastAuxiliaryHealthyAt: Date?
private var expectingExit = false // set by stop()/forceRestart() so terminationHandler doesn't trigger auto-restart
private let logURL: URL
init(
runtime: PythonRuntime,
bindAddress: String = "127.0.0.1",
port: Int = 8000,
basePath: URL = ServerProcess.defaultBasePath()
) {
self.runtime = runtime
self.bindAddress = bindAddress
self.port = port
self.basePath = basePath
self.logURL = ServerProcess.defaultLogURL()
self.resolver = PortConflictResolver(
host: AppConfig.connectableHost(for: bindAddress),
port: port
)
}
// MARK: - Public surface
var isRunning: Bool {
if case .running = state { return true }
if case .unresponsive = state { return true }
return process?.isRunning == true
}
var pid: Int32? { process?.processIdentifier }
var serverLogURL: URL { logURL }
/// Start the server. Returns .started on success, .alreadyRunning if
/// already up, or .portConflict if the port is busy. Throws only on
/// spawn-syscall failure.
@discardableResult
func start() throws -> StartResult {
switch state {
case .running, .starting, .unresponsive:
return .alreadyRunning
default:
break
}
// Sync probe — fast enough on local connect refused.
if resolver.isPortInUseSync() {
let conflict = PortConflict(
pid: resolver.findOwnerPIDSync(),
isOMLX: resolver.isOMLXOnPortSync()
)
update(.failed(message: "Port \(port) in use" +
(conflict.isOMLX ? " (oMLX server already running)" : "")))
postPortConflict(conflict)
return .portConflict(conflict)
}
try doStart()
return .started
}
/// Graceful stop: SIGTERM → wait ≤ stopGraceSeconds → SIGKILL.
func stop(timeout: TimeInterval? = nil) async {
guard isRunning || state == .starting else { return }
update(.stopping)
expectingExit = true
cancelHealthLoop()
let timeout = timeout ?? stopGraceSeconds
if let proc = process, proc.isRunning {
kill(proc.processIdentifier, SIGTERM)
let deadline = Date().addingTimeInterval(timeout)
while proc.isRunning && Date() < deadline {
try? await Task.sleep(for: .milliseconds(100))
}
if proc.isRunning {
kill(proc.processIdentifier, SIGKILL)
try? await Task.sleep(for: .seconds(0.5))
}
}
// terminationHandler updates state to .stopped; force in case it
// didn't fire yet.
if state != .stopped {
update(.stopped)
}
expectingExit = false
process = nil
lastAuxiliaryHealthyAt = nil
closeLog()
}
/// Force-restart: SIGKILL the child without waiting, reset counters,
/// then start() fresh.
@discardableResult
func forceRestart() async throws -> StartResult {
expectingExit = true
cancelHealthLoop()
if let proc = process, proc.isRunning {
kill(proc.processIdentifier, SIGKILL)
let deadline = Date().addingTimeInterval(2)
while proc.isRunning && Date() < deadline {
try? await Task.sleep(for: .milliseconds(50))
}
}
process = nil
closeLog()
autoRestartCount = 0
consecutiveFailures = 0
lastAuxiliaryHealthyAt = nil
expectingExit = false
update(.stopped)
return try start()
}
/// Called by lightweight menubar status polling when the server answers
/// `/api/status`. Under heavy generation load this keeps the UI from
/// declaring the managed process unresponsive solely because `/health`
/// was delayed.
@MainActor
func recordAuxiliaryHealthSuccess(at date: Date = Date()) {
lastAuxiliaryHealthyAt = date
lastHealthyAt = date
consecutiveFailures = 0
switch state {
case .starting:
if let pid = process?.processIdentifier {
update(.running(pid: pid))
}
case .unresponsive(let pid):
update(.running(pid: pid))
default:
break
}
}
/// Synchronous SIGTERM-then-SIGKILL of the child, used by signal
/// handlers (which can't await). Returns when the kernel reports
/// the PID as gone or after `timeout` seconds.
func reapSync(timeout: TimeInterval = 5) {
guard let proc = process, proc.isRunning else { return }
let pid = proc.processIdentifier
kill(pid, SIGTERM)
let deadline = Date().addingTimeInterval(timeout)
while Date() < deadline {
if kill(pid, 0) != 0 { return } // process gone
usleep(100_000) // 100 ms
}
kill(pid, SIGKILL)
}
// MARK: - Internal — spawn
private func doStart() throws {
try ensureDir(basePath)
try ensureDir(logURL.deletingLastPathComponent())
consecutiveFailures = 0
lastAuxiliaryHealthyAt = nil
if !FileManager.default.fileExists(atPath: logURL.path) {
FileManager.default.createFile(atPath: logURL.path, contents: nil)
}
let handle = try FileHandle(forWritingTo: logURL)
try handle.seekToEnd()
logHandle = handle
let proc = Process()
proc.executableURL = runtime.executable
proc.arguments = makeArguments()
proc.environment = runtime.makeEnvironment()
proc.standardOutput = handle
proc.standardError = handle
proc.terminationHandler = { [weak self] term in
DispatchQueue.main.async {
self?.handleProcessExit(code: term.terminationStatus)
}
}
update(.starting)
do {
try proc.run()
} catch {
closeLog()
update(.failed(message: "spawn failed: \(error.localizedDescription)"))
throw StartError.spawnFailed(error.localizedDescription)
}
process = proc
startHealthCheckLoop()
}
private func handleProcessExit(code: Int32) {
let wasExpectingExit = expectingExit
expectingExit = false
process = nil
closeLog()
if wasExpectingExit {
update(.stopped)
return
}
switch state {
case .starting:
tryAutoRestart(reason: "Server exited with code \(code) during startup")
case .running, .unresponsive:
tryAutoRestart(reason: "Server exited with code \(code)")
default:
// Unexpected — log and stop.
