{ "name": "arcade", "voice": "8-bit cabinet attract mode — the whole frame plays through a CRT (scanlines + vignette) above a bordered HUD bar (1UP blinking on the classic cadence, CREDIT 01) where every word coin-pops in on steps(2) with a 1-frame white blip; emphasis words run a cyan→magenta palette swap. The apex is a BOSS INTRO behind the subject: the room dims, WARNING blinks twice, ~64 seeded pixel blocks fall quantized into a matrix grid over the word rect, then the word flashes ON in Press Start 2P with chromatic ghost layers + a 3-frame palette strobe while letterbox bars slam in and a HI-SCORE odometer rolls top-right; everything dissolves checkerboard and the blocks drop away.", "when": "gaming, retro-tech, playful hype, launches, achievement/level-up beats, '像素/街机/8-bit/打游戏' asks — anything that should read as an arcade cabinet boss fight. Loud register; the boss dim + dark HUD bar bring their own contrast on bright skies.", "register": "loud", "fonts": { "body": "Press Start 2P", "hero": "Press Start 2P", "tag": "Press Start 2P" }, "palette": { "body": "#FFFFFF", "accent": "#00E5FF", "magenta": "#FF2E88", "yellow": "#FFE600", "credit": "#7ADCFF" }, "body": { "paradigm": "hudrail", "layer": "fg", "fontPx": 26, "bar": { "h": 70, "inset": 24, "bottom": 50 }, "tags": { "left": "1UP", "right": "CREDIT 01" }, "scan": 0.06, "textTransform": "uppercase", "yield": { "dim": 0.55, "pre": 0.09, "post": 1.04 } }, "hero": { "setpiece": "bossintro", "layer": "bg", "fontPx": 84, "params": { "seed": 13013, "rows": 4, "tag": "WARNING", "flashDelay": 0.14, "hold": 1.24, "letterbox": 44 } }, "fx": { "coinflash": 0.55 }, "plate": { "dim": 0.58, "punch": 0.04, "punchDecay": 9, "punchOffset": 0.14, "shakeAmpX": 7, "shakeAmpY": 5, "shakeHz": 12, "shakeDecay": 7, "shakeWindow": 0.6, "grain": 6 }, "linkages": [] }