344 lines
11 KiB
Python
344 lines
11 KiB
Python
import json
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import os
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import re
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import shutil
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from functools import lru_cache
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from pathlib import Path
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import threading
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from typing import Any, Iterable
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from uuid import uuid4
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from loguru import logger
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from app.models import const
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def get_response(status: int, data: Any = None, message: str = ""):
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obj = {
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"status": status,
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}
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if data:
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obj["data"] = data
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if message:
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obj["message"] = message
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return obj
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def to_json(obj):
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try:
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# Define a helper function to handle different types of objects
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def serialize(o):
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# If the object is a serializable type, return it directly
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if isinstance(o, (int, float, bool, str)) or o is None:
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return o
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# If the object is binary data, convert it to a base64-encoded string
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elif isinstance(o, bytes):
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return "*** binary data ***"
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# If the object is a dictionary, recursively process each key-value pair
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elif isinstance(o, dict):
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return {k: serialize(v) for k, v in o.items()}
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# If the object is a list or tuple, recursively process each element
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elif isinstance(o, (list, tuple)):
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return [serialize(item) for item in o]
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# If the object is a custom type, attempt to return its __dict__ attribute
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elif hasattr(o, "__dict__"):
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return serialize(o.__dict__)
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# Return None for other cases (or choose to raise an exception)
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else:
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return None
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# Use the serialize function to process the input object
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serialized_obj = serialize(obj)
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# Serialize the processed object into a JSON string
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return json.dumps(serialized_obj, ensure_ascii=False, indent=4)
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except Exception as e:
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logger.error(f"failed to serialize object to json: {str(e)}")
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return None
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def get_uuid(remove_hyphen: bool = False):
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u = str(uuid4())
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if remove_hyphen:
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u = u.replace("-", "")
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return u
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def root_dir():
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return os.path.dirname(os.path.dirname(os.path.dirname(os.path.realpath(__file__))))
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def storage_dir(sub_dir: str = "", create: bool = False):
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d = os.path.join(root_dir(), "storage")
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if sub_dir:
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d = os.path.join(d, sub_dir)
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if create and not os.path.exists(d):
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os.makedirs(d)
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return d
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def resource_dir(sub_dir: str = ""):
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d = os.path.join(root_dir(), "resource")
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if sub_dir:
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d = os.path.join(d, sub_dir)
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return d
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def task_dir(sub_dir: str = ""):
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d = os.path.join(storage_dir(), "tasks")
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if sub_dir:
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d = os.path.join(d, sub_dir)
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if not os.path.exists(d):
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os.makedirs(d)
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return d
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def font_dir(sub_dir: str = ""):
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d = resource_dir("fonts")
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if sub_dir:
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d = os.path.join(d, sub_dir)
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if not os.path.exists(d):
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os.makedirs(d)
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return d
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def song_dir(sub_dir: str = ""):
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d = resource_dir("songs")
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if sub_dir:
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d = os.path.join(d, sub_dir)
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if not os.path.exists(d):
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os.makedirs(d)
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return d
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def public_dir(sub_dir: str = ""):
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d = resource_dir("public")
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if sub_dir:
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d = os.path.join(d, sub_dir)
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if not os.path.exists(d):
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os.makedirs(d)
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return d
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def get_ffmpeg_binary() -> str:
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"""
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解析当前进程应该使用的 FFmpeg 可执行文件。
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增加原因:
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1. 视频编码、静音音频生成、pydub 音频转码都依赖 FFmpeg;
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2. Windows 便携包、Docker 和用户自定义安装目录经常出现 PATH 不一致;
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3. 集中解析可以让所有调用方使用同一套优先级,减少某条链路能跑、
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另一条链路找不到 FFmpeg 的现场问题。
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优先级:
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1. IMAGEIO_FFMPEG_EXE:MoviePy/imageio 约定的显式配置;
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2. 系统 PATH 中的 ffmpeg;
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3. imageio-ffmpeg 依赖提供的内置二进制;
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4. 字符串 "ffmpeg" 兜底,交给 subprocess 在运行时暴露更具体错误。
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"""
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configured_ffmpeg = os.environ.get("IMAGEIO_FFMPEG_EXE")
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if configured_ffmpeg:
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return configured_ffmpeg
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system_ffmpeg = shutil.which("ffmpeg")
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if system_ffmpeg:
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return system_ffmpeg
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try:
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import imageio_ffmpeg
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bundled_ffmpeg = imageio_ffmpeg.get_ffmpeg_exe()
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if bundled_ffmpeg:
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return bundled_ffmpeg
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except Exception as exc:
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logger.warning(f"failed to resolve bundled ffmpeg binary: {str(exc)}")
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return "ffmpeg"
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def run_in_background(func, *args, **kwargs):
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def run():
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try:
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func(*args, **kwargs)
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except Exception as e:
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logger.error(f"run_in_background error: {e}", exc_info=True)
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thread = threading.Thread(target=run, daemon=False)
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thread.start()
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return thread
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def time_convert_seconds_to_hmsm(seconds) -> str:
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hours = int(seconds // 3600)
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seconds = seconds % 3600
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minutes = int(seconds // 60)
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milliseconds = int(seconds * 1000) % 1000
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seconds = int(seconds % 60)
