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302 lines
9.9 KiB
Swift
302 lines
9.9 KiB
Swift
import Foundation
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import Sparkle
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/// Simulates various update scenarios for testing the update UI.
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///
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/// The expected usage is by overriding the `checkForUpdates` function in AppDelegate and
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/// calling one of these instead. This will allow us to test the update flows without having to use
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/// real updates.
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enum UpdateSimulator {
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/// Complete successful update flow: checking → available → download → extract → ready → install → idle
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case happyPath
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/// No updates available: checking (2s) → "No Updates Available" (3s) → idle
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case notFound
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/// Error during check: checking (2s) → error with retry callback
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case error
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/// Slower download for testing progress UI: checking → available → download (20 steps, ~10s) → extract → install
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case slowDownload
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/// Initial permission request flow: shows permission dialog → proceeds with happy path if accepted
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case permissionRequest
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/// User cancels during download: checking → available → download (5 steps) → cancels → idle
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case cancelDuringDownload
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/// User cancels while checking: checking (1s) → cancels → idle
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case cancelDuringChecking
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/// Shows the installing state with restart button: installing (stays until dismissed)
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case installing
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/// Simulates auto-update flow: goes directly to installing state without showing intermediate UI
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case autoUpdate
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func simulate(with viewModel: UpdateViewModel) {
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switch self {
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case .happyPath:
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simulateHappyPath(viewModel)
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case .notFound:
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simulateNotFound(viewModel)
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case .error:
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simulateError(viewModel)
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case .slowDownload:
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simulateSlowDownload(viewModel)
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case .permissionRequest:
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simulatePermissionRequest(viewModel)
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case .cancelDuringDownload:
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simulateCancelDuringDownload(viewModel)
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case .cancelDuringChecking:
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simulateCancelDuringChecking(viewModel)
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case .installing:
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simulateInstalling(viewModel)
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case .autoUpdate:
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simulateAutoUpdate(viewModel)
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}
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}
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private func simulateHappyPath(_ viewModel: UpdateViewModel) {
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viewModel.state = .checking(.init(cancel: {
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viewModel.state = .idle
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}))
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DispatchQueue.main.asyncAfter(deadline: .now() + 2.0) {
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viewModel.state = .updateAvailable(.init(
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appcastItem: SUAppcastItem.empty(),
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reply: { choice in
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if choice == .install {
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simulateDownload(viewModel)
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} else {
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viewModel.state = .idle
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}
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}
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))
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}
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}
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private func simulateNotFound(_ viewModel: UpdateViewModel) {
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viewModel.state = .checking(.init(cancel: {
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viewModel.state = .idle
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}))
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DispatchQueue.main.asyncAfter(deadline: .now() + 2.0) {
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viewModel.state = .notFound(.init(acknowledgement: {
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// Acknowledgement called when dismissed
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}))
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DispatchQueue.main.asyncAfter(deadline: .now() + 3.0) {
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viewModel.state = .idle
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}
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}
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}
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private func simulateError(_ viewModel: UpdateViewModel) {
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viewModel.state = .checking(.init(cancel: {
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viewModel.state = .idle
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}))
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DispatchQueue.main.asyncAfter(deadline: .now() + 2.0) {
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viewModel.state = .error(.init(
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error: NSError(domain: "UpdateError", code: 1, userInfo: [
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NSLocalizedDescriptionKey: "Failed to check for updates"
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]),
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retry: {
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simulateHappyPath(viewModel)
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},
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dismiss: {
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viewModel.state = .idle
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}
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))
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}
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}
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private func simulateSlowDownload(_ viewModel: UpdateViewModel) {
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viewModel.state = .checking(.init(cancel: {
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viewModel.state = .idle
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}))
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DispatchQueue.main.asyncAfter(deadline: .now() + 2.0) {
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viewModel.state = .updateAvailable(.init(
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appcastItem: SUAppcastItem.empty(),
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reply: { choice in
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if choice == .install {
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simulateSlowDownloadProgress(viewModel)
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} else {
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viewModel.state = .idle
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}
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}
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))
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}
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}
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private func simulateSlowDownloadProgress(_ viewModel: UpdateViewModel) {
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let download = UpdateState.Downloading(
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cancel: {
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viewModel.state = .idle
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},
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expectedLength: nil,
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progress: 0
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)
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viewModel.state = .downloading(download)
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for i in 1...20 {
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DispatchQueue.main.asyncAfter(deadline: .now() + Double(i) * 0.5) {
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let updatedDownload = UpdateState.Downloading(
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cancel: download.cancel,
