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Bespoke design vs. presets — when to override, when to clone
The 5 preset styles (intro / phrase / emph / dream / crown) and the 3 templates (wall-embed, corner-column-crown, portrait-header) are scaffolds, not rules. The best renders we've shipped all override presets for specific groups because typography is a per-scene decision, not a general rule.
If you only use presets, your render will look generic. If you only copy existing renders, your skill won't adapt. The right workflow is:
- Decide the shape first (template choice, plane position, blend mode).
- Check if a canonical example is close enough → clone and tweak words + timings.
- Otherwise start from presets → override per-group via
custom_css.
Canonical example renders
Full HTML for two validated renders is in references/example-renders/:
| File | Scene | What makes it work |
|---|---|---|
memory-wall.html |
Introspective monologue, right-side foam wall, mid-tone | Right-aligned cascade, per-group bespoke sizes (cap-1 78 italic / cap-2 66 italic + right hanging-indent / cap-3 72 upright / cap-4 90 uppercase). mix-blend-mode: screen for the dark-ish foam. |
champion.html |
Podcast interview, cluttered bookshelf, 1920×1080 | Upper-left column + center-stage crown. Tuned preset class sizes (cap-intro 52 / cap-phrase 60 / cap-emph 70 / cap-crown 140). screen blend reads the shelves through text. |
When a new scene matches one of these closely (similar framing, similar subject-center, similar backdrop type): clone the HTML and only replace the GROUPS array + word timings. Don't re-derive the design from presets — you'll lose the specific choices that took many iterations to validate.
When presets are wrong
You'll reach for presets like "style": "emph" when what the scene really needs is:
"This cap is at position N and deserves its own treatment"
memory-wall.html uses cap-1 / cap-2 / cap-3 / cap-4 — position-indexed, not role-indexed. Each one is a bespoke design for a specific phrase at a specific point in the arc:
- cap-1 (soft opener, 4 words): 78px italic 600 — feels like a whisper
- cap-2 (dreamy modifier, 3 words): 66px italic 500 +
padding-right: 44px— hanging indent creates ragged right-edge stagger - cap-3 (turn, 2 words): 72px upright 700 — the syntactic pivot, no italic
- cap-4 (climax, 4 words): 90px uppercase 900 — three lines cascade right-aligned
phrase/emph/intro can't express "this cap has a hanging indent" or "this cap is the syntactic pivot". When that matters, invent your own class names:
{
"template": "wall-embed",
"custom_css": "
.cap-1 { font-size: 78px; font-weight: 600; font-style: italic;
letter-spacing: -0.01em; }
.cap-2 { font-size: 66px; font-weight: 500; font-style: italic;
padding-right: 44px; }
.cap-3 { font-size: 72px; font-weight: 700; letter-spacing: -0.015em; }
.cap-4 { font-size: 90px; font-weight: 900; letter-spacing: -0.03em;
text-transform: uppercase; line-height: 1.0; }
",
"groups": [
{ "id": "cg-0", "style": "1", "words": [...] },
{ "id": "cg-1", "style": "2", "words": [...] },
...
]
}
The "style": "1" field becomes class="cap-1" on the element — any string works, no validation.
"The template's blend doesn't suit this backdrop" → pick a different template, do NOT override
Cinematic mode does not override colour or blend. A template's mix-blend-mode + fill are locked DNA — make-composition.cjs ignores plan.cap_color / blend_mode / text_shadow / text_filter. Selecting a template commits to its look; the only agent-authored things are layout (planes/positions) and per-group typography.
So use the caption-region luminance to choose a template that already fits — never to recolour one:
| Region luminance | What fits | Why |
|---|---|---|
| < 60 (dark / low-key) | a cream + screen template (cinematic-cream, memory-wall, champion, portrait-header) |
light text glows, picks up the scene |
| 60–180 (mid-tone) | a cream + screen template still reads (add a scrim via Standard if marginal) |
text picks up texture |
| > 180 (bright: window, pale wall) | none of the cream/screen Cinematic templates — they wash out |
→ use Standard mode (opaque rail, set per the chosen template) instead |
If the scene is bright and the cream/screen look washes out, that's the signal to switch to Standard mode (which sets opaque colour in the HTML), not to recolour a Cinematic template into something it isn't.
"Hanging indent / outdent / letter-width tweak"
These are per-group affordances you'll occasionally need. Express via custom_css:
#cg-2 {
padding-right: 44px;
} /* right-aligned: shrinks right edge, creating left outdent */
#cg-2 {
padding-left: 44px;
} /* left-aligned: offset right start */
.cap-emph .w:first-child {
font-size: 110%;
} /* oversize first word only */
The #cg-N selector always works because make-composition.cjs writes <div id="cg-N" ...> for every group.
"Caps should accumulate (flex stack) instead of swap"
All three templates default to position: absolute on .cap inside their plane — caps stack at one spot and only the active one shows (single-caption swap). This is correct for portrait-header and corner-column-crown, where each caption replaces the last.
memory-wall uses flex column accumulation — captions pile up like a poem. The template doesn't default to this, so override via custom_css:
.wall-plane {
display: flex;
flex-direction: column;
justify-content: center;
align-items: flex-end; /* or flex-start for left-aligned */
text-align: right;
gap: 14px;
}
.wall-plane .cap {
position: static; /* un-do template's absolute */
top: auto;
right: auto;
max-width: 100%;
}
With this + staggered in / out times, cap-0 fades in at t=0.2, cap-1 at t=2.55 (below cap-0 in flex order), cap-2 at t=4.90 (replaces both as they fade out together at t=4.85) — this is how the memory-wall poem pages work.
"Font size doesn't match the scene"
Template preset sizes are tuned for a specific column width + frame size. Don't fight them — override:
"custom_css": ".cap-intro { font-size: 52px; } .cap-phrase { font-size: 60px; }"
Then check typography-presets.md § Font-size scales with column width for what to aim at given your plane's actual dimensions.
The clone-and-tweak workflow
For a new video that's clearly similar to an existing canonical example:
# 1. Scaffold the project
hyperframes init <project> --non-interactive --video <video.mp4>
# 2. Matte + transcribe
node scripts/matte.cjs <project>
node scripts/transcribe.cjs <project>
# 3. Copy the canonical HTML instead of writing plan.json
cp references/example-renders/memory-wall.html <project>/index.html
# 4. Replace GROUPS array with the new transcript's grouping (hand-edit index.html)
# 5. Render directly (skip make-composition.cjs since we're not using plan.json)
bash scripts/render-and-composite.sh <project>
This skips the preset-based plan.json entirely. Use when:
- Subject framing, shot composition, and backdrop type are similar to the example
- You just need to swap the words and timings
- The bespoke typography from the example is what you want
Don't clone when:
- Subject position differs significantly (e.g. centered vs off-center)
- Scene luminance / blend-mode needs are different
- You want to experiment with new typography
In those cases, start with plan.json + custom_css and iterate.
Rendering history
render-and-composite.sh now snapshots index.html + plan.json into <project>/history/ with a timestamp before every render. If the user says "the previous one was better", diff against the latest snapshot:
ls <project>/history/
diff <project>/history/index-20260422-203947.html <project>/index.html
This lets you recover a design you iterated away from, without re-reading the agent transcript.