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chore: import upstream snapshot with attribution
2026-07-13 12:58:35 +08:00

8.8 KiB

Design Panel QA Matrix

Campaign artifact for docs/plans/2026-07-02-001-fix-studio-design-panel-inputs-plan.md. Environment: published CLI hyperframes@0.7.26, embedded mode (npx hyperframes preview in a scaffolded warm-grain project outside the repo), Chrome via agent-browser.

Step 0: demo-failure reproduction (baseline, pre-fix)

Reproduced. The demo symptom ("font size does nothing") is real, deterministic, and its root cause is the selection layer, not the persist pipeline.

S0.1 Master view: click on visible text selects the invisible top overlay

  • Action: click the "Hyperframes" H1 (from compositions/intro.html, embedded in index.html).
  • Selected instead: .grain-texture (hf-0qtj, label "Grain Texture"), the full-canvas grain overlay on data-track-index="100", even though its parent #grain-overlay-comp has pointer-events: none.
  • Panel then shows generic values (Size 16px) and a Text section with an empty Content field for a div that contains no text.
  • Committing Size 72px:
    • signal a (disk): index.html changed, <div style="font-size: 72px" ... class="grain-texture">
    • signal b (HTTP): POST /file-mutations/patch-element/index.html 200, matched:true, changed:true
    • signal c (console/telemetry): nothing
  • Visible effect: none (the styled element is an invisible overlay). This alone explains the demo: every click lands on the overlay, every edit applies to it.
  • Bucket: selection/hit-testing (new bucket; persist pipeline healthy in this leg).

S0.2 Sub-composition view: hover finds the element, click cannot select it

  • Setup: open intro in the sidebar (Master > intro breadcrumb), scrub to t=2s where the title card is visible.
  • Hover over the H1: teal highlight appears (hit-testing sees the element).
  • Click (real mouse down/up at the text): no selection API call, no panel, no console error. Reproduced with element-ref clicks and coordinate clicks.
  • Bucket: selection click-to-commit in sub-composition view.

S0.3 Stale selection target carried across composition switch

  • After selecting .grain-texture in Master and switching the canvas to compositions/intro.html, a subsequent click re-emitted the old target: probe-element/compositions%2Fintro.html with {hfId: hf-0qtj, selector: .grain-texture} (an element that does not exist in intro.html), followed by a selection PUT labeled "Grain Texture" with sourceFile: compositions/intro.html, then selection: null.
  • If a patch had been committed in that state it would have written to the wrong file or silently no-oped (matched:false).
  • Bucket: selection state lifecycle across composition switches.

S0.4 Double-click on canvas element clears selection

  • Double-click on the H1 in Master view: PUT /selection {selection: null}. No drill-down into the sub-composition, no text editing mode. Users double-click text instinctively.
  • Bucket: selection UX (candidate: intentional-but-hostile; confirm with maintainers).

Working in this leg

  • Persist pipeline end-to-end (patch-element → linkedom mutation → disk write → 200 with matched/changed): healthy for the (wrong) selected element.
  • Hover highlighting in both views.
  • Panel rendering, section expansion, input commit on Enter.

Instrumentation notes for the full matrix

  • Fetch shim on window.fetch in the top document captures patch/probe/selection traffic (studio app runs in the top document; composition renders in a shadow-DOM iframe).
  • Element-ref clicks work for selection in Master view; sub-composition view needs coordinate clicks (mouse move/down/up) and still fails to select (S0.2).
  • Seek-slider fill does not move the playhead; use Play/pause or timeline clicks to scrub.
  • GSAP warning noise in console: GSAP target #a-roll not found (from the warm-grain captions comp; unrelated).

Selection-layer fixes: embedded-mode re-verification (post-fix)

Environment: locally built CLI (commit with selection fixes), embedded mode, fixture copied to a scratch dir outside the repo.

  • Click on empty canvas over the invisible full-canvas overlay: selection resolves to null (previously: selected the overlay). S0.1 fixed for real pointer input.
  • Click on visible fixture text (#qa-headline): selects the H1 itself; panel shows real values (Size 48px, weight 700, content "Static Headline") instead of overlay defaults.
  • Font size commit 96px: patch-element 200 matched:true, changed:true; disk gains <h1 style="font-size: 96px" ...>; preview renders 96px. The demo scenario works.
  • Note for future automation: agent-browser click @ref on an element whose DOM box is off-viewport can land on the sidebar "Select off-canvas element" helper buttons and select programmatically, bypassing hit-testing. Use coordinate clicks on visible pixels for selection tests.

Full matrix (post selection + U3 fixes, embedded mode, locally built CLI)

Instrument: scripted agent-browser runner (matrix-runner.mjs, session scratchpad) + interactive follow-ups. Signals per cell: patch/gsap-mutation HTTP response, disk content, computed style, reload survival.

Selection (click on canvas, Inspector enabled)

Archetype Result
Static text (h1) selects the element itself
Multi-span child (span) selects the span itself
GSAP-tweened box selects the element
Keyframed box selects the element
Image selects the element (canEditStyles true)
Shape div selects the element
Video selects the element (visible only inside its clip window; hidden outside, correctly unselectable)
Runtime caption word falls back to the parent host (runtime nodes cannot persist; by design)
Sub-composition child selects the child with sourceFile pointing at the sub-composition file

Inputs (all persist to disk with matched:true/changed:true and survive reload)

  • Text on h1: size, content, weight, line-height, letter-spacing, align, case, style. Span-self size also works.
  • Layout on shape: W, H, rotation persist as tl.set(...) in the GSAP script (designed manual-edit path); z-index persists inline.
  • 3D: rotationX persists via the gsap-mutations endpoint (ok:true, changed:true).
  • GSAP-tweened element: Layout X persists as gsap.set("#qa-tween-box", { x: 40 }) appended to the script. Works; note: a load-time gsap.set on an element that also has an x tween is semantically debatable (starting value shifts) — flag for maintainers, not a broken input.
  • Timing: start persists as data-start="0.20" (normalized to 2 decimals).
  • Video section (titled "Video", not "Media"): volume slider persists data-volume="0.8"; object-fit select persists object-fit: cover.
  • Transparency: opacity range persists opacity: 0.8; blend select persists mix-blend-mode: multiply.
  • Radius text input persists border-radius: 24px; Effects blur range persists blur(4px); Clip overflow select persists overflow: hidden.
  • Sub-composition child: Text size persists to compositions/qa-sub.html (font-size: 48px).

Confirmed bugs

  • U4 child text-field escaping (persist-level, confirmed by the headless harness test "documents U4 bug: child text-field style persists as escaped markup"): editing a child field of a multi-field element serializes markup into a text-content op that the server escapes.

Notes and paper cuts (not input bugs)

  • Inspector defaults OFF on a fresh embedded-mode load; canvas clicks silently do nothing until it is toggled on. Zero feedback for the user in that state.
  • Fill color picker: opens with a hex input reflecting the current color; persist path verified green by the headless harness (fill style op); scripted popup commit was flaky (focus-sensitive popup), verified manually instead.
  • Color grading section appears for img/video elements.
  • Automation notes: media/timing cells must run with the playhead inside the clip window (a data-start edit hides the element at t=0, which is correct but confuses naive re-runs); commit fires on Enter/blur only when the draft differs from the last value.