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146 lines
6.3 KiB
Python
146 lines
6.3 KiB
Python
def get_app():
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"""Import the app and event loop. We wrap this in a function to more explicitly control when it happens, because
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importing from api_app does a bunch of stuff - it's more like calling a function than importing a module.
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"""
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from invokeai.app.api_app import app, loop
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return app, loop
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def run_app() -> None:
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"""The main entrypoint for the app."""
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import asyncio
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import sys
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import threading
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import traceback
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from invokeai.frontend.cli.arg_parser import InvokeAIArgs
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# Parse the CLI arguments before doing anything else, which ensures CLI args correctly override settings from other
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# sources like `invokeai.yaml` or env vars.
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InvokeAIArgs.parse_args()
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import uvicorn
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from invokeai.app.services.config.config_default import get_config
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from invokeai.app.util.torch_cuda_allocator import configure_torch_cuda_allocator
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from invokeai.backend.util.logging import InvokeAILogger
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# Load config.
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app_config = get_config()
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logger = InvokeAILogger.get_logger(config=app_config)
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# Configure the torch CUDA memory allocator.
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# NOTE: It is important that this happens before torch is imported.
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if app_config.pytorch_cuda_alloc_conf:
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configure_torch_cuda_allocator(app_config.pytorch_cuda_alloc_conf, logger)
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# This import must happen after configure_torch_cuda_allocator() is called, because the module imports torch.
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from invokeai.app.invocations.baseinvocation import InvocationRegistry
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from invokeai.app.invocations.load_custom_nodes import load_custom_nodes
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from invokeai.backend.util.devices import TorchDevice
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torch_device_name = TorchDevice.get_torch_device_name()
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logger.info(f"Using torch device: {torch_device_name}")
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# Import from startup_utils here to avoid importing torch before configure_torch_cuda_allocator() is called.
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from invokeai.app.util.startup_utils import (
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apply_monkeypatches,
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check_cudnn,
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enable_dev_reload,
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find_open_port,
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register_mime_types,
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)
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# Find an open port, and modify the config accordingly.
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first_open_port = find_open_port(app_config.port)
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if app_config.port != first_open_port:
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orig_config_port = app_config.port
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app_config.port = first_open_port
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logger.warning(f"Port {orig_config_port} is already in use. Using port {app_config.port}.")
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# Miscellaneous startup tasks.
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apply_monkeypatches()
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register_mime_types()
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check_cudnn(logger)
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# Initialize the app and event loop.
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app, loop = get_app()
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# Load custom nodes. This must be done after importing the Graph class, which itself imports all modules from the
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# invocations module. The ordering here is implicit, but important - we want to load custom nodes after all the
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# core nodes have been imported so that we can catch when a custom node clobbers a core node.
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load_custom_nodes(custom_nodes_path=app_config.custom_nodes_path, logger=logger)
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# Check all invocations and ensure their outputs are registered.
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for invocation in InvocationRegistry.get_invocation_classes():
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invocation_type = invocation.get_type()
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output_annotation = invocation.get_output_annotation()
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if output_annotation not in InvocationRegistry.get_output_classes():
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logger.warning(
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f'Invocation "{invocation_type}" has unregistered output class "{output_annotation.__name__}"'
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)
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if app_config.dev_reload:
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# load_custom_nodes seems to bypass jurrigged's import sniffer, so be sure to call it *after* they're already
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# imported.
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enable_dev_reload(custom_nodes_path=app_config.custom_nodes_path)
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# Start the server.
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config = uvicorn.Config(
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app=app,
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host=app_config.host,
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port=app_config.port,
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loop="asyncio",
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log_level=app_config.log_level_network,
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ssl_certfile=app_config.ssl_certfile,
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ssl_keyfile=app_config.ssl_keyfile,
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)
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server = uvicorn.Server(config)
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# replace uvicorn's loggers with InvokeAI's for consistent appearance
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uvicorn_logger = InvokeAILogger.get_logger("uvicorn")
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uvicorn_logger.handlers.clear()
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for hdlr in logger.handlers:
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uvicorn_logger.addHandler(hdlr)
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try:
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loop.run_until_complete(server.serve())
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except KeyboardInterrupt:
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logger.info("InvokeAI shutting down...")
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# Gracefully shut down services (e.g. model download and install managers) so that any
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# active work is completed or cleanly cancelled before the process exits.
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from invokeai.app.api.dependencies import ApiDependencies
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ApiDependencies.shutdown()
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# Cancel any pending asyncio tasks (e.g. socket.io ping tasks) so that loop.close() does
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# not emit "Task was destroyed but it is pending!" warnings for each one.
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pending = [t for t in asyncio.all_tasks(loop) if not t.done()]
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for task in pending:
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task.cancel()
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if pending:
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loop.run_until_complete(asyncio.gather(*pending, return_exceptions=True))
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# Shut down the asyncio default thread executor. asyncio.to_thread() (used e.g. in the
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# session queue for SQLite operations during generation) creates non-daemon threads via the
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# event loop's default ThreadPoolExecutor. Without this call those threads remain alive and
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# cause threading._shutdown() to hang indefinitely after the process's main code finishes.
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loop.run_until_complete(loop.shutdown_default_executor())
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loop.close()
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# After graceful shutdown, log any non-daemon threads that are still alive. These are the
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# threads that will cause Python's threading._shutdown() to block, preventing the process
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# from exiting cleanly. This helps identify threads that need to be fixed or joined.
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frames = sys._current_frames()
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for thread in threading.enumerate():
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if thread.daemon or thread is threading.main_thread():
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continue
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frame = frames.get(thread.ident)
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stack = "".join(traceback.format_stack(frame)) if frame else "(no frame available)"
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logger.warning(
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f"Non-daemon thread still alive after shutdown: {thread.name!r} "
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f"(ident={thread.ident})\nStack trace:\n{stack}"
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)
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