Files
wehub-resource-sync 85453da49f
regression / regression-shards (style-16-prod style-9-prod style-17-prod iframe-render-compat variables-prod mp4-h265-sdr, shard-4) (push) Has been cancelled
regression / regression-shards (style-4-prod style-11-prod style-2-prod animejs-adapter typegpu-adapter parallel-capture-regression, shard-5) (push) Has been cancelled
regression / regression-shards (style-7-prod style-8-prod style-10-prod css-spinner-render-compat webm-transparency mp4-h264-sdr webm-vp9, shard-3) (push) Has been cancelled
regression / regression-shards (sub-composition-video style-18-prod raf-ball-render-compat font-variant-numeric sub-comp-t0 sub-comp-id-selector, shard-7) (push) Has been cancelled
Windows render verification / Detect changes (push) Has been cancelled
Windows render verification / Preflight (lint + format) (push) Has been cancelled
Windows render verification / Render on windows-latest (push) Has been cancelled
Windows render verification / Tests on windows-latest (push) Has been cancelled
CI / Detect changes (push) Has been cancelled
CI / Build (push) Has been cancelled
CI / Lint (push) Has been cancelled
CI / Fallow audit (push) Has been cancelled
CI / Format (push) Has been cancelled
CI / Typecheck (push) Has been cancelled
CI / Test (push) Has been cancelled
CI / Producer: integration tests (push) Has been cancelled
CI / Producer: unit tests (push) Has been cancelled
CI / File size check (push) Has been cancelled
CI / Test: skills (push) Has been cancelled
CI / Skills: manifest in sync (push) Has been cancelled
CI / CLI: npx shim (macos-latest) (push) Has been cancelled
CI / CLI: npx shim (ubuntu-latest) (push) Has been cancelled
CI / CLI: npx shim (windows-latest) (push) Has been cancelled
CI / SDK: unit + contract + smoke (push) Has been cancelled
CI / Test: runtime contract (push) Has been cancelled
CI / Studio: load smoke (push) Has been cancelled
CI / Smoke: global install (push) Has been cancelled
CI / CLI smoke (required) (push) Has been cancelled
CI / Semantic PR title (push) Has been cancelled
Player perf / Detect changes (push) Has been cancelled
Player perf / Preflight (lint + format) (push) Has been cancelled
Player perf / player-perf (push) Has been cancelled
Player perf / Perf: drift (push) Has been cancelled
Player perf / Perf: fps (push) Has been cancelled
Player perf / Perf: parity (push) Has been cancelled
Player perf / Perf: scrub (push) Has been cancelled
Player perf / Perf: load (push) Has been cancelled
preview-regression / Detect changes (push) Has been cancelled
preview-regression / Preflight (lint + format) (push) Has been cancelled
preview-regression / Preview parity (push) Has been cancelled
preview-regression / preview-regression (push) Has been cancelled
regression / regression (push) Has been cancelled
regression / Detect changes (push) Has been cancelled
regression / Preflight (lint + format) (push) Has been cancelled
regression / regression-shards (hdr-regression style-5-prod style-3-prod mov-prores, shard-1) (push) Has been cancelled
regression / regression-shards (overlay-montage-prod style-12-prod chat missing-host-comp-id png-sequence portrait-edge-bleed, shard-6) (push) Has been cancelled
regression / regression-shards (style-13-prod style-6-prod vignelli-stacking gsap-letters-render-compat audio-mux-parity, shard-8) (push) Has been cancelled
regression / regression-shards (style-15-prod hdr-hlg-regression style-1-prod many-cuts vfr-screen-recording render-symlinked-assets, shard-2) (push) Has been cancelled
CodeQL / Analyze (actions) (push) Has been cancelled
CodeQL / Analyze (javascript-typescript) (push) Has been cancelled
CodeQL / Analyze (python) (push) Has been cancelled
Docs / Validate docs (push) Has been cancelled
Sync skills to ClawHub / Publish changed skills (push) Has been cancelled
chore: import upstream snapshot with attribution
2026-07-13 12:58:35 +08:00

356 lines
17 KiB
HTML
Raw Permalink Blame History

This file contains ambiguous Unicode characters
This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.
<!doctype html>
<!--
ENGINE — the one Cinematic-mode shell, parameterized by a DNA (dna/<name>.json).
Replaces per-template HTML files: the DNA supplies type / palette / blend / motion
grammar / hero orchestration; safe-zones v2 supplies scene tokens (accent sampling,
contact-shadow direction, depth-match blur); the plan supplies layout + per-group
typography. Compiled by make-composition.cjs.
