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+
Ghostty
+
+
+ Fast, native, feature-rich terminal emulator pushing modern features.
+
+ A native GUI or embeddable library via libghostty.
+
+ About
+ ·
+ Download
+ ·
+ Documentation
+ ·
+ Contributing
+ ·
+ Developing
+
+
+
+## About
+
+Ghostty is a terminal emulator that differentiates itself by being
+fast, feature-rich, and native. While there are many excellent terminal
+emulators available, they all force you to choose between speed,
+features, or native UIs. Ghostty provides all three.
+
+**`libghostty`** is a cross-platform, zero-dependency C and Zig library
+for building terminal emulators or utilizing terminal functionality
+(such as style parsing). Anyone can use `libghostty` to build a terminal
+emulator or embed a terminal into their own applications. See
+[Ghostling](https://github.com/ghostty-org/ghostling) for a minimal complete project
+example or the [`examples` directory](https://github.com/ghostty-org/ghostty/tree/main/example)
+for smaller examples of using `libghostty` in C and Zig.
+
+For more details, see [About Ghostty](https://ghostty.org/docs/about).
+
+## Download
+
+See the [download page](https://ghostty.org/download) on the Ghostty website.
+
+## Documentation
+
+See the [documentation](https://ghostty.org/docs) on the Ghostty website.
+
+## Contributing and Developing
+
+If you have any ideas, issues, etc. regarding Ghostty, or would like to
+contribute to Ghostty through pull requests, please check out our
+["Contributing to Ghostty"](CONTRIBUTING.md) document. Those who would like
+to get involved with Ghostty's development as well should also read the
+["Developing Ghostty"](HACKING.md) document for more technical details.
+
+## Roadmap and Status
+
+Ghostty is stable and in use by millions of people and machines daily.
+
+The high-level ambitious plan for the project, in order:
+
+| # | Step | Status |
+| :-: | ------------------------------------------------------- | :----: |
+| 1 | Standards-compliant terminal emulation | ✅ |
+| 2 | Competitive performance | ✅ |
+| 3 | Rich windowing features -- multi-window, tabbing, panes | ✅ |
+| 4 | Native Platform Experiences | ✅ |
+| 5 | Cross-platform `libghostty` for Embeddable Terminals | ✅ |
+| 6 | Ghostty-only Terminal Control Sequences | ❌ |
+
+Additional details for each step in the big roadmap below:
+
+#### Standards-Compliant Terminal Emulation
+
+Ghostty implements all of the regularly used control sequences and
+can run every mainstream terminal program without issue. For legacy sequences,
+we've done a [comprehensive xterm audit](https://github.com/ghostty-org/ghostty/issues/632)
+comparing Ghostty's behavior to xterm and building a set of conformance
+test cases.
+
+In addition to legacy sequences (what you'd call real "terminal" emulation),
+Ghostty also supports more modern sequences than almost any other terminal
+emulator. These features include things like the Kitty graphics protocol,
+Kitty image protocol, clipboard sequences, synchronized rendering,
+light/dark mode notifications, and many, many more.
+
+We believe Ghostty is one of the most compliant and feature-rich terminal
+emulators available.
+
+Terminal behavior is partially a de jure standard
+(i.e. [ECMA-48](https://ecma-international.org/publications-and-standards/standards/ecma-48/))
+but mostly a de facto standard as defined by popular terminal emulators
+worldwide. Ghostty takes the approach that our behavior is defined by
+(1) standards, if available, (2) xterm, if the feature exists, (3)
+other popular terminals, in that order. This defines what the Ghostty project
+views as a "standard."
+
+#### Competitive Performance
+
+Ghostty is generally in the same performance category as the other highest
+performing terminal emulators.
+
+"The same performance category" means that Ghostty is much faster than
+traditional or "slow" terminals and is within an unnoticeable margin of the
+well-known "fast" terminals. For example, Ghostty and Alacritty are usually within
+a few percentage points of each other on various benchmarks, but are both
+something like 100x faster than Terminal.app and iTerm. However, Ghostty
+is much more feature rich than Alacritty and has a much more native app
+experience.
+
+This performance is achieved through high-level architectural decisions and
+low-level optimizations. At a high-level, Ghostty has a multi-threaded
+architecture with a dedicated read thread, write thread, and render thread
+per terminal. Our renderer uses OpenGL on Linux and Metal on macOS.
+Our read thread has a heavily optimized terminal parser that leverages
+CPU-specific SIMD instructions. Etc.
+
+#### Rich Windowing Features
+
+The Mac and Linux (build with GTK) apps support multi-window, tabbing, and
+splits with additional features such as tab renaming, coloring, etc. These
+features allow for a higher degree of organization and customization than
+single-window terminals.
