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chore: import upstream snapshot with attribution
2026-07-13 12:16:49 +08:00

251 lines
7.7 KiB
Go

//
// Copyright 2026 The InfiniFlow Authors. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
// reset.go: DSL-level "reset" transform that mirrors the runtime
// behaviour of agent/canvas.py:Canvas.reset() in the Python backend.
//
// Python's Canvas.reset() does two things:
//
// 1. Graph.reset(): clears the per-component state (path, in-memory
// caches) and removes the per-task Redis log/cancel keys.
//
// 2. Per-run state wipe: empties self.history / retrieval / memory,
// then walks self.globals to zero out every "sys.*" key and to
// restore every "env.*" key from its declared default in
// self.variables.
//
// In the Go port there is no per-canvas "Graph" runtime — the
// executor is reconstructed from the DSL on every Run. So the
// Python "Graph.reset()" side (step 1) is implicitly handled by the
// per-run rebuild and the per-task Redis keys are still owned by the
// Python task executor. The Go port is responsible for the
// per-DSL-state wipe (step 2): it transforms the persisted DSL
// saved in user_canvas.dsl, the same way the Python handler does
// before writing it back via UserCanvasService.update_by_id.
//
// Frontend parity note: api/apps/restful_apis/agent_api.py:992
// (reset_agent) calls Canvas.reset() and returns the reset DSL in
// the response. The Go handler returns the same shape so existing
// frontends that call POST /api/v1/agents/:canvas_id/reset continue
// to receive the new DSL.
package dsl
// ResetForCanvas returns a defensive copy of dsl with all per-run
// state cleared, ready to be persisted back into user_canvas.dsl.
//
// The transform matches the Python Canvas.reset() semantics on the
// persisted DSL:
//
// - history, retrieval, memory, path → emptied
// - globals["sys.<name>"] → zeroed by type (string→"", number→0,
// bool→false, list→[], dict→{}, other→nil)
// - globals["env.<name>"] → restored from variables[name].value
// when present; otherwise zeroed by the variable's declared
// "type" (number→0, boolean→false, object→{}, array→[], else→"")
//
// Anything else in the DSL (graph, components, messages, ...)
// is left untouched, matching the Python implementation which
// only mutates history/retrieval/memory + globals.
func ResetForCanvas(dsl map[string]any) map[string]any {
if dsl == nil {
return map[string]any{}
}
out := copyMapStringAny(dsl)
// Per-run accumulators. The Python implementation assigns fresh
// empty lists to each; we mirror that by replacing whatever is
// stored under these keys with a fresh slice. Using a fresh slice
// (not a shared nil sentinel) matches the Python [] list literal
// in __str__ / reset.
out["history"] = []any{}
out["retrieval"] = []any{}
out["memory"] = []any{}
out["path"] = []any{}
// Snapshot variables (env.* defaults) so the env.* reset loop
// below is stable even when globals is otherwise empty.
// Deep-copy both maps — the reset loop mutates `globals` in
// place, and the service layer feeds the same DSL back into
// the response body after persistence. A shallow copy would
// leak the wipe back into the caller's view of the row.
vars, _ := out["variables"].(map[string]any)
if vars == nil {
vars = map[string]any{}
}
vars = deepCopyMap(vars)
globals, _ := out["globals"].(map[string]any)
if globals == nil {
// An empty / missing globals map is valid: Python's reset
// iterates self.globals.keys() and is a no-op when empty,
// leaving globals as the (possibly empty) dict it was. We
// preserve that shape instead of inserting a nil.
return out
}
globals = deepCopyMap(globals)
// Stash the (deep-copied) globals back into out so the
// returned DSL reflects every change the reset loop makes.
out["globals"] = globals
// Reset in place on the snapshot. Go map iteration order is
// non-deterministic, so collect the sys./env. keys first and
// then mutate the map to avoid any "read+write during
// iteration" gotcha.
sysKeys := make([]string, 0)
envKeys := make([]string, 0)
for k := range globals {
switch {
case len(k) > 4 && k[:4] == "sys.":
sysKeys = append(sysKeys, k)
case len(k) > 4 && k[:4] == "env.":
envKeys = append(envKeys, k)
}
}
for _, k := range sysKeys {
globals[k] = zeroByType(globals[k])
}
for _, k := range envKeys {
name := k[4:]
v, ok := vars[name].(map[string]any)
if !ok {
// No declared default → empty string, matching the
// Python `else: self.globals[k] = ""` branch when
// the variable entry is missing entirely.
globals[k] = ""
continue
}
if value, present := v["value"]; present && value != nil {
globals[k] = value
continue
}
globals[k] = zeroByVariableType(v)
}
return out
}
// zeroByType returns the type-appropriate "empty" value for v,
// matching the Python reset() branch for sys.* keys:
//
// string -> ""
// int -> 0
// float -> 0
// list -> []
// dict -> {}
// other -> nil
//
// The list / dict branches return a fresh empty container, not a
// shared nil — consistent with the Python literal `[]` / `{}`.
// Primitives (string, int, float) are returned as fresh zero
// values; this is fine because the caller is going to overwrite
// the map entry with the return value anyway.
func zeroByType(v any) any {
switch v.(type) {
case string:
return ""
case bool:
return false
case int:
return 0
case int32:
return int32(0)
case int64:
return int64(0)
case float32:
return float32(0)
case float64:
return float64(0)
case []any:
return []any{}
case map[string]any:
return map[string]any{}
default:
return nil
}
}
// zeroByVariableType mirrors the Python `else` branch that runs
// when an env.* variable is declared but has no `value` field.
// The Python source keys on the declared "type" string:
//
// "number" -> 0
// "boolean" -> False
// "object" -> {}
// "array*" -> []
// else -> "" (covers "string" and unknown)
func zeroByVariableType(v map[string]any) any {
t, _ := v["type"].(string)
switch t {
case "number":
return 0
case "boolean":
return false
case "object":
return map[string]any{}
}
if len(t) >= 5 && t[:5] == "array" {
return []any{}
}
return ""
}
// deepCopyMap returns a fresh map with the same keys, recursively
// copying nested map / slice values. Primitives are shared by
// reference (they are immutable in Go). This is a focused helper
// for the reset path: in practice globals is a flat
// string→primitive map and variables is a flat
// string→{type, value} map, so a full deep walk is overkill, but
// the cost is negligible and it eliminates a class of
// "the caller's map got mutated" bugs the shallow `copyMapStringAny`
// helper would let through.
func deepCopyMap(m map[string]any) map[string]any {
if m == nil {
return nil
}
out := make(map[string]any, len(m))
for k, v := range m {
switch x := v.(type) {
case map[string]any:
out[k] = deepCopyMap(x)
case []any:
out[k] = deepCopySlice(x)
default:
out[k] = v
}
}
return out
}
func deepCopySlice(s []any) []any {
if s == nil {
return nil
}
out := make([]any, len(s))
for i, v := range s {
switch x := v.(type) {
case map[string]any:
out[i] = deepCopyMap(x)
case []any:
out[i] = deepCopySlice(x)
default:
out[i] = x
}
}
return out
}