Contract (unchanged from cinematic-cream — gates depend on it):
#root[data-composition-id="main"] · #a-roll · #stage · #a-roll-audio
.plane > .cap > .w spans · paused seek-safe GSAP on window.__timelines["main"]
container fade via tl.set at g.in0.01 · exit fade + display:none at g.out
no Math.random / Date.now / CSS keyframes / repeat:-1
New in the engine:
- MOTION grammar from the DNA: soft / present / impact tones (+ "burn" reveal)
- HERO three-act orchestration:
act 1 SETUP — co-visible groups dim 0.35s before the hero lands
act 2 IMPACT — entrance (emergence | settle | slam | rise) with per-letter
stagger; amplitude coupled to the spoken word's RMS loudness
act 3 AFTERGLOW — slow breathe scale + glow layer (DNA-gated) until exit
- depth-match blur on embed (bg) captions only; fg stays sharp
- scene-sampled --accent custom property available to per-group CSS
-->
<html lang="en">
<head>
<meta charset="UTF-8" />
<meta name="viewport" content="width={{WIDTH}}, height={{HEIGHT}}" />
<script src="https://cdn.jsdelivr.net/npm/gsap@3.14.2/dist/gsap.min.js"></script>
<style>
:root {
--font-scale: {{FONT_SCALE}};
--h: {{HEIGHT}}px; --w: {{WIDTH}}px;
--accent: {{ACCENT}};
}
* { margin: 0; padding: 0; box-sizing: border-box; }
html, body {
margin: 0;
width: {{WIDTH}}px; height: {{HEIGHT}}px;
overflow: hidden;
background: #000;
font-family: '{{FONT_FAMILY}}', "Helvetica Neue", system-ui, sans-serif;
}
#a-roll { position: absolute; inset: 0; width: 100%; height: 100%; object-fit: cover; }
#stage {
position: absolute;
top: 0; left: 0;
width: {{WIDTH}}px; height: {{HEIGHT}}px;
pointer-events: none;
z-index: 2;
}
/* BASE — DNA tokens. bg (embed) captions get the depth-match filter; fg stays sharp. */
.cap {
display: block;
position: absolute;
opacity: 0;
mix-blend-mode: {{BLEND_MODE}};
color: {{CAP_COLOR}};
text-shadow: {{TEXT_SHADOW}};
filter: {{TEXT_FILTER_BG}};
line-height: 1.12; /* contains ink + internal leading — wrapped rows breathe (was 1.0: rows touched) */
will-change: transform, opacity;
top: 50%; left: 0; right: 0; text-align: center;
}
.cap[data-layer="fg"] { filter: {{TEXT_FILTER_FG}}; }
.cap .w { display: inline-block; opacity: 0; will-change: opacity, transform; }
.cap .w .l { display: inline-block; will-change: opacity, transform; }
/* hero glow — same glyphs duplicated UNDER the hero, blurred; opacity driven by GSAP.
em-based blur scales with the hero's font size. Not part of plan.groups → gates skip it.
MUST be out of flow (absolute) — as a flow sibling inside a plane it displaces the hero. */
.hero-glow, .plane > .cap.hero-glow { position: absolute; left: 0; right: 0; top: 0; filter: blur(0.06em); }
/* hero echoes — colored duplicates (RGB fringe / speed trails); position mirrors the
hero via its #id rule, color comes from each echo's own rule */
.hero-echo, .plane > .cap.hero-echo { position: absolute; left: 0; right: 0; top: 0; }
.plane { position: absolute; pointer-events: none; }
.plane > .cap {
position: relative;
top: auto; left: auto; right: auto; bottom: auto;
}
{{DNA_CSS}}
{{PLANES_CSS}}
/* Per-group typography (agent-authored). */
{{CUSTOM_CSS}}
</style>
</head>
<body>
<div
id="root"
data-composition-id="main"
data-start="0"
data-duration="{{DURATION}}"
data-width="{{WIDTH}}"
data-height="{{HEIGHT}}"
>
<video
id="a-roll"
src="source.mp4"
muted
playsinline
data-duration="{{DURATION}}"
data-track-index="0"
style="z-index: 1"
></video>
<div id="stage">{{GROUPS_HTML}}</div>
<audio
id="a-roll-audio"
src="source.mp4"
data-start="0"
data-duration="{{DURATION}}"
data-track-index="3"
data-volume="1"
></audio>
</div>
<script>
window.__timelines = window.__timelines || {};
const tl = gsap.timeline({ paused: true });
const DUR = {{DURATION}};
const GROUPS = {{GROUPS_JSON}};
const MOTION = {{MOTION_JSON}};
const HEROES = {{HEROES_JSON}};
const HERO_IDS = {};
HEROES.forEach(function (h) { HERO_IDS[h.id] = true; });
/* ── word entrance: the DNA's motion grammar ─────────────────────────
Each tone = {y, x, blur, scale, rot, dur, ease} or {reveal:"burn"}.
