chore: import upstream snapshot with attribution
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@@ -0,0 +1,91 @@
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# Hello World Assistant
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## Overview
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This sample demonstrates a foundational ADK standalone agent that interacts with a user, manages session state via `ToolContext`, and uses multiple tools. Specifically, it features a `hello_world_agent` that can roll an N-sided die (storing roll history in the session state) and check whether numbers in a list are prime.
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## Sample Inputs
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- `Hi`
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*General greeting that does not trigger tool calls.*
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- `Roll a dice with 100 sides`
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*The agent invokes the `roll_die` tool with `sides=100`. The rolled result is appended to the session's `ToolContext` state under the `'rolls'` key.*
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- `Roll a dice again with 100 sides.`
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*The agent invokes `roll_die` again, appending a second roll to the session state.*
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- `What numbers did I got?`
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*The agent references the conversation history and previous tool outcomes to summarize the rolled numbers.*
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- `Roll a die with 8 sides and check if the result is prime.`
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*Demonstrates multi-step tool orchestration. The agent first calls `roll_die(sides=8)`, waits for the response, and then calls `check_prime(nums=[...])` with the rolled result before formulating its final response.*
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## Graph
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```mermaid
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graph TD
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Agent[Agent: hello_world_agent] --> Tool1[Tool: roll_die]
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Agent --> Tool2[Tool: check_prime]
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```
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## How To
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### 1. Defining Tools with ToolContext
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Demonstrates how tools can access and modify persistent session state by including `tool_context: ToolContext` as a parameter.
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```python
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def roll_die(sides: int, tool_context: ToolContext) -> int:
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result = random.randint(1, sides)
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if not 'rolls' in tool_context.state:
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tool_context.state['rolls'] = []
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tool_context.state['rolls'] = tool_context.state['rolls'] + [result]
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return result
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```
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### 2. Configuring Safety Settings
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Demonstrates adjusting `GenerateContentConfig` safety settings to prevent false alarms (e.g., avoiding harm category triggers when discussing rolling dice).
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```python
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root_agent = Agent(
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model='gemini-3-flash-preview',
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name='hello_world_agent',
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...
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generate_content_config=types.GenerateContentConfig(
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safety_settings=[
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types.SafetySetting(
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category=types.HarmCategory.HARM_CATEGORY_DANGEROUS_CONTENT,
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threshold=types.HarmBlockThreshold.OFF,
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),
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]
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),
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)
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```
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### 3. Running and Inspecting the Agent Programmatically
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You can execute the agent and inspect its session state programmatically by initializing an `InMemoryRunner`, creating a session, and executing prompts asynchronously:
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```python
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runner = InMemoryRunner(agent=agent.root_agent, app_name='my_app')
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session = await runner.session_service.create_session('my_app', 'user1')
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async for event in runner.run_async(
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user_id='user1',
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session_id=session.id,
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new_message=types.Content(...),
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):
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# Process execution events
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pass
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# Inspect modified session state
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session = await runner.session_service.get_session('my_app', 'user1', session.id)
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print(session.state['rolls'])
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```
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@@ -0,0 +1,15 @@
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# Copyright 2026 Google LLC
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#
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# Licensed under the Apache License, Version 2.0 (the "License");
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# you may not use this file except in compliance with the License.
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# You may obtain a copy of the License at
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#
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# http://www.apache.org/licenses/LICENSE-2.0
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#
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# Unless required by applicable law or agreed to in writing, software
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# distributed under the License is distributed on an "AS IS" BASIS,
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# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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# See the License for the specific language governing permissions and
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# limitations under the License.
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from . import agent
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@@ -0,0 +1,107 @@
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# Copyright 2026 Google LLC
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#
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# Licensed under the Apache License, Version 2.0 (the "License");
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# you may not use this file except in compliance with the License.
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# You may obtain a copy of the License at
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#
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# http://www.apache.org/licenses/LICENSE-2.0
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#
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# Unless required by applicable law or agreed to in writing, software
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# distributed under the License is distributed on an "AS IS" BASIS,
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# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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# See the License for the specific language governing permissions and
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# limitations under the License.
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import random
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from google.adk import Agent
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from google.adk.tools.tool_context import ToolContext
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from google.genai import types
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def roll_die(sides: int, tool_context: ToolContext) -> int:
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"""Roll a die and return the rolled result.
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Args:
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sides: The integer number of sides the die has.
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Returns:
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An integer of the result of rolling the die.
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"""
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result = random.randint(1, sides)
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if not 'rolls' in tool_context.state:
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tool_context.state['rolls'] = []
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tool_context.state['rolls'] = tool_context.state['rolls'] + [result]
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return result
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async def check_prime(nums: list[int]) -> str:
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"""Check if a given list of numbers are prime.
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Args:
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nums: The list of numbers to check.
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Returns:
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A str indicating which number is prime.
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"""
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primes = set()
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for number in nums:
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number = int(number)
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if number <= 1:
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continue
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is_prime = True
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for i in range(2, int(number**0.5) + 1):
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if number % i == 0:
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is_prime = False
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break
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if is_prime:
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primes.add(number)
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return (
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'No prime numbers found.'