update(.stopped)
}
}
private func tryAutoRestart(reason: String) {
// Reset counter if last healthy was > stableThreshold ago.
if let last = lastHealthyAt,
Date().timeIntervalSince(last) >= stableThreshold {
autoRestartCount = 0
}
if autoRestartCount >= maxAutoRestarts {
update(.failed(message: "\(reason). Auto-restart failed after \(maxAutoRestarts) attempts."))
return
}
autoRestartCount += 1
consecutiveFailures = 0
lastAuxiliaryHealthyAt = nil
let attempt = autoRestartCount
let backoff = TimeInterval(5 * (1 << (attempt - 1))) // 5, 10, 20s
NSLog("oMLX: auto-restart \(attempt)/\(maxAutoRestarts) in \(Int(backoff))s — \(reason)")
update(.starting)
Task { @MainActor [weak self] in
try? await Task.sleep(for: .seconds(backoff))
guard let self else { return }
// If the user (or stop) intervened during backoff, abort.
guard case .starting = self.state else { return }
do {
try self.doStart()
} catch {
self.update(.failed(message: "Auto-restart failed: \(error)"))
}
}
}
// MARK: - Internal — health check
private func startHealthCheckLoop() {
cancelHealthLoop()
healthTask = Task { @MainActor [weak self] in
while !Task.isCancelled {
guard let self else { return }
await self.tickHealth()
try? await Task.sleep(for: .seconds(self.healthCheckInterval))
}
}
}
private func cancelHealthLoop() {
healthTask?.cancel()
healthTask = nil
}
@MainActor
private func tickHealth() async {
switch state {
case .starting, .running, .unresponsive:
break
default:
return
}
let probe = await resolver.probeHealth()
let now = Date()
switch state {
case .starting:
if probe.ok || hasRecentAuxiliaryHealth(now: now) {
let pid = process?.processIdentifier ?? 0
markHealthy(pid: pid, at: now)
} else {
logHealthProbeFailure(probe, failures: consecutiveFailures, suppressed: false)
}
case .running(let pid), .unresponsive(let pid):
if probe.ok {
markHealthy(pid: pid, at: now)
} else if hasRecentAuxiliaryHealth(now: now) {
logHealthProbeFailure(probe, failures: consecutiveFailures, suppressed: true)
markHealthy(pid: pid, at: now)
} else {
consecutiveFailures += 1
logHealthProbeFailure(probe, failures: consecutiveFailures, suppressed: false)
if consecutiveFailures >= maxHealthFailures,
case .running = state {
update(.unresponsive(pid: pid))
}
}
default:
return
}
}
@MainActor
private func markHealthy(pid: Int32, at date: Date) {
consecutiveFailures = 0
lastHealthyAt = date
switch state {
case .starting, .unresponsive:
update(.running(pid: pid))
default:
break
}
}
private func hasRecentAuxiliaryHealth(now: Date) -> Bool {
guard let lastAuxiliaryHealthyAt else { return false }
return now.timeIntervalSince(lastAuxiliaryHealthyAt) <= auxiliaryHealthFreshness
}
private func logHealthProbeFailure(
_ result: HealthProbeResult,
failures: Int,
suppressed: Bool
) {
let status = result.statusCode.map(String.init) ?? "none"
let error = result.errorDescription ?? "none"
NSLog(
"oMLX: health probe failed url=\(result.url) latency_ms=\(result.latencyMs) status=\(status) error=\(error) failures=\(failures) suppressed_by_recent_status=\(suppressed)"
)
}
// MARK: - Internal — helpers
private func makeArguments() -> [String] {
let env = ProcessInfo.processInfo.environment
if let dev = env["OMLX_DEV_SERVER_SCRIPT"], !dev.isEmpty {
return [dev, "--host", bindAddress, "--port", String(port)]
}
return [
"-m", "omlx.cli", "serve",
"--base-path", basePath.path,
"--port", String(port),
]
}
private func update(_ next: State) {
guard state != next else { return }
state = next
// Observers (MenubarController.serverStateChanged, AppServices) are
// `@MainActor`. We can be called from the cooperative executor pool
// (via `await stop()` / `await forceRestart()` / `tickHealth`), so a
// direct synchronous post trips Swift 6's actor-isolation check and
// crashes the parent — see crash report 2026-05-09. Hop to main.
let note = Self.stateDidChangeNotification
if Thread.isMainThread {
NotificationCenter.default.post(name: note, object: self)
} else {
DispatchQueue.main.async { [weak self] in
guard let self else { return }
NotificationCenter.default.post(name: note, object: self)
}
}
}
private func postPortConflict(_ conflict: PortConflict) {
let note = Self.portConflictNotification
if Thread.isMainThread {
NotificationCenter.default.post(name: note, object: self, userInfo: ["conflict": conflict])
} else {
DispatchQueue.main.async { [weak self] in
guard let self else { return }
NotificationCenter.default.post(name: note, object: self, userInfo: ["conflict": conflict])
}
}
}
private func ensureDir(_ url: URL) throws {
try FileManager.default.createDirectory(at: url, withIntermediateDirectories: true)
}
private func closeLog() {
try? logHandle?.close()
logHandle = nil
}
static func defaultBasePath() -> URL {
FileManager.default.homeDirectoryForCurrentUser
.appendingPathComponent(".omlx", isDirectory: true)
}
static func defaultLogURL() -> URL {
AppConfig.appSupportURL().appendingPathComponent("logs/server.log")
}
}
// MARK: - Port conflict payload
struct PortConflict: Sendable, Equatable {
let pid: pid_t?
let isOMLX: Bool
}