rot alternates sign by word index (deterministic percussion); blur is a
filter tween on the word span only (the container's depth-match filter
is a separate element — no conflict, no reflow). */
function wordReveal(wsel, m, at, idx) {
if (m.reveal === "burn") { tl.set(wsel, { opacity: 1 }, at); return; }
if (m.reveal === "flicker") {
/* neon tube igniting — deterministic on/off pattern, phase-shifted by word
index so a line of words doesn't strobe in unison */
var o = (idx % 3) * 0.018;
tl.set(wsel, { opacity: 1 }, at);
tl.set(wsel, { opacity: 0.25 }, at + 0.042 + o);
tl.set(wsel, { opacity: 1 }, at + 0.078 + o);
tl.set(wsel, { opacity: 0.5 }, at + 0.112 + o);
tl.set(wsel, { opacity: 1 }, at + 0.152 + o);
return;
}
var from = { opacity: 0 }, to = { opacity: 1, duration: m.dur || 0.4,
ease: m.ease || "power2.out", overwrite: "auto", transformOrigin: "50% 70%" };
if (m.y) { from.y = m.y; to.y = 0; }
if (m.x) { from.x = m.x; to.x = 0; }
if (m.scale && m.scale !== 1) { from.scale = m.scale; to.scale = 1; }
if (m.stretchX && m.stretchX !== 1) { from.scaleX = m.stretchX; to.scaleX = 1; }
if (m.skewX) { from.skewX = m.skewX; to.skewX = 0; }
if (m.rot) { from.rotation = ((idx % 2) ? 1 : -1) * m.rot; to.rotation = 0; }
if (m.blur) { from.filter = "blur(" + m.blur + "px)"; to.filter = "blur(0px)"; }
tl.fromTo(wsel, from, to, at);
}
var EXIT = MOTION.exit || { dur: 0.5, ease: "power2.in", stagger: 0 };
var LINE_REVEAL = MOTION.lineReveal || null;
/* exit cascade: lines of the same plane sharing one page-flip `out` can leave
top-to-bottom (editorial). Slot layout = absolute positions, so staggered
exits cause no reflow. Every exit still hard-kills at g.out. */
var pageMates = {};
GROUPS.forEach(function (g) {
if (HERO_IDS[g.id]) return;
var key = (g.plane || "free") + "@" + g.out;
(pageMates[key] = pageMates[key] || []).push(g.id);
});
GROUPS.forEach(function (g) {
if (HERO_IDS[g.id]) return; // heroes are orchestrated below
var sel = "#" + g.id;
var m = MOTION[g.tone] || MOTION.soft || {};
tl.set(sel, { opacity: 1 }, Math.max(0, g.in - 0.01));
/* line container reveal (keynote's surgical wipe) — clip-path, not transform.
PHRASE mode: the whole line is set visible up front and the WIPE is the
reveal (slide-title idiom) — wiping an empty container reads as nothing. */
if (LINE_REVEAL && LINE_REVEAL.type === "wipe-x") {
tl.set(sel + " .w", { opacity: 1 }, Math.max(0, g.in - 0.01));
tl.fromTo(sel, { clipPath: "inset(0% 100% 0% 0%)" },
{ clipPath: "inset(0% 0% 0% 0%)", duration: LINE_REVEAL.dur || 0.4,
ease: LINE_REVEAL.ease || "expo.out", overwrite: "auto" },
Math.max(0, g.in - 0.01));
} else {
g.words.forEach(function (w, i) {
wordReveal(sel + " .w[data-i='" + i + "']", m, w.start, i);
});
}
/* exit: DNA grammar — direction + speed + optional per-line cascade */
var mates = pageMates[(g.plane || "free") + "@" + g.out];
var rank = mates.indexOf(g.id);
var lead = (EXIT.stagger || 0) * (mates.length - 1 - rank);
var exitAt = Math.max(g.in + 0.1, g.out - (EXIT.dur || 0.5) - lead);
var to = { opacity: 0, duration: EXIT.dur || 0.5, ease: EXIT.ease || "power2.in", overwrite: "auto" };
if (EXIT.y) to.y = EXIT.y;
if (EXIT.x) to.x = EXIT.x;
if (EXIT.scale && EXIT.scale !== 1) to.scale = EXIT.scale;
if (g.out < DUR) tl.to(sel, to, exitAt);
tl.set(sel, { opacity: 0, display: "none" }, g.out);
});
/* ── HEROES: three-act orchestration, one per promoted beat ──────────── */
HEROES.forEach(function (HERO) {
var hsel = "#" + HERO.id;
var gsel = "#" + HERO.id + "-glow";
var hg = GROUPS.filter(function (g) { return g.id === HERO.id; })[0];
var amp = HERO.amp || 1;
/* act 1 — SETUP: co-visible groups yield (dim) just before the hero lands.
