{
  "name": "arcade",
  "voice": "8-bit cabinet attract mode — the whole frame plays through a CRT (scanlines + vignette) above a bordered HUD bar (1UP blinking on the classic cadence, CREDIT 01) where every word coin-pops in on steps(2) with a 1-frame white blip; emphasis words run a cyan→magenta palette swap. The apex is a BOSS INTRO behind the subject: the room dims, WARNING blinks twice, ~64 seeded pixel blocks fall quantized into a matrix grid over the word rect, then the word flashes ON in Press Start 2P with chromatic ghost layers + a 3-frame palette strobe while letterbox bars slam in and a HI-SCORE odometer rolls top-right; everything dissolves checkerboard and the blocks drop away.",
  "when": "gaming, retro-tech, playful hype, launches, achievement/level-up beats, '像素/街机/8-bit/打游戏' asks — anything that should read as an arcade cabinet boss fight. Loud register; the boss dim + dark HUD bar bring their own contrast on bright skies.",
  "register": "loud",
  "fonts": { "body": "Press Start 2P", "hero": "Press Start 2P", "tag": "Press Start 2P" },
  "palette": {
    "body": "#FFFFFF",
    "accent": "#00E5FF",
    "magenta": "#FF2E88",
    "yellow": "#FFE600",
    "credit": "#7ADCFF"
  },
  "body": {
    "paradigm": "hudrail",
    "layer": "fg",
    "fontPx": 26,
    "bar": { "h": 70, "inset": 24, "bottom": 50 },
    "tags": { "left": "1UP", "right": "CREDIT 01" },
    "scan": 0.06,
    "textTransform": "uppercase",
    "yield": { "dim": 0.55, "pre": 0.09, "post": 1.04 }
  },
  "hero": {
    "setpiece": "bossintro",
    "layer": "bg",
    "fontPx": 84,
    "params": {
      "seed": 13013,
      "rows": 4,
      "tag": "WARNING",
      "flashDelay": 0.14,
      "hold": 1.24,
      "letterbox": 44
    }
  },
  "fx": { "coinflash": 0.55 },
  "plate": {
    "dim": 0.58,
    "punch": 0.04,
    "punchDecay": 9,
    "punchOffset": 0.14,
    "shakeAmpX": 7,
    "shakeAmpY": 5,
    "shakeHz": 12,
    "shakeDecay": 7,
    "shakeWindow": 0.6,
    "grain": 6
  },
  "linkages": []
}
