--- title: Skills catalog description: "Every HyperFrames skill agents load on demand — what each one is for, and how to install them." --- HyperFrames ships AI agent skills via [vercel-labs/skills](https://github.com/vercel-labs/skills). They teach your agent the framework-specific patterns — `data-*` attributes, GSAP timeline registration, adapter registries, runtime-owned media playback — that generic web docs don't cover. **Install them before writing compositions** and your agent produces valid HyperFrames HTML on the first try. The skills split into three groups: - **Router** — the entry skill that picks a workflow for any "make me a…" request — usually a video, but also a navigable deck (`/slideshow`) or a composition port (`/remotion-to-hyperframes`). - **Creation workflows** — one per input shape (URL, PR, music track, captions, etc.). Each owns its task end-to-end: project setup, gated steps, and the final deliverable. Read by the router; you can also invoke directly if you already know which one fits. - **Domain skills** — atomic capabilities (animation, media, CLI, registry) the workflows compose against; they never own the end-to-end task. Load one when you need that specific layer. ## Install ```bash npx skills add heygen-com/hyperframes --full-depth ``` Opens a picker so you can choose which skills to add. Keep `--full-depth`: it installs the current `main`. Without it, `skills add` fetches the skills.sh registry blob, which lags `main` by hours, so you may get an older copy of a skill. Works with [Claude Code](https://claude.ai/claude-code), [Cursor](https://cursor.sh), [Gemini CLI](https://github.com/google-gemini/gemini-cli), [Codex CLI](https://github.com/openai/codex), [GitHub Copilot CLI](/guides/copilot-cli), and [Google Antigravity](/guides/antigravity). ```bash npx skills add heygen-com/hyperframes --all --full-depth ``` Writes every skill to your project in one shot. Recommended when you want the full set without selecting from the picker. ```bash npx skills add heygen-com/hyperframes --skill --full-depth ``` Pass the bare skill name (no leading `/`) — e.g. `--skill hyperframes-animation`. Useful when you want a single capability without the full set. Once installed, invoke `/hyperframes` in your agent. It's the capability map for everything below and routes "make me a…" intent — a video, a deck, or a composition port — to the right creation workflow based on your input. **Don't see a slash command after install?** Open a new agent session, or run `/skills` (Copilot CLI) / restart your agent's skill loader. Most agents pick up new skills on the next prompt. ## Keeping skills current After the first install, skills stay lean and current on their own — nothing re-pulls the full set behind your back: - **Core set** — the `/hyperframes` router, the `hyperframes-*` domain skills, and `/media-use`. `npx hyperframes init` (which every creation workflow runs when scaffolding) refreshes the core set plus anything else you already have installed. It never _expands_ the install — workflow skills you haven't used are not pulled — and re-running `init` on an up-to-date machine is a no-op. Offline (or rate-limited) it degrades gracefully and never hard-fails. - **Workflow skills** (and `/figma`) — install **on demand**, when their workflow is first triggered. The `/hyperframes` router runs `npx hyperframes skills update ` before entering a workflow, so the one it routes to is guaranteed present. Check or refresh manually anytime: ```bash npx hyperframes skills check # non-zero exit if installed skills are stale or the core set is incomplete npx hyperframes skills update # refresh the core set + everything installed (never expands) npx hyperframes skills update # also install a specific workflow / domain skill on demand npx hyperframes skills # install the full set explicitly ``` `skills check` reports workflow skills you haven't installed as _available on demand_, not as a failure. ## Router The single entry point. Read `/hyperframes` before invoking anything else — it knows what's available and which workflow fits your request. | Skill | Use when | | -------------- | --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | | `/hyperframes` | **Read first** for any request to make / create / edit / animate / render a video, animation, or motion graphic. Capability map for the domain skills and intent router for the creation workflows below. | ## Creation workflows One workflow per input shape. The router (`/hyperframes`) picks one of these for you — but you can invoke them directly when you already know which fits. | Skill | Use when | | -------------------------- | --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | | `/product-launch-video` | Marketing / launching / promoting