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expectedLength: 2000,
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progress: UInt64(i * 100)
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)
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viewModel.state = .downloading(updatedDownload)
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if i == 20 {
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DispatchQueue.main.asyncAfter(deadline: .now() + 0.5) {
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simulateExtract(viewModel)
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}
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}
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}
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}
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}
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private func simulatePermissionRequest(_ viewModel: UpdateViewModel) {
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let request = SPUUpdatePermissionRequest(systemProfile: [])
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viewModel.state = .permissionRequest(.init(
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request: request,
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reply: { response in
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if response.automaticUpdateChecks {
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simulateHappyPath(viewModel)
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} else {
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viewModel.state = .idle
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}
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}
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))
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}
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private func simulateCancelDuringDownload(_ viewModel: UpdateViewModel) {
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viewModel.state = .checking(.init(cancel: {
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viewModel.state = .idle
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}))
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DispatchQueue.main.asyncAfter(deadline: .now() + 2.0) {
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viewModel.state = .updateAvailable(.init(
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appcastItem: SUAppcastItem.empty(),
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reply: { choice in
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if choice == .install {
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simulateDownloadThenCancel(viewModel)
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} else {
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viewModel.state = .idle
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}
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}
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))
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}
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}
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private func simulateDownloadThenCancel(_ viewModel: UpdateViewModel) {
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let download = UpdateState.Downloading(
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cancel: {
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viewModel.state = .idle
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},
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expectedLength: nil,
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progress: 0
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)
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viewModel.state = .downloading(download)
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for i in 1...5 {
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DispatchQueue.main.asyncAfter(deadline: .now() + Double(i) * 0.3) {
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let updatedDownload = UpdateState.Downloading(
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cancel: download.cancel,
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expectedLength: 1000,
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progress: UInt64(i * 100)
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)
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viewModel.state = .downloading(updatedDownload)
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if i == 5 {
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DispatchQueue.main.asyncAfter(deadline: .now() + 0.5) {
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viewModel.state = .idle
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}
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}
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}
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}
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}
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private func simulateCancelDuringChecking(_ viewModel: UpdateViewModel) {
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viewModel.state = .checking(.init(cancel: {
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viewModel.state = .idle
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}))
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DispatchQueue.main.asyncAfter(deadline: .now() + 1.0) {
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viewModel.state = .idle
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}
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}
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private func simulateDownload(_ viewModel: UpdateViewModel) {
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let download = UpdateState.Downloading(
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cancel: {
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viewModel.state = .idle
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},
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expectedLength: nil,
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progress: 0
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)
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viewModel.state = .downloading(download)
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for i in 1...10 {
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DispatchQueue.main.asyncAfter(deadline: .now() + Double(i) * 0.3) {
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let updatedDownload = UpdateState.Downloading(
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cancel: download.cancel,
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expectedLength: 1000,
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progress: UInt64(i * 100)
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)
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viewModel.state = .downloading(updatedDownload)
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if i == 10 {
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DispatchQueue.main.asyncAfter(deadline: .now() + 0.5) {
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simulateExtract(viewModel)
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}
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}
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}
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}
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}
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private func simulateExtract(_ viewModel: UpdateViewModel) {
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viewModel.state = .extracting(.init(progress: 0.0))
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for j in 1...5 {
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DispatchQueue.main.asyncAfter(deadline: .now() + Double(j) * 0.3) {
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viewModel.state = .extracting(.init(progress: Double(j) / 5.0))
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if j == 5 {
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DispatchQueue.main.asyncAfter(deadline: .now() + 0.5) {
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simulateInstalling(viewModel)
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}
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}
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}
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}
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}
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private func simulateInstalling(_ viewModel: UpdateViewModel) {
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viewModel.state = .installing(.init(
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retryTerminatingApplication: {
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print("Restart button clicked in simulator - resetting to idle")
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viewModel.state = .idle
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},
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dismiss: {
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viewModel.state = .idle
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}
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))
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}
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private func simulateAutoUpdate(_ viewModel: UpdateViewModel) {
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viewModel.state = .installing(.init(
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isAutoUpdate: true,
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retryTerminatingApplication: {
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print("Restart button clicked in simulator - resetting to idle")
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viewModel.state = .idle
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},
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dismiss: {
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viewModel.state = .idle
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}
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))
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}
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}
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