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if not primes
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else f"{', '.join(str(num) for num in primes)} are prime numbers."
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)
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root_agent = Agent(
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name='hello_world_agent',
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description=(
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'hello world agent that can roll a dice of 8 sides and check prime'
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' numbers.'
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),
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instruction="""
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You roll dice and answer questions about the outcome of the dice rolls.
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You can roll dice of different sizes.
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You can use multiple tools in parallel by calling functions in parallel(in one request and in one round).
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It is ok to discuss previous dice roles, and comment on the dice rolls.
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When you are asked to roll a die, you must call the roll_die tool with the number of sides. Be sure to pass in an integer. Do not pass in a string.
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You should never roll a die on your own.
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When checking prime numbers, call the check_prime tool with a list of integers. Be sure to pass in a list of integers. You should never pass in a string.
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You should not check prime numbers before calling the tool.
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When you are asked to roll a die and check prime numbers, you should always make the following two function calls:
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1. You should first call the roll_die tool to get a roll. Wait for the function response before calling the check_prime tool.
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2. After you get the function response from roll_die tool, you should call the check_prime tool with the roll_die result.
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2.1 If user asks you to check primes based on previous rolls, make sure you include the previous rolls in the list.
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3. When you respond, you must include the roll_die result from step 1.
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You should always perform the previous 3 steps when asking for a roll and checking prime numbers.
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You should not rely on the previous history on prime results.
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""",
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tools=[
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roll_die,
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check_prime,
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],
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# planner=BuiltInPlanner(
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# thinking_config=types.ThinkingConfig(
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# include_thoughts=True,
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# ),
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# ),
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generate_content_config=types.GenerateContentConfig(
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safety_settings=[
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types.SafetySetting( # avoid false alarm about rolling dice.
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category=types.HarmCategory.HARM_CATEGORY_DANGEROUS_CONTENT,
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threshold=types.HarmBlockThreshold.OFF,
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),
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]
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),
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)
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@@ -0,0 +1,86 @@
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{
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"events": [
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{
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"author": "user",
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"content": {
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"parts": [
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{
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"text": "Check if 7 and 10 are prime numbers"
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}
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],
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"role": "user"
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},
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"id": "e-1",
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"invocationId": "i-1",
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"nodeInfo": {
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"path": ""
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}
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},
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{
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"author": "hello_world_agent",
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"content": {
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"parts": [
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{
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"functionCall": {
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"args": {
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"nums": [
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7,
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10
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]
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},
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"id": "fc-1",
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"name": "check_prime"
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}
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}
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],
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"role": "model"
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},
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"finishReason": "STOP",
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"id": "e-2",
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"invocationId": "i-1",
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"longRunningToolIds": [],
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"nodeInfo": {
