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chore: import upstream snapshot with attribution
2026-07-13 12:02:48 +08:00

197 lines
6.0 KiB
Swift

import AppKit
import AppIntents
import Combine
import SwiftUI
import os
private let logger = Logger(
subsystem: Bundle.main.bundleIdentifier!,
category: "AppIntents.TerminalEntity"
)
struct TerminalEntity: AppEntity {
let id: UUID
@Property(title: "Title")
var title: String
@Property(title: "Working Directory")
var workingDirectory: String?
@Property(title: "PID")
var pid: Int?
@Property(title: "TTY")
var tty: String?
@Property(title: "Kind")
var kind: Kind
var screenshot: NSImage?
static var typeDisplayRepresentation: TypeDisplayRepresentation {
TypeDisplayRepresentation(name: "Terminal")
}
@MainActor
var displayRepresentation: DisplayRepresentation {
var rep = DisplayRepresentation(title: "\(title)")
if let screenshot,
let data = screenshot.tiffRepresentation {
rep.image = .init(data: data)
}
return rep
}
/// Returns the view associated with this entity. This may no longer exist.
@MainActor
var surfaceView: Ghostty.SurfaceView? {
Self.defaultQuery.all.first { $0.id == self.id }
}
@MainActor
var surfaceModel: Ghostty.Surface? {
surfaceView?.surfaceModel
}
static var defaultQuery = TerminalQuery()
@MainActor
init(_ view: Ghostty.SurfaceView) {
self.id = view.id
self.title = view.title
self.workingDirectory = view.pwd
self.pid = view.surfaceModel?.foregroundPID
self.tty = view.surfaceModel?.ttyName
if let nsImage = ImageRenderer(content: view.screenshot()).nsImage {
self.screenshot = nsImage
}
// Determine the kind based on the window controller type
if view.window?.windowController is QuickTerminalController {
self.kind = .quick
} else {
self.kind = .normal
}
}
/// Wait for the surface to be updated then create an entity
///
/// The PTY/Config sets the title and pwd asynchronously shortly after the
/// surface is created, so concurrently wait for the second published
/// value of each (the first is the current value) before returning.
///
/// If a value never arrives, the timeout completes the publisher and
/// we fall back to the current value.
///
/// Waiting for the title and pwd also gives the SurfaceView time to lay
/// out, so the screenshot we capture afterwards reflects the rendered view.
@MainActor
init(view: Ghostty.SurfaceView) async {
self.id = view.id
self.tty = view.surfaceModel?.ttyName
let waitTimeout = DispatchQueue.SchedulerTimeType.Stride.seconds(1)
let titleValues = view.$title.dropFirst()
.setFailureType(to: Error.self)
.timeout(waitTimeout, scheduler: DispatchQueue.main, customError: { EntityTimeoutError() })
.handleEvents(receiveCompletion: { completion in
if case .failure = completion {
logger.error("failed to get terminal's title: timeout")
}
})
.replaceError(with: view.title)
.values
let pwdValues = view.$pwd.dropFirst()
.setFailureType(to: Error.self)
.timeout(waitTimeout, scheduler: DispatchQueue.main, customError: { EntityTimeoutError() })
.handleEvents(receiveCompletion: { completion in
if case .failure = completion {
logger.error("failed to get terminal's pwd: timeout")
}
})
.replaceError(with: view.pwd)
.values
async let title = titleValues.first(where: { _ in true })
async let pwd = pwdValues.first(where: { _ in true })
self.title = await title ?? ""
self.workingDirectory = await pwd ?? ""
// Wait for the title and pwd then get latest pid and screenshots.
// This should gave SurfaceView enough time to layout in the window and we can get the most recent process's PID
// Determine the kind based on the window controller type
if view.window?.windowController is QuickTerminalController {
self.kind = .quick
} else {
self.kind = .normal
}
self.pid = view.surfaceModel?.foregroundPID
if let nsImage = ImageRenderer(content: view.screenshot()).nsImage {
self.screenshot = nsImage
}
}
}
extension TerminalEntity {
enum Kind: String, AppEnum {
case normal
case quick
static var typeDisplayRepresentation = TypeDisplayRepresentation(name: "Terminal Kind")
static var caseDisplayRepresentations: [Self: DisplayRepresentation] = [
.normal: .init(title: "Normal"),
.quick: .init(title: "Quick")
]
}
}
struct TerminalQuery: EntityStringQuery, EnumerableEntityQuery {
@MainActor
func entities(for identifiers: [TerminalEntity.ID]) async throws -> [TerminalEntity] {
return all.filter {
identifiers.contains($0.id)
}.map {
TerminalEntity($0)
}
}
@MainActor
func entities(matching string: String) async throws -> [TerminalEntity] {
return all.filter {
$0.title.localizedCaseInsensitiveContains(string)
}.map {
TerminalEntity($0)
}
}
@MainActor
func allEntities() async throws -> [TerminalEntity] {
return all.map { TerminalEntity($0) }
}
@MainActor
func suggestedEntities() async throws -> [TerminalEntity] {
return try await allEntities()
}
@MainActor
var all: [Ghostty.SurfaceView] {
// Find all of our terminal windows. This will include the quick terminal
// but only if it was previously opened.
let controllers = NSApp.windows.compactMap {
$0.windowController as? BaseTerminalController
}
// Get all our surfaces
return controllers.flatMap {
$0.surfaceTree.root?.leaves() ?? []
}
}
}
private struct EntityTimeoutError: Error {}