Minor heroes are emphasis-plus: no dim, no ripple, no breathe — the apex
keeps those privileges (that's what makes it the apex). */
if (!HERO.minor && HERO.dimOthers < 1) {
GROUPS.forEach(function (g) {
if (g.id === HERO.id) return;
if (g.in < HERO.in && g.out > HERO.in) {
tl.to("#" + g.id, { opacity: HERO.dimOthers, duration: 0.3, ease: "power2.out", overwrite: "auto" },
Math.max(0, HERO.in - 0.35));
}
});
}
tl.set(hsel, { opacity: 1 }, Math.max(0, HERO.in - 0.01));
/* act 2 — IMPACT: container entrance (amplitude ∝ spoken loudness) */
if (HERO.entrance === "settle") {
tl.fromTo(hsel, { scale: 1 + 0.10 * amp },
{ scale: 1, duration: 0.50, ease: "expo.out", transformOrigin: "50% 60%", overwrite: "auto" }, HERO.in);
} else if (HERO.entrance === "slam") {
/* percussion: ONE unit, violent snap — geometry locks in 0.16s; heat comes after */
tl.fromTo(hsel, { scale: 1 + 0.22 * amp },
{ scale: 1, duration: 0.16, ease: "back.out(2.2)", transformOrigin: "50% 55%", overwrite: "auto" }, HERO.in);
} else if (HERO.entrance === "rise") {
tl.fromTo(hsel, { y: 22 * amp },
{ y: 0, duration: 0.60, ease: "power2.out", overwrite: "auto" }, HERO.in);
} else if (HERO.entrance === "wipe-up") {
/* surgical slide-title reveal — clip-path only (not a transform: can't
collide with the afterglow scale channel), bottom-up behind the subject */
tl.fromTo(hsel, { clipPath: "inset(100% 0% 0% 0%)" },
{ clipPath: "inset(0% 0% 0% 0%)", duration: 0.45, ease: "expo.out", overwrite: "auto" }, HERO.in);
} else if (HERO.entrance === "flicker-on") {
/* neon sign powering up — deterministic strobe, then steady */
tl.set(hsel, { opacity: 1 }, HERO.in);
tl.set(hsel, { opacity: 0.15 }, HERO.in + 0.05);
tl.set(hsel, { opacity: 1 }, HERO.in + 0.095);
tl.set(hsel, { opacity: 0.4 }, HERO.in + 0.14);
tl.set(hsel, { opacity: 1 }, HERO.in + 0.19);
tl.fromTo(hsel, { scale: 1.03 }, { scale: 1, duration: 0.4, ease: "power2.out", overwrite: "auto", transformOrigin: "50% 55%" }, HERO.in + 0.19);
} else if (HERO.entrance === "streak") {
/* speed pass — slides in along its own motion blur (skew rides the velocity) */
tl.fromTo(hsel, { x: -90 * amp, skewX: -12, opacity: 0 },
{ x: 0, skewX: 0, opacity: 1, duration: 0.28, ease: "expo.out", overwrite: "auto", transformOrigin: "50% 80%" }, HERO.in);
} else { /* emergence — grows out from behind the subject */
tl.fromTo(hsel, { scale: Math.max(0.74, 1 - 0.18 * amp) },
{ scale: 1, duration: 0.55, ease: "expo.out", transformOrigin: "50% 62%", overwrite: "auto" }, HERO.in);
}
/* impact ripple (loud): the hero's landing bumps every co-visible caption —
captions only, the footage itself NEVER moves */
if (!HERO.minor && HERO.ripple > 0) {
GROUPS.forEach(function (g) {
if (g.id === HERO.id) return;
if (g.in < HERO.in && g.out > HERO.in + 0.3) {
tl.to("#" + g.id, { y: HERO.ripple, duration: 0.07, ease: "power2.out", overwrite: "auto" }, HERO.in + 0.04);
tl.to("#" + g.id, { y: 0, duration: 0.20, ease: "power2.out", overwrite: "auto" }, HERO.in + 0.11);
}
});
}
/* words / letters */
(hg ? hg.words : []).forEach(function (w, i) {
var wsel = hsel + " .w[data-i='" + i + "']";
if (HERO.perLetter) {
tl.set(wsel, { opacity: 1 }, w.start);