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"path": "hello_world_agent@1"
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}
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},
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{
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"author": "hello_world_agent",
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"content": {
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"parts": [
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||||
{
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"functionResponse": {
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"id": "fc-1",
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"name": "check_prime",
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"response": {
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"result": "7 are prime numbers."
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}
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}
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}
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],
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"role": "user"
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},
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"id": "e-3",
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"invocationId": "i-1",
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"nodeInfo": {
|
||||
"path": "hello_world_agent@1"
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||||
}
|
||||
},
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||||
{
|
||||
"author": "hello_world_agent",
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"content": {
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||||
"parts": [
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{
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"text": "7 are prime numbers."
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}
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||||
],
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"role": "model"
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||||
},
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"finishReason": "STOP",
|
||||
"id": "e-4",
|
||||
"invocationId": "i-1",
|
||||
"nodeInfo": {
|
||||
"path": "hello_world_agent@1"
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||||
}
|
||||
}
|
||||
]
|
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}
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@@ -0,0 +1,138 @@
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{
|
||||
"events": [
|
||||
{
|
||||
"author": "user",
|
||||
"content": {
|
||||
"parts": [
|
||||
{
|
||||
"text": "Roll a 10-sided die and check if the result is prime"
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||||
}
|
||||
],
|
||||
"role": "user"
|
||||
},
|
||||
"id": "e-1",
|
||||
"invocationId": "i-1",
|
||||
"nodeInfo": {
|
||||
"path": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"author": "hello_world_agent",
|
||||
"content": {
|
||||
"parts": [
|
||||
{
|
||||
"functionCall": {
|
||||
"args": {
|
||||
"sides": 10
|
||||
},
|
||||
"id": "fc-1",
|
||||
"name": "roll_die"
|
||||
}
|
||||
}
|
||||
],
|
||||
"role": "model"
|
||||
},
|
||||
"finishReason": "STOP",
|
||||
"id": "e-2",
|
||||
"invocationId": "i-1",
|
||||
"longRunningToolIds": [],
|
||||
"nodeInfo": {
|
||||
"path": "hello_world_agent@1"
|
||||
}
|
||||
},
|
||||
{
|
||||
"actions": {
|
||||
"stateDelta": {
|
||||
"rolls": [
|
||||
2
|
||||
]
|
||||
}
|
||||
},
|
||||
"author": "hello_world_agent",
|
||||
"content": {
|
||||
"parts": [
|
||||
{
|
||||
"functionResponse": {
|
||||
"id": "fc-1",
|
||||
"name": "roll_die",
|
||||
"response": {
|
||||
"result": 2
|
||||
}
|
||||
}
|
||||
}
|
||||
],
|
||||
"role": "user"
|
||||
},
|
||||
"id": "e-3",
|
||||
"invocationId": "i-1",
|
||||
"nodeInfo": {
|
||||
"path": "hello_world_agent@1"
|
||||
}
|
||||
},
|
||||
{
|
||||
"author": "hello_world_agent",
|
||||
"content": {
|
||||
"parts": [
|
||||
{
|
||||
"functionCall": {
|
||||
"args": {
|
||||
"nums": [
|
||||
2
|
||||
]
|
||||
},
|
||||
"id": "fc-2",
|
||||
"name": "check_prime"
|
||||
}
|
||||
}
|
||||
],
|
||||
"role": "model"
|
||||
},
|
||||
"finishReason": "STOP",
|
||||
"id": "e-4",
|
||||
"invocationId": "i-1",
|
||||
"longRunningToolIds": [],
|
||||
"nodeInfo": {
|
||||
"path": "hello_world_agent@1"
|
||||
}
|
||||
},
|
||||
{
|
||||
"author": "hello_world_agent",
|
||||
"content": {
|
||||
"parts": [
|
||||
{
|
||||
"functionResponse": {
|
||||
"id": "fc-2",
|
||||
"name": "check_prime",
|
||||
"response": {
|
||||
"result": "2 are prime numbers."
|
||||
}
|
||||
}
|
||||
}
|
||||
],
|
||||
"role": "user"
|
||||
},
|
||||
"id": "e-5",
|
||||
"invocationId": "i-1",
|
||||
"nodeInfo": {
|
||||
"path": "hello_world_agent@1"
|
||||
}
|
||||
},
|
||||
{
|
||||
"author": "hello_world_agent",
|
||||
"content": {
|
||||
"parts": [
|
||||
{
|
||||
"text": "I rolled a 10-sided die and got a 2.\n2 are prime numbers."
|
||||
}
|
||||
],
|
||||
"role": "model"
|
||||
},
|
||||
"finishReason": "STOP",
|
||||
"id": "e-6",
|
||||
"invocationId": "i-1",
|
||||
"nodeInfo": {
|
||||
"path": "hello_world_agent@1"
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
@@ -0,0 +1,95 @@
|
||||
{
|
||||
"events": [
|
||||
{
|
||||
"author": "user",
|
||||
"content": {
|
||||
"parts": [
|
||||
{
|
||||
"text": "Roll a 6-sided die"
|
||||
}
|
||||
],
|
||||
"role": "user"
|
||||
},
|
||||
"id": "e-1",
|
||||
"invocationId": "i-1",
|
||||
"nodeInfo": {
|
||||
"path": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"author": "hello_world_agent",
|
||||
"content": {
|
||||
"parts": [
|
||||
{
|
||||
"functionCall": {
|
||||
"args": {
|
||||
"sides": 6
|
||||
},
|
||||
"id": "fc-1",
|
||||
"name": "roll_die"
|
||||
}
|
||||
}
|
||||
],
|
||||
"role": "model"
|
||||
},
|
||||
"finishReason": "STOP",
|
||||
"id": "e-2",
|
||||
"invocationId": "i-1",
|
||||
"longRunningToolIds": [],
|
||||
"nodeInfo": {
|
||||
"path": "hello_world_agent@1"
|
||||
}
|
||||
},
|
||||
{
|
||||
"actions": {
|
||||
"stateDelta": {
|
||||
"rolls": [
|
||||
6
|
||||
]
|
||||
}
|
||||
},
|
||||
"author": "hello_world_agent",
|
||||
"content": {
|
||||
"parts": [
|
||||
{
|
||||
"functionResponse": {
|
||||
"id": "fc-1",
|
||||
"name": "roll_die",
|
||||
"response": {
|
||||
"result": 6
|
||||
}
|
||||
}
|
||||
}
|
||||
],
|
||||
"role": "user"
|
||||
},
|
||||
"id": "e-3",
|
||||
"invocationId": "i-1",
|
||||
"nodeInfo": {
|
||||
"path": "hello_world_agent@1"
|
||||
}
|
||||
},
|
||||
{
|
||||
"author": "hello_world_agent",
|
||||
"content": {
|
||||
"parts": [
|
||||
{
|
||||
"text": "You rolled a 6-sided die and got a 6."
|
||||
}
|
||||
],
|
||||
"role": "model"
|
||||
},
|
||||
"finishReason": "STOP",
|
||||
"id": "e-4",
|
||||
"invocationId": "i-1",
|
||||
"nodeInfo": {
|
||||
"path": "hello_world_agent@1"
|
||||
}
|
||||
}
|
||||
],
|
||||
"mocks": {
|
||||
"random.randint": [
|
||||
6
|
||||
]
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user