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chore: import upstream snapshot with attribution
2026-07-13 12:02:48 +08:00

84 lines
2.7 KiB
Swift

import SwiftUI
/// A badge view that displays the current state of an update operation.
///
/// Shows different visual indicators based on the update state:
/// - Progress ring for downloading/extracting with progress
/// - Animated rotating icon for checking/installing
/// - Static icon for other states
struct UpdateBadge: View {
/// The update view model that provides the current state and progress
@ObservedObject var model: UpdateViewModel
/// Current rotation angle for animated icon states
@State private var rotationAngle: Double = 0
var body: some View {
badgeContent
.accessibilityLabel(model.text)
}
@ViewBuilder
private var badgeContent: some View {
switch model.state {
case .downloading(let download):
if let expectedLength = download.expectedLength, expectedLength > 0 {
let progress = min(1, max(0, Double(download.progress) / Double(expectedLength)))
ProgressRingView(progress: progress)
} else {
Image(systemName: "arrow.down.circle")
}
case .extracting(let extracting):
ProgressRingView(progress: min(1, max(0, extracting.progress)))
case .checking:
if let iconName = model.iconName {
Image(systemName: iconName)
.rotationEffect(.degrees(rotationAngle))
.onAppear {
withAnimation(.linear(duration: 2.5).repeatForever(autoreverses: false)) {
rotationAngle = 360
}
}
.onDisappear {
rotationAngle = 0
}
} else {
EmptyView()
}
default:
if let iconName = model.iconName {
Image(systemName: iconName)
} else {
EmptyView()
}
}
}
}
/// A circular progress indicator with a stroke-based ring design.
///
/// Displays a partially filled circle that represents progress from 0.0 to 1.0.
private struct ProgressRingView: View {
/// The current progress value, ranging from 0.0 (empty) to 1.0 (complete)
let progress: Double
/// The width of the progress ring stroke
let lineWidth: CGFloat = 2
var body: some View {
ZStack {
Circle()
.stroke(Color.primary.opacity(0.2), lineWidth: lineWidth)
Circle()
.trim(from: 0, to: progress)
.stroke(Color.primary, style: StrokeStyle(lineWidth: lineWidth, lineCap: .round))
.rotationEffect(.degrees(-90))
.animation(.easeInOut(duration: 0.2), value: progress)
}
}
}