a **product** — from its URL, a brief, or a script (even if the site is only named). Up to ~3 min (sweet spot 30-90s). | | `/website-to-video` | Turning a **general website** into a video — site tour, portfolio / landing-page showcase, social clip from the site's own visuals. | | `/faceless-explainer` | **Explaining a topic / concept** from arbitrary text — no product, no URL, no website capture; every visual is LLM-invented (typography / abstract / diagram / data-viz). | | `/pr-to-video` | A **GitHub pull request** (PR URL, `owner/repo#N` ref, or "this PR") → changelog / feature-reveal / fix / refactor explainer, read via the `gh` CLI. | | `/embedded-captions` | Adding **captions / subtitles** to an existing talking-head video (footage untouched) — verbatim rail, embedded climax behind the subject, or pure-cinematic embed. | | `/talking-head-recut` | Packaging an existing talking-head / interview / podcast video with **designed graphic overlays** — lower-thirds, data callouts, kinetic titles, pull-quotes, side panels, PiP. | | `/motion-graphics` | A short, **unnarrated, design-led motion graphic** (~under 10s) — kinetic type, stat / chart hit, logo sting, lower-third, animated tweet / headline. MP4 or transparent overlay. | | `/music-to-video` | A **music track** (audio file, or video to pull audio from) → a **beat-synced** video — lyric, slideshow, or kinetic promo; music drives pacing. | | `/slideshow` | A **presentation / pitch deck / interactive deck** — discrete slides, fragment reveals, branching, hotspot navigation, presenter mode. Output is a navigable deck, not a rendered video. | | `/general-video` | **Anything else** — longer or multi-scene pieces, brand / sizzle reel, title card, static loop, freeform composition. Input- and length-agnostic fallback. | | `/remotion-to-hyperframes` | **Porting an existing Remotion** (React) composition's source to HyperFrames HTML. One-way migration, not creation. | ## Domain skills (loaded on demand) Atomic capabilities the creation workflows compose against — pull one when you need that specific layer. | Skill | Covers | | ------------------------ | --------------------------------------------------------------------------------------------------------------------------------------------------------------------- | | `/hyperframes-core` | The composition contract — `data-*` timing attributes, `class="clip"`, tracks, sub-compositions, variables, framework-owned media playback, determinism rules. | | `/hyperframes-animation` | All animation knowledge — atomic motion rules, scene blueprints, transitions, runtime adapters (GSAP / Lottie / Three.js / Anime.js / CSS / WAAPI / TypeGPU). | | `/hyperframes-keyframes` | Seek-safe keyframe authoring across runtimes — GSAP timelines, CSS keyframes, Anime.js, WAAPI, FLIP, paths, masks, SVG morph/draw, 3D depth — plus `hyperframes keyframes` diagnostics for rendered motion. | | `/hyperframes-creative` | Non-animation creative direction — `frame.md` / `design.md`, palettes, typography, narration, beat planning, audio-reactive visuals, composition patterns. | | `/media-use` | The media OS — resolve any media need (BGM, SFX, image, icon, logo, voice, color grade, LUT) into a frozen local file or paste-ready block + ledger record, generate via TTS/music/image models when the catalog misses, transcribe, caption, remove backgrounds, and reuse assets across projects. One shared audio engine + manifest tracking. | | `/hyperframes-cli` | CLI dev loop — `init`, `lint`, `check`, `snapshot`, `preview`, `render`, `publish`, `doctor`, plus AWS Lambda cloud rendering (`lambda deploy / render / progress / destroy / policies`). | | `/hyperframes-registry` | Install and wire registry blocks and components into compositions via `hyperframes add`. Authoring a new block or component to contribute upstream. | | `/figma` | Import Figma assets, tokens, components, and storyboard sections → reconstructed motion (frames read as states, not slides) (REST/CLI) plus Motion animations (MCP) and shaders (MCP source / native export) into a composition. | ## Source of truth The one-line "use when" for each skill comes from its own `SKILL.md` frontmatter `description:` field in the [hyperframes repo](https://github.com/heygen-com/hyperframes/tree/main/skills). The same catalog lives in the [README's `## Skills` section](https://github.com/heygen-com/hyperframes#skills) and the repo `CLAUDE.md`; all three surfaces are kept in sync when a skill is added or renamed. ## Next steps Install skills, scaffold a project, and render your first video. Produce a valid first draft in Claude Design, then refine in any AI coding agent. Install and invoke HyperFrames skills from Copilot CLI in your terminal. Use HyperFrames skills in Google Antigravity.