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This commit is contained in:
@@ -0,0 +1,8 @@
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{
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"name": "Transparency Regression",
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"description": "Asserts that webm + png-sequence outputs preserve a real alpha channel end-to-end. Exercised by `tsx src/transparency-test.ts`, NOT by the standard regression harness (which compares against a golden MP4).",
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"tags": ["transparency", "alpha", "smoke"],
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"renderConfig": {
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"fps": 30
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}
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}
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@@ -0,0 +1,50 @@
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<!doctype html>
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<html>
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<head>
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<style>
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/*
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We DELIBERATELY paint a non-transparent body background here to
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exercise the regression this PR fixes. The pre-navigation
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Emulation.setDefaultBackgroundColorOverride that the engine used
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to set is overridden by any `body { background: ... }` rule, so
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on the buggy code path the captured PNG's "transparent" pixels
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decode as opaque #111 (rgba [17, 17, 17, 255]).
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The fix injects an `[data-composition-id]{background:transparent !important}`
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stylesheet via initTransparentBackground() AFTER navigation, which
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force-overrides this body background and produces a real alpha
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channel — pixels outside the .card decode as rgba [0, 0, 0, 0].
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If the test passes against this fixture, alpha is genuinely making
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it through end-to-end.
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*/
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html,
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body {
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margin: 0;
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padding: 0;
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background: #111;
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}
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.card {
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position: absolute;
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left: 50px;
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top: 50px;
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width: 100px;
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height: 100px;
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background: rgb(255, 0, 0);
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}
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</style>
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</head>
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<body
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data-composition-id="transparency-regression"
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data-duration="1"
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data-width="200"
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data-height="200"
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>
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<div class="card"></div>
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<script>
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// Minimal seek protocol — the composition is static.
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window.__hf = {
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duration: 1,
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seek: () => {},
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};
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</script>
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</body>
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</html>
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