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return "{:02d}:{:02d}:{:02d},{:03d}".format(hours, minutes, seconds, milliseconds)
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def text_to_srt(idx: int, msg: str, start_time: float, end_time: float) -> str:
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start_time = time_convert_seconds_to_hmsm(start_time)
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end_time = time_convert_seconds_to_hmsm(end_time)
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srt = """%d
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%s --> %s
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%s
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""" % (
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idx,
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start_time,
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end_time,
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msg,
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)
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return srt
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def str_contains_punctuation(word):
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for p in const.PUNCTUATIONS:
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if p in word:
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return True
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return False
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def split_string_by_punctuations(s):
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result = []
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txt = ""
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previous_char = ""
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next_char = ""
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for i in range(len(s)):
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char = s[i]
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if char == "\n":
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result.append(txt.strip())
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txt = ""
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continue
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if i > 0:
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previous_char = s[i - 1]
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if i < len(s) - 1:
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next_char = s[i + 1]
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if char == "." and previous_char.isdigit() and next_char.isdigit():
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# # In the case of "withdraw 10,000, charged at 2.5% fee", the dot in "2.5" should not be treated as a line break marker
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txt += char
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continue
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if char == "," and previous_char.isdigit() and next_char.isdigit():
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# 英文数字里的千分位逗号不是断句符,例如 "1,000 years"。
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# Edge TTS 的 word boundary 通常会把这种数字整体作为连续内容返回;
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# 如果这里拆成 "1" 和 "000 years",后续字幕聚合会无法匹配脚本原文,
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# 进而错误回退到 Whisper。
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txt += char
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continue
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if char not in const.PUNCTUATIONS:
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txt += char
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else:
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result.append(txt.strip())
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txt = ""
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result.append(txt.strip())
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# filter empty string
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result = list(filter(None, result))
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return result
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def normalize_script_for_subtitle_matching(video_script: str) -> str:
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"""
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清理字幕匹配前的脚本文本。
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用户可能手动输入 Markdown 分隔符、标题强调或 `_` 这类格式符号。
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这些字符通常不会出现在 TTS/Whisper 的识别结果里;如果继续参与
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字幕逐行匹配,脚本行数量会大于真实字幕行数量,最终可能补出
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`00:00:00,000 --> 00:00:00,000`,导致剪辑软件无法导入 SRT。
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"""
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video_script = video_script or ""
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underscore_count = video_script.count("_")
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video_script = video_script.replace("_", "")
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cleaned_lines = []
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removed_separator_lines = 0
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for line in video_script.splitlines():
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line = line.strip()
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# Markdown 分隔符或强调符号单独成行时不会被 TTS 朗读,必须从
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# 脚本行里移除,避免字幕聚合卡在这类“不可发声”的目标行上。
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if re.fullmatch(r"[-*_]{3,}", line):
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removed_separator_lines += 1
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continue
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cleaned_lines.append(line)
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normalized_script = "\n".join(cleaned_lines).strip()
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if underscore_count or removed_separator_lines:
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logger.debug(
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"normalized script for subtitle matching, "
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f"removed underscores: {underscore_count}, "
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f"removed markdown separator lines: {removed_separator_lines}"
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)
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return normalized_script
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def md5(text):
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import hashlib
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return hashlib.md5(text.encode("utf-8")).hexdigest()
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def resolve_ui_language(
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saved_language: str | None,
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browser_locale: str | None,
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supported_languages: Iterable[str],
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default_language: str = "en",
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) -> str:
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"""
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按“已保存设置、浏览器语言、默认语言”的优先级选择界面语言。
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浏览器通常返回带地区的 locale,例如 ``zh-CN``、``pt-BR``。语言文件使用
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``zh``、``pt`` 这类基础代码,因此先尝试完整匹配,再回退到连字符前的语言
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代码。函数保持纯逻辑,避免把浏览器上下文和配置写入耦合到工具层,便于测试。
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"""
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supported = [str(language).strip() for language in supported_languages]
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supported_by_lower = {
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language.lower(): language for language in supported if language
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}
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def match_language(value: str | None) -> str | None:
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normalized = str(value or "").strip().replace("_", "-").lower()
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if not normalized:
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return None
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if normalized in supported_by_lower:
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return supported_by_lower[normalized]
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base_language = normalized.split("-", 1)[0]
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return supported_by_lower.get(base_language)
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saved_match = match_language(saved_language)
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if saved_match:
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return saved_match
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browser_match = match_language(browser_locale)
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if browser_match:
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return browser_match
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default_match = match_language(default_language)
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if default_match:
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return default_match
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# 正常项目始终包含英文;保留空语言集合兜底,避免损坏的语言目录让页面
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# 初始化直接抛异常,后续翻译函数会继续显示原始 key 以便诊断。
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return supported[0] if supported else default_language
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@lru_cache(maxsize=8)
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def load_locales(i18n_dir):
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# WebUI 每次交互都会触发 Streamlit 重新执行脚本,语言文件运行期不会变化,
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# 因此缓存解析结果,避免反复读取和解析所有 i18n JSON 文件。
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_locales = {}
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for root, dirs, files in os.walk(i18n_dir):
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for file in files:
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if file.endswith(".json"):
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lang = file.split(".")[0]
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with open(os.path.join(root, file), "r", encoding="utf-8") as f:
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_locales[lang] = json.loads(f.read())
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return _locales
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def parse_extension(filename):
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return Path(filename).suffix.lower().lstrip('.')
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