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2026-07-13 11:58:46 +08:00

223 lines
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Go

// Copyright 2025 The Hugo Authors. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package hreflect
import (
"fmt"
"math"
"reflect"
)
var (
typeInt64 = reflect.TypeFor[int64]()
typeFloat64 = reflect.TypeFor[float64]()
typeString = reflect.TypeFor[string]()
)
// ToInt64 converts v to int64 if possible, returning an error if not.
func ToInt64E(v reflect.Value) (int64, error) {
if v, ok := ConvertIfPossible(v, typeInt64); ok {
return v.Int(), nil
}
return 0, errConvert(v, "int64")
}
// ToInt64 converts v to int64 if possible. It panics if the conversion is not possible.
func ToInt64(v reflect.Value) int64 {
vv, err := ToInt64E(v)
if err != nil {
panic(err)
}
return vv
}
// ToFloat64E converts v to float64 if possible, returning an error if not.
func ToFloat64E(v reflect.Value) (float64, error) {
if v, ok := ConvertIfPossible(v, typeFloat64); ok {
return v.Float(), nil
}
return 0, errConvert(v, "float64")
}
// ToFloat64 converts v to float64 if possible, panicking if not.
func ToFloat64(v reflect.Value) float64 {
vv, err := ToFloat64E(v)
if err != nil {
panic(err)
}
return vv
}
// ToStringE converts v to string if possible, returning an error if not.
func ToStringE(v reflect.Value) (string, error) {
vv, err := ToStringValueE(v)
if err != nil {
return "", err
}
return vv.String(), nil
}
func ToStringValueE(v reflect.Value) (reflect.Value, error) {
if v, ok := ConvertIfPossible(v, typeString); ok {
return v, nil
}
return reflect.Value{}, errConvert(v, "string")
}
// ToString converts v to string if possible, panicking if not.
func ToString(v reflect.Value) string {
vv, err := ToStringE(v)
if err != nil {
panic(err)
}
return vv
}
func errConvert(v reflect.Value, s string) error {
return fmt.Errorf("unable to convert value of type %q to %q", v.Type().String(), s)
}
// ConvertIfPossible tries to convert val to typ if possible.
// This is currently only implemented for int kinds,
// added to handle the move to a new YAML library which produces uint64 for unsigned integers.
// We can expand on this later if needed.
// This conversion is lossless.
// See Issue 14079.
func ConvertIfPossible(val reflect.Value, typ reflect.Type) (reflect.Value, bool) {
switch val.Kind() {
case reflect.Pointer, reflect.Interface:
if val.IsNil() {
// Return typ's zero value.
return reflect.Zero(typ), true
}
val = val.Elem()
}
if val.Type().AssignableTo(typ) {
// No conversion needed.
return val, true
}
if IsInt(typ.Kind()) {
return convertToIntIfPossible(val, typ)
}
if IsFloat(typ.Kind()) {
return convertToFloatIfPossible(val, typ)
}
if IsUint(typ.Kind()) {
return convertToUintIfPossible(val, typ)
}
if IsString(typ.Kind()) && IsString(val.Kind()) {
return val.Convert(typ), true
}
return reflect.Value{}, false
}
func convertToUintIfPossible(val reflect.Value, typ reflect.Type) (reflect.Value, bool) {
if IsInt(val.Kind()) {
i := val.Int()
if i < 0 {
return reflect.Value{}, false
}
u := uint64(i)
if typ.OverflowUint(u) {
return reflect.Value{}, false
}
return reflect.ValueOf(u).Convert(typ), true
}
if IsUint(val.Kind()) {
if typ.OverflowUint(val.Uint()) {
return reflect.Value{}, false
}
return val.Convert(typ), true
}
if IsFloat(val.Kind()) {
f := val.Float()
if f < 0 || f > float64(math.MaxUint64) {
return reflect.Value{}, false
}
if f != math.Trunc(f) {
return reflect.Value{}, false
}
u := uint64(f)
if typ.OverflowUint(u) {
return reflect.Value{}, false
}
return reflect.ValueOf(u).Convert(typ), true
}
return reflect.Value{}, false
}
func convertToFloatIfPossible(val reflect.Value, typ reflect.Type) (reflect.Value, bool) {
if IsInt(val.Kind()) {
i := val.Int()
f := float64(i)
if typ.OverflowFloat(f) {
return reflect.Value{}, false
}
return reflect.ValueOf(f).Convert(typ), true
}
if IsUint(val.Kind()) {
u := val.Uint()
f := float64(u)
if typ.OverflowFloat(f) {
return reflect.Value{}, false
}
return reflect.ValueOf(f).Convert(typ), true
}
if IsFloat(val.Kind()) {
if typ.OverflowFloat(val.Float()) {
return reflect.Value{}, false
}
return val.Convert(typ), true
}
return reflect.Value{}, false
}
func convertToIntIfPossible(val reflect.Value, typ reflect.Type) (reflect.Value, bool) {
if IsInt(val.Kind()) {
if typ.OverflowInt(val.Int()) {
return reflect.Value{}, false
}
return val.Convert(typ), true
}
if IsUint(val.Kind()) {
if val.Uint() > uint64(math.MaxInt64) {
return reflect.Value{}, false
}
if typ.OverflowInt(int64(val.Uint())) {
return reflect.Value{}, false
}
return val.Convert(typ), true
}
if IsFloat(val.Kind()) {
f := val.Float()
if f < float64(math.MinInt64) || f > float64(math.MaxInt64) {
return reflect.Value{}, false
}
if f != math.Trunc(f) {
return reflect.Value{}, false
}
if typ.OverflowInt(int64(f)) {
return reflect.Value{}, false
}
return reflect.ValueOf(int64(f)).Convert(typ), true
}
return reflect.Value{}, false
}