+
+#### Native Platform Experiences
+
+Ghostty is a cross-platform terminal emulator but we don't aim for a
+least-common-denominator experience. There is a large, shared core written
+in Zig but we do a lot of platform-native things:
+
+- The macOS app is a true SwiftUI-based application with all the things you
+ would expect such as real windowing, menu bars, a settings GUI, etc.
+- macOS uses a true Metal renderer with CoreText for font discovery.
+- macOS supports AppleScript, Apple Shortcuts (AppIntents), etc.
+- The Linux app is built with GTK.
+- The Linux app integrates deeply with systemd if available for things
+ like always-on, new windows in a single instance, cgroup isolation, etc.
+
+Our goal with Ghostty is for users of whatever platform they run Ghostty
+on to think that Ghostty was built for their platform first and maybe even
+exclusively. We want Ghostty to feel like a native app on every platform,
+for the best definition of "native" on each platform.
+
+#### Cross-platform `libghostty` for Embeddable Terminals
+
+In addition to being a standalone terminal emulator, Ghostty is a
+C-compatible library for embedding a fast, feature-rich terminal emulator
+in any 3rd party project. This library is called `libghostty`.
+
+Due to the scope of this project, we're breaking libghostty down into
+separate libraries, starting with `libghostty-vt`. The goal of
+this project is to focus on parsing terminal sequences and maintaining
+terminal state. This is covered in more detail in this
+[blog post](https://mitchellh.com/writing/libghostty-is-coming).
+
+`libghostty-vt` is already available and usable today for Zig and C and
+is compatible for macOS, Linux, Windows, and WebAssembly. The functionality
+is extremely stable (since its been proven in Ghostty GUI for a long time),
+but the API signatures are still in flux.
+
+`libghostty` is already heavily in use. See [`examples`](https://github.com/ghostty-org/ghostty/tree/main/example)
+for small examples of using `libghostty` in C and Zig or the
+[Ghostling](https://github.com/ghostty-org/ghostling) project for a
+complete example. See [awesome-libghostty](https://github.com/Uzaaft/awesome-libghostty)
+for a list of projects and resources related to `libghostty`.
+
+We haven't tagged libghostty with a version yet and we're still working
+on a better docs experience, but our [Doxygen website](https://libghostty.tip.ghostty.org/)
+is a good resource for the C API.
+
+#### Ghostty-only Terminal Control Sequences
+
+We want and believe that terminal applications can and should be able
+to do so much more. We've worked hard to support a wide variety of modern
+sequences created by other terminal emulators towards this end, but we also
+want to fill the gaps by creating our own sequences.
+
+We've been hesitant to do this up until now because we don't want to create
+more fragmentation in the terminal ecosystem by creating sequences that only
+work in Ghostty. But, we do want to balance that with the desire to push the
+terminal forward with stagnant standards and the slow pace of change in the
+terminal ecosystem.
+
+We haven't done any of this yet.
+
+## Crash Reports
+
+Ghostty has a built-in crash reporter that will generate and save crash
+reports to disk. The crash reports are saved to the `$XDG_STATE_HOME/ghostty/crash`
+directory. If `$XDG_STATE_HOME` is not set, the default is `~/.local/state`.
+**Crash reports are _not_ automatically sent anywhere off your machine.**
+
+Crash reports are only generated the next time Ghostty is started after a
+crash. If Ghostty crashes and you want to generate a crash report, you must
+restart Ghostty at least once. You should see a message in the log that a
+crash report was generated.
+
+> [!NOTE]
+>
+> Use the `ghostty +crash-report` CLI command to get a list of available crash
+> reports. A future version of Ghostty will make the contents of the crash
+> reports more easily viewable through the CLI and GUI.
+
+Crash reports end in the `.ghosttycrash` extension. The crash reports are in
+[Sentry envelope format](https://develop.sentry.dev/sdk/envelopes/). You can
+upload these to your own Sentry account to view their contents, but the format
+is also publicly documented so any other available tools can also be used.
+The `ghostty +crash-report` CLI command can be used to list any crash reports.
+A future version of Ghostty will show you the contents of the crash report
+directly in the terminal.
+
+To send the crash report to the Ghostty project, you can use the following
+CLI command using the [Sentry CLI](https://docs.sentry.io/cli/installation/):
+
+```shell-session
+SENTRY_DSN=https://e914ee84fd895c4fe324afa3e53dac76@o4507352570920960.ingest.us.sentry.io/4507850923638784 sentry-cli send-envelope --raw
+```
+
+> [!WARNING]
+>
+> The crash report can contain sensitive information. The report doesn't
+> purposely contain sensitive information, but it does contain the full
+> stack memory of each thread at the time of the crash. This information
+> is used to rebuild the stack trace but can also contain sensitive data
+> depending on when the crash occurred.