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heygen-com--hyperframes/packages/player/tests/perf/runner.ts
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chore: import upstream snapshot with attribution
2026-07-13 12:58:35 +08:00

138 lines
4.5 KiB
TypeScript

import { existsSync } from "node:fs";
import { dirname, resolve } from "node:path";
import { fileURLToPath } from "node:url";
import puppeteer, { type Browser, type LaunchOptions, type Page } from "puppeteer-core";
/**
* Puppeteer browser + page helpers shared across all perf scenarios.
*
* Browser launch args mirror packages/producer/src/parity-harness.ts so we get
* the same SwiftShader-backed WebGL output and font hinting between perf runs
* and visual parity runs. That parity matters for P0-1c (live-playback parity)
* and is harmless for the load/scrub/drift scenarios.
*/
const HERE = dirname(fileURLToPath(import.meta.url));
const PLAYER_PKG = resolve(HERE, "../..");
export type LaunchOpts = {
width?: number;
height?: number;
headless?: boolean;
};
export type LoadOpts = {
/** Fixture name (must match a directory under tests/perf/fixtures/). */
fixture: string;
width?: number;
height?: number;
/** Override timeout in ms for the player `ready` event. Default 30s. */
readyTimeoutMs?: number;
};
export type LoadResult = {
/** Wall-clock ms from page navigation start to player `ready` event. */
loadMs: number;
/** Composition duration as reported by the player (seconds). */
duration: number;
};
declare global {
interface Window {
__playerReady?: boolean;
__playerReadyAt?: number;
__playerNavStart?: number;
__playerDuration?: number;
__playerError?: string;
}
}
function findChromeExecutable(): string | undefined {
if (process.env.CHROME_PATH) return process.env.CHROME_PATH;
if (process.env.PUPPETEER_EXECUTABLE_PATH) return process.env.PUPPETEER_EXECUTABLE_PATH;
const candidates = [
"/Applications/Google Chrome.app/Contents/MacOS/Google Chrome",
"/Applications/Chromium.app/Contents/MacOS/Chromium",
"/usr/bin/google-chrome",
"/usr/bin/chromium-browser",
"/usr/bin/chromium",
];
for (const path of candidates) {
if (existsSync(path)) return path;
}
return undefined;
}
export async function launchBrowser(options: LaunchOpts = {}): Promise<Browser> {
const width = options.width ?? 1920;
const height = options.height ?? 1080;
const executablePath = findChromeExecutable();
if (!executablePath) {
throw new Error(
`[player-perf] no chrome executable found. Set CHROME_PATH or install Google Chrome. (looked in: $CHROME_PATH, $PUPPETEER_EXECUTABLE_PATH, /Applications/Google Chrome.app, /usr/bin/google-chrome)`,
);
}
const launchOptions: LaunchOptions = {
executablePath,
headless: options.headless ?? true,
defaultViewport: {
width,
height,
deviceScaleFactor: 1,
},
args: [
"--no-sandbox",
"--disable-setuid-sandbox",
"--disable-dev-shm-usage",
"--disable-accelerated-2d-canvas",
"--enable-webgl",
"--ignore-gpu-blocklist",
"--use-gl=angle",
"--use-angle=swiftshader",
"--font-render-hinting=none",
"--force-color-profile=srgb",
"--autoplay-policy=no-user-gesture-required",
`--window-size=${width},${height}`,
],
};
return puppeteer.launch(launchOptions);
}
/**
* Navigate a page to the host shell and wait for the player's `ready` event.
* Returns the wall-clock ms between `Page.goto` start and the `ready` event,
* along with the composition duration the player reported.
*/
export async function loadHostPage(
page: Page,
origin: string,
options: LoadOpts,
): Promise<LoadResult> {
const width = options.width ?? 1920;
const height = options.height ?? 1080;
const readyTimeoutMs = options.readyTimeoutMs ?? 30_000;
const url = `${origin}/host.html?fixture=${encodeURIComponent(options.fixture)}&width=${width}&height=${height}`;
const t0 = performance.now();
await page.goto(url, { waitUntil: "domcontentloaded", timeout: readyTimeoutMs });
await page.waitForFunction(() => window.__playerReady === true || !!window.__playerError, {
timeout: readyTimeoutMs,
});
const error = await page.evaluate(() => window.__playerError ?? null);
if (error) throw new Error(`[player-perf] player reported error during load: ${error}`);
const loadMs = performance.now() - t0;
const duration = (await page.evaluate(() => window.__playerDuration ?? 0)) ?? 0;
return { loadMs, duration };
}
export function percentile(samples: number[], pct: number): number {
if (samples.length === 0) return 0;
const sorted = [...samples].sort((a, b) => a - b);
const idx = Math.min(sorted.length - 1, Math.max(0, Math.ceil((pct / 100) * sorted.length) - 1));
return sorted[idx] ?? 0;
}
export function repoPlayerDir(): string {
return PLAYER_PKG;
}