var letters = document.querySelectorAll(wsel + " .l");
for (var li = 0; li < letters.length; li++) {
var lf = { opacity: 0, y: "0.16em", scale: 1.05 };
var lt = { opacity: 1, y: 0, scale: 1, duration: 0.30, ease: "power4.out", overwrite: "auto" };
if (HERO.letterBlur) { lf.filter = "blur(" + HERO.letterBlur + "px)"; lt.filter = "blur(0px)"; }
tl.fromTo(letters[li], lf, lt, w.start + li * (HERO.letterStagger || 0.014));
}
} else {
var m = MOTION.impact || MOTION.present || {};
wordReveal(wsel, m, w.start, i);
}
});
/* glow layer (DNA-gated). Slam = impact THEN heat: glow waits for geometry lock. */
if (HERO.glow > 0) {
var glowAt = HERO.in + (HERO.entrance === "slam" ? 0.17 : 0.08);
var glowPeak = Math.min(0.5, HERO.glow * amp) * (HERO.minor ? 0.5 : 1);
tl.set(gsel + " .w", { opacity: 1 }, Math.max(0, HERO.in - 0.01));
tl.fromTo(gsel, { opacity: 0 },
{ opacity: glowPeak, duration: HERO.entrance === "slam" ? 0.3 : 0.5, ease: "power2.out", overwrite: "auto" },
glowAt);
tl.to(gsel, { opacity: 0, duration: 0.5, ease: "power2.in", overwrite: "auto" }, HERO.out - 0.5);
tl.set(gsel, { opacity: 0, display: "none" }, HERO.out);
}
/* fx: ECHO layers (RGB-split fringe / speed trails) — colored duplicates that
CONVERGE as the word lands, then rest at a small offset until exit */
if (HERO.echoes && HERO.echoes.length) {
HERO.echoes.forEach(function (ec, k) {
var esel = "#" + HERO.id + "-echo-" + k;
tl.set(esel + " .w", { opacity: 1 }, Math.max(0, HERO.in - 0.01));
tl.fromTo(esel,
{ x: (ec.dx || 0) * 4, y: (ec.dy || 0) * 4, opacity: 0 },
{ x: ec.dx || 0, y: ec.dy || 0, opacity: ec.opacity != null ? ec.opacity : 0.5,
duration: 0.22, ease: "power4.out", overwrite: "auto" }, HERO.in);
tl.to(esel, { opacity: 0, duration: 0.4, ease: "power2.in", overwrite: "auto" }, HERO.out - 0.45);
tl.set(esel, { opacity: 0, display: "none" }, HERO.out);
});
}
/* fx: SHEEN — one gradient sweep across the hero during the hold (chrome).
Targets the .w spans (the gradient lives there — see wordCss). Starts as the
entrance settles so the specular hit is visible early in the hold. */
if (HERO.sheen && HERO.out - HERO.in > 0.9) {
tl.fromTo(hsel + " .w", { backgroundPosition: "0% 50%" },
{ backgroundPosition: "200% 50%", duration: Math.min(1.2, HERO.out - HERO.in - 0.5),
ease: "power1.inOut", overwrite: "auto" }, HERO.in + 0.22);
}
/* act 3 — AFTERGLOW: ONE slow scale tween (no loops — deterministic).
loom (slow growth, loud) subsumes breathe — never two transform tweens
on the same element in the same window. wipe-up entrances are clip-path,
so the afterglow scale channel is always free by now. */
var after = HERO.loom > 0 ? HERO.loom : HERO.breathe;
if (!HERO.minor && after > 0 && HERO.out - HERO.in > 1.4) {
tl.fromTo(hsel, { scale: 1 },
{ scale: 1 + after, duration: HERO.out - HERO.in - 1.2, ease: HERO.loom > 0 ? "power1.inOut" : "sine.inOut", overwrite: "auto" },
HERO.in + 0.7);
}
/* exit */
if (HERO.out < DUR) {
tl.to(hsel, { opacity: 0, duration: 0.5, ease: "power2.in", overwrite: "auto" }, HERO.out - 0.5);
}
tl.set(hsel, { opacity: 0, display: "none" }, HERO.out);
});
tl.seek(0);
window.__timelines["main"] = tl;
</script>
</body>
</html>